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authorUmang Jain <umang.jain@ideasonboard.com>2021-07-09 16:54:19 +0530
committerUmang Jain <umang.jain@ideasonboard.com>2021-07-19 18:41:08 +0530
commitab09913acbb0c00a74ff6498fa9b52f8d74548fa (patch)
tree8fe1dc5bf93ed38f09b2390e2b7b572a4aa3cdc7 /test/v4l2_videodevice/meson.build
parentc73170388e3aeea6edb0df9f828967a7204d75fa (diff)
libcamera: v4l2_videodevice: Avoid extra construction of Framebuffer
While populating the V4L2BufferCache, avoid the extra construction of FrameBuffer, which is currently done by passing the vector of FrameBuffer::Planes. It is not wrong per se, but futile to have another construction of FrameBuffer from a copy of buffer->planes() for the corresponding Entry. Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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