/* SPDX-License-Identifier: GPL-2.0-or-later */ /* * Copyright (C) 2019, Google Inc. * * capture.cpp - Cam capture */ #include #include #include #include #include #include "capture.h" #include "main.h" using namespace libcamera; Capture::Capture(std::shared_ptr camera, CameraConfiguration *config, EventLoop *loop) : camera_(camera), config_(config), writer_(nullptr), last_(0), loop_(loop), queueCount_(0), captureCount_(0), captureLimit_(0), printMetadata_(false) { } int Capture::run(const OptionsParser::Options &options) { int ret; queueCount_ = 0; captureCount_ = 0; captureLimit_ = options[OptCapture].toInteger(); printMetadata_ = options.isSet(OptMetadata); if (!camera_) { std::cout << "Can't capture without a camera" << std::endl; return -ENODEV; } ret = camera_->configure(config_); if (ret < 0) { std::cout << "Failed to configure camera" << std::endl; return ret; } streamName_.clear(); for (unsigned int index = 0; index < config_->size(); ++index) { StreamConfiguration &cfg = config_->at(index); streamName_[cfg.stream()] = "stream" + std::to_string(index); } camera_->requestCompleted.connect(this, &Capture::requestComplete); if (options.isSet(OptFile)) { if (!options[OptFile].toString().empty()) writer_ = new BufferWriter(options[OptFile]); else writer_ = new BufferWriter(); } FrameBufferAllocator *allocator = new FrameBufferAllocator(camera_); ret = capture(allocator); if (options.isSet(OptFile)) { delete writer_; writer_ = nullptr; } requests_.clear(); delete allocator; return ret; } int Capture::capture(FrameBufferAllocator *allocator) { int ret; /* Identify the stream with the least number of buffers. */ unsigned int nbuffers = UINT_MAX; for (StreamConfiguration &cfg : *config_) { ret = allocator->allocate(cfg.stream()); if (ret < 0) { std::cerr << "Can't allocate buffers" << std::endl; return -ENOMEM; } unsigned int allocated = allocator->buffers(cfg.stream()).size(); nbuffers = std::min(nbuffers, allocated); } /* * TODO: make cam tool smarter to support still capture by for * example pushing a button. For now run all streams all the time. */ for (unsigned int i = 0; i < nbuffers; i++) { std::unique_ptr request = camera_->createRequest(); if (!request) { std::cerr << "Can't create request" << std::endl; return -ENOMEM; } for (StreamConfiguration &cfg : *config_) { Stream *stream = cfg.stream(); const std::vector> &buffers = allocator->buffers(stream); const std::unique_ptr &buffer = buffers[i]; ret = request->addBuffer(stream, buffer.get()); if (ret < 0) { std::cerr << "Can't set buffer for request" << std::endl; return ret; } if (writer_) writer_->mapBuffer(buffer.get()); } requests_.push_back(std::move(request)); } ret = camera_->start(); if (ret) { std::cout << "Failed to start capture" << std::endl; return ret; } for (std::unique_ptr &request : requests_) { ret = queueRequest(request.get()); if (ret < 0) { std::cerr << "Can't queue request" << std::endl; camera_->stop(); return ret; } } if (captureLimit_) std::cout << "Capture " << captureLimit_ << " frames" << std::endl; else std::cout << "Capture until user interrupts by SIGINT" << std::endl; ret = loop_->exec(); if (ret) std::cout << "Failed to run capture loop" << std::endl; ret = camera_->stop(); if (ret) std::cout << "Failed to stop capture" << std::endl; return ret; } int Capture::queueRequest(Request *request) { if (captureLimit_ && queueCount_ >= captureLimit_) return 0; queueCount_++; return camera_->queueRequest(request); } void Capture::requestComplete(Request *request) { if (request->status() == Request::RequestCancelled) return; /* * Defer processing of the completed request to the event loop, to avoid * blocking the camera manager thread. */ loop_->callLater([=]() { processRequest(request); }); } void Capture::processRequest(Request *request) { const Request::BufferMap &buffers = request->buffers(); /* * Compute the frame rate. The timestamp is arbitrarily retrieved from * the first buffer, as all buffers should have matching timestamps. */ uint64_t ts = buffers.begin()->second->metadata().timestamp; double fps = ts - last_; fps = last_ != 0 && fps ? 1000000000.0 / fps : 0.0; last_ = ts; std::stringstream info; info << ts / 1000000000 << "." << std::setw(6) << std::setfill('0') << ts / 1000 % 1000000 << " (" << std::fixed << std::setprecision(2) << fps << " fps)"; for (auto it = buffers.begin(); it != buffers.end(); ++it) { const Stream *stream = it->first; FrameBuffer *buffer = it->second; const std::string &name = streamName_[stream]; const FrameMetadata &metadata = buffer->metadata(); info << " " << name << " seq: " << std::setw(6) << std::setfill('0') << metadata.sequence << " bytesused: "; unsigned int nplane = 0; for (const FrameMetadata::Plane &plane : metadata.planes) { info << plane.bytesused; if (++nplane < metadata.planes.size()) info << "/"; } if (writer_) writer_->write(buffer, name); } std::cout << info.str() << std::endl; if (printMetadata_) { const ControlList &requestMetadata = request->metadata(); for (const auto &ctrl : requestMetadata) { const ControlId *id = controls::controls.at(ctrl.first); std::cout << "\t" << id->name() << " = " << ctrl.second.toString() << std::endl; } } captureCount_++; if (captureLimit_ && captureCount_ >= captureLimit_) { loop_->exit(0); return; } request->reuse(Request::ReuseBuffers); queueRequest(request); }