summaryrefslogtreecommitdiff
path: root/src/qcam/assets/feathericons/headphones.svg
diff options
context:
space:
mode:
authorUtkarsh Tiwari <utkarsh02t@gmail.com>2022-07-26 23:45:42 +0530
committerUtkarsh Tiwari <utkarsh02t@gmail.com>2022-09-05 12:19:50 +0530
commitd182a99e7bff4edd7fd4812087d240b6b9365c45 (patch)
tree3fa08885d99592f9fac0b7cebf3fba78918a131e /src/qcam/assets/feathericons/headphones.svg
parentd598e77aa5500c60694f1f6aa4f95d67edc202ae (diff)
qcam: Queue requests only through MainWindow::queueRequest()
Currently to request a frame, we operate the camera directly. This approach is also scattered in two places, MainWindow::startCapture() and MainWindow::queueRequest(). This makes it difficult to account for requests. Centralize all the queuing to a single function queueRequest() Rename the current queueRequest() to renderComplete(). This makes more sense as this slot is triggered when the render is complete and we want to queue another request. Signed-off-by: Utkarsh Tiwari <utkarsh02t@gmail.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Umang Jain <umang.jain@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'src/qcam/assets/feathericons/headphones.svg')
0 files changed, 0 insertions, 0 deletions