Age | Commit message (Collapse) | Author |
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Originally buffer allocation was only required for Internal streams
which are not backed by a frame buffer provided by the Android
framework.
Now that mapped streams can be generated without the corresponding
source stream being part of the Android's provided stream list, also
buffers of type Mapped can be required to allocate buffers on demand.
Create CameraStream::allocator_ and the associated mutex unconditionally
for all types of stream.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add a sourceStream field to the CameraStream class, meant to contain a
reference to the direct stream which produces actual image data for
streams of type CameraStream::Mapped.
The sourceStream of mapped streams will be used in later patches to make
sure for each Mapped stream at least one libcamera::Stream is queued to
the libcamera::Camera.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Specifically document:
- CameraDevice::sendCaptureResults()
- CameraDevice::completeDescriptor()
- CameraDevice::streamProcessingComplete()
- CameraStream::PostProcessorWorker class
- Camera3RequestDescriptor::StreamBuffer structure
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The CameraWorker class purpose was to handle acquire fences for incoming
capture requests directed to libcamera.
Now that fences are handled by the core library, it is not required to
handle them in the HAL and the CameraWorker and CaptureRequest classes
can be dropped.
Update the core in CameraDevice class accordingly to queue Requests
directly to the libcamera::Camera and set the release_fence to the
value of the FrameBuffer::fence() for streams of type ::Direct.
While at it make CameraRequest::StreamBuffer::fence a UniqueFD to ease
the management of the fences file descriptor values.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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CameraStream originally creates FrameBuffers by
FrameBufferAllocator and thus buffers are allocated in V4L2 API.
This replaces the allocator in CameraStream with
PlatformFrameBufferAllocator. It allocates a buffer in a platform
dependent graphic buffer allocation API.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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This applies clang thread safety annotation to CameraStream.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The initialization on buffers_ in CameraStrean::configure() is not
protected by mutex_. It is no problem because configure() is not
invoked simultaneously while other functions are called. This
protects it to keep the thread safety consistency for buffers access.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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std::mutex and std::unique_lock are used in android directories,
mixing Mutex and MutexLocker. This consolidates them to Mutex
and MutexLocker.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Introduce a dedicated worker class derived from libcamera::Thread.
The worker class maintains a queue for post-processing requests
and waits for a post-processing request to become available.
It will process them as per FIFO before de-queuing it from the
queue.
The entire post-processing handling iteration is locked under
streamsProcessMutex_ which helps us to queue all the post-processing
request at once, before any of the post-processing completion slot
(streamProcessingComplete()) is allowed to run for post-processing
requests completing in parallel. This helps us to manage both
synchronous and asynchronous errors encountered during the entire
post processing operation. Since a post-processing operation can
even complete after CameraDevice::requestComplete() has returned,
we need to check and complete the descriptor from
streamProcessingComplete() running in the PostProcessorWorker's
thread.
This patch also implements a flush() for the PostProcessorWorker
class which is responsible to purge post-processing requests
queued up while a camera is stopping/flushing. It is hooked with
CameraStream::flush(), which isn't used currently but will be
used when we handle flush/stop scenarios in greater detail
subsequently (in a different patchset).
The libcamera request completion handler CameraDevice::requestComplete()
assumes that the request that has just completed is at the front of the
queue. Now that the post-processor runs asynchronously, this isn't true
anymore, a request being post-processed will stay in the queue and a new
libcamera request may complete. Remove that assumption, and use the
request cookie to obtain the Camera3RequestDescriptor.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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PostProcessor::process() is invoked by CameraStream class
in case any post-processing is required for the camera stream.
The failure or success is checked via the value returned by
CameraStream::process().
Now that the post-processor notifies about the post-processing
completion operation, we can drop the return value of
PostProcessor::process(). The status of post-processing is passed
to CameraDevice::streamProcessingComplete() by the
PostProcessor::processComplete signal's slot.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Notify that the post processing for a request has been completed,
via a signal. The signal is emitted with a context pointer along with
status of the buffer. The function CameraDevice::streamProcessingComplete()
will finally set the status on the request descriptor and complete the
descriptor if all the streams requiring post processing are completed.
If buffer status obtained is in error state, notify the status to the
framework and set the overall error status on the descriptor via
setBufferStatus().
We need to track the number of streams requiring post-processing
per Camera3RequestDescriptor (i.e. per capture request). Introduce
a std::map to track the post-processing of streams. The nodes
are dropped from the map when a particular stream post processing
is completed (or on error paths). A std::map is selected for tracking
post-processing requests, since we will move post-processing to be
asynchronous in subsequent commits. A vector or queue will not be
suitable as the sequential order of post-processing completion
of various requests won't be guaranteed then.
A streamsProcessMutex_ has been introduced here as well, which will be
applicable to guard access to descriptor's pendingStreamsToProcess_ when
post-processing is moved to be asynchronous in subsequent commits.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Save and provide the context for post-processor of a camera stream
via Camera3RequestDescriptor::StreamBuffer. We extend the structure
to include source and destination buffers for the post processor, along
with CameraStream::Type::Internal buffer pointer (if any). In addition
to that, a back pointer to Camera3RequestDescriptor is convenient to
get access to overall descriptor (status, metadata settings etc.).
Also, migrate CameraStream::process() and PostProcessor::process()
signature to use Camera3RequestDescriptor::StreamBuffer only. This
will be helpful when we move to async post-processing in subsequent
commits.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Instead of checking postProcessor for nullptr, replace this
check with an assertion that checks if the camera stream's
type is not Type::Direct. Since it makes no sense to call
CameraStream::process() on a Type::Direct camera stream.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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There's no need for the move constructor and the destructor to be
inline. Define them explicitly, with default implementations. This
allows usage of the CameraStream class without a complete definition of
the PostProcessor class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
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The camera HAL APIs requires that any acquire fence that hasn't been
waited on to be sent back to the framework as a release fence. The
CameraDevice already copies the acquire fence to the release fence when
signaling request completion, but the CameraStream incorrectly closes
the fence when a wait fails and sets it to -1. Fix it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
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The camera3_stream_buffer_t structure is meant to communicate between
the camera service and the HAL. They are short-live structures that
don't outlive the .process_capture_request() operation (when queuing
requests) or the .process_capture_result() callback.
We currently store copies of the camera3_stream_buffer_t passed to
.process_capture_request() in Camera3RequestDescriptor::StreamBuffer to
store the structure members that the HAL need, and reuse them when
calling the .process_capture_result() callback. This is conceptually not
right, as the camera3_stream_buffer_t pass to the callback are not the
same objects as the ones received in .process_capture_request().
Store individual fields of the camera3_stream_buffer_t in StreamBuffer
instead of copying the whole structure. This gives the HAL full control
of how data is stored, and properly decouples request queueing from
result reporting.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Now that we have a proper structure to model a stream buffer, pass it to
CameraStream::process() instead of the camera3_stream_buffer_t. This
will allow accessing other members of StreamBuffer in subsequent
commits.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
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Data (or broader context) required for post processing of a camera request
is saved via Camera3RequestDescriptor. Instead of passing individual
arguments to CameraStream::process(), pass the Camera3RequestDescriptor
pointer to it. All the arguments necessary to run the post-processor can
be accessed from the descriptor.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Creating a CameraBuffer instance doesn't map memory. Fix the error
message accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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CameraStream always sets the format of processor output buffer to
MJPEG. This fixes the issue.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
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Acquire fences for streams of type Mapped generated by
post-processing are not correctly handled and are currently
ignored by the camera HAL.
Fix this by adding CameraStream::waitFence(), executed before
starting the post-processing in CameraStream::process().
The change applies to all streams generated by post-processing (Mapped
and Internal) but currently acquire fences of Internal streams are
handled by the camera worker. Postpone that to post-processing time by
passing -1 to the Worker for Internal streams.
Also correct the release_fence handling for failed captures, as the
framework requires the release fences to be set to the acquire fence
value if the acquire fence has not been waited on.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Tested-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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CameraStream creates PostProcessorYuv if the destination format
is NV12.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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CameraStream creates PostProcessor and FrameBufferAllocator in
the constructor. CameraStream assumes that a used post processor
is JPEG post processor. Since we need to support various post
processors, we would rather move the creation to configure() so
as to return an error code if no proper post processor is found.
This also moves FrameBufferAllocator and Mutex creation for
consistency.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Usually .cpp files are equipped with using namespace libcamera;
Hence, it is unnecessary mentioning the explicit namespace of
libcamera at certain places.
While at it, a small typo in a comment was noticed and fixed as
part of this patch.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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buffer_handle_t doesn't provide sufficient info to map a buffer
properly. cros::CameraBufferManager enables handling the buffer on
ChromeOS, but no way is provided for other platforms.
Therefore, we put the assumption that planes are in the same buffer
and they are consecutive. This modifies the way of mapping in
generic_camera_buffer with the assumption.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The MappedFrameBuffer is a convenience feature which sits on top of the
FrameBuffer and facilitates mapping it to CPU accessible memory with
mmap.
This implementation is internal and currently sits in the same internal
files as the internal FrameBuffer, thus exposing those internals to
users of the MappedFramebuffer implementation.
Move the MappedFrameBuffer and MappedBuffer implementation to its own
implementation files, and fix the sources throughout to use that
accordingly.
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Commit 7532caa2c77b ("android: camera_device: Reset config_ if
Camera::configure() fails") reworked the configuration sequence to
ensure that the CameraConfiguration pointers gets reset when
configuration fails. This inadvertently causes a null pointer
dereference, as the CameraStream constructor accesses the camera
configuration through CameraDevice::cameraConfiguration() before the
internal config_ pointer is set.
Fix this by passing the configuration pointer explicitly to the
CameraStream constructor.
Fixes: 7532caa2c77b ("android: camera_device: Reset config_ if Camera::configure() fails")
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Tested-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Tested-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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The destination buffer for the post-processing component is
currently first mapped in the CameraDevice class and then passed
to CameraStream which simply calls the post-processor interface.
Move the mapping to CameraStream::process() to tie the buffer
mapping to the lifetime of the CameraBuffer instance.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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The type of the destination buffer in PostProcessor::process() is
libcamera::Span. libcamera::Span is used for one dimension buffer
(e.g. blob buffer). The destination can be multiple dimensions
buffer (e.g. yuv frame). Therefore, this changes the type of the
destination buffer to MappedFrameBuffer.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Set the following android result metadata:
- ANDROID_LENS_FOCAL_LENGTH
- ANDROID_LENS_APERTURE
- ANDROID_JPEG_GPS_TIMESTAMP
- ANDROID_JPEG_GPS_COORDINATES
- ANDROID_JPEG_GPS_PROCESSING_METHOD
And the following EXIF fields:
- GPSDatestamp
- GPSTimestamp
- GPSLocation
- GPSLatitudeRef
- GPSLatitude
- GPSLongitudeRef
- GPSLongitude
- GPSAltitudeRef
- GPSAltitude
- GPSProcessingMethod
- FocalLength
- ExposureTime
- FNumber
- ISO
- Flash
- WhiteBalance
- SubsecTime
- SubsecTimeOriginal
- SubsecTimeDigitized
Based on android request metadata.
This allows the following CTS tests to pass:
- android.hardware.camera2.cts.StillCaptureTest#testFocalLengths
- android.hardware.camera2.cts.StillCaptureTest#testJpegExif
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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CameraStream initializes several member variables in the
initializer list. Some of them are unchanged after. This makes
them constant. Especially, doing to |cameraDevice_| represents
CameraStream doesn't have the ownership of it.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Umang Jain <email@uajain.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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In PostProcessor::process(), the |source| argument doesn't have
to be a pointer. This replaces its type, const pointer, with
const reference as the latter is preferred to the former.
libcamera::Span is cheap to construct/copy/move. We should deal
with the type as pass-by-value parameter. Therefore this also
drops the const reference in the |destination| argument.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Umang Jain <email@uajain.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The end semicolons with LOG_DECLARE_CATEGORY and
LOG_DEFINE_CATEGORY are unnecessary.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Port the CameraStream's JPEG-encoding bits to PostProcessorJpeg.
This encapsulates the encoder and EXIF generation code into the
PostProcessorJpeg layer and removes these specifics related to JPEG,
from the CameraStream itself.
Signed-off-by: Umang Jain <email@uajain.com>
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Change-Id: Id9e6e9b2bec83493a90e5e126298a2bb2ed2232a
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Add a brief documentation block to the CameraStream class.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Add a FrameBufferAllocator class member to the CameraStream class.
The allocator is constructed for CameraStream instances that needs
internal allocation and automatically deleted.
Allocate FrameBuffers using the allocator_ class member in the
CameraStream class at CameraStream::configure() time and add two
methods to the CameraStream class to get and put FrameBuffer pointers
from the pool of allocated buffers. As buffer allocation can take place
only after the Camera has been configured, move the CameraStream
configuration loop in the CameraDevice class after camera_->configure()
call.
The newly created pool will be used to provide buffers to CameraStream
that need to provide memory to libcamera where to deliver frames.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Loop over the CameraStream instances and use their interface to perform
CameraStream configuration.
Modify CameraStream::configure() to configure the android stream buffer
count and to retrieve the StreamConfiguration by index instead of
receiving it as a parameter.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Fetch the format and size of the libcamera::StreamConfiguration
associated with a CameraStream by accessing the configuration by
index.
This removes the need to store the libcamera stream format and sizes
as class members and avoid duplicating information that might get out
of sync.
It also allows to remove the StreamConfiguration from the constructor
parameters list, as it can be identified by its index. While at it,
re-order the constructor parameters order.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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It's a common pattern to access the libcamera::Stream and
libcamera::StreamConfiguration using the CameraStream instance's
index.
Add two methods to the CameraStream to shorten access to the
two fields. This allows removing the index() method from the class
interface.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Move the JPEG processing procedure to the individual CameraStream
by augmenting the class with a CameraStream::process() method.
This allows removing the CameraStream::encoder() method.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Pass the android camera3_stream_t, and a libcamera::StreamConfiguration
to identify the source and destination parameters of this stream.
Pass a CameraDevice pointer to the CameraStream constructor to allow
retrieval of the StreamConfiguration associated with the CameraStream.
Also change the format on which the CameraDevice performs checks to
decide if post-processing is required, as the libcamera facing format is
not meaningful anymore, but the Android requested format should be used
instead.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Delegate the construction of the encoder to the CameraStream class
for streams that need post-processing.
Reviewed-by: Umang Jain <email@uajain.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Define the CameraStream::Type enumeration and assign it to
each CameraStream instance at construction time.
The CameraStream type will be used to decide if memory needs to be
allocated on its behalf or if the stream is backed by memory externally
allocated by the Android framework.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Break CameraStream out of the CameraDevice class.
No functional changes, only the code is moved.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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