/* SPDX-License-Identifier: LGPL-2.1-or-later */ /* * Copyright (C) 2021, Google Inc. * * source_paths.cpp - Identify libcamera source and build paths */ #include "libcamera/internal/source_paths.h" #include #include #include #include #include #include #include /** * \file source_paths.h * \brief Identify the build and source path of a not-yet-installed library */ /* musl doesn't declare _DYNAMIC in link.h, declare it manually. */ extern ElfW(Dyn) _DYNAMIC[]; namespace libcamera { namespace { /** * \brief Check if libcamera is installed or not * * Utilise the build_rpath dynamic tag which is stripped out by meson at * install time to determine at runtime if the library currently executing * has been installed or not. * * \return True if libcamera is installed, false otherwise */ bool isLibcameraInstalled() { /* * DT_RUNPATH (DT_RPATH when the linker uses old dtags) is removed on * install. */ for (const ElfW(Dyn) *dyn = _DYNAMIC; dyn->d_tag != DT_NULL; ++dyn) { if (dyn->d_tag == DT_RUNPATH || dyn->d_tag == DT_RPATH) return false; } return true; } } /* namespace */ namespace utils { /** * \brief Retrieve the path to the build directory * * During development, it is useful to run libcamera binaries directly from the * build directory without installing them. This function helps components that * need to locate resources in the build tree, such as IPA modules or IPA proxy * workers, by providing them with the path to the root of the build directory. * Callers can then use it to complement or override searches in system-wide * directories. * * If libcamera has been installed, the build directory path is not available * and this function returns an empty string. * * \return The path to the build directory if running from a build, or an empty * string otherwise */ std::string libcameraBuildPath() { if (isLibcameraInstalled()) return std::string(); Dl_info info; /* Look up our own symbol. */ int ret = dladdr(reinterpret_cast(libcameraBuildPath), &info); if (ret == 0) return std::string(); std::string path = dirname(info.dli_fname) + "/../../"; char *real = realpath(path.c_str(), nullptr); if (!real) return std::string(); path = real; free(real); return path + "/"; } /** * \brief Retrieve the path to the source directory * * During development, it is useful to run libcamera binaries directly from the * build directory without installing them. This function helps components that * need to locate resources in the source tree, such as IPA configuration * files, by providing them with the path to the root of the source directory. * Callers can then use it to complement or override searches in system-wide * directories. * * If libcamera has been installed, the source directory path is not available * and this function returns an empty string. * * \return The path to the source directory if running from a build directory, * or an empty string otherwise */ std::string libcameraSourcePath() { std::string path = libcameraBuildPath(); if (path.empty()) return std::string(); path += "source"; char *real = realpath(path.c_str(), nullptr); if (!real) return std::string(); path = real; free(real); struct stat statbuf; int ret = stat(path.c_str(), &statbuf); if (ret < 0 || (statbuf.st_mode & S_IFMT) != S_IFDIR) return std::string(); return path + "/"; } } /* namespace utils */ } /* namespace libcamera */