Age | Commit message (Collapse) | Author |
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Simplify code for looking up PixelFormatInfo using a V4L2 format by
using the new PixelFormatInfo lookup function based on V4L2 format.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add member functions to PixelFormatInfo for calculating stride and frame
size. This will simplify existing code that calculates these things.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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In addition to the stride field, we want the pipeline handler to be able
to declare the frame size for the configuration. Add a frameSize field
to StreamConfiguration for this purpose.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Add a lookup function for PixelFormatInfo that takes a V4L2PixelFormat.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add tryFormat and its variations (meta, single-plane, multi-plane) to
V4L2VideoDevice.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Packed formats make it difficult to calculate stride as well as
frame size with the fields that PixelFormatInfo currently has.
bitsPerPixel is defined as the average number of bits per pixel, and
only counts effective bits, so it is not useful for calculating
stride and frame size.
To fix this, we introduce a concept of a "pixel group". The size of this
group is defined as the minimum number of pixels (including padding)
necessary in a row when the image has only one column of effective
pixels. The pixel group has one more attribute, that is the "bytes per
group". This determines how many bytes one pixel group consumes. These
are the fields pixelsPerGroup and bytesPerGroup that are defined in this
patch. Defining these two values makes it really simple to calculate
bytes-per-line, as ceil(width / pixelsPerGroup) * bytesPerGroup, where
width is measured in number of pixels. The ceiling accounts for padding.
The pixel group has another contraint, which is that the pixel group
(bytesPerGroup and pixelsPerGroup) is the smallest repeatable unit. What
this means is that, for example, in the IPU3 formats, if there is only
one column of effective pixels, it looks like it could be fit in 5 bytes
with 3 padding pixels (for a total of 4 pixels over 5 bytes). However,
this unit is not repeatable, as at the 7th group in the same row, the
pattern is broken. Therefore, the pixel group for IPU3 formats must be
25 pixels over 32 bytes.
Clearly, pixelsPerGroup must be constant for all planes in the format.
The bytesPerGroup then, must be a per-plane attribute. There is one more
field, verticalSubSampling, that is per-plane. This is simply a divider,
to divide the number of rows of pixels by the sub-sampling value, to
obtain the number of rows of pixels for the subsampled plane.
For example, for something simple like BGR888, it is self-explanatory:
the pixel group size is 1, and the bytes necessary is 3, and there is
only one plane with no (= 1) vertical subsampling. For YUYV, the
CbCr pair is shared between two pixels, so even if you have only one
pixel, you would still need a padded second Y, therefore the pixel
group size is 2, and bytes necessary is 4 (as opposed to 1 and 2). YUYV
also has no vertical subsampling. NV12 has a pixel group size of 2
pixels, due to the CbCr plane. The bytes per group then, for both
planes, is 2. The first plane has no vertical subsampling, but the
second plane is subsampled by a factor of 2.
The IPU3 formats are also self-explanatory, as they are single-planar,
and have a pixel group size of 25, consuming 32 bytes. Although a
comment in the driver suggests that it should be 50 and 64,
respectively, this is an attribute of the driver, and not the format, so
this shall be set by the ipu3 pipeline handler.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Add formats for NV24 and NV42. While at it, reorder the NV formats so
that NV12 and NV21 come first, followed by NV16, NV61, NV24, and NV42.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Use a helper instead of local code to retrieve all keys from a map.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Add a map_keys() function to the utils namespace to extract keys from a
map.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
[Niklas: change return type to std::vector instead of std::set]
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Use the new Size::isNull() function through the code base to replace
manual checks. While the new code isn't equivalent, as isNull() checks
that both width and height are zero, it catches the same conditions in
practice.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <email@uajain.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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A capture request is no longer limited to a single output buffer.
Remove the limitation, but (for now) keep the check to ensure that
at least one buffer is always provided.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Construct a FrameBuffer for every buffer given in the camera3Request
and add it to the libcamera Request on the appropriate stream.
The correct stream is obtained from the private data of the camera3_stream
associated with the camera3_buffer.
Comments regarding supporting only one buffer are now removed, and
FrameBuffers have their lifetime tracked in the Camera3RequestDescriptor
to ensure they are released when the Request is completed.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Introduce a vector storing a CameraStream to track and maintain
state between an Android stream (camera3_stream_t) and a libcamera
Stream.
Only the index of the libcamera stream is stored, to facilitate identifying
the correct index for both the StreamConfiguration and Stream vectors.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Move the construction of the Request higher in the code flow so that
multiple buffers and streams can be added where required.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Move the code which constructs a FrameBuffer from the Android buffer handle
to it's own function to simplify the code flow and readability.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Create an initial Camera Configuration using an empty role set, and
populate the StreamConfigurations manually from each of the streams
given by the Android camera3_stream_configuration_t stream_list.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Rather than converting pixelformats through the map, and then
dereferencing the iterator later, create a helper to explicitly return a
PixelFormat type.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Switch FocusStatus::num to unsigned int for convenience.
Fill in libcamera::controls::FocusFoM with the average of the middle two
regions (across a 4x3 grid) FoM statistics from the ISP.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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For control algorithms like focus, this is needed to return out the
the current frame focus statistics. For other algorithms, there is no
functional change.
Signed-off-By: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Provide a control to allow the IPA to return a FoM to indicate how
in-focus a scene is. Note, this is not to be used as a means to
implement a focus algorithm by the application, rather an indication of
how in-focus a scene is.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Previously, output of the focus measure could not be enabled without
recompiling (because of the RPI_LOGGING_ENABLE macro). This uses the
libcamera logging mechanism instead, so can be enabled/disabled at
runtime.
Signed-off-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Do not proxy the signal in the CI2Device when there is no need for it,
remove it.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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It's confusing to read the code and understand that a request is only
completed before being processed by the ImgU if it only contains a
single RAW buffer. Add a boolean variable with a explanatory name to
make this clearer, no functional change.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Sharing a pointer with the IPA is fragile as it will not work with all
IPC mechanisms. Document that it's a temporary workaround that should be
reworked.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Fix a typo in the word "unknown".
Suggested-by: IOhannes m zmölnig <umlaeute@debian.org>
Signed-off-by: Andrej Shadura <andrewsh@debian.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Use the Size::isNull() helper instead of using local code.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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It's common for code to check if a size is null. Add a helper function
to do so.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <email@uajain.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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When an unsupported stream roles is requested to
generateConfiguration(), the function shall fail instead of simply
ignoring the request.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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The generateConfiguration() implementation does not check if the
requested list of roles can actually be satisfied. The camera API
documentation prescribes the function shall fail in that case, instead
of silently adjust the returned configuration.
Fix this by implementing the same logic as the validate() function
implements, as the pipeline handler supports one raw stream and up to
two output streams.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Fix wrong parameter indent in generateConfiguration() function
implementation.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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The IPU3 pipeline handler that does not support receiving an empty list
of roles at generateConfiguration() time. This contradicts the camera
API which allows application to generate empty CameraConfiguration to
be later manually filled.
Fix this by returning an empty CameraConfiguration if the list of
requested roles is empty. While at it, align the style with the other
pipeline handlers.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Improve the error message emitted when multiple raw streams are
requested.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Instead of manually deleting the video and subdevices in the destructor
use std::unique_ptr.
Suggested-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The struct ImgUOutput now only contains one member that is in use, the
video device. Remove the struct and use the video device directly
instead.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The pipeline specific subclass of the pipeline is empty, remove it.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The active_ flag is only used inside one function, remove the global
flag and handle it inside the single function.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Do not keep the duplicated ImgUDevice::ImgUOutput information in both
the stream and camera data classes. Remove it from the stream and only
access it from the camera data class.
Which stream is which can instead be checked by comparing it to the
known streams in camera data. This match how streams are checked in
other parts of the code making the pipeline more coherent.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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When the IPU3 pipeline only provided streams to applications that came
from the ImgU it made sense to have a generic function to configure all
the different outputs. With the addition of the RAW stream this begins
to be cumbersome to read and make sense of in the PipelineHandlerIPU3
code. Replace the generic function that takes a specific argument for
which sink to configure with a specific function for each sink.
This makes the code easier to follow as it's always clear which of the
ImgU sinks are being configured without knowing the content of a
generically named variable. It also paves the way for future
improvements.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Mark all variables and functions that are only used internally as
private.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The numerical index of the imgu is only used to create its name in
string form. There is no need to keep it around after that, remove it.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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In preparation of refactoring the IPU3 pipeline handler breakout the
ImgUDevice into its own .cpp and .h file, no functional change.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The IPU3CameraData argument to allocateBuffers() and freeBuffers() is no
longer used and can be removed.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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When the IPU3 pipeline was first developed sinks of the ImgU that where
not active still needed to have buffers allocated to allow streaming to
start. This is no longer true, it's enough that the sinks have imported
buffers to allow streaming to start. As we already need to import
buffers for stream that are active we can align the two cases and always
import buffers.
With this there is no longer a reason to store the allocated
FrameBuffers to keep them alive and the vector tracking them can be
removed.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Statistics buffers are not yet used by the IPU3 pipeline, they are never
queued to the statistics video device or in any other way consumed. The
kernel driver will however not allow video streaming to start if buffers
are not either allocated or imported on the statistics video device.
Instead of allocating the buffers wasting memory that is never used,
import buffers.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The field is never used, remove it.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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With the refactored CIO2 interface it's now easy to add zero-copy for
buffers in the RAW stream. Use the internally allocated buffers inside
the CIO2Device if no buffer for the RAW stream is provided by the
application, or use the application-provided buffer if any.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The allocation and freeing of buffers for the CIO2 is handled in the
IPU3 pipeline handlers start() and stop() functions. These functions
also call CIO2Device start() and stop() at the appropriate times so
move the CIO2 buffer allocation/freeing inside the CIO2Device and reduce
the complexity of the exposed interface.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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In order to make the CIO2 easier to extend with new features make the
V4L2 devices (sensor, CIO2 and video device) private members. This
requires a few helper functions to be added to allow for the IPU3 driver
to still be able to interact with all parts of the CIO2. These helper
functions will later be extended to add new features to the IPU3
pipeline.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Collect the code used to generate configurations for the CIO2 block in
the CIO2Device class. This allows simplifying the code and allow further
changes to only happen at one code location.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Instead of spreading the mapping between media bus codes and V4L2 FourCC
all over the CIO2 code collect it in a single map and extract the data
from it. This is done in preparation of adding PixelFormat information
to the mix.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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