From eb5c4ead8842ff91b7b32b25f78531e79c17e1b3 Mon Sep 17 00:00:00 2001 From: Laurent Pinchart Date: Fri, 27 Aug 2021 02:37:24 +0300 Subject: libcamera: Use simpler Signal::disconnect() function When disconnecting a signal from a receiver, it is usually not necessary to specify the receiver's slot function explicitly, as the signal is often connected to a single slot for a given receiver. We can thus use a simpler version of Signal::disconnect() that takes a pointer to the receiver object only. This reduces code size, as the disconnect() function is a template function. Signed-off-by: Laurent Pinchart Reviewed-by: Umang Jain --- src/lc-compliance/simple_capture.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/lc-compliance') diff --git a/src/lc-compliance/simple_capture.cpp b/src/lc-compliance/simple_capture.cpp index 25097f28..ab5cb35c 100644 --- a/src/lc-compliance/simple_capture.cpp +++ b/src/lc-compliance/simple_capture.cpp @@ -62,7 +62,7 @@ void SimpleCapture::stop() camera_->stop(); - camera_->requestCompleted.disconnect(this, &SimpleCapture::requestComplete); + camera_->requestCompleted.disconnect(this); Stream *stream = config_->at(0).stream(); allocator_->free(stream); -- cgit v1.2.1