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-rw-r--r--test/camera/buffer_import.cpp2
-rw-r--r--test/camera/capture.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/test/camera/buffer_import.cpp b/test/camera/buffer_import.cpp
index 726d2cb2..97a85827 100644
--- a/test/camera/buffer_import.cpp
+++ b/test/camera/buffer_import.cpp
@@ -51,7 +51,7 @@ protected:
completeRequestsCount_++;
/* Create a new request. */
- Stream *stream = buffers.begin()->first;
+ const Stream *stream = buffers.begin()->first;
FrameBuffer *buffer = buffers.begin()->second;
request = camera_->createRequest();
diff --git a/test/camera/capture.cpp b/test/camera/capture.cpp
index ae572eb9..0fe3bf9b 100644
--- a/test/camera/capture.cpp
+++ b/test/camera/capture.cpp
@@ -44,7 +44,7 @@ protected:
completeRequestsCount_++;
/* Create a new request. */
- Stream *stream = buffers.begin()->first;
+ const Stream *stream = buffers.begin()->first;
FrameBuffer *buffer = buffers.begin()->second;
request = camera_->createRequest();
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/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
 * Copyright (C) 2019, Google Inc.
 *
 * framebuffer.cpp - Frame buffer handling
 */

#include <libcamera/framebuffer.h>
#include "libcamera/internal/framebuffer.h"

#include <sys/stat.h>

#include <libcamera/base/log.h>
#include <libcamera/base/shared_fd.h>

/**
 * \file libcamera/framebuffer.h
 * \brief Frame buffer handling
 *
 * \file libcamera/internal/framebuffer.h
 * \brief Internal frame buffer handling support
 */

namespace libcamera {

LOG_DEFINE_CATEGORY(Buffer)

/**
 * \struct FrameMetadata
 * \brief Metadata related to a captured frame
 *
 * The FrameMetadata structure stores all metadata related to a captured frame,
 * as stored in a FrameBuffer, such as capture status, timestamp and bytes used.
 */

/**
 * \enum FrameMetadata::Status
 * \brief Define the frame completion status
 * \var FrameMetadata::FrameSuccess
 * The frame has been captured with success and contains valid data. All fields
 * of the FrameMetadata structure are valid.
 * \var FrameMetadata::FrameError
 * An error occurred during capture of the frame. The frame data may be partly
 * or fully invalid. The sequence and timestamp fields of the FrameMetadata
 * structure is valid, the other fields may be invalid.
 * \var FrameMetadata::FrameCancelled
 * Capture stopped before the frame completed. The frame data is not valid. All
 * fields of the FrameMetadata structure but the status field are invalid.
 */

/**
 * \struct FrameMetadata::Plane
 * \brief Per-plane frame metadata
 *
 * Frames are stored in memory in one or multiple planes. The
 * FrameMetadata::Plane structure stores per-plane metadata.
 */

/**
 * \var FrameMetadata::Plane::bytesused
 * \brief Number of bytes occupied by the data in the plane, including line
 * padding
 *
 * This value may vary per frame for compressed formats. For uncompressed
 * formats it will be constant for all frames, but may be smaller than the
 * FrameBuffer size.
 */

/**
 * \var FrameMetadata::status
 * \brief Status of the frame
 *
 * The validity of other fields of the FrameMetadata structure depends on the
 * status value.
 */

/**
 * \var FrameMetadata::sequence
 * \brief Frame sequence number
 *
 * The sequence number is a monotonically increasing number assigned to the
 * frames captured by the stream. The value is increased by one for each frame.
 * Gaps in the sequence numbers indicate dropped frames.
 */

/**
 * \var FrameMetadata::timestamp
 * \brief Time when the frame was captured
 *
 * The timestamp is expressed as a number of nanoseconds relative to the system
 * clock since an unspecified time point.
 *
 * \todo Be more precise on what timestamps refer to.
 */

/**
 * \fn FrameMetadata::planes()
 * \copydoc FrameMetadata::planes() const
 */

/**
 * \fn FrameMetadata::planes() const
 * \brief Retrieve the array of per-plane metadata
 * \return The array of per-plane metadata
 */

/**
 * \class FrameBuffer::Private
 * \brief Base class for FrameBuffer private data
 *
 * The FrameBuffer::Private class stores all private data associated with a
 * framebuffer. It implements the d-pointer design pattern to hide core
 * FrameBuffer data from the public API, and exposes utility functions to
 * pipeline handlers.
 */

FrameBuffer::Private::Private()
	: request_(nullptr), isContiguous_(true)
{
}

/**
 * \brief FrameBuffer::Private destructor
 */
FrameBuffer::Private::~Private()
{
}

/**
 * \fn FrameBuffer::Private::setRequest()
 * \brief Set the request this buffer belongs to
 * \param[in] request Request to set
 *
 * For buffers added to requests by applications, this function is called by
 * Request::addBuffer() or Request::reuse(). For buffers internal to pipeline
 * handlers, it is called by the pipeline handlers themselves.
 */

/**
 * \fn FrameBuffer::Private::isContiguous()
 * \brief Check if the frame buffer stores planes contiguously in memory
 *
 * Multi-planar frame buffers can store their planes contiguously in memory, or
 * split them into discontiguous memory areas. This function checks in which of
 * these two categories the frame buffer belongs.
 *
 * \return True if the planes are stored contiguously in memory, false otherwise
 */

/**
 * \fn FrameBuffer::Private::fence()
 * \brief Retrieve a const pointer to the Fence
 *
 * This function does only return a reference to the the fence and does not
 * change its ownership. The fence is stored in the FrameBuffer and can only be
 * reset with FrameBuffer::releaseFence() in case the buffer has completed with
 * error due to a Fence wait failure.
 *
 * If buffer with a Fence completes with errors due to a failure in handling
 * the fence, applications are responsible for releasing the Fence before
 * calling Request::addBuffer() again.
 *
 * \sa Request::addBuffer()
 *
 * \return A const pointer to the Fence if any, nullptr otherwise
 */

/**
 * \fn FrameBuffer::Private::setFence()
 * \brief Move a \a fence in this buffer
 * \param[in] fence The Fence
 *
 * This function associates a Fence with this Framebuffer. The intended caller
 * is the Request::addBuffer() function.
 *
 * Once a FrameBuffer is associated with a Fence, the FrameBuffer will only be
 * made available to the hardware device once the Fence has been correctly
 * signalled.
 *
 * \sa Request::prepare()
 *
 * If the FrameBuffer completes successfully the core releases the Fence and the
 * Buffer can be reused immediately. If handling of the Fence fails during the
 * request preparation, the Fence is not released and is left in the
 * FrameBuffer. It is applications responsibility to correctly release the
 * fence and handle it opportunely before using the buffer again.
 */

/**
 * \fn FrameBuffer::Private::cancel()
 * \brief Marks the buffer as cancelled
 *
 * If a buffer is not used by a request, it shall be marked as cancelled to