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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2024-02-04 17:55:31 +0200
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2024-09-30 11:15:26 +0300
commit616738943dbc26834479d1250f97fdfddac49bb3 (patch)
treed1524ed1262011141cb8669c216e10bc05e78343 /src/gstreamer/gstlibcameraallocator.h
parent674828e35f823433ab5469510359bea21ccd26de (diff)
libcamera: camera_sensor: Create abstract base class
With a camera sensor factory in place, the next step is to create an abstract base class that all camera sensors implement, providing a uniform API to pipeline handler. Turn all public functions of the CameraSensor class into pure virtual functions, and move the implementation to the CameraSensorLegacy class. Part of the code is likely worth keeping as common helpers in a base class. However, to follow the principle of not designing helpers with a single user, this commit moves the whole implementation. Common helpers will be introduced later, along with other CameraSensor subclasses. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Stefan Klug <stefan.klug@ideasonboard.com>
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/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
 * Copyright (C) 2018, Google Inc.
 *
 * Camera device
 */

#include <libcamera/camera.h>

#include <array>
#include <atomic>
#include <ios>
#include <memory>
#include <optional>
#include <set>
#include <sstream>

#include <libcamera/base/log.h>
#include <libcamera/base/thread.h>

#include <libcamera/color_space.h>
#include <libcamera/framebuffer_allocator.h>
#include <libcamera/request.h>
#include <libcamera/stream.h>

#include "libcamera/internal/camera.h"
#include "libcamera/internal/camera_controls.h"
#include "libcamera/internal/pipeline_handler.h"
#include "libcamera/internal/request.h"

/**
 * \file libcamera/camera.h
 * \brief Camera device handling
 *
 * \page camera-model Camera Model
 *
 * libcamera acts as a middleware between applications and camera hardware. It
 * provides a solution to an unsolvable problem: reconciling applications,
 * which need to run on different systems without dealing with device-specific
 * details, and camera hardware, which exhibits a wide variety of features,
 * limitations and architecture variations. In order to do so, it creates an
 * abstract camera model that hides the camera hardware from applications. The
 * model is designed to strike the right balance between genericity, to please
 * generic applications, and flexibility, to expose even the most specific
 * hardware features to the most demanding applications.
 *
 * In libcamera, a Camera is defined as a device that can capture frames
 * continuously from a camera sensor and store them in memory. If supported by
 * the device and desired by the application, the camera may store each
 * captured frame in multiple copies, possibly in different formats and sizes.
 * Each of these memory outputs of the camera is called a Stream.
 *
 * A camera contains a single image source, and separate camera instances
 * relate to different image sources. For instance, a phone containing front
 * and back image sensors will be modelled with two cameras, one for each
 * sensor. When multiple streams can be produced from the same image source,
 * all those streams are guaranteed to be part of the same camera.
 *
 * While not sharing image sources, separate cameras can share other system
 * resources, such as ISPs. For this reason camera instances may not be fully
 * independent, in which case usage restrictions may apply. For instance, a
 * phone with a front and a back camera may not allow usage of the two cameras
 * simultaneously.
 *
 * The camera model defines an implicit pipeline, whose input is the camera
 * sensor, and whose outputs are the streams. Along the pipeline, the frames
 * produced by the camera sensor are transformed by the camera into a format
 * suitable for applications, with image processing that improves the quality
 * of the captured frames. The camera exposes a set of controls that
 * applications may use to manually control the processing steps. This
 * high-level camera model is the minimum baseline that all cameras must
 * conform to.
 *
 * \section camera-pipeline-model Pipeline Model
 *
 * Camera hardware differs in the supported image processing operations and the
 * order in which they are applied. The libcamera pipelines abstract the
 * hardware differences and expose a logical view of the processing operations
 * with a fixed order. This offers low-level control of those operations to
 * applications, while keeping application code generic.
 *
 * Starting from the camera sensor, a pipeline applies the following
 * operations, in that order.
 *
 * - Pixel exposure
 * - Analog to digital conversion and readout
 * - Black level subtraction
 * - Defective pixel correction
 * - Lens shading correction
 * - Spatial noise filtering
 * - Per-channel gains (white balance)
 * - Demosaicing (color filter array interpolation)
 * - Color correction matrix (typically RGB to RGB)
 * - Gamma correction
 * - Color space transformation (typically RGB to YUV)
 * - Cropping
 * - Scaling
 *
 * Not all cameras implement all operations, and they are not necessarily
 * implemented in the above order at the hardware level. The libcamera pipeline
 * handlers translate the pipeline model to the real hardware configuration.
 *
 * \subsection camera-sensor-model Camera Sensor Model
 *
 * By default, libcamera configures the camera sensor automatically based on the
 * configuration of the streams. Applications may instead specify a manual
 * configuration for the camera sensor. This allows precise control of the frame
 * geometry and frame rate delivered by the sensor.
 *
 * More details about the camera sensor model implemented by libcamera are
 * available in the libcamera camera-sensor-model documentation page.
 *
 * \subsection digital-zoom Digital Zoom
 *
 * Digital zoom is implemented as a combination of the cropping and scaling
 * stages of the pipeline. Cropping is controlled explicitly through the
 * controls::ScalerCrop control, while scaling is controlled implicitly based
 * on the crop rectangle and the output stream size. The crop rectangle is
 * expressed relatively to the full pixel array size and indicates how the field
 * of view is affected by the pipeline.
 */

/**
 * \internal
 * \file libcamera/internal/camera.h
 * \brief Internal camera device handling
 */

namespace libcamera {

LOG_DECLARE_CATEGORY(Camera)

/**
 * \class SensorConfiguration
 * \brief Camera sensor configuration
 *
 * The SensorConfiguration class collects parameters to control the operations
 * of the camera sensor, according to the abstract camera sensor model
 * implemented by libcamera.
 *
 * \todo Applications shall fully populate all fields of the
 * CameraConfiguration::sensorConfig class members before validating the
 * CameraConfiguration. If the SensorConfiguration is not fully populated, or if
 * any of its parameters cannot be applied to the sensor in use, the
 * CameraConfiguration validation process will fail and return
 * CameraConfiguration::Status::Invalid.
 *
 * Applications that populate the SensorConfiguration class members are
 * expected to be highly-specialized applications that know what sensor
 * they are operating with and what parameters are valid for the sensor in use.
 *
 * A detailed description of the abstract camera sensor model implemented by
 * libcamera and the description of its configuration parameters is available
 * in the libcamera documentation camera-sensor-model file.
 */

/**
 * \var SensorConfiguration::bitDepth
 * \brief The sensor image format bit depth
 *
 * The number of bits (resolution) used to represent a pixel sample.
 */

/**
 * \var SensorConfiguration::analogCrop
 * \brief The analog crop rectangle
 *
 * The selected portion of the active pixel array used to produce the image
 * frame.
 */

/**
 * \var SensorConfiguration::binning
 * \brief Sensor binning configuration
 *
 * Refer to the camera-sensor-model documentation for an accurate description
 * of the binning operations. Disabled by default.
 */

/**
 * \var SensorConfiguration::binX
 * \brief Horizontal binning factor
 *
 * The horizontal binning factor. Default to 1.
 */

/**
 * \var SensorConfiguration::binY
 * \brief Vertical binning factor
 *
 * The vertical binning factor. Default to 1.
 */

/**
 * \var SensorConfiguration::skipping
 * \brief The sensor skipping configuration
 *
 * Refer to the camera-sensor-model documentation for an accurate description
 * of the skipping operations.
 *
 * If no skipping is performed, all the structure fields should be
 * set to 1. Disabled by default.
 */

/**
 * \var SensorConfiguration::xOddInc
 * \brief Horizontal increment for odd rows. Default to 1.
 */

/**
 * \var SensorConfiguration::xEvenInc
 * \brief Horizontal increment for even rows. Default to 1.
 */

/**
 * \var SensorConfiguration::yOddInc
 * \brief Vertical increment for odd columns. Default to 1.
 */

/**
 * \var SensorConfiguration::yEvenInc
 * \brief Vertical increment for even columns. Default to 1.
 */

/**
 * \var SensorConfiguration::outputSize
 * \brief The frame output (visible) size
 *
 * The size of the data frame as received by the host processor.
 */

/**
 * \brief Check if the sensor configuration is valid
 *
 * A sensor configuration is valid if it's fully populated.
 *
 * \todo For now allow applications to populate the bitDepth and the outputSize
 * only as skipping and binnings factors are initialized to 1 and the analog
 * crop is ignored.
 *
 * \return True if the sensor configuration is valid, false otherwise
 */
bool SensorConfiguration::isValid() const
{
	if (bitDepth && binning.binX && binning.binY &&
	    skipping.xOddInc && skipping.yOddInc &&
	    skipping.xEvenInc && skipping.yEvenInc &&
	    !outputSize.isNull())
		return true;

	return false;
}

/**
 * \class CameraConfiguration
 * \brief Hold configuration for streams of the camera

 * The CameraConfiguration holds an ordered list of stream configurations. It
 * supports iterators and operates as a vector of StreamConfiguration instances.
 * The stream configurations are inserted by addConfiguration(), and the
 * at() function or operator[] return a reference to the StreamConfiguration
 * based on its insertion index. Accessing a stream configuration with an
 * invalid index results in undefined behaviour.
 *
 * CameraConfiguration instances are retrieved from the camera with
 * Camera::generateConfiguration(). Applications may then inspect the
 * configuration, modify it, and possibly add new stream configuration entries
 * with addConfiguration(). Once the camera configuration satisfies the
 * application, it shall be validated by a call to validate(). The validation
 * implements "try" semantics: it adjusts invalid configurations to the closest
 * achievable parameters instead of rejecting them completely. Applications
 * then decide whether to accept the modified configuration, or try again with
 * a different set of parameters. Once the configuration is valid, it is passed
 * to Camera::configure().
 */

/**
 * \enum CameraConfiguration::Status
 * \brief Validity of a camera configuration
 * \var CameraConfiguration::Valid
 * The configuration is fully valid
 * \var CameraConfiguration::Adjusted
 * The configuration has been adjusted to a valid configuration
 * \var CameraConfiguration::Invalid
 * The configuration is invalid and can't be adjusted automatically
 */

/**
 * \typedef CameraConfiguration::iterator
 * \brief Iterator for the stream configurations in the camera configuration
 */

/**
 * \typedef CameraConfiguration::const_iterator
 * \brief Const iterator for the stream configuration in the camera
 * configuration
 */

/**
 * \brief Create an empty camera configuration
 */
CameraConfiguration::CameraConfiguration()
	: orientation(Orientation::Rotate0), config_({})
{
}

CameraConfiguration::~CameraConfiguration()
{
}

/**
 * \brief Add a stream configuration to the camera configuration
 * \param[in] cfg The stream configuration
 */
void CameraConfiguration::addConfiguration(const StreamConfiguration &cfg)
{
	config_.push_back(cfg);
}

/**
 * \fn CameraConfiguration::validate()
 * \brief Validate and possibly adjust the camera configuration
 *
 * This function adjusts the camera configuration to the closest valid
 * configuration and returns the validation status.
 *
 * \todo Define exactly when to return each status code. Should stream
 * parameters set to 0 by the caller be adjusted without returning Adjusted ?
 * This would potentially be useful for applications but would get in the way
 * in Camera::configure(). Do we need an extra status code to signal this ?
 *
 * \todo Handle validation of buffers count when refactoring the buffers API.
 *
 * \return A CameraConfiguration::Status value that describes the validation
 * status.
 * \retval CameraConfiguration::Invalid The configuration is invalid and can't
 * be adjusted. This may only occur in extreme cases such as when the
 * configuration is empty.
 * \retval CameraConfiguration::Adjusted The configuration has been adjusted
 * and is now valid. Parameters may have changed for any stream, and stream
 * configurations may have been removed. The caller shall check the
 * configuration carefully.
 * \retval CameraConfiguration::Valid The configuration was already valid and
 * hasn't been adjusted.
 */

/**
 * \brief Retrieve a reference to a stream configuration
 * \param[in] index Numerical index
 *
 * The \a index represents the zero based insertion order of stream
 * configuration into the camera configuration with addConfiguration(). Calling
 * this function with an invalid index results in undefined behaviour.
 *
 * \return The stream configuration
 */
StreamConfiguration &CameraConfiguration::at(unsigned int index)
{
	return config_[index];
}

/**
 * \brief Retrieve a const reference to a stream configuration
 * \param[in] index Numerical index
 *
 * The \a index represents the zero based insertion order of stream
 * configuration into the camera configuration with addConfiguration(). Calling
 * this function with an invalid index results in undefined behaviour.
 *
 * \return The stream configuration
 */
const StreamConfiguration &CameraConfiguration::at(unsigned int index) const
{
	return config_[index];
}

/**
 * \fn StreamConfiguration &CameraConfiguration::operator[](unsigned int)
 * \brief Retrieve a reference to a stream configuration
 * \param[in] index Numerical index
 *
 * The \a index represents the zero based insertion order of stream
 * configuration into the camera configuration with addConfiguration(). Calling
 * this function with an invalid index results in undefined behaviour.
 *
 * \return The stream configuration
 */

/**
 * \fn const StreamConfiguration &CameraConfiguration::operator[](unsigned int) const
 * \brief Retrieve a const reference to a stream configuration
 * \param[in] index Numerical index
 *
 * The \a index represents the zero based insertion order of stream
 * configuration into the camera configuration with addConfiguration(). Calling
 * this function with an invalid index results in undefined behaviour.
 *
 * \return The stream configuration
 */

/**
 * \brief Retrieve an iterator to the first stream configuration in the
 * sequence
 * \return An iterator to the first stream configuration
 */
CameraConfiguration::iterator CameraConfiguration::begin()
{
	return config_.begin();
}

/**
 * \brief Retrieve a const iterator to the first element of the stream
 * configurations
 * \return A const iterator to the first stream configuration
 */
CameraConfiguration::const_iterator CameraConfiguration::begin() const
{
	return config_.begin();
}

/**
 * \brief Retrieve an iterator pointing to the past-the-end stream
 * configuration in the sequence
 * \return An iterator to the element following the last stream configuration
 */
CameraConfiguration::iterator CameraConfiguration::end()
{
	return config_.end();
}

/**
 * \brief Retrieve a const iterator pointing to the past-the-end stream
 * configuration in the sequence
 * \return A const iterator to the element following the last stream
 * configuration
 */
CameraConfiguration::const_iterator CameraConfiguration::end() const
{
	return config_.end();
}

/**
 * \brief Check if the camera configuration is empty
 * \return True if the configuration is empty
 */
bool CameraConfiguration::empty() const
{
	return config_.empty();
}

/**
 * \brief Retrieve the number of stream configurations
 * \return Number of stream configurations
 */
std::size_t CameraConfiguration::size() const
{
	return config_.size();
}

/**
 * \enum CameraConfiguration::ColorSpaceFlag
 * \brief Specify the behaviour of validateColorSpaces
 * \var CameraConfiguration::ColorSpaceFlag::None
 * \brief No extra validation of color spaces is required
 * \var CameraConfiguration::ColorSpaceFlag::StreamsShareColorSpace
 * \brief Non-raw output streams must share the same color space
 */

/**
 * \typedef CameraConfiguration::ColorSpaceFlags
 * \brief A bitwise combination of ColorSpaceFlag values
 */

/**
 * \brief Check the color spaces requested for each stream
 * \param[in] flags Flags to control the behaviour of this function
 *
 * This function performs certain consistency checks on the color spaces of
 * the streams and may adjust them so that:
 *
 * - Any raw streams have the Raw color space
 * - If the StreamsShareColorSpace flag is set, all output streams are forced
 * to share the same color space (this may be a constraint on some platforms).
 *
 * It is optional for a pipeline handler to use this function.
 *
 * \return A CameraConfiguration::Status value that describes the validation
 * status.
 * \retval CameraConfigutation::Adjusted The configuration has been adjusted
 * and is now valid. The color space of some or all of the streams may have
 * been changed. The caller shall check the color spaces carefully.
 * \retval CameraConfiguration::Valid The configuration was already valid and
 * hasn't been adjusted.
 */
CameraConfiguration::Status CameraConfiguration::validateColorSpaces(ColorSpaceFlags flags)
{
	Status status = Valid;

	/*
	 * Set all raw streams to the Raw color space, and make a note of the
	 * largest non-raw stream with a defined color space (if there is one).
	 */
	std::optional<ColorSpace> colorSpace;
	Size size;

	for (StreamConfiguration &cfg : config_) {
		if (!cfg.colorSpace)
			continue;

		if (cfg.colorSpace->adjust(cfg.pixelFormat))
			status = Adjusted;

		if (cfg.colorSpace != ColorSpace::Raw && cfg.size > size) {
			colorSpace = cfg.colorSpace;
			size = cfg.size;
		}
	}

	if (!colorSpace || !(flags & ColorSpaceFlag::StreamsShareColorSpace))
		return status;

	/* Make all output color spaces the same, if requested. */
	for (auto &cfg : config_) {
		if (cfg.colorSpace != ColorSpace::Raw &&
		    cfg.colorSpace != colorSpace) {
			cfg.colorSpace = colorSpace;
			status = Adjusted;
		}
	}

	return status;
}

/**
 * \var CameraConfiguration::sensorConfig
 * \brief The camera sensor configuration
 *
 * The sensorConfig member allows manual control of the configuration of the
 * camera sensor. By default, if sensorConfig is not set, the camera will
 * configure the sensor automatically based on the configuration of the streams.
 * Applications can override this by manually specifying the full sensor
 * configuration.
 *
 * Refer to the camera-sensor-model documentation and to the SensorConfiguration
 * class documentation for details about the sensor configuration process.
 *
 * The camera sensor configuration applies to all streams produced by a camera
 * from the same image source.
 */

/**
 * \var CameraConfiguration::orientation
 * \brief The desired orientation of the images produced by the camera
 *
 * The orientation field is a user-specified 2D plane transformation that
 * specifies how the application wants the camera images to be rotated in
 * the memory buffers.
 *
 * If the orientation requested by the application cannot be obtained, the
 * camera will not rotate or flip the images, and the validate() function will
 * Adjust this value to the native image orientation produced by the camera.
 *
 * By default the orientation field is set to Orientation::Rotate0.
 */

/**
 * \var CameraConfiguration::config_
 * \brief The vector of stream configurations
 */

#ifndef __DOXYGEN_PUBLIC__
/**
 * \class Camera::Private
 * \brief Base class for camera private data
 *
 * The Camera::Private class stores all private data associated with a camera.
 * In addition to hiding core Camera data from the public API, it is expected to
 * be subclassed by pipeline handlers to store pipeline-specific data.
 *
 * Pipeline handlers can obtain the Camera::Private instance associated with a
 * camera by calling Camera::_d().
 */

/**
 * \brief Construct a Camera::Private instance
 * \param[in] pipe The pipeline handler responsible for the camera device
 */
Camera::Private::Private(PipelineHandler *pipe)
	: requestSequence_(0), pipe_(pipe->shared_from_this()),
	  disconnected_(false), state_(CameraAvailable)
{
}

Camera::Private::~Private()
{
	if (state_.load(std::memory_order_acquire) != Private::CameraAvailable)
		LOG(Camera, Error) << "Removing camera while still in use";
}

/**
 * \fn Camera::Private::pipe()
 * \brief Retrieve the pipeline handler related to this camera
 * \return The pipeline handler that created this camera
 */

/**
 * \fn Camera::Private::validator()
 * \brief Retrieve the control validator related to this camera
 * \return The control validator associated with this camera
 */

/**
 * \var Camera::Private::queuedRequests_
 * \brief The list of queued and not yet completed requests
 *
 * This list tracks requests queued in order to ensure completion of all
 * requests when the pipeline handler is stopped.
 *
 * \sa PipelineHandler::queueRequest(), PipelineHandler::stop(),
 * PipelineHandler::completeRequest()
 */

/**
 * \var Camera::Private::controlInfo_
 * \brief The set of controls supported by the camera
 *
 * The control information shall be initialised by the pipeline handler when
 * creating the camera.
 *
 * \todo This member was initially meant to stay constant after the camera is
 * created. Several pipeline handlers are already updating it when the camera
 * is configured. Update the documentation accordingly, and possibly the API as
 * well, when implementing official support for control info updates.
 */

/**
 * \var Camera::Private::properties_
 * \brief The list of properties supported by the camera
 *
 * The list of camera properties shall be initialised by the pipeline handler
 * when creating the camera, and shall not be modified afterwards.
 */

/**
 * \var Camera::Private::requestSequence_
 * \brief The queuing sequence number of the request
 *
 * When requests are queued, they are given a per-camera sequence number to
 * facilitate debugging of internal request usage.
 *
 * The requestSequence_ tracks the number of requests queued to a camera
 * over a single capture session.
 */

static const char *const camera_state_names[] = {
	"Available",
	"Acquired",
	"Configured",
	"Stopping",
	"Running",
};

bool Camera::Private::isAcquired() const
{
	return state_.load(std::memory_order_acquire) != CameraAvailable;
}

bool Camera::Private::isRunning() const
{
	return state_.load(std::memory_order_acquire) == CameraRunning;
}

int Camera::Private::isAccessAllowed(State state, bool allowDisconnected,
				     const char *from) const
{
	if (!allowDisconnected && disconnected_)
		return -ENODEV;

	State currentState = state_.load(std::memory_order_acquire);
	if (currentState == state)
		return 0;

	ASSERT(static_cast<unsigned int>(state) < std::size(camera_state_names));

	LOG(Camera, Error) << "Camera in " << camera_state_names[currentState]
			   << " state trying " << from << "() requiring state "
			   << camera_state_names[state];

	return -EACCES;
}

int Camera::Private::isAccessAllowed(State low, State high,
				     bool allowDisconnected,
				     const char *from) const
{
	if (!allowDisconnected && disconnected_)
		return -ENODEV;

	State currentState = state_.load(std::memory_order_acquire);
	if (currentState >= low && currentState <= high)
		return 0;

	ASSERT(static_cast<unsigned int>(low) < std::size(camera_state_names) &&
	       static_cast<unsigned int>(high) < std::size(camera_state_names));

	LOG(Camera, Error) << "Camera in " << camera_state_names[currentState]
			   << " state trying " << from
			   << "() requiring state between "
			   << camera_state_names[low] << " and "
			   << camera_state_names[high];

	return -EACCES;
}

void Camera::Private::disconnect()
{
	/*
	 * If the camera was running when the hardware was removed force the
	 * state to Configured state to allow applications to free resources
	 * and call release() before deleting the camera.
	 */
	if (state_.load(std::memory_order_acquire) == Private::CameraRunning)
		state_.store(Private::CameraConfigured, std::memory_order_release);

	disconnected_ = true;
}

void Camera::Private::setState(State state)
{
	state_.store(state, std::memory_order_release);
}
#endif /* __DOXYGEN_PUBLIC__ */

/**
 * \class Camera
 * \brief Camera device
 *
 * \todo Add documentation for camera start timings. What exactly does the
 * camera expect the pipeline handler to do when start() is called?
 *
 * The Camera class models a camera capable of producing one or more image
 * streams from a single image source. It provides the main interface to
 * configuring and controlling the device, and capturing image streams. It is
 * the central object exposed by libcamera.
 *
 * To support the central nature of Camera objects, libcamera manages the
 * lifetime of camera instances with std::shared_ptr<>. Instances shall be
 * created with the create() function which returns a shared pointer. The
 * Camera constructors and destructor are private, to prevent instances from
 * being constructed and destroyed manually.
 *
 * \section camera_operation Operating the Camera
 *
 * An application needs to perform a sequence of operations on a camera before
 * it is ready to process requests. The camera needs to be acquired and
 * configured to prepare the camera for capture. Once started the camera can
 * process requests until it is stopped. When an application is done with a
 * camera, the camera needs to be released.
 *
 * An application may start and stop a camera multiple times as long as it is
 * not released. The camera may also be reconfigured.
 *
 * Functions that affect the camera state as defined below are generally not
 * synchronized with each other by the Camera class. The caller is responsible
 * for ensuring their synchronization if necessary.
 *
 * \subsection Camera States
 *
 * To help manage the sequence of operations needed to control the camera a set
 * of states are defined. Each state describes which operations may be performed
 * on the camera. Performing an operation not allowed in the camera state
 * results in undefined behaviour. Operations not listed at all in the state
 * diagram are allowed in all states.
 *
 * \dot
 * digraph camera_state_machine {
 *   node [shape = doublecircle ]; Available;
 *   node [shape = circle ]; Acquired;
 *   node [shape = circle ]; Configured;
 *   node [shape = circle ]; Stopping;
 *   node [shape = circle ]; Running;
 *
 *   Available -> Available [label = "release()"];
 *   Available -> Acquired [label = "acquire()"];
 *
 *   Acquired -> Available [label = "release()"];
 *   Acquired -> Configured [label = "configure()"];
 *
 *   Configured -> Available [label = "release()"];
 *   Configured -> Configured [label = "configure(), createRequest()"];
 *   Configured -> Running [label = "start()"];
 *
 *   Running -> Stopping [label = "stop()"];
 *   Stopping -> Configured;
 *   Running -> Running [label = "createRequest(), queueRequest()"];
 * }
 * \enddot
 *
 * \subsubsection Available
 * The base state of a camera, an application can inspect the properties of the
 * camera to determine if it wishes to use it. If an application wishes to use
 * a camera it should acquire() it to proceed to the Acquired state.
 *
 * \subsubsection Acquired
 * In the acquired state an application has exclusive access to the camera and
 * may modify the camera's parameters to configure it and proceed to the
 * Configured state.
 *
 * \subsubsection Configured
 * The camera is configured and ready to be started. The application may
 * release() the camera and to get back to the Available state or start()
 * it to progress to the Running state.
 *
 * \subsubsection Stopping
 * The camera has been asked to stop. Pending requests are being completed or
 * cancelled, and no new requests are permitted to be queued. The camera will
 * transition to the Configured state when all queued requests have been
 * returned to the application.
 *
 * \subsubsection Running
 * The camera is running and ready to process requests queued by the
 * application. The camera remains in this state until it is stopped and moved
 * to the Configured state.
 */

/**
 * \internal
 * \brief Create a camera instance
 * \param[in] d Camera private data
 * \param[in] id The ID of the camera device
 * \param[in] streams Array of streams the camera provides
 *
 * The caller is responsible for guaranteeing a stable and unique camera ID
 * matching the constraints described by Camera::id(). Parameters that are
 * allocated dynamically at system startup, such as bus numbers that may be
 * enumerated differently, are therefore not suitable to use in the ID.
 *
 * Pipeline handlers that use a CameraSensor may use the CameraSensor::id() to
 * generate an ID that satisfies the criteria of a stable and unique camera ID.
 *
 * \return A shared pointer to the newly created camera object
 */
std::shared_ptr<Camera> Camera::create(std::unique_ptr<Private> d,
				       const std::string &id,
				       const std::set<Stream *> &streams)
{
	ASSERT(d);

	struct Deleter : std::default_delete<Camera> {
		void operator()(Camera *camera)
		{
			if (Thread::current() == camera->thread())
				delete camera;
			else
				camera->deleteLater();
		}
	};

	Camera *camera = new Camera(std::move(d), id, streams);

	return std::shared_ptr<Camera>(camera, Deleter());
}

/**
 * \brief Retrieve the ID of the camera
 *
 * The camera ID is a free-form string that identifies a camera in the system.
 * IDs are guaranteed to be unique and stable: the same camera, when connected
 * to the system in the same way (e.g. in the same USB port), will have the same
 * ID across both unplug/replug and system reboots.
 *
 * Applications may store the camera ID and use it later to acquire the same
 * camera. They shall treat the ID as an opaque identifier, without interpreting
 * its value.
 *
 * Camera IDs may change when the system hardware or firmware is modified, for
 * instance when replacing a PCI USB controller or moving it to another PCI
 * slot, or updating the ACPI tables or Device Tree.
 *
 * \context This function is \threadsafe.
 *
 * \return ID of the camera device
 */
const std::string &Camera::id() const
{
	return _d()->id_;
}

/**
 * \var Camera::bufferCompleted
 * \brief Signal emitted when a buffer for a request queued to the camera has
 * completed
 */

/**
 * \var Camera::requestCompleted
 * \brief Signal emitted when a request queued to the camera has completed
 */

/**
 * \var Camera::disconnected
 * \brief Signal emitted when the camera is disconnected from the system
 *
 * This signal is emitted when libcamera detects that the camera has been
 * removed from the system. For hot-pluggable devices this is usually caused by
 * physical device disconnection. The media device is passed as a parameter.
 *
 * As soon as this signal is emitted the camera instance will refuse all new
 * application API calls by returning errors immediately.
 */

Camera::Camera(std::unique_ptr<Private> d, const std::string &id,
	       const std::set<Stream *> &streams)
	: Extensible(std::move(d))
{
	_d()->id_ = id;
	_d()->streams_ = streams;
	_d()->validator_ = std::make_unique<CameraControlValidator>(this);
}

Camera::~Camera()
{
}

/**
 * \brief Notify camera disconnection
 *
 * This function is used to notify the camera instance that the underlying
 * hardware has been unplugged. In response to the disconnection the camera
 * instance notifies the application by emitting the #disconnected signal, and
 * ensures that all new calls to the application-facing Camera API return an
 * error immediately.
 *
 * \todo Deal with pending requests if the camera is disconnected in a
 * running state.
 */
void Camera::disconnect()
{
	LOG(Camera, Debug) << "Disconnecting camera " << id();

	_d()->disconnect();
	disconnected.emit();
}

int Camera::exportFrameBuffers(Stream *stream,
			       std::vector<std::unique_ptr<FrameBuffer>> *buffers)
{
	Private *const d = _d();

	int ret = d->isAccessAllowed(Private::CameraConfigured);
	if (ret < 0)
		return ret;

	if (streams().find(stream) == streams().end())
		return -EINVAL;

	if (d->activeStreams_.find(stream) == d->activeStreams_.end())
		return -EINVAL;

	return d->pipe_->invokeMethod(&PipelineHandler::exportFrameBuffers,
				      ConnectionTypeBlocking, this, stream,
				      buffers);
}

/**
 * \brief Acquire the camera device for exclusive access
 *
 * After opening the device with open(), exclusive access must be obtained
 * before performing operations that change the device state. This function is
 * not blocking, if the device has already been acquired (by the same or another
 * process) the -EBUSY error code is returned.
 *
 * Acquiring a camera may limit usage of any other camera(s) provided by the
 * same pipeline handler to the same instance of libcamera. The limit is in
 * effect until all cameras from the pipeline handler are released. Other
 * instances of libcamera can still list and examine the cameras but will fail
 * if they attempt to acquire() any of them.
 *
 * Once exclusive access isn't needed anymore, the device should be released
 * with a call to the release() function.
 *
 * \context This function is \threadsafe. It may only be called when the camera
 * is in the Available state as defined in \ref camera_operation.
 *
 * \return 0 on success or a negative error code otherwise
 * \retval -ENODEV The camera has been disconnected from the system
 * \retval -EBUSY The camera is not free and can't be acquired by the caller
 */
int Camera::acquire()
{
	Private *const d = _d();

	/*
	 * No manual locking is required as PipelineHandler::lock() is
	 * thread-safe.
	 */
	int ret = d->isAccessAllowed(Private::CameraAvailable);
	if (ret < 0)
		return ret == -EACCES ? -EBUSY : ret;

	if (!d->pipe_->invokeMethod(&PipelineHandler::acquire,
				    ConnectionTypeBlocking, this)) {
		LOG(Camera, Info)
			<< "Pipeline handler in use by another process";
		return -EBUSY;
	}

	d->setState(Private::CameraAcquired);

	return 0;
}

/**
 * \brief Release exclusive access to the camera device
 *
 * Releasing the camera device allows other users to acquire exclusive access
 * with the acquire() function.
 *
 * \context This function may only be called when the camera is in the
 * Available or Configured state as defined in \ref camera_operation, and shall
 * be synchronized by the caller with other functions that affect the camera
 * state.
 *
 * \return 0 on success or a negative error code otherwise
 * \retval -EBUSY The camera is running and can't be released
 */
int Camera::release()
{
	Private *const d = _d();

	int ret = d->isAccessAllowed(Private::CameraAvailable,
				     Private::CameraConfigured, true);
	if (ret < 0)
		return ret == -EACCES ? -EBUSY : ret;

	if (d->isAcquired())
		d->pipe_->invokeMethod(&PipelineHandler::release,
				       ConnectionTypeBlocking, this);

	d->setState(Private::CameraAvailable);

	return 0;
}

/**
 * \brief Retrieve the list of controls supported by the camera
 *
 * The list of controls supported by the camera and their associated
 * constraints remain constant through the lifetime of the Camera object.
 *
 * \context This function is \threadsafe.
 *
 * \return A ControlInfoMap listing the controls supported by the camera
 */
const ControlInfoMap &Camera::controls() const
{
	return _d()->controlInfo_;
}

/**
 * \brief Retrieve the list of properties of the camera
 *
 * Camera properties are static information that describe the capabilities of
 * the camera. They remain constant through the lifetime of the Camera object.
 *
 * \return A ControlList of properties supported by the camera
 */
const ControlList &Camera::properties() const
{
	return _d()->properties_;
}

/**
 * \brief Retrieve all the camera's stream information
 *
 * Retrieve all of the camera's static stream information. The static
 * information describes among other things how many streams the camera
 * supports and the capabilities of each stream.
 *
 * \context This function is \threadsafe.
 *
 * \return An array of all the camera's streams
 */
const std::set<Stream *> &Camera::streams() const
{
	return _d()->streams_;
}

/**
 * \brief Generate a default camera configuration according to stream roles
 * \param[in] roles A list of stream roles
 *
 * Generate a camera configuration for a set of desired stream roles. The caller
 * specifies a list of stream roles and the camera returns a configuration
 * containing suitable streams and their suggested default configurations. An
 * empty list of roles is valid, and will generate an empty configuration that
 * can be filled by the caller.
 *
 * \context This function is \threadsafe.
 *
 * \return A CameraConfiguration if the requested roles can be satisfied, or a
 * null pointer otherwise.
 */
std::unique_ptr<CameraConfiguration> Camera::generateConfiguration(Span<const StreamRole> roles)
{
	Private *const d = _d();

	int ret = d->isAccessAllowed(Private::CameraAvailable,
				     Private::CameraRunning);
	if (ret < 0)
		return nullptr;

	if (roles.size() > streams().size())
		return nullptr;

	std::unique_ptr<CameraConfiguration> config =
		d->pipe_->generateConfiguration(this, roles);
	if (!config) {
		LOG(Camera, Debug)
			<< "Pipeline handler failed to generate configuration";
		return nullptr;
	}

	std::ostringstream msg("streams configuration:", std::ios_base::ate);

	if (config->empty())
		msg << " empty";

	for (unsigned int index = 0; index < config->size(); ++index)
		msg << " (" << index << ") " << config->at(index).toString();

	LOG(Camera, Debug) << msg.str();

	return config;
}

/**
 * \fn std::unique_ptr<CameraConfiguration> \
 *     Camera::generateConfiguration(std::initializer_list<StreamRole> roles)
 * \overload
 */

/**
 * \brief Configure the camera prior to capture
 * \param[in] config The camera configurations to setup
 *
 * Prior to starting capture, the camera must be configured to select a
 * group of streams to be involved in the capture and their configuration.
 * The caller specifies which streams are to be involved and their configuration
 * by populating \a config.
 *
 * The configuration is created by generateConfiguration(), and adjusted by the
 * caller with CameraConfiguration::validate(). This function only accepts fully
 * valid configurations and returns an error if \a config is not valid.
 *
 * Exclusive access to the camera shall be ensured by a call to acquire() prior
 * to calling this function, otherwise an -EACCES error will be returned.
 *
 * \context This function may only be called when the camera is in the Acquired
 * or Configured state as defined in \ref camera_operation, and shall be
 * synchronized by the caller with other functions that affect the camera
 * state.
 *
 * Upon return the StreamConfiguration entries in \a config are associated with
 * Stream instances which can be retrieved with StreamConfiguration::stream().
 *
 * \return 0 on success or a negative error code otherwise
 * \retval -ENODEV The camera has been disconnected from the system
 * \retval -EACCES The camera is not in a state where it can be configured
 * \retval -EINVAL The configuration is not valid
 */
int Camera::configure(CameraConfiguration *config)
{
	Private *const d = _d();

	int ret = d->isAccessAllowed(Private::CameraAcquired,
				     Private::CameraConfigured);
	if (ret < 0)
		return ret;

	for (auto it : *config)
		it.setStream(nullptr);

	if (config->validate() != CameraConfiguration::Valid) {
		LOG(Camera, Error)
			<< "Can't configure camera with invalid configuration";
		return -EINVAL;
	}

	std::ostringstream msg("configuring streams:", std::ios_base::ate);

	for (unsigned int index = 0; index < config->size(); ++index) {
		StreamConfiguration &cfg = config->at(index);
		msg << " (" << index << ") " << cfg.toString();
	}

	LOG(Camera, Info) << msg.str();

	ret = d->pipe_->invokeMethod(&PipelineHandler::configure,
				     ConnectionTypeBlocking, this, config);
	if (ret)
		return ret;

	d->activeStreams_.clear();
	for (const StreamConfiguration &cfg : *config) {
		Stream *stream = cfg.stream();
		if (!stream) {
			LOG(Camera, Fatal)
				<< "Pipeline handler failed to update stream configuration";
			d->activeStreams_.clear();
			return -EINVAL;
		}

		stream->configuration_ = cfg;
		d->activeStreams_.insert(stream);
	}

	d->setState(Private::CameraConfigured);

	return 0;
}

/**
 * \brief Create a request object for the camera
 * \param[in] cookie Opaque cookie for application use
 *
 * This function creates an empty request for the application to fill with
 * buffers and parameters, and queue for capture.
 *
 * The \a cookie is stored in the request and is accessible through the
 * Request::cookie() function at any time. It is typically used by applications
 * to map the request to an external resource in the request completion
 * handler, and is completely opaque to libcamera.
 *
 * The ownership of the returned request is passed to the caller, which is
 * responsible for deleting it. The request may be deleted in the completion
 * handler, or reused after resetting its state with Request::reuse().
 *
 * \context This function is \threadsafe. It may only be called when the camera
 * is in the Configured or Running state as defined in \ref camera_operation.
 *
 * \return A pointer to the newly created request, or nullptr on error
 */
std::unique_ptr<Request> Camera::createRequest(uint64_t cookie)
{
	Private *const d = _d();

	int ret = d->isAccessAllowed(Private::CameraConfigured,
				     Private::CameraRunning);
	if (ret < 0)
		return nullptr;

	std::unique_ptr<Request> request = std::make_unique<Request>(this, cookie);

	/* Associate the request with the pipeline handler. */
	d->pipe_->registerRequest(request.get());

	return request;
}

/**
 * \brief Queue a request to the camera
 * \param[in] request The request to queue to the camera
 *
 * This function queues a \a request to the camera for capture.
 *
 * After allocating the request with createRequest(), the application shall
 * fill it with at least one capture buffer before queuing it. Requests that
 * contain no buffers are invalid and are rejected without being queued.
 *
 * Once the request has been queued, the camera will notify its completion
 * through the \ref requestCompleted signal.
 *
 * \context This function is \threadsafe. It may only be called when the camera
 * is in the Running state as defined in \ref camera_operation.
 *
 * \return 0 on success or a negative error code otherwise
 * \retval -ENODEV The camera has been disconnected from the system
 * \retval -EACCES The camera is not running so requests can't be queued
 * \retval -EXDEV The request does not belong to this camera
 * \retval -EINVAL The request is invalid
 * \retval -ENOMEM No buffer memory was available to handle the request
 */
int Camera::queueRequest(Request *request)
{
	Private *const d = _d();

	int ret = d->isAccessAllowed(Private::CameraRunning);
	if (ret < 0)
		return ret;

	/* Requests can only be queued to the camera that created them. */
	if (request->_d()->camera() != this) {
		LOG(Camera, Error) << "Request was not created by this camera";
		return -EXDEV;
	}

	if (request->status() != Request::RequestPending) {
		LOG(Camera, Error) << request->toString() << " is not valid";
		return -EINVAL;
	}

	/*
	 * The camera state may change until the end of the function. No locking
	 * is however needed as PipelineHandler::queueRequest() will handle
	 * this.
	 */

	if (request->buffers().empty()) {
		LOG(Camera, Error) << "Request contains no buffers";
		return -EINVAL;
	}

	for (auto const &it : request->buffers()) {
		const Stream *stream = it.first;

		if (d->activeStreams_.find(stream) == d->activeStreams_.end()) {
			LOG(Camera, Error) << "Invalid request";
			return -EINVAL;
		}
	}

	d->pipe_->invokeMethod(&PipelineHandler::queueRequest,
			       ConnectionTypeQueued, request);

	return 0;
}

/**
 * \brief Start capture from camera
 * \param[in] controls Controls to be applied before starting the Camera
 *
 * Start the camera capture session, optionally providing a list of controls to
 * apply before starting. Once the camera is started the application can queue
 * requests to the camera to process and return to the application until the
 * capture session is terminated with \a stop().
 *
 * \context This function may only be called when the camera is in the
 * Configured state as defined in \ref camera_operation, and shall be
 * synchronized by the caller with other functions that affect the camera
 * state.
 *
 * \return 0 on success or a negative error code otherwise
 * \retval -ENODEV The camera has been disconnected from the system
 * \retval -EACCES The camera is not in a state where it can be started
 */
int Camera::start(const ControlList *controls)
{
	Private *const d = _d();

	int ret = d->isAccessAllowed(Private::CameraConfigured);
	if (ret < 0)
		return ret;

	LOG(Camera, Debug) << "Starting capture";

	ASSERT(d->requestSequence_ == 0);

	ret = d->pipe_->invokeMethod(&PipelineHandler::start,
				     ConnectionTypeBlocking, this, controls);
	if (ret)
		return ret;

	d->setState(Private::CameraRunning);

	return 0;
}

/**
 * \brief Stop capture from camera
 *
 * This function stops capturing and processing requests immediately. All
 * pending requests are cancelled and complete synchronously in an error state.
 *
 * \context This function may be called in any camera state as defined in \ref
 * camera_operation, and shall be synchronized by the caller with other
 * functions that affect the camera state. If called when the camera isn't
 * running, it is a no-op.
 *
 * \return 0 on success or a negative error code otherwise
 * \retval -ENODEV The camera has been disconnected from the system
 * \retval -EACCES The camera is not running so can't be stopped
 */
int Camera::stop()
{
	Private *const d = _d();

	/*
	 * \todo Make calling stop() when not in 'Running' part of the state
	 * machine rather than take this shortcut
	 */
	if (!d->isRunning())
		return 0;

	int ret = d->isAccessAllowed(Private::CameraRunning);
	if (ret < 0)
		return ret;

	LOG(Camera, Debug) << "Stopping capture";

	d->setState(Private::CameraStopping);

	d->pipe_->invokeMethod(&PipelineHandler::stop, ConnectionTypeBlocking,
			       this);

	ASSERT(!d->pipe_->hasPendingRequests(this));

	d->setState(Private::CameraConfigured);

	return 0;
}

/**
 * \brief Handle request completion and notify application
 * \param[in] request The request that has completed
 *
 * This function is called by the pipeline handler to notify the camera that
 * the request has completed. It emits the requestCompleted signal.
 */
void Camera::requestComplete(Request *request)
{
	/* Disconnected cameras are still able to complete requests. */
	if (_d()->isAccessAllowed(Private::CameraStopping, Private::CameraRunning,
				  true))
		LOG(Camera, Fatal) << "Trying to complete a request when stopped";

	requestCompleted.emit(request);
}