Age | Commit message (Collapse) | Author | |
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2021-06-30 | qcam: viewfinder_gl: Change uniform float tex_stepx to vec2 tex_step | Andrey Konovalov | |
In preparation to extend the supported formats, extend the tex_stepx uniform to cover the steps between texels in both horizontal and vertical directions. Signed-off-by: Andrey Konovalov <andrey.konovalov@linaro.org> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> | |||
2020-10-04 | qcam: viewfinder_gl: Add shader to render packed YUV formats | Laurent Pinchart | |
The shader supports all 4 packed 8-bit YUV variants. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> |