Age | Commit message (Collapse) | Author | |
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2019-08-01 | test: camera: buffer_import: clear video pointer | Kieran Bingham | |
The FrameSink::cleanup() call checks if video_ is set before cleaning up and then deleting the object. If the cleanup() call is called twice for any reason, this will encounter a use-after-free as the video_ pointer is not cleared after deletion. Whilst cleanup() is not currently called twice consecutively, to prevent errors in the future, make it explicit that the object has been deleted by clearing the stale pointer. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> | |||
2019-07-14 | test: camera: Add buffer import and mapping test | Jacopo Mondi | |
Test buffer importing and mapping by streaming the VIMC camera to VIVID video output device performing zero-copy memory sharing using dmabuf file descriptors. The test cycle 20 buffers between the camera and the output with a 1:1 buffer index to dmabuf fd mapping, then randomises the mapping with the same number of buffers on each side for 20 more frames, to finally increase the number of buffers on the output side for the 20 last frames. No remapping of dmabuf fd to buffer index should occur for the first 40 frames. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> |