/* SPDX-License-Identifier: LGPL-2.1-or-later */ /* * Copyright (C) 2018, Google Inc. * * pipeline_handler.cpp - Pipeline handler infrastructure */ #include "device_enumerator.h" #include "log.h" #include "pipeline_handler.h" /** * \file pipeline_handler.h * \brief Create pipelines and cameras from a set of media devices * * Each pipeline supported by libcamera needs to be backed by a pipeline * handler implementation that operate on a set of media devices. The pipeline * handler is responsible for matching the media devices it requires with the * devices present in the system, and once all those devices can be acquired, * create corresponding Camera instances. * * Every subclass of PipelineHandler shall be registered with libcamera using * the REGISTER_PIPELINE_HANDLER() macro. */ namespace libcamera { /** * \class PipelineHandler * \brief Create and manage cameras based on a set of media devices * * The PipelineHandler matches the media devices provided by a DeviceEnumerator * with the pipelines it supports and creates corresponding Camera devices. */ /** * \fn PipelineHandler::match(DeviceEnumerator *enumerator) * \brief Match media devices and create camera instances * * This function is the main entry point of the pipeline handler. It is called * by the device enumerator with the enumerator passed as an argument. It shall * acquire from the enumerator all the media devices it needs for a single * pipeline and create one or multiple Camera instances. * * If all media devices needed by the pipeline handler are found, they must all * be acquired by a call to MediaDevice::acquire(). This function shall then * create the corresponding Camera instances, store them internally, and return * true. Otherwise it shall not acquire any media device (or shall release all * the media devices is has acquired by calling MediaDevice::release()) and * return false. * * If multiple instances of a pipeline are available in the system, the * PipelineHandler class will be instanciated once per instance, and its match() * function called for every instance. Each call shall acquire media devices for * one pipeline instance, until all compatible media devices are exhausted. * * If this function returns true, a new instance of the pipeline handler will * be created and its match() function called, * * \return true if media devices have been acquired and camera instances * created, or false otherwise */ /** * \fn PipelineHandler::count() * \brief Retrieve the number of cameras handled by this pipeline handler * \return the number of cameras that were created by the match() function */ /** * \fn PipelineHandler::camera(unsigned int id) * \brief Retrieve one of the cameras handled by this pipeline handler * \param[in] id the camera index * \return a pointer to the Camera identified by \a id */ /** * \class PipelineHandlerFactory * \brief Registration of PipelineHandler classes and creation of instances * * To facilitate discovery and instantiation of PipelineHandler classes, the * PipelineHandlerFactory class maintains a registry of pipeline handler * classes. Each PipelineHandler subclass shall register itself using the * REGISTER_PIPELINE_HANDLER() macro, which will create a corresponding * instance of a PipelineHandlerFactory subclass and register it with the * static list of factories. */ /** * \fn PipelineHandlerFactory::create() * \brief Create an instance of the PipelineHandler corresponding to the factory * * This virtual function is implemented by the REGISTER_PIPELINE_HANDLER() macro. * * \return a pointer to a newly constructed instance of the PipelineHandler * subclass corresponding to the factory */ /** * \brief Add a pipeline handler class to the registry * \param[in] name Name of the pipeline handler class * \param[in] factory Factory to use to construct the pipeline handler * * The caller is responsible to guarantee the uniqueness of the pipeline handler * name. */ void PipelineHandlerFactory::registerType(const std::string &name, PipelineHandlerFactory *factory) { std::map &factories = registry(); if (factories.count(name)) { LOG(Error) << "Registering '" << name << "' pipeline twice"; return; } factories[name] = factory; } /** * \brief Create an instance of a pipeline handler if it matches media devices * present in the system * \param[in] name Name of the pipeline handler to instantiate * \param[in] enumerator Device enumerator to search for a match for the handler * * This function matches the media devices required by pipeline \a name against * the devices enumerated by \a enumerator. * * \return the newly created pipeline handler instance if a match was found, or * nullptr otherwise */ PipelineHandler *PipelineHandlerFactory::create(const std::string &name, DeviceEnumerator *enumerator) { std::map &factories = registry(); auto it = factories.find(name); if (it == factories.end()) { LOG(Error) << "Trying to create non-existing pipeline handler " << name; return nullptr; } PipelineHandler *pipe = it->second->create(); if (pipe->match(enumerator)) return pipe; delete pipe; return nullptr; } /** * \brief Retrieve the names of all pipeline handlers registered with the * factory * * \return a list of all registered pipeline handler names */ std::vector PipelineHandlerFactory::handlers() { std::map &factories = registry(); std::vector handlers; for (auto const &handler : factories) handlers.push_back(handler.first); return handlers; } /** * \brief Retrieve the list of all pipeline handler factories * * The static factories map is defined inside the function to ensures it gets * initialized on first use, without any dependency on link order. * * \return the list of pipeline handler factories */ std::map &PipelineHandlerFactory::registry() { static std::map factories; return factories; } /** * \def REGISTER_PIPELINE_HANDLER * \brief Register a pipeline handler with the pipeline handler factory * \param[in] handler Class name of PipelineHandler derived class to register * * Register a PipelineHandler subclass with the factory and make it available to * try and match devices. */ } /* namespace libcamera */