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2021-08-19ipa: Use FileDescriptor instead of int in layers above IPC payloadPaul Elder
Regarding (de)serialization in isolated IPA calls, we have four layers: - struct - byte vector + fd vector - IPCMessage - IPC payload The proxy handles the upper three layers (with help from the IPADataSerializer), and passes an IPCMessage to the IPC mechanism (implemented as an IPCPipe), which sends an IPC payload to its worker counterpart. When a FileDescriptor is involved, previously it was only a FileDescriptor in the first layer; in the lower three it was an int. To reduce the risk of potential fd leaks in the future, keep the FileDescriptor as-is throughout the upper three layers. Only the IPC mechanism will deal with ints, if it so wishes, when it does the actual IPC. IPCPipeUnixSocket does deal with ints for sending fds, so the conversion between IPCMessage and IPCUnixSocket::Payload converts between FileDescriptor and int. Additionally, change the data portion of the serialized form of FileDescriptor to a 32-bit unsigned integer, for alightnment purposes and in preparation for conversion to an index into the fd array. Also update the deserializer of FrameBuffer::Plane accordingly. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Tested-by: Umang Jain <umang.jain@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
2021-08-12libcamera: controls: Create ControlInfoMap with ControlIdMapJacopo Mondi
ControlInfoMap does not have a ControlId map associated, but rather creates one with the generateIdMap() function at creation time. As a consequence, when in the need to de-serialize a ControlInfoMap all the ControlId it contains are created by the deserializer instance, not being able to discern if the controls the ControlIdMap refers to are the global libcamera controls (and properties) or instances local to the V4L2 device that has first initialized the controls. As a consequence the ControlId stored in a de-serialized map will always be newly created entities, preventing lookup by ControlId reference on a de-serialized ControlInfoMap. In order to make it possible to use globally available ControlId instances whenever possible, create ControlInfoMap with a reference to an externally allocated ControlIdMap instead of generating one internally. As a consequence the class constructors take and additional argument, which might be not pleasant to type in, but enforces the concepts that ControlInfoMap should be created with controls part of the same id map. As the ControlIdMap the ControlInfoMap refers to needs to be allocated externally: - Use the globally available controls::controls (or properties::properties) id map when referring to libcamera controls - The V4L2 device that creates ControlInfoMap by parsing the device's controls has to allocate a ControlIdMap - The ControlSerializer that de-serializes a ControlInfoMap has to create and store the ControlIdMap the de-serialized info map refers to Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-06-25libcamera/base: Move extended base functionalityKieran Bingham
Move the functionality for the following components to the new base support library: - BoundMethod - EventDispatcher - EventDispatcherPoll - Log - Message - Object - Signal - Semaphore - Thread - Timer While it would be preferable to see these split to move one component per commit, these components are all interdependent upon each other, which leaves us with one big change performing the move for all of them. Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-03-02tests: Add IPADataSerializer testPaul Elder
Test the IPADataSerializer for controls, vectors, maps, and PODs of built-in types. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>