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The existing FrameBufferAllocator is not allowed to allocate a
new buffer while Camera is running. This introduces
PlatformFrameBufferAllocator. It allocates FrameBuffer using
cros::CameraBufferManager on ChromeOS and gralloc on non ChromeOS
platform. The allocated FrameBuffer owns the underlying buffer
but must be destroyed before PlatformFrameBufferAllocator is
destroyed.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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