From a62b35b8c07ee83c4f0e9ee741f3226d47fe3f87 Mon Sep 17 00:00:00 2001 From: Naushir Patuck Date: Fri, 4 Dec 2020 15:31:19 +0000 Subject: libcamera: pipeline: Pass libcamera controls into pipeline_handler::start() Applications now have the ability to pass in controls that need to be applied on startup, rather than doing it through Request where there might be some frames of delay in getting the controls applied. This commit adds the ability to pass in a set of libcamera controls into the pipeline handlers through the pipeline_handler::start() method. These controls are provided by the application through the camera::start() public API. Signed-off-by: Naushir Patuck Reviewed-by: David Plowman Tested-by: David Plowman Reviewed-by: Jacopo Mondi Reviewed-by: Laurent Pinchart Signed-off-by: Laurent Pinchart --- Documentation/guides/pipeline-handler.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Documentation') diff --git a/Documentation/guides/pipeline-handler.rst b/Documentation/guides/pipeline-handler.rst index 57aee455..63275a12 100644 --- a/Documentation/guides/pipeline-handler.rst +++ b/Documentation/guides/pipeline-handler.rst @@ -209,7 +209,7 @@ methods for the overridden class members. int exportFrameBuffers(Camera *camera, Stream *stream, std::vector> *buffers) override; - int start(Camera *camera) override; + int start(Camera *camera, ControlList *controls) override; void stop(Camera *camera) override; int queueRequestDevice(Camera *camera, Request *request) override; @@ -239,7 +239,7 @@ methods for the overridden class members. return -1; } - int PipelineHandlerVivid::start(Camera *camera) + int PipelineHandlerVivid::start(Camera *camera, ControlList *controls) { return -1; } -- cgit v1.2.1