From dfadca635682772cf93552642f0585ecfe2c851c Mon Sep 17 00:00:00 2001 From: Laurent Pinchart Date: Mon, 12 Oct 2020 21:59:28 +0300 Subject: qcam: viewfinder_gl: Rename YUV.vert to identity.vert MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit In preparation for RGB formats support, rename the identity vertex shader from YUV.vert to identity.vert. Signed-off-by: Laurent Pinchart Reviewed-by: Andrey Konovalov Reviewed-by: Kieran Bingham Reviewed-by: Niklas Söderlund --- src/qcam/assets/shader/YUV.vert | 16 ---------------- src/qcam/assets/shader/identity.vert | 16 ++++++++++++++++ src/qcam/assets/shader/shaders.qrc | 2 +- src/qcam/viewfinder_gl.cpp | 2 +- 4 files changed, 18 insertions(+), 18 deletions(-) delete mode 100644 src/qcam/assets/shader/YUV.vert create mode 100644 src/qcam/assets/shader/identity.vert (limited to 'src/qcam') diff --git a/src/qcam/assets/shader/YUV.vert b/src/qcam/assets/shader/YUV.vert deleted file mode 100644 index f38e8045..00000000 --- a/src/qcam/assets/shader/YUV.vert +++ /dev/null @@ -1,16 +0,0 @@ -/* SPDX-License-Identifier: LGPL-2.1-or-later */ -/* - * Copyright (C) 2020, Linaro - * - * YUV.vert - Vertex shader for YUV to RGB conversion - */ - -attribute vec4 vertexIn; -attribute vec2 textureIn; -varying vec2 textureOut; - -void main(void) -{ - gl_Position = vertexIn; - textureOut = textureIn; -} diff --git a/src/qcam/assets/shader/identity.vert b/src/qcam/assets/shader/identity.vert new file mode 100644 index 00000000..6d6f7551 --- /dev/null +++ b/src/qcam/assets/shader/identity.vert @@ -0,0 +1,16 @@ +/* SPDX-License-Identifier: LGPL-2.1-or-later */ +/* + * Copyright (C) 2020, Linaro + * + * identity.vert - Identity vertex shader for pixel format conversion + */ + +attribute vec4 vertexIn; +attribute vec2 textureIn; +varying vec2 textureOut; + +void main(void) +{ + gl_Position = vertexIn; + textureOut = textureIn; +} diff --git a/src/qcam/assets/shader/shaders.qrc b/src/qcam/assets/shader/shaders.qrc index 857ed9fd..86310914 100644 --- a/src/qcam/assets/shader/shaders.qrc +++ b/src/qcam/assets/shader/shaders.qrc @@ -1,9 +1,9 @@ - YUV.vert YUV_2_planes.frag YUV_3_planes.frag YUV_packed.frag + identity.vert diff --git a/src/qcam/viewfinder_gl.cpp b/src/qcam/viewfinder_gl.cpp index dc35d4fd..110f0fa6 100644 --- a/src/qcam/viewfinder_gl.cpp +++ b/src/qcam/viewfinder_gl.cpp @@ -191,7 +191,7 @@ bool ViewFinderGL::createVertexShader() vertexShader_ = std::make_unique(QOpenGLShader::Vertex, this); /* Compile the vertex shader */ - if (!vertexShader_->compileSourceFile(":YUV.vert")) { + if (!vertexShader_->compileSourceFile(":identity.vert")) { qWarning() << "[ViewFinderGL]:" << vertexShader_->log(); return false; } -- cgit v1.2.1