Age | Commit message (Collapse) | Author |
|
The libcamera.h header is a top-level library header that contains every
other libcamera header. It is currently generated by listing the files
in include/libcamera/ and dropping the .in suffix from template files.
This assumes a 1:1 mapping between generated header file names and the
name of their templates.
Drop that assumption and base the libcamera.h generation on the
libcamera public headers listed in meson.build. This makes the
libcamera.h header generation more future-proof.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
|
|
Python scripts run as part of the build process need to take a few
actions specific to the environment in which they operate. One of those
is disabling the Python bytecode cache, to avoid writing .pyc files to
the source tree. This is done manually in the IPC generate.py and
parser.py scripts.
The current implementation is not ideal because it hardcodes in the
scripts information related to the environment in which they operate. As
those scripts are part of libcamera this is more of a theoretical issue
than a practical one. A second issue is that future Python scripts will
need to duplicate similar mechanisms, resulting in a higher maintenance
burden.
Address the issue with a different approach, by creating a meson
environment for the Python scripts, and passing it to the
custom_target() functions. The environment only disables the bytecode
cache for now.
The diffstat shows an increase in code size. This is expected to be
offset by usage of the environment for more Python scripts, as well as
support of more variables in the environment.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
|
|
We have multiple code generation scripts in utils/, mixed with other
miscellaneous utilities, as well as a larger code base based on mojom in
utils/ipc/. To make code sharing easier between the generator scripts,
without creating a mess in the utils/ directory, move all the code
generation code to utils/codegen/.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
|