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2021-08-09libcamera: Rename 'method' to 'function'Laurent Pinchart
Usage of 'method' to refer to member functions comes from Java. The C++ standard uses the term 'function' only. Replace 'method' with 'function' or 'member function' through the whole code base and documentation. While at it, fix two typos (s/backeng/backend/). The BoundMethod and Object::invokeMethod() are left as-is here, and will be addressed separately. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-06-25libcamera/base: Validate internal headers as privateKieran Bingham
Headers which must not be exposed as part of the public libcamera API should include base/private.h. Any interface which includes the private.h header will only be able to build if the libcamera_private dependency is used (or the libcamera_base_private dependency directly). Build targets which are intended to use the private API's will use the libcamera_private to handle the automatic definition of the inclusion guard. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-10-23libcamera: Drop unneeded empty default constructors and destructorsLaurent Pinchart
A few default constructors and destructors are needlessly defined as empty. Drop them. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Umang Jain <email@uajain.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-10-20test: Omit extra semicolonsHirokazu Honda
TEST_REGISTER macro is main function. The end semicolon with the macro is unnecessary. Signed-off-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-05-16libcamera: Move internal headers to include/libcamera/internal/Laurent Pinchart
The libcamera internal headers are located in src/libcamera/include/. The directory is added to the compiler headers search path with a meson include_directories() directive, and internal headers are included with (e.g. for the internal semaphore.h header) #include "semaphore.h" All was well, until libcxx decided to implement the C++20 synchronization library. The __threading_support header gained a #include <semaphore.h> to include the pthread's semaphore support. As include_directories() adds src/libcamera/include/ to the compiler search path with -I, the internal semaphore.h is included instead of the pthread version. Needless to say, the compiler isn't happy. Three options have been considered to fix this issue: - Use -iquote instead of -I. The -iquote option instructs gcc to only consider the header search path for headers included with the "" version. Meson unfortunately doesn't support this option. - Rename the internal semaphore.h header. This was deemed to be the beginning of a long whack-a-mole game, where namespace clashes with system libraries would appear over time (possibly dependent on particular system configurations) and would need to be constantly fixed. - Move the internal headers to another directory to create a unique namespace through path components. This causes lots of churn in all the existing source files through the all project. The first option would be best, but isn't available to us due to missing support in meson. Even if -iquote support was added, we would need to fix the problem before a new version of meson containing the required support would be released. The third option is thus the only practical solution available. Bite the bullet, and do it, moving headers to include/libcamera/internal/. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Jacopo Mondi <jacopo@jmondi.org>
2020-05-13licenses: License all meson files under CC0-1.0Laurent Pinchart
In an attempt to clarify the license terms of all files in the libcamera project, the build system files deserve particular attention. While they describe how the binaries are created, they are not themselves transformed into any part of binary distributions of the software, and thus don't influence the copyright on the binary packages. They are however subject to copyright, and thus influence the distribution terms of the source packages. Most of the meson.build files would not meet the threshold of originality criteria required for copyright protection. Some of the more complex meson.build files may be eligible for copyright protection. To avoid any ambiguity and uncertainty, state our intent to not assert copyrights on the build system files by putting them in the public domain with the CC0-1.0 license. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Acked-by: Giulio Benetti <giulio.benetti@micronovasrl.com> Acked-by: Jacopo Mondi <jacopo@jmondi.org> Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Acked-by: Naushir Patuck <naush@raspberrypi.com> Acked-by: Nicolas Dufresne <nicolas.dufresne@collabora.com> Acked-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Acked-by: Paul Elder <paul.elder@ideasonboard.com> Acked-by: Show Liu <show.liu@linaro.org>
2019-11-18libcamera: Remove space between empty curly bracketsLaurent Pinchart
Remove spaces between empty curly brackets (replacing { } with {}) to comply with the coding style. Fix one other coding style violation on the lines touched by those fixes. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-23libcamera: Standardise on C compatibility headersLaurent Pinchart
Now that our usage of C compatibility header is documented, use them consistently through the source code. While at it, group the C and C++ include statements as defined in the coding style, and fix a handful of #include ordering issues. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-05-23meson: Create and use a dependency for libcamera and its headersLaurent Pinchart
Instead of manually adding the libcamera library and include path to every target that requires it, declare a dependency that groups the headers as source, the library and the include path, and use it through the project. This simplifies handling of the dependency. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-05-23meson: Fix coding style in meson.build filesLaurent Pinchart
Consistently go for 4 spaces indentation, and always put a space between the colon in argument lists, as per the examples from the meson documentation. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-05-17test: media_device: Add test for acquire() and release()Niklas Söderlund
The interfaces MediaDevice::{open,close}() are about to be made private, replace them with a test of MediaDevice::{acquire,release}() instead. The new test will implicitly tests the open() and close() methods as they are about to be move inside acquire() and release() which will remain public. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-05-17test: media_device: Create a common MediaDeviceTest base classNiklas Söderlund
Before adding more tests which will act on the vimc pipeline break out a common base from media_device_link_test.cpp which already acts on vimc. The new common base class will help reduce code duplication. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-05-17libcamera: media_device: Handle media device fd in acquire() and release()Niklas Söderlund
To gain better control of when a file descriptor is open to the media device and reduce the work needed in pipeline handler implementations, handle the file descriptor in acquire() and release(). This changes the current behavior where a file descriptor is only open when requested by the pipeline handler to that one is always open as long a media device is acquired. This new behavior is desired to allow implementing exclusive access to a pipeline handler between processes. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-05-17libcamera: media_device: Open and close media device inside populate()Niklas Söderlund
Remove the need for the caller to open and close the media device when populating the MediaDevice. This is done as an effort to make the usage of the MediaDevice less error prone and the interface stricter. The rework also revealed and fixes a potential memory leak in MediaDevice::populate() where resources would not be deleted if the second MEDIA_IOC_G_TOPOLOGY would fail. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-05-17libcamera: Always check return value of MediaDevice::acquire()Niklas Söderlund
In preparation for adding more responsibility to MediaDevice::acquire() remove unneeded calls to acquire() and release(), and make sure all needed calls to acquire() are checked and acted on. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-01-24libcamera: device_enumerator: Reference-count MediaDevice instancesLaurent Pinchart
The MediaDevice class will be the entry point to hot-unplug, as it corresponds to the kernel devices that will report device removal events. The class will signal media device disconnection to pipeline handlers, which will clean up resources as a result. This can't be performed synchronously as references may exist to the related Camera objects in applications. The MediaDevice object thus needs to be reference-counted in order to support unplugging, as otherwise pipeline handlers would be required to drop all the references to the media device they have borrowed synchronously with the disconnection signal handler, which would be very error prone (if even possible at all in a sane way). Handle MedieDevice instances with std::shared_ptr<> to support this. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-01-22libcamera: Global s/devnode/deviceNode renameJacopo Mondi
Do not use the abreviated version for members, variables and getter methods. Library-wise rename, no intended functional changes. Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-01-14test: media_device: Add link handling testJacopo Mondi
Add a test unit that exercise link handling on the VIMC media graph. Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-01-14test: media_device: Make MediaDeviceTest a MediaDevicePrintTestJacopo Mondi
As a new class for test link handling will be added as a separate test, it makes no sense to have a generic "MediaDeviceTest" class. Rename it in "MediaDevicePrintTest", and make it run only printing test. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-01-14test: media_device: Convert to foreachKieran Bingham
Prevent duplication of boilerplate code as the suite grows by establishing the foreach pattern in the media_device test suite. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-01-02test: media_device: Move test definitionKieran Bingham
The test definition for the media_device_test executable should be located with the exectuable definition. Move it to the meson.build of that test suite subdir. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-01-01test: Move test objects to libtestKieran Bingham
Create a subdirectory to contain the libtest helper library. Define two variables to clarify when tests are aimed at public or internal components. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2018-12-31test: Add media device testJacopo Mondi
Add media device test infrastructure and an intial test that print out the media devices available in the system. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>