From d4a42894b158f5f248ca94a8331bb8a40e051e3c Mon Sep 17 00:00:00 2001 From: Laurent Pinchart Date: Sat, 6 Aug 2022 17:35:56 +0300 Subject: cam: sdl_sink: Support multi-planar formats In order to prepare for NV12 support, implement support for multi-planar formats in the SDL sink. This mainly consists in passing a vector of plane data to the SDLTexture::update() function instead of a single value. Signed-off-by: Laurent Pinchart Reviewed-by: Kieran Bingham Reviewed-by: Jacopo Mondi Reviewed-by: Eric Curtin Tested-by: Kieran Bingham --- src/cam/sdl_texture_mjpg.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/cam/sdl_texture_mjpg.cpp') diff --git a/src/cam/sdl_texture_mjpg.cpp b/src/cam/sdl_texture_mjpg.cpp index 7542efd7..8dd5ee3e 100644 --- a/src/cam/sdl_texture_mjpg.cpp +++ b/src/cam/sdl_texture_mjpg.cpp @@ -76,8 +76,8 @@ int SDLTextureMJPG::decompress(Span data) return 0; } -void SDLTextureMJPG::update(Span data) +void SDLTextureMJPG::update(const std::vector> &data) { - decompress(data); + decompress(data[0]); SDL_UpdateTexture(ptr_, nullptr, rgb_.get(), pitch_); } -- cgit v1.2.1