From 206a22a6e927d6d78d0c34a0f6267be4e19396b7 Mon Sep 17 00:00:00 2001 From: Jacopo Mondi Date: Fri, 10 May 2019 17:12:45 +0200 Subject: include: android: Add Android headers from Cros Copy the Android Camera3 HAL headers from the ChromiumOS build system and define a new inclusion directive in the meson build system for them. The header files have been copied from: https://chromium.googlesource.com/chromiumos/platform2 at revision 9e65ddd2c496e712f005ada9715decd2ff8e4a03 and provide: 1) Android CameraHAL3 HAL headers in include/android/hardware/ 2) The Android system headers in include/android/system/ 3) The Android camera metadata headers in include/android/metadata/ The original path in the Cros platform2/ repository is, respectively: camera/android/header_files/include/hardware camera/android/header_files/include/system camera/android/libcamera_metadata/include/ Signed-off-by: Jacopo Mondi Reviewed-by: Laurent Pinchart --- include/android/system/core/include/android/log.h | 144 ++++ .../android/system/core/include/cutils/compiler.h | 44 + .../system/core/include/cutils/native_handle.h | 69 ++ .../android/system/core/include/system/camera.h | 298 +++++++ .../android/system/core/include/system/graphics.h | 763 ++++++++++++++++ .../android/system/core/include/system/window.h | 954 +++++++++++++++++++++ 6 files changed, 2272 insertions(+) create mode 100644 include/android/system/core/include/android/log.h create mode 100644 include/android/system/core/include/cutils/compiler.h create mode 100644 include/android/system/core/include/cutils/native_handle.h create mode 100644 include/android/system/core/include/system/camera.h create mode 100644 include/android/system/core/include/system/graphics.h create mode 100644 include/android/system/core/include/system/window.h (limited to 'include/android/system') diff --git a/include/android/system/core/include/android/log.h b/include/android/system/core/include/android/log.h new file mode 100644 index 00000000..1c171b7b --- /dev/null +++ b/include/android/system/core/include/android/log.h @@ -0,0 +1,144 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef _ANDROID_LOG_H +#define _ANDROID_LOG_H + +/****************************************************************** + * + * IMPORTANT NOTICE: + * + * This file is part of Android's set of stable system headers + * exposed by the Android NDK (Native Development Kit) since + * platform release 1.5 + * + * Third-party source AND binary code relies on the definitions + * here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES. + * + * - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES) + * - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS + * - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY + * - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES + */ + +/* + * Support routines to send messages to the Android in-kernel log buffer, + * which can later be accessed through the 'logcat' utility. + * + * Each log message must have + * - a priority + * - a log tag + * - some text + * + * The tag normally corresponds to the component that emits the log message, + * and should be reasonably small. + * + * Log message text may be truncated to less than an implementation-specific + * limit (e.g. 1023 characters max). + * + * Note that a newline character ("\n") will be appended automatically to your + * log message, if not already there. It is not possible to send several messages + * and have them appear on a single line in logcat. + * + * PLEASE USE LOGS WITH MODERATION: + * + * - Sending log messages eats CPU and slow down your application and the + * system. + * + * - The circular log buffer is pretty small (<64KB), sending many messages + * might push off other important log messages from the rest of the system. + * + * - In release builds, only send log messages to account for exceptional + * conditions. + * + * NOTE: These functions MUST be implemented by /system/lib/liblog.so + */ + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * Android log priority values, in ascending priority order. + */ +typedef enum android_LogPriority { + ANDROID_LOG_UNKNOWN = 0, + ANDROID_LOG_DEFAULT, /* only for SetMinPriority() */ + ANDROID_LOG_VERBOSE, + ANDROID_LOG_DEBUG, + ANDROID_LOG_INFO, + ANDROID_LOG_WARN, + ANDROID_LOG_ERROR, + ANDROID_LOG_FATAL, + ANDROID_LOG_SILENT, /* only for SetMinPriority(); must be last */ +} android_LogPriority; + +/* + * Send a simple string to the log. + */ +int __android_log_write(int prio, const char *tag, const char *text); + +/* + * Send a formatted string to the log, used like printf(fmt,...) + */ +int __android_log_print(int prio, const char *tag, const char *fmt, ...) +#if defined(__GNUC__) +#ifdef __USE_MINGW_ANSI_STDIO +#if __USE_MINGW_ANSI_STDIO + __attribute__ ((format(gnu_printf, 3, 4))) +#else + __attribute__ ((format(printf, 3, 4))) +#endif +#else + __attribute__ ((format(printf, 3, 4))) +#endif +#endif + ; + +/* + * A variant of __android_log_print() that takes a va_list to list + * additional parameters. + */ +int __android_log_vprint(int prio, const char *tag, + const char *fmt, va_list ap); + +/* + * Log an assertion failure and abort the process to have a chance + * to inspect it if a debugger is attached. This uses the FATAL priority. + */ +void __android_log_assert(const char *cond, const char *tag, + const char *fmt, ...) +#if defined(__GNUC__) + __attribute__ ((noreturn)) +#ifdef __USE_MINGW_ANSI_STDIO +#if __USE_MINGW_ANSI_STDIO + __attribute__ ((format(gnu_printf, 3, 4))) +#else + __attribute__ ((format(printf, 3, 4))) +#endif +#else + __attribute__ ((format(printf, 3, 4))) +#endif +#endif + ; + +#ifdef __cplusplus +} +#endif + +#endif /* _ANDROID_LOG_H */ diff --git a/include/android/system/core/include/cutils/compiler.h b/include/android/system/core/include/cutils/compiler.h new file mode 100644 index 00000000..70f884a1 --- /dev/null +++ b/include/android/system/core/include/cutils/compiler.h @@ -0,0 +1,44 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_CUTILS_COMPILER_H +#define ANDROID_CUTILS_COMPILER_H + +/* + * helps the compiler's optimizer predicting branches + */ + +#ifdef __cplusplus +# define CC_LIKELY( exp ) (__builtin_expect( !!(exp), true )) +# define CC_UNLIKELY( exp ) (__builtin_expect( !!(exp), false )) +#else +# define CC_LIKELY( exp ) (__builtin_expect( !!(exp), 1 )) +# define CC_UNLIKELY( exp ) (__builtin_expect( !!(exp), 0 )) +#endif + +/** + * exports marked symbols + * + * if used on a C++ class declaration, this macro must be inserted + * after the "class" keyword. For instance: + * + * template + * class ANDROID_API Singleton { } + */ + +#define ANDROID_API __attribute__((visibility("default"))) + +#endif // ANDROID_CUTILS_COMPILER_H diff --git a/include/android/system/core/include/cutils/native_handle.h b/include/android/system/core/include/cutils/native_handle.h new file mode 100644 index 00000000..268c5d3f --- /dev/null +++ b/include/android/system/core/include/cutils/native_handle.h @@ -0,0 +1,69 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef NATIVE_HANDLE_H_ +#define NATIVE_HANDLE_H_ + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct native_handle +{ + int version; /* sizeof(native_handle_t) */ + int numFds; /* number of file-descriptors at &data[0] */ + int numInts; /* number of ints at &data[numFds] */ + int data[0]; /* numFds + numInts ints */ +} native_handle_t; + +/* + * native_handle_close + * + * closes the file descriptors contained in this native_handle_t + * + * return 0 on success, or a negative error code on failure + * + */ +int native_handle_close(const native_handle_t* h); + + +/* + * native_handle_create + * + * creates a native_handle_t and initializes it. must be destroyed with + * native_handle_delete(). + * + */ +native_handle_t* native_handle_create(int numFds, int numInts); + +/* + * native_handle_delete + * + * frees a native_handle_t allocated with native_handle_create(). + * This ONLY frees the memory allocated for the native_handle_t, but doesn't + * close the file descriptors; which can be achieved with native_handle_close(). + * + * return 0 on success, or a negative error code on failure + * + */ +int native_handle_delete(native_handle_t* h); + + +#ifdef __cplusplus +} +#endif + +#endif /* NATIVE_HANDLE_H_ */ diff --git a/include/android/system/core/include/system/camera.h b/include/android/system/core/include/system/camera.h new file mode 100644 index 00000000..5d0873ac --- /dev/null +++ b/include/android/system/core/include/system/camera.h @@ -0,0 +1,298 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef SYSTEM_CORE_INCLUDE_ANDROID_CAMERA_H +#define SYSTEM_CORE_INCLUDE_ANDROID_CAMERA_H + +#include +#include +#include +#include +#include +#include + +__BEGIN_DECLS + +/** + * A set of bit masks for specifying how the received preview frames are + * handled before the previewCallback() call. + * + * The least significant 3 bits of an "int" value are used for this purpose: + * + * ..... 0 0 0 + * ^ ^ ^ + * | | |---------> determine whether the callback is enabled or not + * | |-----------> determine whether the callback is one-shot or not + * |-------------> determine whether the frame is copied out or not + * + * WARNING: When a frame is sent directly without copying, it is the frame + * receiver's responsiblity to make sure that the frame data won't get + * corrupted by subsequent preview frames filled by the camera. This flag is + * recommended only when copying out data brings significant performance price + * and the handling/processing of the received frame data is always faster than + * the preview frame rate so that data corruption won't occur. + * + * For instance, + * 1. 0x00 disables the callback. In this case, copy out and one shot bits + * are ignored. + * 2. 0x01 enables a callback without copying out the received frames. A + * typical use case is the Camcorder application to avoid making costly + * frame copies. + * 3. 0x05 is enabling a callback with frame copied out repeatedly. A typical + * use case is the Camera application. + * 4. 0x07 is enabling a callback with frame copied out only once. A typical + * use case is the Barcode scanner application. + */ + +enum { + CAMERA_FRAME_CALLBACK_FLAG_ENABLE_MASK = 0x01, + CAMERA_FRAME_CALLBACK_FLAG_ONE_SHOT_MASK = 0x02, + CAMERA_FRAME_CALLBACK_FLAG_COPY_OUT_MASK = 0x04, + /** Typical use cases */ + CAMERA_FRAME_CALLBACK_FLAG_NOOP = 0x00, + CAMERA_FRAME_CALLBACK_FLAG_CAMCORDER = 0x01, + CAMERA_FRAME_CALLBACK_FLAG_CAMERA = 0x05, + CAMERA_FRAME_CALLBACK_FLAG_BARCODE_SCANNER = 0x07 +}; + +/** msgType in notifyCallback and dataCallback functions */ +enum { + CAMERA_MSG_ERROR = 0x0001, // notifyCallback + CAMERA_MSG_SHUTTER = 0x0002, // notifyCallback + CAMERA_MSG_FOCUS = 0x0004, // notifyCallback + CAMERA_MSG_ZOOM = 0x0008, // notifyCallback + CAMERA_MSG_PREVIEW_FRAME = 0x0010, // dataCallback + CAMERA_MSG_VIDEO_FRAME = 0x0020, // data_timestamp_callback + CAMERA_MSG_POSTVIEW_FRAME = 0x0040, // dataCallback + CAMERA_MSG_RAW_IMAGE = 0x0080, // dataCallback + CAMERA_MSG_COMPRESSED_IMAGE = 0x0100, // dataCallback + CAMERA_MSG_RAW_IMAGE_NOTIFY = 0x0200, // dataCallback + // Preview frame metadata. This can be combined with + // CAMERA_MSG_PREVIEW_FRAME in dataCallback. For example, the apps can + // request FRAME and METADATA. Or the apps can request only FRAME or only + // METADATA. + CAMERA_MSG_PREVIEW_METADATA = 0x0400, // dataCallback + // Notify on autofocus start and stop. This is useful in continuous + // autofocus - FOCUS_MODE_CONTINUOUS_VIDEO and FOCUS_MODE_CONTINUOUS_PICTURE. + CAMERA_MSG_FOCUS_MOVE = 0x0800, // notifyCallback + CAMERA_MSG_ALL_MSGS = 0xFFFF +}; + +/** cmdType in sendCommand functions */ +enum { + CAMERA_CMD_START_SMOOTH_ZOOM = 1, + CAMERA_CMD_STOP_SMOOTH_ZOOM = 2, + + /** + * Set the clockwise rotation of preview display (setPreviewDisplay) in + * degrees. This affects the preview frames and the picture displayed after + * snapshot. This method is useful for portrait mode applications. Note + * that preview display of front-facing cameras is flipped horizontally + * before the rotation, that is, the image is reflected along the central + * vertical axis of the camera sensor. So the users can see themselves as + * looking into a mirror. + * + * This does not affect the order of byte array of + * CAMERA_MSG_PREVIEW_FRAME, CAMERA_MSG_VIDEO_FRAME, + * CAMERA_MSG_POSTVIEW_FRAME, CAMERA_MSG_RAW_IMAGE, or + * CAMERA_MSG_COMPRESSED_IMAGE. This is allowed to be set during preview + * since API level 14. + */ + CAMERA_CMD_SET_DISPLAY_ORIENTATION = 3, + + /** + * cmdType to disable/enable shutter sound. In sendCommand passing arg1 = + * 0 will disable, while passing arg1 = 1 will enable the shutter sound. + */ + CAMERA_CMD_ENABLE_SHUTTER_SOUND = 4, + + /* cmdType to play recording sound */ + CAMERA_CMD_PLAY_RECORDING_SOUND = 5, + + /** + * Start the face detection. This should be called after preview is started. + * The camera will notify the listener of CAMERA_MSG_FACE and the detected + * faces in the preview frame. The detected faces may be the same as the + * previous ones. Apps should call CAMERA_CMD_STOP_FACE_DETECTION to stop + * the face detection. This method is supported if CameraParameters + * KEY_MAX_NUM_HW_DETECTED_FACES or KEY_MAX_NUM_SW_DETECTED_FACES is + * bigger than 0. Hardware and software face detection should not be running + * at the same time. If the face detection has started, apps should not send + * this again. + * + * In hardware face detection mode, CameraParameters KEY_WHITE_BALANCE, + * KEY_FOCUS_AREAS and KEY_METERING_AREAS have no effect. + * + * arg1 is the face detection type. It can be CAMERA_FACE_DETECTION_HW or + * CAMERA_FACE_DETECTION_SW. If the type of face detection requested is not + * supported, the HAL must return BAD_VALUE. + */ + CAMERA_CMD_START_FACE_DETECTION = 6, + + /** + * Stop the face detection. + */ + CAMERA_CMD_STOP_FACE_DETECTION = 7, + + /** + * Enable/disable focus move callback (CAMERA_MSG_FOCUS_MOVE). Passing + * arg1 = 0 will disable, while passing arg1 = 1 will enable the callback. + */ + CAMERA_CMD_ENABLE_FOCUS_MOVE_MSG = 8, + + /** + * Ping camera service to see if camera hardware is released. + * + * When any camera method returns error, the client can use ping command + * to see if the camera has been taken away by other clients. If the result + * is NO_ERROR, it means the camera hardware is not released. If the result + * is not NO_ERROR, the camera has been released and the existing client + * can silently finish itself or show a dialog. + */ + CAMERA_CMD_PING = 9, + + /** + * Configure the number of video buffers used for recording. The intended + * video buffer count for recording is passed as arg1, which must be + * greater than 0. This command must be sent before recording is started. + * This command returns INVALID_OPERATION error if it is sent after video + * recording is started, or the command is not supported at all. This + * command also returns a BAD_VALUE error if the intended video buffer + * count is non-positive or too big to be realized. + */ + CAMERA_CMD_SET_VIDEO_BUFFER_COUNT = 10, + + /** + * Configure an explicit format to use for video recording metadata mode. + * This can be used to switch the format from the + * default IMPLEMENTATION_DEFINED gralloc format to some other + * device-supported format, and the default dataspace from the BT_709 color + * space to some other device-supported dataspace. arg1 is the HAL pixel + * format, and arg2 is the HAL dataSpace. This command returns + * INVALID_OPERATION error if it is sent after video recording is started, + * or the command is not supported at all. + * + * If the gralloc format is set to a format other than + * IMPLEMENTATION_DEFINED, then HALv3 devices will use gralloc usage flags + * of SW_READ_OFTEN. + */ + CAMERA_CMD_SET_VIDEO_FORMAT = 11 +}; + +/** camera fatal errors */ +enum { + CAMERA_ERROR_UNKNOWN = 1, + /** + * Camera was released because another client has connected to the camera. + * The original client should call Camera::disconnect immediately after + * getting this notification. Otherwise, the camera will be released by + * camera service in a short time. The client should not call any method + * (except disconnect and sending CAMERA_CMD_PING) after getting this. + */ + CAMERA_ERROR_RELEASED = 2, + CAMERA_ERROR_SERVER_DIED = 100 +}; + +enum { + /** The facing of the camera is opposite to that of the screen. */ + CAMERA_FACING_BACK = 0, + /** The facing of the camera is the same as that of the screen. */ + CAMERA_FACING_FRONT = 1, + /** + * The facing of the camera is not fixed relative to the screen. + * The cameras with this facing are external cameras, e.g. USB cameras. + */ + CAMERA_FACING_EXTERNAL = 2 +}; + +enum { + /** Hardware face detection. It does not use much CPU. */ + CAMERA_FACE_DETECTION_HW = 0, + /** + * Software face detection. It uses some CPU. Applications must use + * Camera.setPreviewTexture for preview in this mode. + */ + CAMERA_FACE_DETECTION_SW = 1 +}; + +/** + * The information of a face from camera face detection. + */ +typedef struct camera_face { + /** + * Bounds of the face [left, top, right, bottom]. (-1000, -1000) represents + * the top-left of the camera field of view, and (1000, 1000) represents the + * bottom-right of the field of view. The width and height cannot be 0 or + * negative. This is supported by both hardware and software face detection. + * + * The direction is relative to the sensor orientation, that is, what the + * sensor sees. The direction is not affected by the rotation or mirroring + * of CAMERA_CMD_SET_DISPLAY_ORIENTATION. + */ + int32_t rect[4]; + + /** + * The confidence level of the face. The range is 1 to 100. 100 is the + * highest confidence. This is supported by both hardware and software + * face detection. + */ + int32_t score; + + /** + * An unique id per face while the face is visible to the tracker. If + * the face leaves the field-of-view and comes back, it will get a new + * id. If the value is 0, id is not supported. + */ + int32_t id; + + /** + * The coordinates of the center of the left eye. The range is -1000 to + * 1000. -2000, -2000 if this is not supported. + */ + int32_t left_eye[2]; + + /** + * The coordinates of the center of the right eye. The range is -1000 to + * 1000. -2000, -2000 if this is not supported. + */ + int32_t right_eye[2]; + + /** + * The coordinates of the center of the mouth. The range is -1000 to 1000. + * -2000, -2000 if this is not supported. + */ + int32_t mouth[2]; + +} camera_face_t; + +/** + * The metadata of the frame data. + */ +typedef struct camera_frame_metadata { + /** + * The number of detected faces in the frame. + */ + int32_t number_of_faces; + + /** + * An array of the detected faces. The length is number_of_faces. + */ + camera_face_t *faces; +} camera_frame_metadata_t; + +__END_DECLS + +#endif /* SYSTEM_CORE_INCLUDE_ANDROID_CAMERA_H */ diff --git a/include/android/system/core/include/system/graphics.h b/include/android/system/core/include/system/graphics.h new file mode 100644 index 00000000..afd9f7bd --- /dev/null +++ b/include/android/system/core/include/system/graphics.h @@ -0,0 +1,763 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef SYSTEM_CORE_INCLUDE_ANDROID_GRAPHICS_H +#define SYSTEM_CORE_INCLUDE_ANDROID_GRAPHICS_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * If the HAL needs to create service threads to handle graphics related + * tasks, these threads need to run at HAL_PRIORITY_URGENT_DISPLAY priority + * if they can block the main rendering thread in any way. + * + * the priority of the current thread can be set with: + * + * #include + * setpriority(PRIO_PROCESS, 0, HAL_PRIORITY_URGENT_DISPLAY); + * + */ + +#define HAL_PRIORITY_URGENT_DISPLAY (-8) + +/** + * pixel format definitions + */ + +enum { + /* + * "linear" color pixel formats: + * + * When used with ANativeWindow, the dataSpace field describes the color + * space of the buffer. + * + * The color space determines, for example, if the formats are linear or + * gamma-corrected; or whether any special operations are performed when + * reading or writing into a buffer in one of these formats. + */ + HAL_PIXEL_FORMAT_RGBA_8888 = 1, + HAL_PIXEL_FORMAT_RGBX_8888 = 2, + HAL_PIXEL_FORMAT_RGB_888 = 3, + HAL_PIXEL_FORMAT_RGB_565 = 4, + HAL_PIXEL_FORMAT_BGRA_8888 = 5, + + /* + * 0x100 - 0x1FF + * + * This range is reserved for pixel formats that are specific to the HAL + * implementation. Implementations can use any value in this range to + * communicate video pixel formats between their HAL modules. These formats + * must not have an alpha channel. Additionally, an EGLimage created from a + * gralloc buffer of one of these formats must be supported for use with the + * GL_OES_EGL_image_external OpenGL ES extension. + */ + + /* + * Android YUV format: + * + * This format is exposed outside of the HAL to software decoders and + * applications. EGLImageKHR must support it in conjunction with the + * OES_EGL_image_external extension. + * + * YV12 is a 4:2:0 YCrCb planar format comprised of a WxH Y plane followed + * by (W/2) x (H/2) Cr and Cb planes. + * + * This format assumes + * - an even width + * - an even height + * - a horizontal stride multiple of 16 pixels + * - a vertical stride equal to the height + * + * y_size = stride * height + * c_stride = ALIGN(stride/2, 16) + * c_size = c_stride * height/2 + * size = y_size + c_size * 2 + * cr_offset = y_size + * cb_offset = y_size + c_size + * + * When used with ANativeWindow, the dataSpace field describes the color + * space of the buffer. + */ + HAL_PIXEL_FORMAT_YV12 = 0x32315659, // YCrCb 4:2:0 Planar + + + /* + * Android Y8 format: + * + * This format is exposed outside of the HAL to the framework. + * The expected gralloc usage flags are SW_* and HW_CAMERA_*, + * and no other HW_ flags will be used. + * + * Y8 is a YUV planar format comprised of a WxH Y plane, + * with each pixel being represented by 8 bits. + * + * It is equivalent to just the Y plane from YV12. + * + * This format assumes + * - an even width + * - an even height + * - a horizontal stride multiple of 16 pixels + * - a vertical stride equal to the height + * + * size = stride * height + * + * When used with ANativeWindow, the dataSpace field describes the color + * space of the buffer. + */ + HAL_PIXEL_FORMAT_Y8 = 0x20203859, + + /* + * Android Y16 format: + * + * This format is exposed outside of the HAL to the framework. + * The expected gralloc usage flags are SW_* and HW_CAMERA_*, + * and no other HW_ flags will be used. + * + * Y16 is a YUV planar format comprised of a WxH Y plane, + * with each pixel being represented by 16 bits. + * + * It is just like Y8, but has double the bits per pixel (little endian). + * + * This format assumes + * - an even width + * - an even height + * - a horizontal stride multiple of 16 pixels + * - a vertical stride equal to the height + * - strides are specified in pixels, not in bytes + * + * size = stride * height * 2 + * + * When used with ANativeWindow, the dataSpace field describes the color + * space of the buffer, except that dataSpace field + * HAL_DATASPACE_DEPTH indicates that this buffer contains a depth + * image where each sample is a distance value measured by a depth camera, + * plus an associated confidence value. + */ + HAL_PIXEL_FORMAT_Y16 = 0x20363159, + + /* + * Android RAW sensor format: + * + * This format is exposed outside of the camera HAL to applications. + * + * RAW16 is a single-channel, 16-bit, little endian format, typically + * representing raw Bayer-pattern images from an image sensor, with minimal + * processing. + * + * The exact pixel layout of the data in the buffer is sensor-dependent, and + * needs to be queried from the camera device. + * + * Generally, not all 16 bits are used; more common values are 10 or 12 + * bits. If not all bits are used, the lower-order bits are filled first. + * All parameters to interpret the raw data (black and white points, + * color space, etc) must be queried from the camera device. + * + * This format assumes + * - an even width + * - an even height + * - a horizontal stride multiple of 16 pixels + * - a vertical stride equal to the height + * - strides are specified in pixels, not in bytes + * + * size = stride * height * 2 + * + * This format must be accepted by the gralloc module when used with the + * following usage flags: + * - GRALLOC_USAGE_HW_CAMERA_* + * - GRALLOC_USAGE_SW_* + * - GRALLOC_USAGE_RENDERSCRIPT + * + * When used with ANativeWindow, the dataSpace should be + * HAL_DATASPACE_ARBITRARY, as raw image sensor buffers require substantial + * extra metadata to define. + */ + HAL_PIXEL_FORMAT_RAW16 = 0x20, + + /* + * Android RAW10 format: + * + * This format is exposed outside of the camera HAL to applications. + * + * RAW10 is a single-channel, 10-bit per pixel, densely packed in each row, + * unprocessed format, usually representing raw Bayer-pattern images coming from + * an image sensor. + * + * In an image buffer with this format, starting from the first pixel of each + * row, each 4 consecutive pixels are packed into 5 bytes (40 bits). Each one + * of the first 4 bytes contains the top 8 bits of each pixel, The fifth byte + * contains the 2 least significant bits of the 4 pixels, the exact layout data + * for each 4 consecutive pixels is illustrated below (Pi[j] stands for the jth + * bit of the ith pixel): + * + * bit 7 bit 0 + * =====|=====|=====|=====|=====|=====|=====|=====| + * Byte 0: |P0[9]|P0[8]|P0[7]|P0[6]|P0[5]|P0[4]|P0[3]|P0[2]| + * |-----|-----|-----|-----|-----|-----|-----|-----| + * Byte 1: |P1[9]|P1[8]|P1[7]|P1[6]|P1[5]|P1[4]|P1[3]|P1[2]| + * |-----|-----|-----|-----|-----|-----|-----|-----| + * Byte 2: |P2[9]|P2[8]|P2[7]|P2[6]|P2[5]|P2[4]|P2[3]|P2[2]| + * |-----|-----|-----|-----|-----|-----|-----|-----| + * Byte 3: |P3[9]|P3[8]|P3[7]|P3[6]|P3[5]|P3[4]|P3[3]|P3[2]| + * |-----|-----|-----|-----|-----|-----|-----|-----| + * Byte 4: |P3[1]|P3[0]|P2[1]|P2[0]|P1[1]|P1[0]|P0[1]|P0[0]| + * =============================================== + * + * This format assumes + * - a width multiple of 4 pixels + * - an even height + * - a vertical stride equal to the height + * - strides are specified in bytes, not in pixels + * + * size = stride * height + * + * When stride is equal to width * (10 / 8), there will be no padding bytes at + * the end of each row, the entire image data is densely packed. When stride is + * larger than width * (10 / 8), padding bytes will be present at the end of each + * row (including the last row). + * + * This format must be accepted by the gralloc module when used with the + * following usage flags: + * - GRALLOC_USAGE_HW_CAMERA_* + * - GRALLOC_USAGE_SW_* + * - GRALLOC_USAGE_RENDERSCRIPT + * + * When used with ANativeWindow, the dataSpace field should be + * HAL_DATASPACE_ARBITRARY, as raw image sensor buffers require substantial + * extra metadata to define. + */ + HAL_PIXEL_FORMAT_RAW10 = 0x25, + + /* + * Android RAW12 format: + * + * This format is exposed outside of camera HAL to applications. + * + * RAW12 is a single-channel, 12-bit per pixel, densely packed in each row, + * unprocessed format, usually representing raw Bayer-pattern images coming from + * an image sensor. + * + * In an image buffer with this format, starting from the first pixel of each + * row, each two consecutive pixels are packed into 3 bytes (24 bits). The first + * and second byte contains the top 8 bits of first and second pixel. The third + * byte contains the 4 least significant bits of the two pixels, the exact layout + * data for each two consecutive pixels is illustrated below (Pi[j] stands for + * the jth bit of the ith pixel): + * + * bit 7 bit 0 + * ======|======|======|======|======|======|======|======| + * Byte 0: |P0[11]|P0[10]|P0[ 9]|P0[ 8]|P0[ 7]|P0[ 6]|P0[ 5]|P0[ 4]| + * |------|------|------|------|------|------|------|------| + * Byte 1: |P1[11]|P1[10]|P1[ 9]|P1[ 8]|P1[ 7]|P1[ 6]|P1[ 5]|P1[ 4]| + * |------|------|------|------|------|------|------|------| + * Byte 2: |P1[ 3]|P1[ 2]|P1[ 1]|P1[ 0]|P0[ 3]|P0[ 2]|P0[ 1]|P0[ 0]| + * ======================================================= + * + * This format assumes: + * - a width multiple of 4 pixels + * - an even height + * - a vertical stride equal to the height + * - strides are specified in bytes, not in pixels + * + * size = stride * height + * + * When stride is equal to width * (12 / 8), there will be no padding bytes at + * the end of each row, the entire image data is densely packed. When stride is + * larger than width * (12 / 8), padding bytes will be present at the end of + * each row (including the last row). + * + * This format must be accepted by the gralloc module when used with the + * following usage flags: + * - GRALLOC_USAGE_HW_CAMERA_* + * - GRALLOC_USAGE_SW_* + * - GRALLOC_USAGE_RENDERSCRIPT + * + * When used with ANativeWindow, the dataSpace field should be + * HAL_DATASPACE_ARBITRARY, as raw image sensor buffers require substantial + * extra metadata to define. + */ + HAL_PIXEL_FORMAT_RAW12 = 0x26, + + /* + * Android opaque RAW format: + * + * This format is exposed outside of the camera HAL to applications. + * + * RAW_OPAQUE is a format for unprocessed raw image buffers coming from an + * image sensor. The actual structure of buffers of this format is + * implementation-dependent. + * + * This format must be accepted by the gralloc module when used with the + * following usage flags: + * - GRALLOC_USAGE_HW_CAMERA_* + * - GRALLOC_USAGE_SW_* + * - GRALLOC_USAGE_RENDERSCRIPT + * + * When used with ANativeWindow, the dataSpace field should be + * HAL_DATASPACE_ARBITRARY, as raw image sensor buffers require substantial + * extra metadata to define. + */ + HAL_PIXEL_FORMAT_RAW_OPAQUE = 0x24, + + /* + * Android binary blob graphics buffer format: + * + * This format is used to carry task-specific data which does not have a + * standard image structure. The details of the format are left to the two + * endpoints. + * + * A typical use case is for transporting JPEG-compressed images from the + * Camera HAL to the framework or to applications. + * + * Buffers of this format must have a height of 1, and width equal to their + * size in bytes. + * + * When used with ANativeWindow, the mapping of the dataSpace field to + * buffer contents for BLOB is as follows: + * + * dataSpace value | Buffer contents + * -------------------------------+----------------------------------------- + * HAL_DATASPACE_JFIF | An encoded JPEG image + * HAL_DATASPACE_DEPTH | An android_depth_points buffer + * Other | Unsupported + * + */ + HAL_PIXEL_FORMAT_BLOB = 0x21, + + /* + * Android format indicating that the choice of format is entirely up to the + * device-specific Gralloc implementation. + * + * The Gralloc implementation should examine the usage bits passed in when + * allocating a buffer with this format, and it should derive the pixel + * format from those usage flags. This format will never be used with any + * of the GRALLOC_USAGE_SW_* usage flags. + * + * If a buffer of this format is to be used as an OpenGL ES texture, the + * framework will assume that sampling the texture will always return an + * alpha value of 1.0 (i.e. the buffer contains only opaque pixel values). + * + * When used with ANativeWindow, the dataSpace field describes the color + * space of the buffer. + */ + HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED = 0x22, + + /* + * Android flexible YCbCr 4:2:0 formats + * + * This format allows platforms to use an efficient YCbCr/YCrCb 4:2:0 + * buffer layout, while still describing the general format in a + * layout-independent manner. While called YCbCr, it can be + * used to describe formats with either chromatic ordering, as well as + * whole planar or semiplanar layouts. + * + * struct android_ycbcr (below) is the the struct used to describe it. + * + * This format must be accepted by the gralloc module when + * USAGE_SW_WRITE_* or USAGE_SW_READ_* are set. + * + * This format is locked for use by gralloc's (*lock_ycbcr) method, and + * locking with the (*lock) method will return an error. + * + * When used with ANativeWindow, the dataSpace field describes the color + * space of the buffer. + */ + HAL_PIXEL_FORMAT_YCbCr_420_888 = 0x23, + + /* + * Android flexible YCbCr 4:2:2 formats + * + * This format allows platforms to use an efficient YCbCr/YCrCb 4:2:2 + * buffer layout, while still describing the general format in a + * layout-independent manner. While called YCbCr, it can be + * used to describe formats with either chromatic ordering, as well as + * whole planar or semiplanar layouts. + * + * This format is currently only used by SW readable buffers + * produced by MediaCodecs, so the gralloc module can ignore this format. + */ + HAL_PIXEL_FORMAT_YCbCr_422_888 = 0x27, + + /* + * Android flexible YCbCr 4:4:4 formats + * + * This format allows platforms to use an efficient YCbCr/YCrCb 4:4:4 + * buffer layout, while still describing the general format in a + * layout-independent manner. While called YCbCr, it can be + * used to describe formats with either chromatic ordering, as well as + * whole planar or semiplanar layouts. + * + * This format is currently only used by SW readable buffers + * produced by MediaCodecs, so the gralloc module can ignore this format. + */ + HAL_PIXEL_FORMAT_YCbCr_444_888 = 0x28, + + /* + * Android flexible RGB 888 formats + * + * This format allows platforms to use an efficient RGB/BGR/RGBX/BGRX + * buffer layout, while still describing the general format in a + * layout-independent manner. While called RGB, it can be + * used to describe formats with either color ordering and optional + * padding, as well as whole planar layout. + * + * This format is currently only used by SW readable buffers + * produced by MediaCodecs, so the gralloc module can ignore this format. + */ + HAL_PIXEL_FORMAT_FLEX_RGB_888 = 0x29, + + /* + * Android flexible RGBA 8888 formats + * + * This format allows platforms to use an efficient RGBA/BGRA/ARGB/ABGR + * buffer layout, while still describing the general format in a + * layout-independent manner. While called RGBA, it can be + * used to describe formats with any of the component orderings, as + * well as whole planar layout. + * + * This format is currently only used by SW readable buffers + * produced by MediaCodecs, so the gralloc module can ignore this format. + */ + HAL_PIXEL_FORMAT_FLEX_RGBA_8888 = 0x2A, + + /* Legacy formats (deprecated), used by ImageFormat.java */ + HAL_PIXEL_FORMAT_YCbCr_422_SP = 0x10, // NV16 + HAL_PIXEL_FORMAT_YCrCb_420_SP = 0x11, // NV21 + HAL_PIXEL_FORMAT_YCbCr_422_I = 0x14, // YUY2 +}; + +/* + * Structure for describing YCbCr formats for consumption by applications. + * This is used with HAL_PIXEL_FORMAT_YCbCr_*_888. + * + * Buffer chroma subsampling is defined in the format. + * e.g. HAL_PIXEL_FORMAT_YCbCr_420_888 has subsampling 4:2:0. + * + * Buffers must have a 8 bit depth. + * + * @y, @cb, and @cr point to the first byte of their respective planes. + * + * Stride describes the distance in bytes from the first value of one row of + * the image to the first value of the next row. It includes the width of the + * image plus padding. + * @ystride is the stride of the luma plane. + * @cstride is the stride of the chroma planes. + * + * @chroma_step is the distance in bytes from one chroma pixel value to the + * next. This is 2 bytes for semiplanar (because chroma values are interleaved + * and each chroma value is one byte) and 1 for planar. + */ + +struct android_ycbcr { + void *y; + void *cb; + void *cr; + size_t ystride; + size_t cstride; + size_t chroma_step; + + /** reserved for future use, set to 0 by gralloc's (*lock_ycbcr)() */ + uint32_t reserved[8]; +}; + +/** + * Structure used to define depth point clouds for format HAL_PIXEL_FORMAT_BLOB + * with dataSpace value of HAL_DATASPACE_DEPTH. + * When locking a native buffer of the above format and dataSpace value, + * the vaddr pointer can be cast to this structure. + * + * A variable-length list of (x,y,z, confidence) 3D points, as floats. (x, y, + * z) represents a measured point's position, with the coordinate system defined + * by the data source. Confidence represents the estimated likelihood that this + * measurement is correct. It is between 0.f and 1.f, inclusive, with 1.f == + * 100% confidence. + * + * @num_points is the number of points in the list + * + * @xyz_points is the flexible array of floating-point values. + * It contains (num_points) * 4 floats. + * + * For example: + * android_depth_points d = get_depth_buffer(); + * struct { + * float x; float y; float z; float confidence; + * } firstPoint, lastPoint; + * + * firstPoint.x = d.xyzc_points[0]; + * firstPoint.y = d.xyzc_points[1]; + * firstPoint.z = d.xyzc_points[2]; + * firstPoint.confidence = d.xyzc_points[3]; + * lastPoint.x = d.xyzc_points[(d.num_points - 1) * 4 + 0]; + * lastPoint.y = d.xyzc_points[(d.num_points - 1) * 4 + 1]; + * lastPoint.z = d.xyzc_points[(d.num_points - 1) * 4 + 2]; + * lastPoint.confidence = d.xyzc_points[(d.num_points - 1) * 4 + 3]; + */ + +struct android_depth_points { + uint32_t num_points; + + /** reserved for future use, set to 0 by gralloc's (*lock)() */ + uint32_t reserved[8]; + + float xyzc_points[]; +}; + +/** + * Transformation definitions + * + * IMPORTANT NOTE: + * HAL_TRANSFORM_ROT_90 is applied CLOCKWISE and AFTER HAL_TRANSFORM_FLIP_{H|V}. + * + */ + +enum { + /* flip source image horizontally (around the vertical axis) */ + HAL_TRANSFORM_FLIP_H = 0x01, + /* flip source image vertically (around the horizontal axis)*/ + HAL_TRANSFORM_FLIP_V = 0x02, + /* rotate source image 90 degrees clockwise */ + HAL_TRANSFORM_ROT_90 = 0x04, + /* rotate source image 180 degrees */ + HAL_TRANSFORM_ROT_180 = 0x03, + /* rotate source image 270 degrees clockwise */ + HAL_TRANSFORM_ROT_270 = 0x07, + /* don't use. see system/window.h */ + HAL_TRANSFORM_RESERVED = 0x08, +}; + +/** + * Dataspace Definitions + * ====================== + * + * Dataspace is the definition of how pixel values should be interpreted. + * + * For many formats, this is the colorspace of the image data, which includes + * primaries (including white point) and the transfer characteristic function, + * which describes both gamma curve and numeric range (within the bit depth). + * + * Other dataspaces include depth measurement data from a depth camera. + */ + +typedef enum android_dataspace { + /* + * Default-assumption data space, when not explicitly specified. + * + * It is safest to assume the buffer is an image with sRGB primaries and + * encoding ranges, but the consumer and/or the producer of the data may + * simply be using defaults. No automatic gamma transform should be + * expected, except for a possible display gamma transform when drawn to a + * screen. + */ + HAL_DATASPACE_UNKNOWN = 0x0, + + /* + * Arbitrary dataspace with manually defined characteristics. Definition + * for colorspaces or other meaning must be communicated separately. + * + * This is used when specifying primaries, transfer characteristics, + * etc. separately. + * + * A typical use case is in video encoding parameters (e.g. for H.264), + * where a colorspace can have separately defined primaries, transfer + * characteristics, etc. + */ + HAL_DATASPACE_ARBITRARY = 0x1, + + /* + * RGB Colorspaces + * ----------------- + * + * Primaries are given using (x,y) coordinates in the CIE 1931 definition + * of x and y specified by ISO 11664-1. + * + * Transfer characteristics are the opto-electronic transfer characteristic + * at the source as a function of linear optical intensity (luminance). + */ + + /* + * sRGB linear encoding: + * + * The red, green, and blue components are stored in sRGB space, but + * are linear, not gamma-encoded. + * The RGB primaries and the white point are the same as BT.709. + * + * The values are encoded using the full range ([0,255] for 8-bit) for all + * components. + */ + HAL_DATASPACE_SRGB_LINEAR = 0x200, + + /* + * sRGB gamma encoding: + * + * The red, green and blue components are stored in sRGB space, and + * converted to linear space when read, using the standard sRGB to linear + * equation: + * + * Clinear = Csrgb / 12.92 for Csrgb <= 0.04045 + * = (Csrgb + 0.055 / 1.055)^2.4 for Csrgb > 0.04045 + * + * When written the inverse transformation is performed: + * + * Csrgb = 12.92 * Clinear for Clinear <= 0.0031308 + * = 1.055 * Clinear^(1/2.4) - 0.055 for Clinear > 0.0031308 + * + * + * The alpha component, if present, is always stored in linear space and + * is left unmodified when read or written. + * + * The RGB primaries and the white point are the same as BT.709. + * + * The values are encoded using the full range ([0,255] for 8-bit) for all + * components. + * + */ + HAL_DATASPACE_SRGB = 0x201, + + /* + * YCbCr Colorspaces + * ----------------- + * + * Primaries are given using (x,y) coordinates in the CIE 1931 definition + * of x and y specified by ISO 11664-1. + * + * Transfer characteristics are the opto-electronic transfer characteristic + * at the source as a function of linear optical intensity (luminance). + */ + + /* + * JPEG File Interchange Format (JFIF) + * + * Same model as BT.601-625, but all values (Y, Cb, Cr) range from 0 to 255 + * + * Transfer characteristic curve: + * E = 1.099 * L ^ 0.45 - 0.099, 1.00 >= L >= 0.018 + * E = 4.500 L, 0.018 > L >= 0 + * L - luminance of image 0 <= L <= 1 for conventional colorimetry + * E - corresponding electrical signal + * + * Primaries: x y + * green 0.290 0.600 + * blue 0.150 0.060 + * red 0.640 0.330 + * white (D65) 0.3127 0.3290 + */ + HAL_DATASPACE_JFIF = 0x101, + + /* + * ITU-R Recommendation 601 (BT.601) - 625-line + * + * Standard-definition television, 625 Lines (PAL) + * + * For 8-bit-depth formats: + * Luma (Y) samples should range from 16 to 235, inclusive + * Chroma (Cb, Cr) samples should range from 16 to 240, inclusive + * + * For 10-bit-depth formats: + * Luma (Y) samples should range from 64 to 940, inclusive + * Chroma (Cb, Cr) samples should range from 64 to 960, inclusive + * + * Transfer characteristic curve: + * E = 1.099 * L ^ 0.45 - 0.099, 1.00 >= L >= 0.018 + * E = 4.500 L, 0.018 > L >= 0 + * L - luminance of image 0 <= L <= 1 for conventional colorimetry + * E - corresponding electrical signal + * + * Primaries: x y + * green 0.290 0.600 + * blue 0.150 0.060 + * red 0.640 0.330 + * white (D65) 0.3127 0.3290 + */ + HAL_DATASPACE_BT601_625 = 0x102, + + /* + * ITU-R Recommendation 601 (BT.601) - 525-line + * + * Standard-definition television, 525 Lines (NTSC) + * + * For 8-bit-depth formats: + * Luma (Y) samples should range from 16 to 235, inclusive + * Chroma (Cb, Cr) samples should range from 16 to 240, inclusive + * + * For 10-bit-depth formats: + * Luma (Y) samples should range from 64 to 940, inclusive + * Chroma (Cb, Cr) samples should range from 64 to 960, inclusive + * + * Transfer characteristic curve: + * E = 1.099 * L ^ 0.45 - 0.099, 1.00 >= L >= 0.018 + * E = 4.500 L, 0.018 > L >= 0 + * L - luminance of image 0 <= L <= 1 for conventional colorimetry + * E - corresponding electrical signal + * + * Primaries: x y + * green 0.310 0.595 + * blue 0.155 0.070 + * red 0.630 0.340 + * white (D65) 0.3127 0.3290 + */ + HAL_DATASPACE_BT601_525 = 0x103, + + /* + * ITU-R Recommendation 709 (BT.709) + * + * High-definition television + * + * For 8-bit-depth formats: + * Luma (Y) samples should range from 16 to 235, inclusive + * Chroma (Cb, Cr) samples should range from 16 to 240, inclusive + * + * For 10-bit-depth formats: + * Luma (Y) samples should range from 64 to 940, inclusive + * Chroma (Cb, Cr) samples should range from 64 to 960, inclusive + * + * Primaries: x y + * green 0.300 0.600 + * blue 0.150 0.060 + * red 0.640 0.330 + * white (D65) 0.3127 0.3290 + */ + HAL_DATASPACE_BT709 = 0x104, + + /* + * The buffer contains depth ranging measurements from a depth camera. + * This value is valid with formats: + * HAL_PIXEL_FORMAT_Y16: 16-bit samples, consisting of a depth measurement + * and an associated confidence value. The 3 MSBs of the sample make + * up the confidence value, and the low 13 LSBs of the sample make up + * the depth measurement. + * For the confidence section, 0 means 100% confidence, 1 means 0% + * confidence. The mapping to a linear float confidence value between + * 0.f and 1.f can be obtained with + * float confidence = (((depthSample >> 13) - 1) & 0x7) / 7.0f; + * The depth measurement can be extracted simply with + * uint16_t range = (depthSample & 0x1FFF); + * HAL_PIXEL_FORMAT_BLOB: A depth point cloud, as + * a variable-length float (x,y,z, confidence) coordinate point list. + * The point cloud will be represented with the android_depth_points + * structure. + */ + HAL_DATASPACE_DEPTH = 0x1000 + +} android_dataspace_t; + +#ifdef __cplusplus +} +#endif + +#endif /* SYSTEM_CORE_INCLUDE_ANDROID_GRAPHICS_H */ diff --git a/include/android/system/core/include/system/window.h b/include/android/system/core/include/system/window.h new file mode 100644 index 00000000..508ce00b --- /dev/null +++ b/include/android/system/core/include/system/window.h @@ -0,0 +1,954 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H +#define SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H + +#include +#include +#include +#include +#include +#include +#include +#include + +#ifndef __UNUSED +#define __UNUSED __attribute__((__unused__)) +#endif +#ifndef __deprecated +#define __deprecated __attribute__((__deprecated__)) +#endif + +__BEGIN_DECLS + +/*****************************************************************************/ + +#define ANDROID_NATIVE_MAKE_CONSTANT(a,b,c,d) \ + (((unsigned)(a)<<24)|((unsigned)(b)<<16)|((unsigned)(c)<<8)|(unsigned)(d)) + +#define ANDROID_NATIVE_WINDOW_MAGIC \ + ANDROID_NATIVE_MAKE_CONSTANT('_','w','n','d') + +#define ANDROID_NATIVE_BUFFER_MAGIC \ + ANDROID_NATIVE_MAKE_CONSTANT('_','b','f','r') + +// --------------------------------------------------------------------------- + +// This #define may be used to conditionally compile device-specific code to +// support either the prior ANativeWindow interface, which did not pass libsync +// fences around, or the new interface that does. This #define is only present +// when the ANativeWindow interface does include libsync support. +#define ANDROID_NATIVE_WINDOW_HAS_SYNC 1 + +// --------------------------------------------------------------------------- + +typedef const native_handle_t* buffer_handle_t; + +// --------------------------------------------------------------------------- + +typedef struct android_native_rect_t +{ + int32_t left; + int32_t top; + int32_t right; + int32_t bottom; +} android_native_rect_t; + +// --------------------------------------------------------------------------- + +typedef struct android_native_base_t +{ + /* a magic value defined by the actual EGL native type */ + int magic; + + /* the sizeof() of the actual EGL native type */ + int version; + + void* reserved[4]; + + /* reference-counting interface */ + void (*incRef)(struct android_native_base_t* base); + void (*decRef)(struct android_native_base_t* base); +} android_native_base_t; + +typedef struct ANativeWindowBuffer +{ +#ifdef __cplusplus + ANativeWindowBuffer() { + common.magic = ANDROID_NATIVE_BUFFER_MAGIC; + common.version = sizeof(ANativeWindowBuffer); + memset(common.reserved, 0, sizeof(common.reserved)); + } + + // Implement the methods that sp expects so that it + // can be used to automatically refcount ANativeWindowBuffer's. + void incStrong(const void* /*id*/) const { + common.incRef(const_cast(&common)); + } + void decStrong(const void* /*id*/) const { + common.decRef(const_cast(&common)); + } +#endif + + struct android_native_base_t common; + + int width; + int height; + int stride; + int format; + int usage; + + void* reserved[2]; + + buffer_handle_t handle; + + void* reserved_proc[8]; +} ANativeWindowBuffer_t; + +// Old typedef for backwards compatibility. +typedef ANativeWindowBuffer_t android_native_buffer_t; + +// --------------------------------------------------------------------------- + +/* attributes queriable with query() */ +enum { + NATIVE_WINDOW_WIDTH = 0, + NATIVE_WINDOW_HEIGHT = 1, + NATIVE_WINDOW_FORMAT = 2, + + /* The minimum number of buffers that must remain un-dequeued after a buffer + * has been queued. This value applies only if set_buffer_count was used to + * override the number of buffers and if a buffer has since been queued. + * Users of the set_buffer_count ANativeWindow method should query this + * value before calling set_buffer_count. If it is necessary to have N + * buffers simultaneously dequeued as part of the steady-state operation, + * and this query returns M then N+M buffers should be requested via + * native_window_set_buffer_count. + * + * Note that this value does NOT apply until a single buffer has been + * queued. In particular this means that it is possible to: + * + * 1. Query M = min undequeued buffers + * 2. Set the buffer count to N + M + * 3. Dequeue all N + M buffers + * 4. Cancel M buffers + * 5. Queue, dequeue, queue, dequeue, ad infinitum + */ + NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS = 3, + + /* Check whether queueBuffer operations on the ANativeWindow send the buffer + * to the window compositor. The query sets the returned 'value' argument + * to 1 if the ANativeWindow DOES send queued buffers directly to the window + * compositor and 0 if the buffers do not go directly to the window + * compositor. + * + * This can be used to determine whether protected buffer content should be + * sent to the ANativeWindow. Note, however, that a result of 1 does NOT + * indicate that queued buffers will be protected from applications or users + * capturing their contents. If that behavior is desired then some other + * mechanism (e.g. the GRALLOC_USAGE_PROTECTED flag) should be used in + * conjunction with this query. + */ + NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER = 4, + + /* Get the concrete type of a ANativeWindow. See below for the list of + * possible return values. + * + * This query should not be used outside the Android framework and will + * likely be removed in the near future. + */ + NATIVE_WINDOW_CONCRETE_TYPE = 5, + + + /* + * Default width and height of ANativeWindow buffers, these are the + * dimensions of the window buffers irrespective of the + * NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS call and match the native window + * size unless overridden by NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS. + */ + NATIVE_WINDOW_DEFAULT_WIDTH = 6, + NATIVE_WINDOW_DEFAULT_HEIGHT = 7, + + /* + * transformation that will most-likely be applied to buffers. This is only + * a hint, the actual transformation applied might be different. + * + * INTENDED USE: + * + * The transform hint can be used by a producer, for instance the GLES + * driver, to pre-rotate the rendering such that the final transformation + * in the composer is identity. This can be very useful when used in + * conjunction with the h/w composer HAL, in situations where it + * cannot handle arbitrary rotations. + * + * 1. Before dequeuing a buffer, the GL driver (or any other ANW client) + * queries the ANW for NATIVE_WINDOW_TRANSFORM_HINT. + * + * 2. The GL driver overrides the width and height of the ANW to + * account for NATIVE_WINDOW_TRANSFORM_HINT. This is done by querying + * NATIVE_WINDOW_DEFAULT_{WIDTH | HEIGHT}, swapping the dimensions + * according to NATIVE_WINDOW_TRANSFORM_HINT and calling + * native_window_set_buffers_dimensions(). + * + * 3. The GL driver dequeues a buffer of the new pre-rotated size. + * + * 4. The GL driver renders to the buffer such that the image is + * already transformed, that is applying NATIVE_WINDOW_TRANSFORM_HINT + * to the rendering. + * + * 5. The GL driver calls native_window_set_transform to apply + * inverse transformation to the buffer it just rendered. + * In order to do this, the GL driver needs + * to calculate the inverse of NATIVE_WINDOW_TRANSFORM_HINT, this is + * done easily: + * + * int hintTransform, inverseTransform; + * query(..., NATIVE_WINDOW_TRANSFORM_HINT, &hintTransform); + * inverseTransform = hintTransform; + * if (hintTransform & HAL_TRANSFORM_ROT_90) + * inverseTransform ^= HAL_TRANSFORM_ROT_180; + * + * + * 6. The GL driver queues the pre-transformed buffer. + * + * 7. The composer combines the buffer transform with the display + * transform. If the buffer transform happens to cancel out the + * display transform then no rotation is needed. + * + */ + NATIVE_WINDOW_TRANSFORM_HINT = 8, + + /* + * Boolean that indicates whether the consumer is running more than + * one buffer behind the producer. + */ + NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND = 9, + + /* + * The consumer gralloc usage bits currently set by the consumer. + * The values are defined in hardware/libhardware/include/gralloc.h. + */ + NATIVE_WINDOW_CONSUMER_USAGE_BITS = 10, + + /** + * Transformation that will by applied to buffers by the hwcomposer. + * This must not be set or checked by producer endpoints, and will + * disable the transform hint set in SurfaceFlinger (see + * NATIVE_WINDOW_TRANSFORM_HINT). + * + * INTENDED USE: + * Temporary - Please do not use this. This is intended only to be used + * by the camera's LEGACY mode. + * + * In situations where a SurfaceFlinger client wishes to set a transform + * that is not visible to the producer, and will always be applied in the + * hardware composer, the client can set this flag with + * native_window_set_buffers_sticky_transform. This can be used to rotate + * and flip buffers consumed by hardware composer without actually changing + * the aspect ratio of the buffers produced. + */ + NATIVE_WINDOW_STICKY_TRANSFORM = 11, + + /** + * The default data space for the buffers as set by the consumer. + * The values are defined in graphics.h. + */ + NATIVE_WINDOW_DEFAULT_DATASPACE = 12, + + /* + * Returns the age of the contents of the most recently dequeued buffer as + * the number of frames that have elapsed since it was last queued. For + * example, if the window is double-buffered, the age of any given buffer in + * steady state will be 2. If the dequeued buffer has never been queued, its + * age will be 0. + */ + NATIVE_WINDOW_BUFFER_AGE = 13, +}; + +/* Valid operations for the (*perform)() hook. + * + * Values marked as 'deprecated' are supported, but have been superceded by + * other functionality. + * + * Values marked as 'private' should be considered private to the framework. + * HAL implementation code with access to an ANativeWindow should not use these, + * as it may not interact properly with the framework's use of the + * ANativeWindow. + */ +enum { + NATIVE_WINDOW_SET_USAGE = 0, + NATIVE_WINDOW_CONNECT = 1, /* deprecated */ + NATIVE_WINDOW_DISCONNECT = 2, /* deprecated */ + NATIVE_WINDOW_SET_CROP = 3, /* private */ + NATIVE_WINDOW_SET_BUFFER_COUNT = 4, + NATIVE_WINDOW_SET_BUFFERS_GEOMETRY = 5, /* deprecated */ + NATIVE_WINDOW_SET_BUFFERS_TRANSFORM = 6, + NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP = 7, + NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS = 8, + NATIVE_WINDOW_SET_BUFFERS_FORMAT = 9, + NATIVE_WINDOW_SET_SCALING_MODE = 10, /* private */ + NATIVE_WINDOW_LOCK = 11, /* private */ + NATIVE_WINDOW_UNLOCK_AND_POST = 12, /* private */ + NATIVE_WINDOW_API_CONNECT = 13, /* private */ + NATIVE_WINDOW_API_DISCONNECT = 14, /* private */ + NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS = 15, /* private */ + NATIVE_WINDOW_SET_POST_TRANSFORM_CROP = 16, /* private */ + NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM = 17,/* private */ + NATIVE_WINDOW_SET_SIDEBAND_STREAM = 18, + NATIVE_WINDOW_SET_BUFFERS_DATASPACE = 19, + NATIVE_WINDOW_SET_SURFACE_DAMAGE = 20, /* private */ +}; + +/* parameter for NATIVE_WINDOW_[API_][DIS]CONNECT */ +enum { + /* Buffers will be queued by EGL via eglSwapBuffers after being filled using + * OpenGL ES. + */ + NATIVE_WINDOW_API_EGL = 1, + + /* Buffers will be queued after being filled using the CPU + */ + NATIVE_WINDOW_API_CPU = 2, + + /* Buffers will be queued by Stagefright after being filled by a video + * decoder. The video decoder can either be a software or hardware decoder. + */ + NATIVE_WINDOW_API_MEDIA = 3, + + /* Buffers will be queued by the the camera HAL. + */ + NATIVE_WINDOW_API_CAMERA = 4, +}; + +/* parameter for NATIVE_WINDOW_SET_BUFFERS_TRANSFORM */ +enum { + /* flip source image horizontally */ + NATIVE_WINDOW_TRANSFORM_FLIP_H = HAL_TRANSFORM_FLIP_H , + /* flip source image vertically */ + NATIVE_WINDOW_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V, + /* rotate source image 90 degrees clock-wise, and is applied after TRANSFORM_FLIP_{H|V} */ + NATIVE_WINDOW_TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90, + /* rotate source image 180 degrees */ + NATIVE_WINDOW_TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180, + /* rotate source image 270 degrees clock-wise */ + NATIVE_WINDOW_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270, + /* transforms source by the inverse transform of the screen it is displayed onto. This + * transform is applied last */ + NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY = 0x08 +}; + +/* parameter for NATIVE_WINDOW_SET_SCALING_MODE */ +enum { + /* the window content is not updated (frozen) until a buffer of + * the window size is received (enqueued) + */ + NATIVE_WINDOW_SCALING_MODE_FREEZE = 0, + /* the buffer is scaled in both dimensions to match the window size */ + NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW = 1, + /* the buffer is scaled uniformly such that the smaller dimension + * of the buffer matches the window size (cropping in the process) + */ + NATIVE_WINDOW_SCALING_MODE_SCALE_CROP = 2, + /* the window is clipped to the size of the buffer's crop rectangle; pixels + * outside the crop rectangle are treated as if they are completely + * transparent. + */ + NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP = 3, +}; + +/* values returned by the NATIVE_WINDOW_CONCRETE_TYPE query */ +enum { + NATIVE_WINDOW_FRAMEBUFFER = 0, /* FramebufferNativeWindow */ + NATIVE_WINDOW_SURFACE = 1, /* Surface */ +}; + +/* parameter for NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP + * + * Special timestamp value to indicate that timestamps should be auto-generated + * by the native window when queueBuffer is called. This is equal to INT64_MIN, + * defined directly to avoid problems with C99/C++ inclusion of stdint.h. + */ +static const int64_t NATIVE_WINDOW_TIMESTAMP_AUTO = (-9223372036854775807LL-1); + +struct ANativeWindow +{ +#ifdef __cplusplus + ANativeWindow() + : flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0) + { + common.magic = ANDROID_NATIVE_WINDOW_MAGIC; + common.version = sizeof(ANativeWindow); + memset(common.reserved, 0, sizeof(common.reserved)); + } + + /* Implement the methods that sp expects so that it + can be used to automatically refcount ANativeWindow's. */ + void incStrong(const void* /*id*/) const { + common.incRef(const_cast(&common)); + } + void decStrong(const void* /*id*/) const { + common.decRef(const_cast(&common)); + } +#endif + + struct android_native_base_t common; + + /* flags describing some attributes of this surface or its updater */ + const uint32_t flags; + + /* min swap interval supported by this updated */ + const int minSwapInterval; + + /* max swap interval supported by this updated */ + const int maxSwapInterval; + + /* horizontal and vertical resolution in DPI */ + const float xdpi; + const float ydpi; + + /* Some storage reserved for the OEM's driver. */ + intptr_t oem[4]; + + /* + * Set the swap interval for this surface. + * + * Returns 0 on success or -errno on error. + */ + int (*setSwapInterval)(struct ANativeWindow* window, + int interval); + + /* + * Hook called by EGL to acquire a buffer. After this call, the buffer + * is not locked, so its content cannot be modified. This call may block if + * no buffers are available. + * + * The window holds a reference to the buffer between dequeueBuffer and + * either queueBuffer or cancelBuffer, so clients only need their own + * reference if they might use the buffer after queueing or canceling it. + * Holding a reference to a buffer after queueing or canceling it is only + * allowed if a specific buffer count has been set. + * + * Returns 0 on success or -errno on error. + * + * XXX: This function is deprecated. It will continue to work for some + * time for binary compatibility, but the new dequeueBuffer function that + * outputs a fence file descriptor should be used in its place. + */ + int (*dequeueBuffer_DEPRECATED)(struct ANativeWindow* window, + struct ANativeWindowBuffer** buffer); + + /* + * hook called by EGL to lock a buffer. This MUST be called before modifying + * the content of a buffer. The buffer must have been acquired with + * dequeueBuffer first. + * + * Returns 0 on success or -errno on error. + * + * XXX: This function is deprecated. It will continue to work for some + * time for binary compatibility, but it is essentially a no-op, and calls + * to it should be removed. + */ + int (*lockBuffer_DEPRECATED)(struct ANativeWindow* window, + struct ANativeWindowBuffer* buffer); + + /* + * Hook called by EGL when modifications to the render buffer are done. + * This unlocks and post the buffer. + * + * The window holds a reference to the buffer between dequeueBuffer and + * either queueBuffer or cancelBuffer, so clients only need their own + * reference if they might use the buffer after queueing or canceling it. + * Holding a reference to a buffer after queueing or canceling it is only + * allowed if a specific buffer count has been set. + * + * Buffers MUST be queued in the same order than they were dequeued. + * + * Returns 0 on success or -errno on error. + * + * XXX: This function is deprecated. It will continue to work for some + * time for binary compatibility, but the new queueBuffer function that + * takes a fence file descriptor should be used in its place (pass a value + * of -1 for the fence file descriptor if there is no valid one to pass). + */ + int (*queueBuffer_DEPRECATED)(struct ANativeWindow* window, + struct ANativeWindowBuffer* buffer); + + /* + * hook used to retrieve information about the native window. + * + * Returns 0 on success or -errno on error. + */ + int (*query)(const struct ANativeWindow* window, + int what, int* value); + + /* + * hook used to perform various operations on the surface. + * (*perform)() is a generic mechanism to add functionality to + * ANativeWindow while keeping backward binary compatibility. + * + * DO NOT CALL THIS HOOK DIRECTLY. Instead, use the helper functions + * defined below. + * + * (*perform)() returns -ENOENT if the 'what' parameter is not supported + * by the surface's implementation. + * + * See above for a list of valid operations, such as + * NATIVE_WINDOW_SET_USAGE or NATIVE_WINDOW_CONNECT + */ + int (*perform)(struct ANativeWindow* window, + int operation, ... ); + + /* + * Hook used to cancel a buffer that has been dequeued. + * No synchronization is performed between dequeue() and cancel(), so + * either external synchronization is needed, or these functions must be + * called from the same thread. + * + * The window holds a reference to the buffer between dequeueBuffer and + * either queueBuffer or cancelBuffer, so clients only need their own + * reference if they might use the buffer after queueing or canceling it. + * Holding a reference to a buffer after queueing or canceling it is only + * allowed if a specific buffer count has been set. + * + * XXX: This function is deprecated. It will continue to work for some + * time for binary compatibility, but the new cancelBuffer function that + * takes a fence file descriptor should be used in its place (pass a value + * of -1 for the fence file descriptor if there is no valid one to pass). + */ + int (*cancelBuffer_DEPRECATED)(struct ANativeWindow* window, + struct ANativeWindowBuffer* buffer); + + /* + * Hook called by EGL to acquire a buffer. This call may block if no + * buffers are available. + * + * The window holds a reference to the buffer between dequeueBuffer and + * either queueBuffer or cancelBuffer, so clients only need their own + * reference if they might use the buffer after queueing or canceling it. + * Holding a reference to a buffer after queueing or canceling it is only + * allowed if a specific buffer count has been set. + * + * The libsync fence file descriptor returned in the int pointed to by the + * fenceFd argument will refer to the fence that must signal before the + * dequeued buffer may be written to. A value of -1 indicates that the + * caller may access the buffer immediately without waiting on a fence. If + * a valid file descriptor is returned (i.e. any value except -1) then the + * caller is responsible for closing the file descriptor. + * + * Returns 0 on success or -errno on error. + */ + int (*dequeueBuffer)(struct ANativeWindow* window, + struct ANativeWindowBuffer** buffer, int* fenceFd); + + /* + * Hook called by EGL when modifications to the render buffer are done. + * This unlocks and post the buffer. + * + * The window holds a reference to the buffer between dequeueBuffer and + * either queueBuffer or cancelBuffer, so clients only need their own + * reference if they might use the buffer after queueing or canceling it. + * Holding a reference to a buffer after queueing or canceling it is only + * allowed if a specific buffer count has been set. + * + * The fenceFd argument specifies a libsync fence file descriptor for a + * fence that must signal before the buffer can be accessed. If the buffer + * can be accessed immediately then a value of -1 should be used. The + * caller must not use the file descriptor after it is passed to + * queueBuffer, and the ANativeWindow implementation is responsible for + * closing it. + * + * Returns 0 on success or -errno on error. + */ + int (*queueBuffer)(struct ANativeWindow* window, + struct ANativeWindowBuffer* buffer, int fenceFd); + + /* + * Hook used to cancel a buffer that has been dequeued. + * No synchronization is performed between dequeue() and cancel(), so + * either external synchronization is needed, or these functions must be + * called from the same thread. + * + * The window holds a reference to the buffer between dequeueBuffer and + * either queueBuffer or cancelBuffer, so clients only need their own + * reference if they might use the buffer after queueing or canceling it. + * Holding a reference to a buffer after queueing or canceling it is only + * allowed if a specific buffer count has been set. + * + * The fenceFd argument specifies a libsync fence file decsriptor for a + * fence that must signal before the buffer can be accessed. If the buffer + * can be accessed immediately then a value of -1 should be used. + * + * Note that if the client has not waited on the fence that was returned + * from dequeueBuffer, that same fence should be passed to cancelBuffer to + * ensure that future uses of the buffer are preceded by a wait on that + * fence. The caller must not use the file descriptor after it is passed + * to cancelBuffer, and the ANativeWindow implementation is responsible for + * closing it. + * + * Returns 0 on success or -errno on error. + */ + int (*cancelBuffer)(struct ANativeWindow* window, + struct ANativeWindowBuffer* buffer, int fenceFd); +}; + + /* Backwards compatibility: use ANativeWindow (struct ANativeWindow in C). + * android_native_window_t is deprecated. + */ +typedef struct ANativeWindow ANativeWindow; +typedef struct ANativeWindow android_native_window_t __deprecated; + +/* + * native_window_set_usage(..., usage) + * Sets the intended usage flags for the next buffers + * acquired with (*lockBuffer)() and on. + * By default (if this function is never called), a usage of + * GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE + * is assumed. + * Calling this function will usually cause following buffers to be + * reallocated. + */ + +static inline int native_window_set_usage( + struct ANativeWindow* window, int usage) +{ + return window->perform(window, NATIVE_WINDOW_SET_USAGE, usage); +} + +/* deprecated. Always returns 0. Don't call. */ +static inline int native_window_connect( + struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated; + +static inline int native_window_connect( + struct ANativeWindow* window __UNUSED, int api __UNUSED) { + return 0; +} + +/* deprecated. Always returns 0. Don't call. */ +static inline int native_window_disconnect( + struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated; + +static inline int native_window_disconnect( + struct ANativeWindow* window __UNUSED, int api __UNUSED) { + return 0; +} + +/* + * native_window_set_crop(..., crop) + * Sets which region of the next queued buffers needs to be considered. + * Depending on the scaling mode, a buffer's crop region is scaled and/or + * cropped to match the surface's size. This function sets the crop in + * pre-transformed buffer pixel coordinates. + * + * The specified crop region applies to all buffers queued after it is called. + * + * If 'crop' is NULL, subsequently queued buffers won't be cropped. + * + * An error is returned if for instance the crop region is invalid, out of the + * buffer's bound or if the window is invalid. + */ +static inline int native_window_set_crop( + struct ANativeWindow* window, + android_native_rect_t const * crop) +{ + return window->perform(window, NATIVE_WINDOW_SET_CROP, crop); +} + +/* + * native_window_set_post_transform_crop(..., crop) + * Sets which region of the next queued buffers needs to be considered. + * Depending on the scaling mode, a buffer's crop region is scaled and/or + * cropped to match the surface's size. This function sets the crop in + * post-transformed pixel coordinates. + * + * The specified crop region applies to all buffers queued after it is called. + * + * If 'crop' is NULL, subsequently queued buffers won't be cropped. + * + * An error is returned if for instance the crop region is invalid, out of the + * buffer's bound or if the window is invalid. + */ +static inline int native_window_set_post_transform_crop( + struct ANativeWindow* window, + android_native_rect_t const * crop) +{ + return window->perform(window, NATIVE_WINDOW_SET_POST_TRANSFORM_CROP, crop); +} + +/* + * native_window_set_active_rect(..., active_rect) + * + * This function is deprecated and will be removed soon. For now it simply + * sets the post-transform crop for compatibility while multi-project commits + * get checked. + */ +static inline int native_window_set_active_rect( + struct ANativeWindow* window, + android_native_rect_t const * active_rect) __deprecated; + +static inline int native_window_set_active_rect( + struct ANativeWindow* window, + android_native_rect_t const * active_rect) +{ + return native_window_set_post_transform_crop(window, active_rect); +} + +/* + * native_window_set_buffer_count(..., count) + * Sets the number of buffers associated with this native window. + */ +static inline int native_window_set_buffer_count( + struct ANativeWindow* window, + size_t bufferCount) +{ + return window->perform(window, NATIVE_WINDOW_SET_BUFFER_COUNT, bufferCount); +} + +/* + * native_window_set_buffers_geometry(..., int w, int h, int format) + * All buffers dequeued after this call will have the dimensions and format + * specified. A successful call to this function has the same effect as calling + * native_window_set_buffers_size and native_window_set_buffers_format. + * + * XXX: This function is deprecated. The native_window_set_buffers_dimensions + * and native_window_set_buffers_format functions should be used instead. + */ +static inline int native_window_set_buffers_geometry( + struct ANativeWindow* window, + int w, int h, int format) __deprecated; + +static inline int native_window_set_buffers_geometry( + struct ANativeWindow* window, + int w, int h, int format) +{ + return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY, + w, h, format); +} + +/* + * native_window_set_buffers_dimensions(..., int w, int h) + * All buffers dequeued after this call will have the dimensions specified. + * In particular, all buffers will have a fixed-size, independent from the + * native-window size. They will be scaled according to the scaling mode + * (see native_window_set_scaling_mode) upon window composition. + * + * If w and h are 0, the normal behavior is restored. That is, dequeued buffers + * following this call will be sized to match the window's size. + * + * Calling this function will reset the window crop to a NULL value, which + * disables cropping of the buffers. + */ +static inline int native_window_set_buffers_dimensions( + struct ANativeWindow* window, + int w, int h) +{ + return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS, + w, h); +} + +/* + * native_window_set_buffers_user_dimensions(..., int w, int h) + * + * Sets the user buffer size for the window, which overrides the + * window's size. All buffers dequeued after this call will have the + * dimensions specified unless overridden by + * native_window_set_buffers_dimensions. All buffers will have a + * fixed-size, independent from the native-window size. They will be + * scaled according to the scaling mode (see + * native_window_set_scaling_mode) upon window composition. + * + * If w and h are 0, the normal behavior is restored. That is, the + * default buffer size will match the windows's size. + * + * Calling this function will reset the window crop to a NULL value, which + * disables cropping of the buffers. + */ +static inline int native_window_set_buffers_user_dimensions( + struct ANativeWindow* window, + int w, int h) +{ + return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS, + w, h); +} + +/* + * native_window_set_buffers_format(..., int format) + * All buffers dequeued after this call will have the format specified. + * + * If the specified format is 0, the default buffer format will be used. + */ +static inline int native_window_set_buffers_format( + struct ANativeWindow* window, + int format) +{ + return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_FORMAT, format); +} + +/* + * native_window_set_buffers_data_space(..., int dataSpace) + * All buffers queued after this call will be associated with the dataSpace + * parameter specified. + * + * dataSpace specifies additional information about the buffer that's dependent + * on the buffer format and the endpoints. For example, it can be used to convey + * the color space of the image data in the buffer, or it can be used to + * indicate that the buffers contain depth measurement data instead of color + * images. The default dataSpace is 0, HAL_DATASPACE_UNKNOWN, unless it has been + * overridden by the consumer. + */ +static inline int native_window_set_buffers_data_space( + struct ANativeWindow* window, + android_dataspace_t dataSpace) +{ + return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DATASPACE, + dataSpace); +} + +/* + * native_window_set_buffers_transform(..., int transform) + * All buffers queued after this call will be displayed transformed according + * to the transform parameter specified. + */ +static inline int native_window_set_buffers_transform( + struct ANativeWindow* window, + int transform) +{ + return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TRANSFORM, + transform); +} + +/* + * native_window_set_buffers_sticky_transform(..., int transform) + * All buffers queued after this call will be displayed transformed according + * to the transform parameter specified applied on top of the regular buffer + * transform. Setting this transform will disable the transform hint. + * + * Temporary - This is only intended to be used by the LEGACY camera mode, do + * not use this for anything else. + */ +static inline int native_window_set_buffers_sticky_transform( + struct ANativeWindow* window, + int transform) +{ + return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM, + transform); +} + +/* + * native_window_set_buffers_timestamp(..., int64_t timestamp) + * All buffers queued after this call will be associated with the timestamp + * parameter specified. If the timestamp is set to NATIVE_WINDOW_TIMESTAMP_AUTO + * (the default), timestamps will be generated automatically when queueBuffer is + * called. The timestamp is measured in nanoseconds, and is normally monotonically + * increasing. The timestamp should be unaffected by time-of-day adjustments, + * and for a camera should be strictly monotonic but for a media player may be + * reset when the position is set. + */ +static inline int native_window_set_buffers_timestamp( + struct ANativeWindow* window, + int64_t timestamp) +{ + return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP, + timestamp); +} + +/* + * native_window_set_scaling_mode(..., int mode) + * All buffers queued after this call will be associated with the scaling mode + * specified. + */ +static inline int native_window_set_scaling_mode( + struct ANativeWindow* window, + int mode) +{ + return window->perform(window, NATIVE_WINDOW_SET_SCALING_MODE, + mode); +} + +/* + * native_window_api_connect(..., int api) + * connects an API to this window. only one API can be connected at a time. + * Returns -EINVAL if for some reason the window cannot be connected, which + * can happen if it's connected to some other API. + */ +static inline int native_window_api_connect( + struct ANativeWindow* window, int api) +{ + return window->perform(window, NATIVE_WINDOW_API_CONNECT, api); +} + +/* + * native_window_api_disconnect(..., int api) + * disconnect the API from this window. + * An error is returned if for instance the window wasn't connected in the + * first place. + */ +static inline int native_window_api_disconnect( + struct ANativeWindow* window, int api) +{ + return window->perform(window, NATIVE_WINDOW_API_DISCONNECT, api); +} + +/* + * native_window_dequeue_buffer_and_wait(...) + * Dequeue a buffer and wait on the fence associated with that buffer. The + * buffer may safely be accessed immediately upon this function returning. An + * error is returned if either of the dequeue or the wait operations fail. + */ +static inline int native_window_dequeue_buffer_and_wait(ANativeWindow *anw, + struct ANativeWindowBuffer** anb) { + return anw->dequeueBuffer_DEPRECATED(anw, anb); +} + +/* + * native_window_set_sideband_stream(..., native_handle_t*) + * Attach a sideband buffer stream to a native window. + */ +static inline int native_window_set_sideband_stream( + struct ANativeWindow* window, + native_handle_t* sidebandHandle) +{ + return window->perform(window, NATIVE_WINDOW_SET_SIDEBAND_STREAM, + sidebandHandle); +} + +/* + * native_window_set_surface_damage(..., android_native_rect_t* rects, int numRects) + * Set the surface damage (i.e., the region of the surface that has changed + * since the previous frame). The damage set by this call will be reset (to the + * default of full-surface damage) after calling queue, so this must be called + * prior to every frame with damage that does not cover the whole surface if the + * caller desires downstream consumers to use this optimization. + * + * The damage region is specified as an array of rectangles, with the important + * caveat that the origin of the surface is considered to be the bottom-left + * corner, as in OpenGL ES. + * + * If numRects is set to 0, rects may be NULL, and the surface damage will be + * set to the full surface (the same as if this function had not been called for + * this frame). + */ +static inline int native_window_set_surface_damage( + struct ANativeWindow* window, + const android_native_rect_t* rects, size_t numRects) +{ + return window->perform(window, NATIVE_WINDOW_SET_SURFACE_DAMAGE, + rects, numRects); +} + +__END_DECLS + +#endif /* SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H */ -- cgit v1.2.1