/* SPDX-License-Identifier: LGPL-2.1-or-later */ /* * Copyright (C) 2019, Google Inc. * * Vimc Image Processing Algorithm module */ #include <libcamera/ipa/vimc_ipa_interface.h> #include <fcntl.h> #include <string.h> #include <sys/stat.h> #include <unistd.h> #include <iostream> #include <libcamera/base/file.h> #include <libcamera/base/log.h> #include <libcamera/ipa/ipa_interface.h> #include <libcamera/ipa/ipa_module_info.h> #include "libcamera/internal/mapped_framebuffer.h" namespace libcamera { LOG_DEFINE_CATEGORY(IPAVimc) class IPAVimc : public ipa::vimc::IPAVimcInterface { public: IPAVimc(); ~IPAVimc(); int init(const IPASettings &settings, const ipa::vimc::IPAOperationCode code, const Flags<ipa::vimc::TestFlag> inFlags, Flags<ipa::vimc::TestFlag> *outFlags) override; int start() override; void stop() override; int configure(const IPACameraSensorInfo &sensorInfo, const std::map<unsigned int, IPAStream> &streamConfig, const std::map<unsigned int, ControlInfoMap> &entityControls) override; void mapBuffers(const std::vector<IPABuffer> &buffers) override; void unmapBuffers(const std::vector<unsigned int> &ids) override; void queueRequest(uint32_t frame, const ControlList &controls) override; void fillParamsBuffer(uint32_t frame, uint32_t bufferId) override; private: void initTrace(); void trace(enum ipa::vimc::IPAOperationCode operation); int fd_; std::map<unsigned int, MappedFrameBuffer> buffers_; }; IPAVimc::IPAVimc() : fd_(-1) { initTrace(); } IPAVimc::~IPAVimc() { if (fd_ != -1) ::close(fd_); } int IPAVimc::init(const IPASettings &settings, const ipa::vimc::IPAOperationCode code, const Flags<ipa::vimc::TestFlag> inFlags, Flags<ipa::vimc::TestFlag> *outFlags) { trace(ipa::vimc::IPAOperationInit); LOG(IPAVimc, Debug) << "initializing vimc IPA with configuration file " << settings.configurationFile; LOG(IPAVimc, Debug) << "Got opcode " << code; LOG(IPAVimc, Debug) << "Flag 2 was " << (inFlags & ipa::vimc::TestFlag::Flag2 ? "" : "not ") << "set"; *outFlags |= ipa::vimc::TestFlag::Flag1; File conf(settings.configurationFile); if (!conf.open(File::OpenModeFlag::ReadOnly)) { LOG(IPAVimc, Error) << "Failed to open configuration file"; return -EINVAL; } return 0; } int IPAVimc::start() { trace(ipa::vimc::IPAOperationStart); LOG(IPAVimc, Debug) << "start vimc IPA!"; return 0; } void IPAVimc::stop() { trace(ipa::vimc::IPAOperationStop); LOG(IPAVimc, Debug) << "stop vimc IPA!"; } int IPAVimc::configure([[maybe_unused]] const IPACameraSensorInfo &sensorInfo, [[maybe_unused]] const std::map<unsigned int, IPAStream> &streamConfig, [[maybe_unused]] const std::map<unsigned int, ControlInfoMap> &entityControls) { LOG(IPAVimc, Debug) << "configure()"; return 0; } void IPAVimc::mapBuffers(const std::vector<IPABuffer> &buffers) { for (const IPABuffer &buffer : buffers) { const FrameBuffer fb(buffer.planes); buffers_.emplace(std::piecewise_construct, std::forward_as_tuple(buffer.id), std::forward_as_tuple(&fb, MappedFrameBuffer::MapFlag::Read)); } } void IPAVimc::unmapBuffers(const std::vector<unsigned int> &ids) { for (unsigned int id : ids) { auto it = buffers_.find(id); if (it == buffers_.end()) continue; buffers_.erase(it); } } void IPAVimc::queueRequest([[maybe_unused]] uint32_t frame, [[maybe_unused]] const ControlList &controls) { } void IPAVimc::fillParamsBuffer([[maybe_unused]] uint32_t frame, uint32_t bufferId) { auto it = buffers_.find(bufferId); if (it == buffers_.end()) { LOG(IPAVimc, Error) << "Could not find parameter buffer"; return; } Flags<ipa::vimc::TestFlag> flags; paramsBufferReady.emit(bufferId, flags); } void IPAVimc::initTrace() { struct stat fifoStat; int ret = stat(ipa::vimc::VimcIPAFIFOPath.c_str(), &fifoStat); if (ret) return; ret = ::open(ipa::vimc::VimcIPAFIFOPath.c_str(), O_WRONLY | O_CLOEXEC); if (ret < 0) { ret = errno; LOG(IPAVimc, Error) << "Failed to open vimc IPA test FIFO: " << strerror(ret); return; } fd_ = ret; } void IPAVimc::trace(enum ipa::vimc::IPAOperationCode operation) { if (fd_ < 0) return; int ret = ::write(fd_, &operation, sizeof(operation)); if (ret < 0) { ret = errno; LOG(IPAVimc, Error) << "Failed to write to vimc IPA test FIFO: " << strerror(ret); } } /* * External IPA module interface */ extern "C" { const struct IPAModuleInfo ipaModuleInfo = { IPA_MODULE_API_VERSION, 0, "vimc", "vimc", }; IPAInterface *ipaCreate() { return new IPAVimc(); } } } /* namespace libcamera */ ef='#n43'>43</a> <a id='n44' href='#n44'>44</a> <a id='n45' href='#n45'>45</a> <a id='n46' href='#n46'>46</a> <a id='n47' href='#n47'>47</a> <a id='n48' href='#n48'>48</a> <a id='n49' href='#n49'>49</a> <a id='n50' href='#n50'>50</a> <a id='n51' href='#n51'>51</a> <a id='n52' href='#n52'>52</a> <a id='n53' href='#n53'>53</a> <a id='n54' href='#n54'>54</a> <a id='n55' href='#n55'>55</a> <a id='n56' href='#n56'>56</a> <a id='n57' href='#n57'>57</a> <a id='n58' href='#n58'>58</a> <a id='n59' href='#n59'>59</a> <a id='n60' href='#n60'>60</a> 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https://git.libcamera.org/libcamera/simple-cam.git</span> <span class="hl slc">#</span> <span class="hl slc"># \todo Move to simple-cam repository when the Python API has stabilized more</span> <span class="hl kwa">import</span> libcamera <span class="hl kwa">as</span> libcam <span class="hl kwa">import</span> selectors <span class="hl kwa">import</span> sys <span class="hl kwa">import</span> time TIMEOUT_SEC <span class="hl opt">=</span> <span class="hl num">3</span> <span class="hl kwa">def</span> <span class="hl kwd">handle_camera_event</span><span class="hl opt">(</span>cm<span class="hl opt">):</span> <span class="hl slc"># cm.get_ready_requests() returns the ready requests, which in our case</span> <span class="hl slc"># should almost always return a single Request, but in some cases there</span> <span class="hl slc"># could be multiple or none.</span> reqs <span class="hl opt">=</span> cm<span class="hl opt">.</span><span class="hl kwd">get_ready_requests</span><span class="hl opt">()</span> <span class="hl slc"># Process the captured frames</span> <span class="hl kwa">for</span> req <span class="hl kwa">in</span> reqs<span class="hl opt">:</span> <span class="hl kwd">process_request</span><span class="hl opt">(</span>req<span class="hl opt">)</span> <span class="hl kwa">def</span> <span class="hl kwd">process_request</span><span class="hl opt">(</span>request<span class="hl opt">):</span> <span class="hl kwa">global</span> camera <span class="hl kwa">print</span><span class="hl opt">()</span> <span class="hl kwa">print</span><span class="hl opt">(</span>f<span class="hl str">'Request completed:</span> <span class="hl ipl">{request}</span><span class="hl str">'</span><span class="hl opt">)</span> <span class="hl slc"># When a request has completed, it is populated with a metadata control</span> <span class="hl slc"># list that allows an application to determine various properties of</span> <span class="hl slc"># the completed request. This can include the timestamp of the Sensor</span> <span class="hl slc"># capture, or its gain and exposure values, or properties from the IPA</span> <span class="hl slc"># such as the state of the 3A algorithms.</span> <span class="hl slc">#</span> <span class="hl slc"># To examine each request, print all the metadata for inspection. A custom</span> <span class="hl slc"># application can parse each of these items and process them according to</span> <span class="hl slc"># its needs.</span> requestMetadata <span class="hl opt">=</span> request<span class="hl opt">.</span>metadata <span class="hl kwa">for</span> <span class="hl kwb">id</span><span class="hl opt">,</span> value <span class="hl kwa">in</span> requestMetadata<span class="hl opt">.</span><span class="hl kwd">items</span><span class="hl opt">():</span> <span class="hl kwa">print</span><span class="hl opt">(</span>f<span class="hl str">'</span><span class="hl esc">\t</span><span class="hl str">{id.name} =</span> <span class="hl ipl">{value}</span><span class="hl str">'</span><span class="hl opt">)</span> <span class="hl slc"># Each buffer has its own FrameMetadata to describe its state, or the</span> <span class="hl slc"># usage of each buffer. While in our simple capture we only provide one</span> <span class="hl slc"># buffer per request, a request can have a buffer for each stream that</span> <span class="hl slc"># is established when configuring the camera.</span> <span class="hl slc">#</span> <span class="hl slc"># This allows a viewfinder and a still image to be processed at the</span> <span class="hl slc"># same time, or to allow obtaining the RAW capture buffer from the</span> <span class="hl slc"># sensor along with the image as processed by the ISP.</span> buffers <span class="hl opt">=</span> request<span class="hl opt">.</span>buffers <span class="hl kwa">for</span> _<span class="hl opt">,</span> <span class="hl kwb">buffer</span> <span class="hl kwa">in</span> buffers<span class="hl opt">.</span><span class="hl kwd">items</span><span class="hl opt">():</span> metadata <span class="hl opt">=</span> <span class="hl kwb">buffer</span><span class="hl opt">.</span>metadata <span class="hl slc"># Print some information about the buffer which has completed.</span> <span class="hl kwa">print</span><span class="hl opt">(</span>f<span class="hl str">' seq: {metadata.sequence:06} timestamp: {metadata.timestamp} bytesused: '</span> <span class="hl opt">+</span> <span class="hl str">'/'</span><span class="hl opt">.</span><span class="hl kwd">join</span><span class="hl opt">([</span><span class="hl kwb">str</span><span class="hl opt">(</span>p<span class="hl opt">.</span>bytes_used<span class="hl opt">)</span> <span class="hl kwa">for</span> p <span class="hl kwa">in</span> metadata<span class="hl opt">.</span>planes<span class="hl opt">]))</span> <span class="hl slc"># Image data can be accessed here, but the FrameBuffer</span> <span class="hl slc"># must be mapped by the application</span> <span class="hl slc"># Re-queue the Request to the camera.</span> request<span class="hl opt">.</span><span class="hl kwd">reuse</span><span class="hl opt">()</span> camera<span class="hl opt">.</span><span class="hl kwd">queue_request</span><span class="hl opt">(</span>request<span class="hl opt">)</span> <span class="hl slc"># ----------------------------------------------------------------------------</span> <span class="hl slc"># Camera Naming.</span> <span class="hl slc">#</span> <span class="hl slc"># Applications are responsible for deciding how to name cameras, and present</span> <span class="hl slc"># that information to the users. Every camera has a unique identifier, though</span> <span class="hl slc"># this string is not designed to be friendly for a human reader.</span> <span class="hl slc">#</span> <span class="hl slc"># To support human consumable names, libcamera provides camera properties</span> <span class="hl slc"># that allow an application to determine a naming scheme based on its needs.</span> <span class="hl slc">#</span> <span class="hl slc"># In this example, we focus on the location property, but also detail the</span> <span class="hl slc"># model string for external cameras, as this is more likely to be visible</span> <span class="hl slc"># information to the user of an externally connected device.</span> <span class="hl slc">#</span> <span class="hl slc"># The unique camera ID is appended for informative purposes.</span> <span class="hl slc">#</span> <span class="hl kwa">def</span> <span class="hl kwd">camera_name</span><span class="hl opt">(</span>camera<span class="hl opt">):</span> props <span class="hl opt">=</span> camera<span class="hl opt">.</span>properties location <span class="hl opt">=</span> props<span class="hl opt">.</span><span class="hl kwd">get</span><span class="hl opt">(</span>libcam<span class="hl opt">.</span>properties<span class="hl opt">.</span>Location<span class="hl opt">,</span> <span class="hl kwa">None</span><span class="hl opt">)</span> <span class="hl kwa">if</span> location <span class="hl opt">==</span> libcam<span class="hl opt">.</span>properties<span class="hl opt">.</span>LocationEnum<span class="hl opt">.</span>Front<span class="hl opt">:</span> name <span class="hl opt">=</span> <span class="hl str">'Internal front camera'</span> <span class="hl kwa">elif</span> location <span class="hl opt">==</span> libcam<span class="hl opt">.</span>properties<span class="hl opt">.</span>LocationEnum<span class="hl opt">.</span>Back<span class="hl opt">:</span> name <span class="hl opt">=</span> <span class="hl str">'Internal back camera'</span> <span class="hl kwa">elif</span> location <span class="hl opt">==</span> libcam<span class="hl opt">.</span>properties<span class="hl opt">.</span>LocationEnum<span class="hl opt">.</span>External<span class="hl opt">:</span> name <span class="hl opt">=</span> <span class="hl str">'External camera'</span> <span class="hl kwa">if</span> libcam<span class="hl opt">.</span>properties<span class="hl opt">.</span>Model <span class="hl kwa">in</span> props<span class="hl opt">:</span> name <span class="hl opt">+=</span> f<span class="hl str">' "{props[libcam.properties.Model]}"'</span> <span class="hl kwa">else</span><span class="hl opt">:</span> name <span class="hl opt">=</span> <span class="hl str">'Undefined location'</span> name <span class="hl opt">+=</span> f<span class="hl str">' ({camera.id})'</span> <span class="hl kwa">return</span> name <span class="hl kwa">def</span> <span class="hl kwd">main</span><span class="hl opt">():</span> <span class="hl kwa">global</span> camera <span class="hl slc"># --------------------------------------------------------------------</span> <span class="hl slc"># Get the Camera Manager.</span> <span class="hl slc">#</span> <span class="hl slc"># The Camera Manager is responsible for enumerating all the Camera</span> <span class="hl slc"># in the system, by associating Pipeline Handlers with media entities</span> <span class="hl slc"># registered in the system.</span> <span class="hl slc">#</span> <span class="hl slc"># The CameraManager provides a list of available Cameras that</span> <span class="hl slc"># applications can operate on.</span> <span class="hl slc">#</span> <span class="hl slc"># There can only be a single CameraManager within any process space.</span> cm <span class="hl opt">=</span> libcam<span class="hl opt">.</span>CameraManager<span class="hl opt">.</span><span class="hl kwd">singleton</span><span class="hl opt">()</span> <span class="hl slc"># Just as a test, generate names of the Cameras registered in the</span> <span class="hl slc"># system, and list them.</span> <span class="hl kwa">for</span> camera <span class="hl kwa">in</span> cm<span class="hl opt">.</span>cameras<span class="hl opt">:</span> <span class="hl kwa">print</span><span class="hl opt">(</span>f<span class="hl str">' - {camera_name(camera)}'</span><span class="hl opt">)</span> <span class="hl slc"># --------------------------------------------------------------------</span> <span class="hl slc"># Camera</span> <span class="hl slc">#</span> <span class="hl slc"># Camera are entities created by pipeline handlers, inspecting the</span> <span class="hl slc"># entities registered in the system and reported to applications</span> <span class="hl slc"># by the CameraManager.</span> <span class="hl slc">#</span> <span class="hl slc"># In general terms, a Camera corresponds to a single image source</span> <span class="hl slc"># available in the system, such as an image sensor.</span> <span class="hl slc">#</span> <span class="hl slc"># Application lock usage of Camera by 'acquiring' them.</span> <span class="hl slc"># Once done with it, application shall similarly 'release' the Camera.</span> <span class="hl slc">#</span> <span class="hl slc"># As an example, use the first available camera in the system after</span> <span class="hl slc"># making sure that at least one camera is available.</span> <span class="hl slc">#</span> <span class="hl slc"># Cameras can be obtained by their ID or their index, to demonstrate</span> <span class="hl slc"># this, the following code gets the ID of the first camera; then gets</span> <span class="hl slc"># the camera associated with that ID (which is of course the same as</span> <span class="hl slc"># cm.cameras[0]).</span> <span class="hl kwa">if not</span> cm<span class="hl opt">.</span>cameras<span class="hl opt">:</span> <span class="hl kwa">print</span><span class="hl opt">(</span><span class="hl str">'No cameras were identified on the system.'</span><span class="hl opt">)</span> <span class="hl kwa">return</span> <span class="hl opt">-</span><span class="hl num">1</span> camera_id <span class="hl opt">=</span> cm<span class="hl opt">.</span>cameras<span class="hl opt">[</span><span class="hl num">0</span><span class="hl opt">].</span><span class="hl kwb">id</span> camera <span class="hl opt">=</span> cm<span class="hl opt">.</span><span class="hl kwd">get</span><span class="hl opt">(</span>camera_id<span class="hl opt">)</span> camera<span class="hl opt">.</span><span class="hl kwd">acquire</span><span class="hl opt">()</span> <span class="hl slc"># --------------------------------------------------------------------</span> <span class="hl slc"># Stream</span> <span class="hl slc">#</span> <span class="hl slc"># Each Camera supports a variable number of Stream. A Stream is</span> <span class="hl slc"># produced by processing data produced by an image source, usually</span> <span class="hl slc"># by an ISP.</span> <span class="hl slc">#</span> <span class="hl slc"># +-------------------------------------------------------+</span> <span class="hl slc"># | Camera |</span> <span class="hl slc"># | +-----------+ |</span> <span class="hl slc"># | +--------+ | |------> [ Main output ] |</span> <span class="hl slc"># | | Image | | | |</span> <span class="hl slc"># | | |---->| ISP |------> [ Viewfinder ] |</span> <span class="hl slc"># | | Source | | | |</span> <span class="hl slc"># | +--------+ | |------> [ Still Capture ] |</span> <span class="hl slc"># | +-----------+ |</span> <span class="hl slc"># +-------------------------------------------------------+</span> <span class="hl slc">#</span> <span class="hl slc"># The number and capabilities of the Stream in a Camera are</span> <span class="hl slc"># a platform dependent property, and it's the pipeline handler</span> <span class="hl slc"># implementation that has the responsibility of correctly</span> <span class="hl slc"># report them.</span> <span class="hl slc"># --------------------------------------------------------------------</span> <span class="hl slc"># Camera Configuration.</span> <span class="hl slc">#</span> <span class="hl slc"># Camera configuration is tricky! It boils down to assign resources</span> <span class="hl slc"># of the system (such as DMA engines, scalers, format converters) to</span> <span class="hl slc"># the different image streams an application has requested.</span> <span class="hl slc">#</span> <span class="hl slc"># Depending on the system characteristics, some combinations of</span> <span class="hl slc"># sizes, formats and stream usages might or might not be possible.</span> <span class="hl slc">#</span> <span class="hl slc"># A Camera produces a CameraConfigration based on a set of intended</span> <span class="hl slc"># roles for each Stream the application requires.</span> config <span class="hl opt">=</span> camera<span class="hl opt">.</span><span class="hl kwd">generate_configuration</span><span class="hl opt">([</span>libcam<span class="hl opt">.</span>StreamRole<span class="hl opt">.</span>Viewfinder<span class="hl opt">])</span> <span class="hl slc"># The CameraConfiguration contains a StreamConfiguration instance</span> <span class="hl slc"># for each StreamRole requested by the application, provided</span> <span class="hl slc"># the Camera can support all of them.</span> <span class="hl slc">#</span> <span class="hl slc"># Each StreamConfiguration has default size and format, assigned</span> <span class="hl slc"># by the Camera depending on the Role the application has requested.</span> stream_config <span class="hl opt">=</span> config<span class="hl opt">.</span><span class="hl kwd">at</span><span class="hl opt">(</span><span class="hl num">0</span><span class="hl opt">)</span> <span class="hl kwa">print</span><span class="hl opt">(</span>f<span class="hl str">'Default viewfinder configuration is:</span> <span class="hl ipl">{stream_config}</span><span class="hl str">'</span><span class="hl opt">)</span> <span class="hl slc"># Each StreamConfiguration parameter which is part of a</span> <span class="hl slc"># CameraConfiguration can be independently modified by the</span> <span class="hl slc"># application.</span> <span class="hl slc">#</span> <span class="hl slc"># In order to validate the modified parameter, the CameraConfiguration</span> <span class="hl slc"># should be validated -before- the CameraConfiguration gets applied</span> <span class="hl slc"># to the Camera.</span> <span class="hl slc">#</span> <span class="hl slc"># The CameraConfiguration validation process adjusts each</span> <span class="hl slc"># StreamConfiguration to a valid value.</span> <span class="hl slc"># Validating a CameraConfiguration -before- applying it will adjust it</span> <span class="hl slc"># to a valid configuration which is as close as possible to the one</span> <span class="hl slc"># requested.</span> config<span class="hl opt">.</span><span class="hl kwd">validate</span><span class="hl opt">()</span> <span class="hl kwa">print</span><span class="hl opt">(</span>f<span class="hl str">'Validated viewfinder configuration is:</span> <span class="hl ipl">{stream_config}</span><span class="hl str">'</span><span class="hl opt">)</span> <span class="hl slc"># Once we have a validated configuration, we can apply it to the</span> <span class="hl slc"># Camera.</span> camera<span class="hl opt">.</span><span class="hl kwd">configure</span><span class="hl opt">(</span>config<span class="hl opt">)</span> <span class="hl slc"># --------------------------------------------------------------------</span> <span class="hl slc"># Buffer Allocation</span> <span class="hl slc">#</span> <span class="hl slc"># Now that a camera has been configured, it knows all about its</span> <span class="hl slc"># Streams sizes and formats. The captured images need to be stored in</span> <span class="hl slc"># framebuffers which can either be provided by the application to the</span> <span class="hl slc"># library, or allocated in the Camera and exposed to the application</span> <span class="hl slc"># by libcamera.</span> <span class="hl slc">#</span> <span class="hl slc"># An application may decide to allocate framebuffers from elsewhere,</span> <span class="hl slc"># for example in memory allocated by the display driver that will</span> <span class="hl slc"># render the captured frames. The application will provide them to</span> <span class="hl slc"># libcamera by constructing FrameBuffer instances to capture images</span> <span class="hl slc"># directly into.</span> <span class="hl slc">#</span> <span class="hl slc"># Alternatively libcamera can help the application by exporting</span> <span class="hl slc"># buffers allocated in the Camera using a FrameBufferAllocator</span> <span class="hl slc"># instance and referencing a configured Camera to determine the</span> <span class="hl slc"># appropriate buffer size and types to create.</span> allocator <span class="hl opt">=</span> libcam<span class="hl opt">.</span><span class="hl kwd">FrameBufferAllocator</span><span class="hl opt">(</span>camera<span class="hl opt">)</span> <span class="hl kwa">for</span> cfg <span class="hl kwa">in</span> config<span class="hl opt">:</span> allocated <span class="hl opt">=</span> allocator<span class="hl opt">.</span><span class="hl kwd">allocate</span><span class="hl opt">(</span>cfg<span class="hl opt">.</span>stream<span class="hl opt">)</span> <span class="hl kwa">print</span><span class="hl opt">(</span>f<span class="hl str">'Allocated</span> <span class="hl ipl">{allocated}</span> <span class="hl str">buffers for stream'</span><span class="hl opt">)</span> <span class="hl slc"># --------------------------------------------------------------------</span> <span class="hl slc"># Frame Capture</span> <span class="hl slc">#</span> <span class="hl slc"># libcamera frames capture model is based on the 'Request' concept.</span> <span class="hl slc"># For each frame a Request has to be queued to the Camera.</span> <span class="hl slc">#</span> <span class="hl slc"># A Request refers to (at least one) Stream for which a Buffer that</span> <span class="hl slc"># will be filled with image data shall be added to the Request.</span> <span class="hl slc">#</span> <span class="hl slc"># A Request is associated with a list of Controls, which are tunable</span> <span class="hl slc"># parameters (similar to v4l2_controls) that have to be applied to