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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2021-08-30 01:59:27 +0300
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2021-11-19 22:38:44 +0200
commite771c4392198988cfeba07b3b4ce3a32b2bcfd0d (patch)
tree7c65c16338192c8684e90457ad1e9e5d284dba9e /utils/ipu3/meson.build
parent5bd07feab4311d47e4f0ef1d7dba07ec2380d2cb (diff)
libcamera: pipeline: simple: Setup links in the context of sink entities
To setup links the pipeline handler iterates over all entities in the pipeline and disables all links but the ones we want to enable. Some entities don't allow multiple sink links to be enabled, so the iteration needs to be based on sink entities, disabling all their links first and then enabling the sink link that is part of the pipeline. The loop implementation iterates over all Entity instances, and uses their source link to locate the MediaEntity for the connected sink. The sink entity is then processed in the context of the source's loop iteration. This prevents the code from being able to access extra information about the sink entity, as we only have access to the MediaEntity, not the Entity. To prepare for subdev routing support that will require accessing additional entity information, refactor the loop to process the sink entity in the context of its Entity instance. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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