From 77ea51820acccfcd3aebe6aa27ad26af21e82a7a Mon Sep 17 00:00:00 2001 From: Laurent Pinchart Date: Sun, 22 Mar 2020 17:17:42 +0200 Subject: qcam: main_window: Move capture event processing to main thread To avoid blocking the camera manager for a long amount of time, move capture event processing to the main thread. Captured buffers are added to a queue and an event is posted to the main window to signal availability of a buffer. Signed-off-by: Laurent Pinchart Reviewed-by: Kieran Bingham --- src/qcam/main_window.cpp | 55 +++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 54 insertions(+), 1 deletion(-) (limited to 'src/qcam/main_window.cpp') diff --git a/src/qcam/main_window.cpp b/src/qcam/main_window.cpp index 354a5336..805690d5 100644 --- a/src/qcam/main_window.cpp +++ b/src/qcam/main_window.cpp @@ -19,6 +19,7 @@ #include #include #include +#include #include #include #include @@ -31,6 +32,21 @@ using namespace libcamera; +class CaptureEvent : public QEvent +{ +public: + CaptureEvent() + : QEvent(type()) + { + } + + static Type type() + { + static int type = QEvent::registerEventType(); + return static_cast(type); + } +}; + MainWindow::MainWindow(CameraManager *cm, const OptionsParser::Options &options) : options_(options), cm_(cm), allocator_(nullptr), isCapturing_(false) { @@ -63,6 +79,16 @@ MainWindow::~MainWindow() } } +bool MainWindow::event(QEvent *e) +{ + if (e->type() == CaptureEvent::type()) { + processCapture(); + return true; + } + + return QMainWindow::event(e); +} + int MainWindow::createToolbars() { QAction *action; @@ -343,6 +369,13 @@ void MainWindow::stopCapture() config_.reset(); + /* + * A CaptureEvent may have been posted before we stopped the camera, + * but not processed yet. Clear the queue of done buffers to avoid + * racing with the event handler. + */ + doneQueue_.clear(); + titleTimer_.stop(); setWindowTitle(title_); } @@ -371,10 +404,30 @@ void MainWindow::requestComplete(Request *request) return; const std::map &buffers = request->buffers(); + FrameBuffer *buffer = buffers.begin()->second; + + { + QMutexLocker locker(&mutex_); + doneQueue_.enqueue(buffer); + } + + QCoreApplication::postEvent(this, new CaptureEvent); +} + +void MainWindow::processCapture() +{ + FrameBuffer *buffer; + + { + QMutexLocker locker(&mutex_); + if (doneQueue_.isEmpty()) + return; + + buffer = doneQueue_.dequeue(); + } framesCaptured_++; - FrameBuffer *buffer = buffers.begin()->second; const FrameMetadata &metadata = buffer->metadata(); double fps = metadata.timestamp - lastBufferTime_; -- cgit v1.2.1