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The BufferSource::allocate() return value isn't propagated correctly,
resulting in a test failure when the test should be skipped due to a
missing vivid device. Fix it.
While at it, return valid status codes from BufferSource::allocate() in
all error cases, with proper diagnostic messages.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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With the FrameBuffer rework completed there is no reason to keep the
camera prepared state around as buffer allocations are now decoupled
from the camera state. Remove the camera state simplifying the API.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Switch to the FrameBuffer interface where all buffers are treated as
external buffers and are allocated outside the camera. Applications
allocating buffers using libcamera are switched to use the
FrameBufferAllocator helper.
Follow-up changes to this one will finalize the transition to the new
FrameBuffer interface by removing code that is left unused after this
change.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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With the FrameBuffer interface the V4L2 buffer indexes are not visible
outside the V4L2VideoDevice so it's not possible to to test that the
expected indexes are used when using external buffers (allocated
directly from a V4L2 video device) with a Camera. Rewrite the test to
this limitation.
The idea of the test stays the same, test that buffers allocated from a
V4L2 video device (vivid) can be imported and used on a Camera (vimc).
As an added bonus the rewrite makes use of the FrameBuffer interface for
the allocation of buffers at the source (vivid) and imports them to the
Camera which still uses the Buffer interface internally.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Move the metadata retrieved when dequeuing a V4L2 buffer into a
FrameMetadata object. This is done as a step to migrate to the
FrameBuffer interface as the functions added to Buffer around
FrameMetadata match the ones in FrameBuffer.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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In the FrameBuffer interface the stream will not be available from the
buffer object as the buffer might be allocated externally. The
application needs to explicitly state which stream the buffer is being
added for to the request.
Extend the addBuffer() function to get this information explicitly from
the caller.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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It is not libcamera's responsibility to handle memory mappings. Switch
from the soon to be removed Plane class which deals with memory
mappings to FrameBuffer::Plane which just describes it. This makes the
transition to the full FrameBuffer easier.
As the full FrameBuffer interface has not yet spread to all parts of
libcamera core it is hard to create efficient caching of memory mappings
in the qcam application. This will be fixed in a later patch, for now
the dmabuf is mapped and unmapped each time it is seen by the
application.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Many tests other than the camera/ tests use a camera. To increase code
sharing, move the base CameraTest class to the test library. The class
becomes a helper that doesn't inherit from Test anymore (to avoid
diamond inheritance issues when more such helpers will exist).
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Use DRM FourCC values for the newly defined PixelFormat.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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When the vivid module used to test buffer importing is not loaded, the
test correctly bails out, but during the clean up procedure tries to
access the video_ field, which, if not correctly initialized to
nullptr contains random values and accessing it causes a segfault.
Fix this by initializing video_ field to nullptr to make sure it is
properly handled in cleanup().
Fixes: e1a5873701a9 ("test: camera: Add buffer import and mapping test")
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Make the camera manager a protected field of the CameraTest class, and
use it instead of CameraManager::instance() in the camera tests. This
prepares for the removal of CameraManager::instance().
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Linux commit 85ab1aa1fac17bcd ("media: vimc: deb: fix default sink bayer
format") which is part of v5.2 changes the default media bus format for
the debayer subdevices. This leads to a -EPIPE error when trying to use
the raw capture video device nodes.
Fix this by moving the vimc pipeline to use the RGB/YUV Capture capture
video node. As a consequence of this change the scaler in the vimc
pipeline is used and a hard coded upscale of 3 is present in the video
pipeline. This limits the sizes exposed and accepted by libcamera to
multiples of 3.
Update the buffer import test case to match this new format constraint
by setting the resolution to 1920x1080, a resolution which works with
both vimc and vivid. With this new resolution the buffer import test
takes a bit more time to complete 60 buffers and it's runtime also needs
to be increased.
The raw capture video node still needs to be handled by the pipeline as
its format needs to be updated to allow the pipeline format validation
to pass.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The FrameSink::cleanup() call checks if video_ is set before cleaning up
and then deleting the object.
If the cleanup() call is called twice for any reason, this will
encounter a use-after-free as the video_ pointer is not cleared after
deletion.
Whilst cleanup() is not currently called twice consecutively, to prevent
errors in the future, make it explicit that the object has been deleted
by clearing the stale pointer.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Test buffer importing and mapping by streaming the VIMC camera to VIVID
video output device performing zero-copy memory sharing using dmabuf
file descriptors.
The test cycle 20 buffers between the camera and the output with a 1:1
buffer index to dmabuf fd mapping, then randomises the mapping with the
same number of buffers on each side for 20 more frames, to finally
increase the number of buffers on the output side for the 20 last
frames. No remapping of dmabuf fd to buffer index should occur for the
first 40 frames.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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