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/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2021, Ideas On Board
*
* ipu3_agc.cpp - AGC/AEC mean-based control algorithm
*/
#include "agc.h"
#include <algorithm>
#include <chrono>
#include <cmath>
#include <libcamera/base/log.h>
#include <libcamera/base/utils.h>
#include <libcamera/control_ids.h>
#include <libcamera/ipa/core_ipa_interface.h>
#include "libipa/histogram.h"
/**
* \file agc.h
*/
namespace libcamera {
using namespace std::literals::chrono_literals;
namespace ipa::ipu3::algorithms {
/**
* \class Agc
* \brief A mean-based auto-exposure algorithm
*
* This algorithm calculates a shutter time and an analogue gain so that the
* average value of the green channel of the brightest 2% of pixels approaches
* 0.5. The AWB gains are not used here, and all cells in the grid have the same
* weight, like an average-metering case. In this metering mode, the camera uses
* light information from the entire scene and creates an average for the final
* exposure setting, giving no weighting to any particular portion of the
* metered area.
*
* Reference: Battiato, Messina & Castorina. (2008). Exposure
* Correction for Imaging Devices: An Overview. 10.1201/9781420054538.ch12.
*/
LOG_DEFINE_CATEGORY(IPU3Agc)
/* Minimum limit for analogue gain value */
static constexpr double kMinAnalogueGain = 1.0;
/* \todo Honour the FrameDurationLimits control instead of hardcoding a limit */
static constexpr utils::Duration kMaxShutterSpeed = 60ms;
/* Histogram constants */
static constexpr uint32_t knumHistogramBins = 256;
/* Target value to reach for the top 2% of the histogram */
static constexpr double kEvGainTarget = 0.5;
/* Number of frames to wait before calculating stats on minimum exposure */
static constexpr uint32_t kNumStartupFrames = 10;
/*
* Relative luminance target.
*
* It's a number that's chosen so that, when the camera points at a grey
* target, the resulting image brightness is considered right.
*/
static constexpr double kRelativeLuminanceTarget = 0.16;
Agc::Agc()
: minShutterSpeed_(0s), maxShutterSpeed_(0s)
{
}
/**
* \brief Initialise the AGC algorithm from tuning files
* \param[in] context The shared IPA context
* \param[in] tuningData The YamlObject containing Agc tuning data
*
* This function calls the base class' tuningData parsers to discover which
* control values are supported.
*
* \return 0 on success or errors from the base class
*/
int Agc::init(IPAContext &context, const YamlObject &tuningData)
{
int ret;
ret = parseTuningData(tuningData);
if (ret)
return ret;
context.ctrlMap.merge(controls());
return 0;
}
/**
* \brief Configure the AGC given a configInfo
* \param[in] context The shared IPA context
* \param[in] configInfo The IPA configuration data
*
* \return 0
*/
int Agc::configure(IPAContext &context,
[[maybe_unused]] const IPAConfigInfo &configInfo)
{
const IPASessionConfiguration &configuration = context.configuration;
IPAActiveState &activeState = context.activeState;
stride_ = configuration.grid.stride;
bdsGrid_ = configuration.grid.bdsGrid;
minShutterSpeed_ = configuration.agc.minShutterSpeed;
maxShutterSpeed_ = std::min(configuration.agc.maxShutterSpeed,
kMaxShutterSpeed);
minAnalogueGain_ = std::max(configuration.agc.minAnalogueGain, kMinAnalogueGain);
maxAnalogueGain_ = configuration.agc.maxAnalogueGain;
/* Configure the default exposure and gain. */
activeState.agc.gain = minAnalogueGain_;
activeState.agc.exposure = 10ms / configuration.sensor.lineDuration;
frameCount_ = 0;
context.activeState.agc.constraintMode = constraintModes().begin()->first;
context.activeState.agc.exposureMode = exposureModeHelpers().begin()->first;
/* \todo Run this again when FrameDurationLimits is passed in */
setLimits(minShutterSpeed_, maxShutterSpeed_, minAnalogueGain_,
maxAnalogueGain_);
resetFrameCount();
return 0;
}
/**
* \brief Estimate the mean value of the top 2% of the histogram
* \param[in] stats The statistics computed by the ImgU
* \param[in] grid The grid used to store the statistics in the IPU3
* \return The mean value of the top 2% of the histogram
*/
double Agc::measureBrightness(const ipu3_uapi_stats_3a *stats,
const ipu3_uapi_grid_config &grid) const
{
/* Initialise the histogram array */
uint32_t hist[knumHistogramBins] = { 0 };
for (unsigned int cellY = 0; cellY < grid.height; cellY++) {
for (unsigned int cellX = 0; cellX < grid.width; cellX++) {
uint32_t cellPosition = cellY * stride_ + cellX;
const ipu3_uapi_awb_set_item *cell =
reinterpret_cast<const ipu3_uapi_awb_set_item *>(
&stats->awb_raw_buffer.meta_data[cellPosition]
);
uint8_t gr = cell->Gr_avg;
uint8_t gb = cell->Gb_avg;
/*
* Store the average green value to estimate the
* brightness. Even the overexposed pixels are
* taken into account.
*/
hist[(gr + gb) / 2]++;
}
}
/* Estimate the quantile mean of the top 2% of the histogram. */
return Histogram(Span<uint32_t>(hist)).interQuantileMean(0.98, 1.0);
}
Histogram Agc::parseStatistics(const ipu3_uapi_stats_3a *stats,
const ipu3_uapi_grid_config &grid)
{
uint32_t hist[knumHistogramBins] = { 0 };
rgbTriples_.clear();
for (unsigned int cellY = 0; cellY < grid.height; cellY++) {
for (unsigned int cellX = 0; cellX < grid.width; cellX++) {
uint32_t cellPosition = cellY * stride_ + cellX;
const ipu3_uapi_awb_set_item *cell =
reinterpret_cast<const ipu3_uapi_awb_set_item *>(
&stats->awb_raw_buffer.meta_data[cellPosition]);
rgbTriples_.push_back({
cell->R_avg,
(cell->Gr_avg + cell->Gb_avg) / 2,
cell->B_avg
});
/*
* Store the average green value to estimate the
* brightness. Even the overexposed pixels are
* taken into account.
*/
hist[(cell->Gr_avg + cell->Gb_avg) / 2]++;
}
}
return Histogram(Span<uint32_t>(hist));
}
/**
* \brief Apply a filter on the exposure value to limit the speed of changes
* \param[in] exposureValue The target exposure from the AGC algorithm
*
* The speed of the filter is adaptive, and will produce the target quicker
* during startup, or when the target exposure is within 20% of the most recent
* filter output.
*
* \return The filtered exposure
*/
utils::Duration Agc::filterExposure(utils::Duration exposureValue)
{
double speed = 0.2;
/* Adapt instantly if we are in startup phase. */
if (frameCount_ < kNumStartupFrames)
speed = 1.0;
/*
* If we are close to the desired result, go faster to avoid making
* multiple micro-adjustments.
* \todo Make this customisable?
*/
if (filteredExposure_ < 1.2 * exposureValue &&
filteredExposure_ > 0.8 * exposureValue)
speed = sqrt(speed);
filteredExposure_ = speed * exposureValue +
filteredExposure_ * (1.0 - speed);
LOG(IPU3Agc, Debug) << "After filtering, exposure " << filteredExposure_;
return filteredExposure_;
}
/**
* \brief Estimate the new exposure and gain values
* \param[inout] frameContext The shared IPA frame Context
* \param[in] yGain The gain calculated based on the relative luminance target
* \param[in] iqMeanGain The gain calculated based on the relative luminance target
*/
void Agc::computeExposure(IPAContext &context, IPAFrameContext &frameContext,
double yGain, double iqMeanGain)
{
const IPASessionConfiguration &configuration = context.configuration;
/* Get the effective exposure and gain applied on the sensor. */
uint32_t exposure = frameContext.sensor.exposure;
double analogueGain = frameContext.sensor.gain;
/* Use the highest of the two gain estimates. */
double evGain = std::max(yGain, iqMeanGain);
/* Consider within 1% of the target as correctly exposed */
if (utils::abs_diff(evGain, 1.0) < 0.01)
LOG(IPU3Agc, Debug) << "We are well exposed (evGain = "
<< evGain << ")";
/* extracted from Rpi::Agc::computeTargetExposure */
/* Calculate the shutter time in seconds */
utils::Duration currentShutter = exposure * configuration.sensor.lineDuration;
/*
* Update the exposure value for the next computation using the values
* of exposure and gain really used by the sensor.
*/
utils::Duration effectiveExposureValue = currentShutter * analogueGain;
LOG(IPU3Agc, Debug) << "Actual total exposure " << currentShutter * analogueGain
<< " Shutter speed " << currentShutter
<< " Gain " << analogueGain
<< " Needed ev gain " << evGain;
/*
* Calculate the current exposure value for the scene as the latest
* exposure value applied multiplied by the new estimated gain.
*/
utils::Duration exposureValue = effectiveExposureValue * evGain;
/* Clamp the exposure value to the min and max authorized */
utils::Duration maxTotalExposure = maxShutterSpeed_ * maxAnalogueGain_;
exposureValue = std::min(exposureValue, maxTotalExposure);
LOG(IPU3Agc, Debug) << "Target total exposure " << exposureValue
<< ", maximum is " << maxTotalExposure;
/*
* Filter the exposure.
* \todo estimate if we need to desaturate
*/
exposureValue = filterExposure(exposureValue);
/*
* Divide the exposure value as new exposure and gain values.
*
* Push the shutter time up to the maximum first, and only then
* increase the gain.
*/
utils::Duration shutterTime =
std::clamp<utils::Duration>(exposureValue / minAnalogueGain_,
minShutterSpeed_, maxShutterSpeed_);
double stepGain = std::clamp(exposureValue / shutterTime,
minAnalogueGain_, maxAnalogueGain_);
LOG(IPU3Agc, Debug) << "Divided up shutter and gain are "
<< shutterTime << " and "
<< stepGain;
}
/**
* \brief Estimate the relative luminance of the frame with a given gain
* \param[in] frameContext The shared IPA frame context
* \param[in] grid The grid used to store the statistics in the IPU3
* \param[in] stats The IPU3 statistics and ISP results
* \param[in] gain The gain to apply to the frame
* \return The relative luminance
*
* This function estimates the average relative luminance of the frame that
* would be output by the sensor if an additional \a gain was applied.
*
* The estimation is based on the AWB statistics for the current frame. Red,
* green and blue averages for all cells are first multiplied by the gain, and
* then saturated to approximate the sensor behaviour at high brightness
* values. The approximation is quite rough, as it doesn't take into account
* non-linearities when approaching saturation.
*
* The relative luminance (Y) is computed from the linear RGB components using
* the Rec. 601 formula. The values are normalized to the [0.0, 1.0] range,
* where 1.0 corresponds to a theoretical perfect reflector of 100% reference
* white.
*
* More detailed information can be found in:
* https://en.wikipedia.org/wiki/Relative_luminance
*/
double Agc::estimateLuminance(IPAActiveState &activeState,
const ipu3_uapi_grid_config &grid,
const ipu3_uapi_stats_3a *stats,
double gain)
{
double redSum = 0, greenSum = 0, blueSum = 0;
/* Sum the per-channel averages, saturated to 255. */
for (unsigned int cellY = 0; cellY < grid.height; cellY++) {
for (unsigned int cellX = 0; cellX < grid.width; cellX++) {
uint32_t cellPosition = cellY * stride_ + cellX;
const ipu3_uapi_awb_set_item *cell =
reinterpret_cast<const ipu3_uapi_awb_set_item *>(
&stats->awb_raw_buffer.meta_data[cellPosition]
);
const uint8_t G_avg = (cell->Gr_avg + cell->Gb_avg) / 2;
redSum += std::min(cell->R_avg * gain, 255.0);
greenSum += std::min(G_avg * gain, 255.0);
blueSum += std::min(cell->B_avg * gain, 255.0);
}
}
/*
* Apply the AWB gains to approximate colours correctly, use the Rec.
* 601 formula to calculate the relative luminance, and normalize it.
*/
double ySum = redSum * activeState.awb.gains.red * 0.299
+ greenSum * activeState.awb.gains.green * 0.587
+ blueSum * activeState.awb.gains.blue * 0.114;
return ySum / (grid.height * grid.width) / 255;
}
double Agc::estimateLuminance(double gain) const
{
double redSum = 0, greenSum = 0, blueSum = 0;
for (unsigned int i = 0; i < rgbTriples_.size(); i++) {
redSum += std::min(std::get<0>(rgbTriples_[i]) * gain, 255.0);
greenSum += std::min(std::get<1>(rgbTriples_[i]) * gain, 255.0);
blueSum += std::min(std::get<2>(rgbTriples_[i]) * gain, 255.0);
}
double ySum = redSum * rGain_ * 0.299
+ greenSum * gGain_ * 0.587
+ blueSum * bGain_ * 0.114;
return ySum / (bdsGrid_.height * bdsGrid_.width) / 255;
}
/**
* \brief Process IPU3 statistics, and run AGC operations
* \param[in] context The shared IPA context
* \param[in] frame The current frame sequence number
* \param[in] frameContext The current frame context
* \param[in] stats The IPU3 statistics and ISP results
* \param[out] metadata Metadata for the frame, to be filled by the algorithm
*
* Identify the current image brightness, and use that to estimate the optimal
* new exposure and gain for the scene.
*/
void Agc::process(IPAContext &context, [[maybe_unused]] const uint32_t frame,
IPAFrameContext &frameContext,
const ipu3_uapi_stats_3a *stats,
ControlList &metadata)
{
/*
* Estimate the gain needed to have the proportion of pixels in a given
* desired range. iqMean is the mean value of the top 2% of the
* cumulative histogram, and we want it to be as close as possible to a
* configured target.
*/
double iqMean = measureBrightness(stats, context.configuration.grid.bdsGrid);
double iqMeanGain = kEvGainTarget * knumHistogramBins / iqMean;
/*
* Estimate the gain needed to achieve a relative luminance target. To
* account for non-linearity caused by saturation, the value needs to be
* estimated in an iterative process, as multiplying by a gain will not
* increase the relative luminance by the same factor if some image
* regions are saturated.
*/
double yGain = 1.0;
double yTarget = kRelativeLuminanceTarget;
for (unsigned int i = 0; i < 8; i++) {
double yValue = estimateLuminance(context.activeState,
context.configuration.grid.bdsGrid,
stats, yGain);
double extraGain = std::min(10.0, yTarget / (yValue + .001));
yGain *= extraGain;
LOG(IPU3Agc, Debug) << "Y value: " << yValue
<< ", Y target: " << yTarget
<< ", gives gain " << yGain;
if (extraGain < 1.01)
break;
}
computeExposure(context, frameContext, yGain, iqMeanGain);
frameCount_++;
Histogram hist = parseStatistics(stats, context.configuration.grid.bdsGrid);
rGain_ = context.activeState.awb.gains.red;
gGain_ = context.activeState.awb.gains.blue;
bGain_ = context.activeState.awb.gains.green;
/*
* The Agc algorithm needs to know the effective exposure value that was
* applied to the sensor when the statistics were collected.
*/
utils::Duration exposureTime = context.configuration.sensor.lineDuration
* frameContext.sensor.exposure;
double analogueGain = frameContext.sensor.gain;
utils::Duration effectiveExposureValue = exposureTime * analogueGain;
utils::Duration shutterTime;
double aGain, dGain;
std::tie(shutterTime, aGain, dGain) =
calculateNewEv(context.activeState.agc.constraintMode,
context.activeState.agc.exposureMode, hist,
effectiveExposureValue);
LOG(IPU3Agc, Debug)
<< "Divided up shutter, analogue gain and digital gain are "
<< shutterTime << ", " << aGain << " and " << dGain;
IPAActiveState &activeState = context.activeState;
/* Update the estimated exposure and gain. */
activeState.agc.exposure = shutterTime / context.configuration.sensor.lineDuration;
activeState.agc.gain = aGain;
metadata.set(controls::AnalogueGain, frameContext.sensor.gain);
metadata.set(controls::ExposureTime, exposureTime.get<std::micro>());
/* \todo Use VBlank value calculated from each frame exposure. */
uint32_t vTotal = context.configuration.sensor.size.height
+ context.configuration.sensor.defVBlank;
utils::Duration frameDuration = context.configuration.sensor.lineDuration
* vTotal;
metadata.set(controls::FrameDuration, frameDuration.get<std::micro>());
}
REGISTER_IPA_ALGORITHM(Agc, "Agc")
} /* namespace ipa::ipu3::algorithms */
} /* namespace libcamera */
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