/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
 * Copyright (C) 2019, Google Inc.
 *
 * Vimc Image Processing Algorithm module
 */
#include <libcamera/ipa/vimc_ipa_interface.h>

#include <fcntl.h>
#include <string.h>
#include <sys/stat.h>
#include <unistd.h>

#include <iostream>

#include <libcamera/base/file.h>
#include <libcamera/base/log.h>

#include <libcamera/ipa/ipa_interface.h>
#include <libcamera/ipa/ipa_module_info.h>

#include "libcamera/internal/mapped_framebuffer.h"

namespace libcamera {

LOG_DEFINE_CATEGORY(IPAVimc)

class IPAVimc : public ipa::vimc::IPAVimcInterface
{
public:
	IPAVimc();
	~IPAVimc();

	int init(const IPASettings &settings,
		 const ipa::vimc::IPAOperationCode code,
		 const Flags<ipa::vimc::TestFlag> inFlags,
		 Flags<ipa::vimc::TestFlag> *outFlags) override;

	int start() override;
	void stop() override;

	int configure(const IPACameraSensorInfo &sensorInfo,
		      const std::map<unsigned int, IPAStream> &streamConfig,
		      const std::map<unsigned int, ControlInfoMap> &entityControls) override;

	void mapBuffers(const std::vector<IPABuffer> &buffers) override;
	void unmapBuffers(const std::vector<unsigned int> &ids) override;

	void queueRequest(uint32_t frame, const ControlList &controls) override;
	void fillParamsBuffer(uint32_t frame, uint32_t bufferId) override;

private:
	void initTrace();
	void trace(enum ipa::vimc::IPAOperationCode operation);

	int fd_;
	std::map<unsigned int, MappedFrameBuffer> buffers_;
};

IPAVimc::IPAVimc()
	: fd_(-1)
{
	initTrace();
}

IPAVimc::~IPAVimc()
{
	if (fd_ != -1)
		::close(fd_);
}

int IPAVimc::init(const IPASettings &settings,
		  const ipa::vimc::IPAOperationCode code,
		  const Flags<ipa::vimc::TestFlag> inFlags,
		  Flags<ipa::vimc::TestFlag> *outFlags)
{
	trace(ipa::vimc::IPAOperationInit);

	LOG(IPAVimc, Debug)
		<< "initializing vimc IPA with configuration file "
		<< settings.configurationFile;

	LOG(IPAVimc, Debug) << "Got opcode " << code;

	LOG(IPAVimc, Debug)
		<< "Flag 2 was "
		<< (inFlags & ipa::vimc::TestFlag::Flag2 ? "" : "not ")
		<< "set";

	*outFlags |= ipa::vimc::TestFlag::Flag1;

	File conf(settings.configurationFile);
	if (!conf.open(File::OpenModeFlag::ReadOnly)) {
		LOG(IPAVimc, Error) << "Failed to open configuration file";
		return -EINVAL;
	}

	return 0;
}

int IPAVimc::start()
{
	trace(ipa::vimc::IPAOperationStart);

	LOG(IPAVimc, Debug) << "start vimc IPA!";

	return 0;
}

void IPAVimc::stop()
{
	trace(ipa::vimc::IPAOperationStop);

	LOG(IPAVimc, Debug) << "stop vimc IPA!";
}

int IPAVimc::configure([[maybe_unused]] const IPACameraSensorInfo &sensorInfo,
			[[maybe_unused]] const std::map<unsigned int, IPAStream> &streamConfig,
			[[maybe_unused]] const std::map<unsigned int, ControlInfoMap> &entityControls)
{
	LOG(IPAVimc, Debug) << "configure()";

	return 0;
}

void IPAVimc::mapBuffers(const std::vector<IPABuffer> &buffers)
{
	for (const IPABuffer &buffer : buffers) {
		const FrameBuffer fb(buffer.planes);
		buffers_.emplace(std::piecewise_construct,
				 std::forward_as_tuple(buffer.id),
				 std::forward_as_tuple(&fb, MappedFrameBuffer::MapFlag::Read));
	}
}

void IPAVimc::unmapBuffers(const std::vector<unsigned int> &ids)
{
	for (unsigned int id : ids) {
		auto it = buffers_.find(id);
		if (it == buffers_.end())
			continue;

		buffers_.erase(it);
	}
}

void IPAVimc::queueRequest([[maybe_unused]] uint32_t frame,
			   [[maybe_unused]] const ControlList &controls)
{
}

void IPAVimc::fillParamsBuffer([[maybe_unused]] uint32_t frame, uint32_t bufferId)
{
	auto it = buffers_.find(bufferId);
	if (it == buffers_.end()) {
		LOG(IPAVimc, Error) << "Could not find parameter buffer";
		return;
	}

	Flags<ipa::vimc::TestFlag> flags;
	paramsBufferReady.emit(bufferId, flags);
}

void IPAVimc::initTrace()
{
	struct stat fifoStat;
	int ret = stat(ipa::vimc::VimcIPAFIFOPath.c_str(), &fifoStat);
	if (ret)
		return;

	ret = ::open(ipa::vimc::VimcIPAFIFOPath.c_str(), O_WRONLY | O_CLOEXEC);
	if (ret < 0) {
		ret = errno;
		LOG(IPAVimc, Error) << "Failed to open vimc IPA test FIFO: "
				    << strerror(ret);
		return;
	}

	fd_ = ret;
}

void IPAVimc::trace(enum ipa::vimc::IPAOperationCode operation)
{
	if (fd_ < 0)
		return;

	int ret = ::write(fd_, &operation, sizeof(operation));
	if (ret < 0) {
		ret = errno;
		LOG(IPAVimc, Error) << "Failed to write to vimc IPA test FIFO: "
				    << strerror(ret);
	}
}

/*
 * External IPA module interface
 */

extern "C" {
const struct IPAModuleInfo ipaModuleInfo = {
	IPA_MODULE_API_VERSION,
	0,
	"vimc",
	"vimc",
};

IPAInterface *ipaCreate()
{
	return new IPAVimc();
}
}

} /* namespace libcamera */
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</pre></td>
<td class='lines'><pre><code><span class="hl slc">#!/usr/bin/env python3</span>

<span class="hl slc"># SPDX-License-Identifier: BSD-3-Clause</span>
<span class="hl slc"># Copyright (C) 2022, Tomi Valkeinen &lt;tomi.valkeinen&#64;ideasonboard.com&gt;</span>

<span class="hl slc"># A simple libcamera capture example</span>
<span class="hl slc">#</span>
<span class="hl slc"># This is a python version of simple-cam from:</span>
<span class="hl slc"># https://git.libcamera.org/libcamera/simple-cam.git</span>
<span class="hl slc">#</span>
<span class="hl slc"># \todo Move to simple-cam repository when the Python API has stabilized more</span>

<span class="hl kwa">import</span> libcamera <span class="hl kwa">as</span> libcam
<span class="hl kwa">import</span> selectors
<span class="hl kwa">import</span> sys
<span class="hl kwa">import</span> time

TIMEOUT_SEC <span class="hl opt">=</span> <span class="hl num">3</span>


<span class="hl kwa">def</span> <span class="hl kwd">handle_camera_event</span><span class="hl opt">(</span>cm<span class="hl opt">):</span>
    <span class="hl slc"># cm.get_ready_requests() returns the ready requests, which in our case</span>
    <span class="hl slc"># should almost always return a single Request, but in some cases there</span>
    <span class="hl slc"># could be multiple or none.</span>

    reqs <span class="hl opt">=</span> cm<span class="hl opt">.</span><span class="hl kwd">get_ready_requests</span><span class="hl opt">()</span>

    <span class="hl slc"># Process the captured frames</span>

    <span class="hl kwa">for</span> req <span class="hl kwa">in</span> reqs<span class="hl opt">:</span>
        <span class="hl kwd">process_request</span><span class="hl opt">(</span>req<span class="hl opt">)</span>


<span class="hl kwa">def</span> <span class="hl kwd">process_request</span><span class="hl opt">(</span>request<span class="hl opt">):</span>
    <span class="hl kwa">global</span> camera

    <span class="hl kwa">print</span><span class="hl opt">()</span>

    <span class="hl kwa">print</span><span class="hl opt">(</span>f<span class="hl str">&apos;Request completed:</span> <span class="hl ipl">{request}</span><span class="hl str">&apos;</span><span class="hl opt">)</span>

    <span class="hl slc"># When a request has completed, it is populated with a metadata control</span>
    <span class="hl slc"># list that allows an application to determine various properties of</span>
    <span class="hl slc"># the completed request. This can include the timestamp of the Sensor</span>
    <span class="hl slc"># capture, or its gain and exposure values, or properties from the IPA</span>
    <span class="hl slc"># such as the state of the 3A algorithms.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># To examine each request, print all the metadata for inspection. A custom</span>
    <span class="hl slc"># application can parse each of these items and process them according to</span>
    <span class="hl slc"># its needs.</span>

    requestMetadata <span class="hl opt">=</span> request<span class="hl opt">.</span>metadata
    <span class="hl kwa">for</span> <span class="hl kwb">id</span><span class="hl opt">,</span> value <span class="hl kwa">in</span> requestMetadata<span class="hl opt">.</span><span class="hl kwd">items</span><span class="hl opt">():</span>
        <span class="hl kwa">print</span><span class="hl opt">(</span>f<span class="hl str">&apos;</span><span class="hl esc">\t</span><span class="hl str">{id.name} =</span> <span class="hl ipl">{value}</span><span class="hl str">&apos;</span><span class="hl opt">)</span>

    <span class="hl slc"># Each buffer has its own FrameMetadata to describe its state, or the</span>
    <span class="hl slc"># usage of each buffer. While in our simple capture we only provide one</span>
    <span class="hl slc"># buffer per request, a request can have a buffer for each stream that</span>
    <span class="hl slc"># is established when configuring the camera.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># This allows a viewfinder and a still image to be processed at the</span>
    <span class="hl slc"># same time, or to allow obtaining the RAW capture buffer from the</span>
    <span class="hl slc"># sensor along with the image as processed by the ISP.</span>

    buffers <span class="hl opt">=</span> request<span class="hl opt">.</span>buffers
    <span class="hl kwa">for</span> _<span class="hl opt">,</span> <span class="hl kwb">buffer</span> <span class="hl kwa">in</span> buffers<span class="hl opt">.</span><span class="hl kwd">items</span><span class="hl opt">():</span>
        metadata <span class="hl opt">=</span> <span class="hl kwb">buffer</span><span class="hl opt">.</span>metadata

        <span class="hl slc"># Print some information about the buffer which has completed.</span>
        <span class="hl kwa">print</span><span class="hl opt">(</span>f<span class="hl str">&apos; seq: {metadata.sequence:06} timestamp: {metadata.timestamp} bytesused: &apos;</span> <span class="hl opt">+</span>
              <span class="hl str">&apos;/&apos;</span><span class="hl opt">.</span><span class="hl kwd">join</span><span class="hl opt">([</span><span class="hl kwb">str</span><span class="hl opt">(</span>p<span class="hl opt">.</span>bytes_used<span class="hl opt">)</span> <span class="hl kwa">for</span> p <span class="hl kwa">in</span> metadata<span class="hl opt">.</span>planes<span class="hl opt">]))</span>

        <span class="hl slc"># Image data can be accessed here, but the FrameBuffer</span>
        <span class="hl slc"># must be mapped by the application</span>

    <span class="hl slc"># Re-queue the Request to the camera.</span>
    request<span class="hl opt">.</span><span class="hl kwd">reuse</span><span class="hl opt">()</span>
    camera<span class="hl opt">.</span><span class="hl kwd">queue_request</span><span class="hl opt">(</span>request<span class="hl opt">)</span>


<span class="hl slc"># ----------------------------------------------------------------------------</span>
<span class="hl slc"># Camera Naming.</span>
<span class="hl slc">#</span>
<span class="hl slc"># Applications are responsible for deciding how to name cameras, and present</span>
<span class="hl slc"># that information to the users. Every camera has a unique identifier, though</span>
<span class="hl slc"># this string is not designed to be friendly for a human reader.</span>
<span class="hl slc">#</span>
<span class="hl slc"># To support human consumable names, libcamera provides camera properties</span>
<span class="hl slc"># that allow an application to determine a naming scheme based on its needs.</span>
<span class="hl slc">#</span>
<span class="hl slc"># In this example, we focus on the location property, but also detail the</span>
<span class="hl slc"># model string for external cameras, as this is more likely to be visible</span>
<span class="hl slc"># information to the user of an externally connected device.</span>
<span class="hl slc">#</span>
<span class="hl slc"># The unique camera ID is appended for informative purposes.</span>
<span class="hl slc">#</span>
<span class="hl kwa">def</span> <span class="hl kwd">camera_name</span><span class="hl opt">(</span>camera<span class="hl opt">):</span>
    props <span class="hl opt">=</span> camera<span class="hl opt">.</span>properties
    location <span class="hl opt">=</span> props<span class="hl opt">.</span><span class="hl kwd">get</span><span class="hl opt">(</span>libcam<span class="hl opt">.</span>properties<span class="hl opt">.</span>Location<span class="hl opt">,</span> <span class="hl kwa">None</span><span class="hl opt">)</span>

    <span class="hl kwa">if</span> location <span class="hl opt">==</span> libcam<span class="hl opt">.</span>properties<span class="hl opt">.</span>LocationEnum<span class="hl opt">.</span>Front<span class="hl opt">:</span>
        name <span class="hl opt">=</span> <span class="hl str">&apos;Internal front camera&apos;</span>
    <span class="hl kwa">elif</span> location <span class="hl opt">==</span> libcam<span class="hl opt">.</span>properties<span class="hl opt">.</span>LocationEnum<span class="hl opt">.</span>Back<span class="hl opt">:</span>
        name <span class="hl opt">=</span> <span class="hl str">&apos;Internal back camera&apos;</span>
    <span class="hl kwa">elif</span> location <span class="hl opt">==</span> libcam<span class="hl opt">.</span>properties<span class="hl opt">.</span>LocationEnum<span class="hl opt">.</span>External<span class="hl opt">:</span>
        name <span class="hl opt">=</span> <span class="hl str">&apos;External camera&apos;</span>
        <span class="hl kwa">if</span> libcam<span class="hl opt">.</span>properties<span class="hl opt">.</span>Model <span class="hl kwa">in</span> props<span class="hl opt">:</span>
            name <span class="hl opt">+=</span> f<span class="hl str">&apos; &quot;{props[libcam.properties.Model]}&quot;&apos;</span>
    <span class="hl kwa">else</span><span class="hl opt">:</span>
        name <span class="hl opt">=</span> <span class="hl str">&apos;Undefined location&apos;</span>

    name <span class="hl opt">+=</span> f<span class="hl str">&apos; ({camera.id})&apos;</span>

    <span class="hl kwa">return</span> name


<span class="hl kwa">def</span> <span class="hl kwd">main</span><span class="hl opt">():</span>
    <span class="hl kwa">global</span> camera

    <span class="hl slc"># --------------------------------------------------------------------</span>
    <span class="hl slc"># Get the Camera Manager.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># The Camera Manager is responsible for enumerating all the Camera</span>
    <span class="hl slc"># in the system, by associating Pipeline Handlers with media entities</span>
    <span class="hl slc"># registered in the system.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># The CameraManager provides a list of available Cameras that</span>
    <span class="hl slc"># applications can operate on.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># There can only be a single CameraManager within any process space.</span>

    cm <span class="hl opt">=</span> libcam<span class="hl opt">.</span>CameraManager<span class="hl opt">.</span><span class="hl kwd">singleton</span><span class="hl opt">()</span>

    <span class="hl slc"># Just as a test, generate names of the Cameras registered in the</span>
    <span class="hl slc"># system, and list them.</span>

    <span class="hl kwa">for</span> camera <span class="hl kwa">in</span> cm<span class="hl opt">.</span>cameras<span class="hl opt">:</span>
        <span class="hl kwa">print</span><span class="hl opt">(</span>f<span class="hl str">&apos; - {camera_name(camera)}&apos;</span><span class="hl opt">)</span>

    <span class="hl slc"># --------------------------------------------------------------------</span>
    <span class="hl slc"># Camera</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># Camera are entities created by pipeline handlers, inspecting the</span>
    <span class="hl slc"># entities registered in the system and reported to applications</span>
    <span class="hl slc"># by the CameraManager.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># In general terms, a Camera corresponds to a single image source</span>
    <span class="hl slc"># available in the system, such as an image sensor.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># Application lock usage of Camera by &apos;acquiring&apos; them.</span>
    <span class="hl slc"># Once done with it, application shall similarly &apos;release&apos; the Camera.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># As an example, use the first available camera in the system after</span>
    <span class="hl slc"># making sure that at least one camera is available.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># Cameras can be obtained by their ID or their index, to demonstrate</span>
    <span class="hl slc"># this, the following code gets the ID of the first camera; then gets</span>
    <span class="hl slc"># the camera associated with that ID (which is of course the same as</span>
    <span class="hl slc"># cm.cameras[0]).</span>

    <span class="hl kwa">if not</span> cm<span class="hl opt">.</span>cameras<span class="hl opt">:</span>
        <span class="hl kwa">print</span><span class="hl opt">(</span><span class="hl str">&apos;No cameras were identified on the system.&apos;</span><span class="hl opt">)</span>
        <span class="hl kwa">return</span> <span class="hl opt">-</span><span class="hl num">1</span>

    camera_id <span class="hl opt">=</span> cm<span class="hl opt">.</span>cameras<span class="hl opt">[</span><span class="hl num">0</span><span class="hl opt">].</span><span class="hl kwb">id</span>
    camera <span class="hl opt">=</span> cm<span class="hl opt">.</span><span class="hl kwd">get</span><span class="hl opt">(</span>camera_id<span class="hl opt">)</span>
    camera<span class="hl opt">.</span><span class="hl kwd">acquire</span><span class="hl opt">()</span>

    <span class="hl slc"># --------------------------------------------------------------------</span>
    <span class="hl slc"># Stream</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># Each Camera supports a variable number of Stream. A Stream is</span>
    <span class="hl slc"># produced by processing data produced by an image source, usually</span>
    <span class="hl slc"># by an ISP.</span>
    <span class="hl slc">#</span>
    <span class="hl slc">#   +-------------------------------------------------------+</span>
    <span class="hl slc">#   | Camera                                                |</span>
    <span class="hl slc">#   |                +-----------+                          |</span>
    <span class="hl slc">#   | +--------+     |           |------&gt; [  Main output  ] |</span>
    <span class="hl slc">#   | | Image  |     |           |                          |</span>
    <span class="hl slc">#   | |        |----&gt;|    ISP    |------&gt; [   Viewfinder  ] |</span>
    <span class="hl slc">#   | | Source |     |           |                          |</span>
    <span class="hl slc">#   | +--------+     |           |------&gt; [ Still Capture ] |</span>
    <span class="hl slc">#   |                +-----------+                          |</span>
    <span class="hl slc">#   +-------------------------------------------------------+</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># The number and capabilities of the Stream in a Camera are</span>
    <span class="hl slc"># a platform dependent property, and it&apos;s the pipeline handler</span>
    <span class="hl slc"># implementation that has the responsibility of correctly</span>
    <span class="hl slc"># report them.</span>

    <span class="hl slc"># --------------------------------------------------------------------</span>
    <span class="hl slc"># Camera Configuration.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># Camera configuration is tricky! It boils down to assign resources</span>
    <span class="hl slc"># of the system (such as DMA engines, scalers, format converters) to</span>
    <span class="hl slc"># the different image streams an application has requested.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># Depending on the system characteristics, some combinations of</span>
    <span class="hl slc"># sizes, formats and stream usages might or might not be possible.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># A Camera produces a CameraConfigration based on a set of intended</span>
    <span class="hl slc"># roles for each Stream the application requires.</span>

    config <span class="hl opt">=</span> camera<span class="hl opt">.</span><span class="hl kwd">generate_configuration</span><span class="hl opt">([</span>libcam<span class="hl opt">.</span>StreamRole<span class="hl opt">.</span>Viewfinder<span class="hl opt">])</span>

    <span class="hl slc"># The CameraConfiguration contains a StreamConfiguration instance</span>
    <span class="hl slc"># for each StreamRole requested by the application, provided</span>
    <span class="hl slc"># the Camera can support all of them.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># Each StreamConfiguration has default size and format, assigned</span>
    <span class="hl slc"># by the Camera depending on the Role the application has requested.</span>

    stream_config <span class="hl opt">=</span> config<span class="hl opt">.</span><span class="hl kwd">at</span><span class="hl opt">(</span><span class="hl num">0</span><span class="hl opt">)</span>
    <span class="hl kwa">print</span><span class="hl opt">(</span>f<span class="hl str">&apos;Default viewfinder configuration is:</span> <span class="hl ipl">{stream_config}</span><span class="hl str">&apos;</span><span class="hl opt">)</span>

    <span class="hl slc"># Each StreamConfiguration parameter which is part of a</span>
    <span class="hl slc"># CameraConfiguration can be independently modified by the</span>
    <span class="hl slc"># application.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># In order to validate the modified parameter, the CameraConfiguration</span>
    <span class="hl slc"># should be validated -before- the CameraConfiguration gets applied</span>
    <span class="hl slc"># to the Camera.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># The CameraConfiguration validation process adjusts each</span>
    <span class="hl slc"># StreamConfiguration to a valid value.</span>

    <span class="hl slc"># Validating a CameraConfiguration -before- applying it will adjust it</span>
    <span class="hl slc"># to a valid configuration which is as close as possible to the one</span>
    <span class="hl slc"># requested.</span>

    config<span class="hl opt">.</span><span class="hl kwd">validate</span><span class="hl opt">()</span>
    <span class="hl kwa">print</span><span class="hl opt">(</span>f<span class="hl str">&apos;Validated viewfinder configuration is:</span> <span class="hl ipl">{stream_config}</span><span class="hl str">&apos;</span><span class="hl opt">)</span>

    <span class="hl slc"># Once we have a validated configuration, we can apply it to the</span>
    <span class="hl slc"># Camera.</span>

    camera<span class="hl opt">.</span><span class="hl kwd">configure</span><span class="hl opt">(</span>config<span class="hl opt">)</span>

    <span class="hl slc"># --------------------------------------------------------------------</span>
    <span class="hl slc"># Buffer Allocation</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># Now that a camera has been configured, it knows all about its</span>
    <span class="hl slc"># Streams sizes and formats. The captured images need to be stored in</span>
    <span class="hl slc"># framebuffers which can either be provided by the application to the</span>
    <span class="hl slc"># library, or allocated in the Camera and exposed to the application</span>
    <span class="hl slc"># by libcamera.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># An application may decide to allocate framebuffers from elsewhere,</span>
    <span class="hl slc"># for example in memory allocated by the display driver that will</span>
    <span class="hl slc"># render the captured frames. The application will provide them to</span>
    <span class="hl slc"># libcamera by constructing FrameBuffer instances to capture images</span>
    <span class="hl slc"># directly into.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># Alternatively libcamera can help the application by exporting</span>
    <span class="hl slc"># buffers allocated in the Camera using a FrameBufferAllocator</span>
    <span class="hl slc"># instance and referencing a configured Camera to determine the</span>
    <span class="hl slc"># appropriate buffer size and types to create.</span>

    allocator <span class="hl opt">=</span> libcam<span class="hl opt">.</span><span class="hl kwd">FrameBufferAllocator</span><span class="hl opt">(</span>camera<span class="hl opt">)</span>

    <span class="hl kwa">for</span> cfg <span class="hl kwa">in</span> config<span class="hl opt">:</span>
        allocated <span class="hl opt">=</span> allocator<span class="hl opt">.</span><span class="hl kwd">allocate</span><span class="hl opt">(</span>cfg<span class="hl opt">.</span>stream<span class="hl opt">)</span>
        <span class="hl kwa">print</span><span class="hl opt">(</span>f<span class="hl str">&apos;Allocated</span> <span class="hl ipl">{allocated}</span> <span class="hl str">buffers for stream&apos;</span><span class="hl opt">)</span>

    <span class="hl slc"># --------------------------------------------------------------------</span>
    <span class="hl slc"># Frame Capture</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># libcamera frames capture model is based on the &apos;Request&apos; concept.</span>
    <span class="hl slc"># For each frame a Request has to be queued to the Camera.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># A Request refers to (at least one) Stream for which a Buffer that</span>
    <span class="hl slc"># will be filled with image data shall be added to the Request.</span>
    <span class="hl slc">#</span>
    <span class="hl slc"># A Request is associated with a list of Controls, which are tunable</span>
    <span class="hl slc"># parameters (similar to v4l2_controls) that have to be applied to