From 1590e9b2b8c1b8b120a9b0dd6a53f4ef1298b2a0 Mon Sep 17 00:00:00 2001 From: Laurent Pinchart Date: Mon, 8 Aug 2022 18:35:43 +0300 Subject: cam: sdl_texture: Rename 'pitch' to 'stride' The libcamera public API uses 'stride' to refer to the line stride. Rename the SDLTexture::pitch_ member variable for consistency. Signed-off-by: Laurent Pinchart Reviewed-by: Eric Curtin Reviewed-by: Jacopo Mondi --- src/cam/sdl_texture_yuv.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/cam/sdl_texture_yuv.cpp') diff --git a/src/cam/sdl_texture_yuv.cpp b/src/cam/sdl_texture_yuv.cpp index aa424559..b29c3b93 100644 --- a/src/cam/sdl_texture_yuv.cpp +++ b/src/cam/sdl_texture_yuv.cpp @@ -17,8 +17,8 @@ SDLTextureNV12::SDLTextureNV12(const SDL_Rect &rect, unsigned int stride) void SDLTextureNV12::update(const std::vector> &data) { - SDL_UpdateNVTexture(ptr_, &rect_, data[0].data(), pitch_, - data[1].data(), pitch_); + SDL_UpdateNVTexture(ptr_, &rect_, data[0].data(), stride_, + data[1].data(), stride_); } #endif @@ -29,5 +29,5 @@ SDLTextureYUYV::SDLTextureYUYV(const SDL_Rect &rect, unsigned int stride) void SDLTextureYUYV::update(const std::vector> &data) { - SDL_UpdateTexture(ptr_, &rect_, data[0].data(), pitch_); + SDL_UpdateTexture(ptr_, &rect_, data[0].data(), stride_); } -- cgit v1.2.1