summaryrefslogtreecommitdiff
path: root/test/signal.cpp
blob: 595782a2cd6eafae291a0794ceb55496025fbc4f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
 * Copyright (C) 2019, Google Inc.
 *
 * signal.cpp - Signal test
 */

#include <iostream>
#include <string.h>

#include <libcamera/base/object.h>
#include <libcamera/base/signal.h>

#include "test.h"

using namespace std;
using namespace libcamera;

static int valueStatic_ = 0;

static void slotStatic(int value)
{
	valueStatic_ = value;
}

static int slotStaticReturn()
{
	return 0;
}

class SlotObject : public Object
{
public:
	void slot()
	{
		valueStatic_ = 1;
	}
};

class BaseClass
{
public:
	/*
	 * A virtual function is required in the base class, otherwise the
	 * compiler will always store Object before BaseClass in memory.
	 */
	virtual ~BaseClass()
	{
	}

	unsigned int data_[32];
};

class SlotMulti : public BaseClass, public Object
{
public:
	void slot()
	{
		valueStatic_ = 1;
	}
};

class SignalTest : public Test
{
protected:
	void slotVoid()
	{
		called_ = true;
	}

	void slotDisconnect()
	{
		called_ = true;
		signalVoid_.disconnect(this, &SignalTest::slotDisconnect);
	}

	void slotInteger1(int value)
	{
		values_[0] = value;
	}

	void slotInteger2(int value)
	{
		values_[1] = value;
	}

	void slotMultiArgs(int value, const std::string &name)
	{
		values_[2] = value;
		name_ = name;
	}

	int slotReturn()
	{
		return 0;
	}

	int init()
	{
		return 0;
	}

	int run()
	{
		/* ----------------- Signal -> !Object tests ---------------- */

		/* Test signal emission and reception. */
		called_ = false;
		signalVoid_.connect(this, &SignalTest::slotVoid);
		signalVoid_.emit();

		if (!called_) {
			cout << "Signal emission test failed" << endl;
			return TestFail;
		}

		/* Test signal with parameters. */
		values_[2] = 0;
		name_.clear();
		signalMultiArgs_.connect(this, &SignalTest::slotMultiArgs);
		signalMultiArgs_.emit(42, "H2G2");

		if (values_[2] != 42 || name_ != "H2G2") {
			cout << "Signal parameters test failed" << endl;
			return TestFail;
		}

		/* Test signal connected to multiple slots. */
		memset(values_, 0, sizeof(values_));
		valueStatic_ = 0;
		signalInt_.connect(this, &SignalTest::slotInteger1);
		signalInt_.connect(this, &SignalTest::slotInteger2);
		signalInt_.connect(&slotStatic);
		signalInt_.emit(42);

		if (values_[0] != 42 || values_[1] != 42 || values_[2] != 0 ||
		    valueStatic_ != 42) {
			cout << "Signal multi slot test failed" << endl;
			return TestFail;
		}

		/* Test disconnection of a single slot. */
		memset(values_, 0, sizeof(values_));
		signalInt_.disconnect(this, &SignalTest::slotInteger2);
		signalInt_.emit(42);

		if (values_[0] != 42 || values_[1] != 0 || values_[2] != 0) {
			cout << "Signal slot disconnection test failed" << endl;
			return TestFail;
		}

		/* Test disconnection of a whole object. */
		memset(values_, 0, sizeof(values_));
		signalInt_.disconnect(this);
		signalInt_.emit(42);

		if (values_[0] != 0 || values_[1] != 0 || values_[2] != 0) {
			cout << "Signal object disconnection test failed" << endl;
			return TestFail;
		}

		/* Test disconnection of a whole signal. */
		memset(values_, 0, sizeof(values_));
		signalInt_.connect(this, &SignalTest::slotInteger1);
		signalInt_.connect(this, &SignalTest::slotInteger2);
		signalInt_.disconnect();
		signalInt_.emit(42);

		if (values_[0] != 0 || values_[1] != 0 || values_[2] != 0) {
			cout << "Signal object disconnection test failed" << endl;
			return TestFail;
		}

		/* Test disconnection from slot. */
		signalVoid_.disconnect();
		signalVoid_.connect(this, &SignalTest::slotDisconnect);

		signalVoid_.emit();
		called_ = false;
		signalVoid_.emit();

		if (called_) {
			cout << "Signal disconnection from slot test failed" << endl;
			return TestFail;
		}

		/*
		 * Test connecting to slots that return a value. This targets
		 * compilation, there's no need to check runtime results.
		 */
		signalVoid_.connect(slotStaticReturn);
		signalVoid_.connect(this, &SignalTest::slotReturn);

		/* ----------------- Signal -> Object tests ----------------- */

		/*
		 * Test automatic disconnection on object deletion. Connect the
		 * slot twice to ensure all instances are disconnected.
		 */
		signalVoid_.disconnect();

		SlotObject *slotObject = new SlotObject();
		signalVoid_.connect(slotObject, &SlotObject::slot);
		signalVoid_.connect(slotObject, &SlotObject::slot);
		delete slotObject;
		valueStatic_ = 0;
		signalVoid_.emit();
		if (valueStatic_ != 0) {
			cout << "Signal disconnection on object deletion test failed" << endl;
			return TestFail;
		}

		/*
		 * Test that signal deletion disconnects objects. This shall
		 * not generate any valgrind warning.
		 */
		Signal<> *dynamicSignal = new Signal<>();
		slotObject = new SlotObject();
		dynamicSignal->connect(slotObject, &SlotObject::slot);
		delete dynamicSignal;
		delete slotObject;

		/*
		 * Test that signal manual disconnection from Object removes
		 * the signal for the object. This shall not generate any
		 * valgrind warning.
		 */
		dynamicSignal = new Signal<>();
		slotObject = new SlotObject();
		dynamicSignal->connect(slotObject, &SlotObject::slot);
		dynamicSignal->disconnect(slotObject);
		delete dynamicSignal;
		delete slotObject;

		/*
		 * Test that signal manual disconnection from all slots removes
		 * the signal for the object. This shall not generate any
		 * valgrind warning.
		 */
		dynamicSignal = new Signal<>();
		slotObject = new SlotObject();
		dynamicSignal->connect(slotObject, &SlotObject::slot);
		dynamicSignal->disconnect();
		delete dynamicSignal;
		delete slotObject;

		/* Exercise the Object slot code paths. */
		slotObject = new SlotObject();
		signalVoid_.connect(slotObject, &SlotObject::slot);
		valueStatic_ = 0;
		signalVoid_.emit();
		if (valueStatic_ == 0) {
			cout << "Signal delivery for Object test failed" << endl;
			return TestFail;
		}

		delete slotObject;

		/* --------- Signal -> Object (multiple inheritance) -------- */

		/*
		 * Test automatic disconnection on object deletion. Connect the
		 * slot twice to ensure all instances are disconnected.
		 */
		signalVoid_.disconnect();

		SlotMulti *slotMulti = new SlotMulti();
		signalVoid_.connect(slotMulti, &SlotMulti::slot);
		signalVoid_.connect(slotMulti, &SlotMulti::slot);
		delete slotMulti;
		valueStatic_ = 0;
		signalVoid_.emit();
		if (valueStatic_ != 0) {
			cout << "Signal disconnection on object deletion test failed" << endl;
			return TestFail;
		}

		/*
		 * Test that signal deletion disconnects objects. This shall
		 * not generate any valgrind warning.
		 */
		dynamicSignal = new Signal<>();
		slotMulti = new SlotMulti();
		dynamicSignal->connect(slotMulti, &SlotMulti::slot);
		delete dynamicSignal;
		delete slotMulti;

		/* Exercise the Object slot code paths. */
		slotMulti = new SlotMulti();
		signalVoid_.connect(slotMulti, &SlotMulti::slot);
		valueStatic_ = 0;
		signalVoid_.emit();
		if (valueStatic_ == 0) {
			cout << "Signal delivery for Object test failed" << endl;
			return TestFail;
		}

		delete slotMulti;

		return TestPass;
	}

	void cleanup()
	{
	}

private:
	Signal<> signalVoid_;
	Signal<int> signalInt_;
	Signal<int, const std::string &> signalMultiArgs_;

	bool called_;
	int values_[3];
	std::string name_;
};

TEST_REGISTER(SignalTest)