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Add cam.py, which mimics the 'cam' tool. Four rendering backends are
added:
* null - Do nothing
* kms - Use KMS with dmabufs
* qt - SW render on a Qt window
* qtgl - OpenGL render on a Qt window
All the renderers handle only a few pixel formats, and especially the GL
renderer is just a prototype.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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