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+/* SPDX-License-Identifier: LGPL-2.1-or-later */
+/*
+ * Copyright (C) 2019, Google Inc.
+ *
+ * timer.cpp - Generic timer
+ */
+
+#include <libcamera/base/timer.h>
+
+#include <chrono>
+
+#include <libcamera/base/event_dispatcher.h>
+#include <libcamera/base/log.h>
+#include <libcamera/base/message.h>
+#include <libcamera/base/thread.h>
+#include <libcamera/base/utils.h>
+
+#include <libcamera/camera_manager.h>
+
+/**
+ * \file base/timer.h
+ * \brief Generic timer
+ */
+
+namespace libcamera {
+
+LOG_DEFINE_CATEGORY(Timer)
+
+/**
+ * \class Timer
+ * \brief Single-shot timer interface
+ *
+ * The Timer class models a single-shot timer that is started with start() and
+ * emits the \ref timeout signal when it times out.
+ *
+ * Once started the timer will run until it times out. It can be stopped with
+ * stop(), and once it times out or is stopped, can be started again with
+ * start().
+ *
+ * The timer deadline is specified as either a duration in milliseconds or an
+ * absolute time point. If the deadline is set to the current time or to the
+ * past, the timer will time out immediately when execution returns to the
+ * event loop of the timer's thread.
+ *
+ * Timers run in the thread they belong to, and thus emit the \a ref timeout
+ * signal from that thread. To avoid race conditions they must not be started
+ * or stopped from a different thread, attempts to do so will be rejected and
+ * logged, and may cause undefined behaviour.
+ */
+
+/**
+ * \brief Construct a timer
+ * \param[in] parent The parent Object
+ */
+Timer::Timer(Object *parent)
+ : Object(parent), running_(false)
+{
+}
+
+Timer::~Timer()
+{
+ stop();
+}
+
+/**
+ * \fn Timer::start(unsigned int msec)
+ * \brief Start or restart the timer with a timeout of \a msec
+ * \param[in] msec The timer duration in milliseconds
+ *
+ * If the timer is already running it will be stopped and restarted.
+ *
+ * \context This function is \threadbound.
+ */
+
+/**
+ * \brief Start or restart the timer with a timeout of \a duration
+ * \param[in] duration The timer duration in milliseconds
+ *
+ * If the timer is already running it will be stopped and restarted.
+ *
+ * \context This function is \threadbound.
+ */
+void Timer::start(std::chrono::milliseconds duration)
+{
+ start(utils::clock::now() + duration);
+}
+
+/**
+ * \brief Start or restart the timer with a \a deadline
+ * \param[in] deadline The timer deadline
+ *
+ * If the timer is already running it will be stopped and restarted.
+ *
+ * \context This function is \threadbound.
+ */
+void Timer::start(std::chrono::steady_clock::time_point deadline)
+{
+ if (Thread::current() != thread()) {
+ LOG(Timer, Error) << "Timer can't be started from another thread";
+ return;
+ }
+
+ deadline_ = deadline;
+
+ LOG(Timer, Debug)
+ << "Starting timer " << this << ": deadline "
+ << utils::time_point_to_string(deadline_);
+
+ if (isRunning())
+ unregisterTimer();
+
+ registerTimer();
+}
+
+/**
+ * \brief Stop the timer
+ *
+ * After this function returns the timer is guaranteed not to emit the
+ * \ref timeout signal.
+ *
+ * If the timer is not running this function performs no operation.
+ *
+ * \context This function is \threadbound.
+ */
+void Timer::stop()
+{
+ if (!isRunning())
+ return;
+
+ if (Thread::current() != thread()) {
+ LOG(Timer, Error) << "Timer can't be stopped from another thread";
+ return;
+ }
+
+ unregisterTimer();
+}
+
+void Timer::registerTimer()
+{
+ thread()->eventDispatcher()->registerTimer(this);
+ running_ = true;
+}
+
+void Timer::unregisterTimer()
+{
+ running_ = false;
+ thread()->eventDispatcher()->unregisterTimer(this);
+}
+
+/**
+ * \brief Check if the timer is running
+ * \return True if the timer is running, false otherwise
+ */
+bool Timer::isRunning() const
+{
+ return running_;
+}
+
+/**
+ * \fn Timer::deadline()
+ * \brief Retrieve the timer deadline
+ * \return The timer deadline
+ */
+
+/**
+ * \var Timer::timeout
+ * \brief Signal emitted when the timer times out
+ *
+ * The timer pointer is passed as a parameter.
+ */
+
+void Timer::message(Message *msg)
+{
+ if (msg->type() == Message::ThreadMoveMessage) {
+ if (isRunning()) {
+ unregisterTimer();
+ invokeMethod(&Timer::registerTimer,
+ ConnectionTypeQueued);
+ }
+ }
+
+ Object::message(msg);
+}
+
+} /* namespace libcamera */