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V4L2ControlRange only offers a convenience constructor for a
ControlRange. Store the ControlRange instead of V4L2ControlRange in
V4L2ControlInfoMap to make the map less dependent on V4L2 types.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The V4L2ControlInfo class only stores a ControlRange. Make it inherit
from ControlRange to provide a convenience constructor from a struct
v4l2_query_ext_ctrl and rename it to V4L2ControlRange.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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To bring the libcamera and V4L2 control info maps closer, index the
latter by ControlId * like the former. As V4L2ControlInfoMap is widely
indexed by V4L2 numerical IDs, add accessors based on numerical IDs.
This allows complete removal of the ControId pointer from the
V4L2ControlInfo, as the ControId is accessible as the key when iterating
over the map. A handful of users have to be modified to adapt to the
change.
The controlInfo argument from V4L2Device::updateControls() can also be
removed as it itsn't used anymore.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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In order to reconcile the libcamera and V4L2 control info maps, we need
to move the V4L2ControlId embedded in V4L2ControlInfo map out of the
class. Store the V4L2ControlId instances in the V4L2Device that creates
them, and only reference them from V4L2ControlInfo.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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We don't support V4L2 compound controls, the size field is thus unused.
Remove it to ease merging of the libcamera and V4L2 control info
classes. Support for array controls can then be added later on top, and
would be useful for libcamera controls too.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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When the type of a control enumerated from a V4L2 device is not
supported, we log a debug message that mentions the control type. This
makes it hard to figure out which control is faulty. Print the control
ID instead.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add a utils::hex() function that simplifies writing hexadecimal values
to an ostream. The function handles the '0x' prefix, the field width and
the fill character automatically. Use it through the libcamera code
base, and add a test.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Now that the V4L2ControlList is merely a helper to construct a
ControlList for V4L2 controls, without any data member, all controls can
be transferred between pipeline handlers and IPAs using ControlList
only. Remove the v4l2controls member for IPAOperationData and use the
control member instead.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The V4L2Device class uses V4L2ControlList as a controls container for
the getControls() and setControls() operations. Having a distinct
container from ControlList will makes the IPA API more complex, as it
needs to explicitly transport both types of lists. This will become even
more painful when implementing serialisation and deserialisation.
To simplify the IPA API and ease the implementation of serialisation and
deserialisation, replace usage of V4L2ControlList with ControlList in
the V4L2Device (and thus CameraSensor) API. The V4L2ControlList class
becomes a thin wrapper around ControlList that slightly simplifies the
creation of control lists for V4L2 controls, and may be removed in the
future.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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In preparation for extending V4L2ControlInfoMap with control idmap
support, turn it into a real class. Make it inherit from std::map<>
instead of wrapping it to keep the API simple.
V4L2ControlInfoMap is meant to be constructed with a set of control
info, and never modified afterwards. To ensure this, inherit from
std::map<> with private access specifier, and explicitly expose the
std::map<> methods that do not allow insertion or removal of elements. A
custom move assignment operator is implemented to allow efficient
construction of the V4L2ControlInfoMap.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The V4L2ControlInfo type field stores the V4L2 control type. It partly
duplicates the V4L2ControlInfo id().type() that stores the corresponding
libcamera control type. The two fields are not strictly identical, but
having two types doesn't provide us with any extra value. As this is
confusing, remove the V4L2ControlInfo type field.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add a V4L2 specialisation of the ControlId class, in order to construct
a ControlId from a v4l2_query_ext_ctrl. The V4L2ControlId is embedded in
V4L2ControlInfo, and thus needs to be copyable to allow for
V4L2ControlInfo to be passed to IPAs. The ControlId copy constructor and
assignment operators are thus restored, but made protected to avoid the
Control class being copyable.
This is needed in order to use ControlList for V4L2 controls, as
ControlList requires ControlId instances for all controls.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The V4L2Device::listControls() method creates an instance of
V4L2ControlInfo and then inserts it in the device's list of controls.
The insertion uses std::map::emplace(), but passes the V4L2ControlInfo,
resulting in a copy being performed (using the copy constructor of
V4L2ControlInfo).
Optimise this by really constructing the V4L2ControlInfo in-place. The
use of std::piecewise_construct is required for gcc-5 that seems to have
trouble with std::map::emplace() on non-copyable values in this case.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The ControlList class has template get() and set() methods to get and
set control values. The methods require a reference to a Control
instance, which is only available when calling them with a hardcoded
control. In order to support usage of ControlList for V4L2 controls, as
well as serialisation and deserialisation of ControlList, we need a way
to get and set control values based on a control numerical ID. Add new
contains(), get() and set() overload methods to do so.
As this change prepares the ControlList to be used for other objects
than camera, update its documentation accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The ControlId class stores a pointer to the control name. This works
fine for statically-defined controls, but requires code that allocates
controls dynamically (for instance based on control discovery on a V4L2
device) to keep a list of control names in separate storage. To ease
usage of dynamically allocated controls, store a copy of the control
name string in the ControlId class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The ControlList constructor takes a validator pointer that can be null.
Set its default value to nullptr to simplify code in users of
ControlList.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add equality and non equality comparison operators for the ControlValue
class. This simplifies code that deals with control values.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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In order to deserialise a ControlList, we will need to lookup ControlId
instances based on their numerical ID. Generate a global map from the
controls definitions to support such a lookup.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The controls namespace isn't documenting, making it impossible to
reference the variables it contains. Furthermore, within the
documentation page for the control_ids.h file, links from overview to
detailed variable documentation are broken for the same reason. Both
issues can be fixed by documenting the controls namespace.
Unfortunately doxygen then fails to parse the initialisers for the
controls global variables correctly and considers them as functions. To
work around this, modify the control_ids.cpp generation script to hide
the variables from doxygen, but still expose their documentation.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Use the std::map::emplace() method to avoid unnecessary creation of an
empty V4L2ControlInfoMap folled by a copy assignment.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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With gcc 5 and 6, insertion in a std::multimap copies the pair passed as
an argument to the insert() method. As the mapped type is a non-copyable
std::unique_ptr<>, this fails to compile.
Compilation with newer gcc versions succeed due to support for C++-17
and the fix described in https://cplusplus.github.io/LWG/issue2354. To
support gcc 5 and 6, fix the issue by using std::multimap::emplace().
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Use const references in a for loop to avoid an unnecessary copy.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add the plumbing to the pipeline handler to interact with an IPA module.
This change makes the usage of an IPA module mandatory for the rkisp1
pipeline.
The RkISP1 pipeline handler makes use of a timeline component to
schedule actions. This might be useful for other pipeline handlers going
forward so keep the generic timeline implementation separate to make it
easy to break out.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add an IPA which controls the exposure time and analog gain for a sensor
connected to the rkisp1 pipeline. The IPA supports turning AE on and off
and informing the camera of the status of the AE control loop.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The IPA interface needs to support interactions with the pipeline; add
interfaces to control the sensor and handling of request ISP parameters
and statistics.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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A new ControlList container is needed to hold metadata coming out of
the IPA. The list of supported controls in this list is expected to
grow, so for now do not add a validator for the list.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add a control to report lock status of the Auto Exposure algorithm. The
idea is that if an AE algorithm is running the control shall be added to
the metadata control list.
If the AE algorithm is locked the value shall be set to true, if it's
converging it shall be set to false. If the AE algorithm is not running
the control shall not be present in the metadata control list.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add a control to enable/disable Auto Exposure.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Align the wording of the documentation for the AwbEnable control with
review comments for similar controls.
Suggested-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The IPA acts on a camera and not on a pipeline which can expose more
then one camera. Move the IPA reference to the CameraData.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add support to the dummy VIMC IPA for tracing operation by using a FIFO
channel that will be used by the IPA Interface test to verify
communications with the IPA.
At the moment only add support for the init() operation as it's the only
defined one.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Open source IPA implementations can benefit from usage of libcamera
internal APIs. Allow this by compiling against the internal headers and
linking against libcamera.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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The DummyIPA is actually a test IPA module for the virtual media
controller driver VIMC. Rename it accordingly to its usage.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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The Timer class is started using a timer duration. To help callers that
require waiting for an absolute deadline, add a start() overload that
takes a std::chrono::steady_clock::time_point value. This will be used
by IPAs.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Starting or stopping a timer from a different thread than the one it
belongs to is inherently racy. Disallow it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The Timer API allows restarting a timer before expiration. This isn't
correctly implemented, fix it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Users of the Timer class may benefit from retrieving the timer deadline
after it times out. This is currently not possible as the deadline is
reset to 0 when the timer times out or is stopped. Fix this by not
resetting the deadline, and adding a new running_ field to the Timer
class to implement isRunning().
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The libcamera timers are single-shot timers. They are started with a
duration, but fire once only, not based on an interval. Remove the
interval concept by removing the interval() method, and rename other
occurences of interval to duration.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Replace the manual validation of controls against a Camera with usage of
the new ControlValidator interface.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add a new CameraControlValidator class that implements the
ControlValidator interface for a Camera object.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The new abstract ControlValidator class defines an interface that will
be used by the ControlList class to validate controls. This will allow
controls to the validated against different object types, such as Camera
and V4L2Device.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Use the ControlRange class to express the range of a V4L2 control,
replacing the open-coded minimum and maximum fields in the
V4L2ControlInfo class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Use the ControlValue class to replace the manually crafted data storage
in V4L2Control. This will help sharing code when more data types will be
supported.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The ControlInfo class stores a range of valid values for a control. Its
name is vague, as "info" has multiple meanings. Rename it to
ControlRange.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The ControlInfo id member is only used in the toString() method of the
class, and nowhere else externally. The same way that ControlValue
doesn't store a ControlId, ControlInfo shouldn't. Remove it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The ControlList::update() method is unused. While it is meant to fulfil
a need of applications, having no user means that it is most probably
not correctly designed. Remove the method, we will add it back later if
needed.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Bring back auto-generation of control ids. In this version, both the
header and the source files are generated from a single YAML file that
stores all control definitions. This allows centralising controls in a
single file, while the previous version required keeping both
declarations (in a header) and documentation (in a the source) in sync
manually.
Using YAML as a format to store control definitions is a trade-off
between ease of use (there are many YAML parsers available) and
simplicity (XML was considered, but would have lead to more complex
processing). A new build time dependency is added on python3-yaml, which
should be available as a package in all distributions and build
environments.
The YAML format is likely to change over time as we improve
documentation of controls, the first version simply copies the
information currently available. Future improvements should also include
a YAML schema to validate the YAML source file.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Rework the control-related classes to improve the API towards
applications. The goal is to enable writing code similar to
Request *req = ...;
ControlList &controls = req->controls();
controls->set(controls::AwbEnable, false);
controls->set(controls::ManualExposure, 1000);
...
int32_t exposure = controls->get(controls::ManualExposure);
with the get and set operations ensuring type safety for the control
values. This is achieved by creating the following classes:
- Control defines controls and is the main way to reference a control.
It is a template class to allow methods using it to refer to the
control type.
- ControlId is the base class of Control. It stores the control ID, name
and type, and can be used in contexts where a control needs to be
referenced regardless of its type (for instance in lists of controls).
This class replaces ControlIdentifier.
- ControlValue is kept as-is.
The ControlList class now exposes two template get() and set() methods
that replace the operator[]. They ensure type safety by infering the
value type from the Control reference that they receive.
The main way to refer to a control is now through the Control class, and
optionally through its base ControlId class. The ControlId enumeration
is removed, replaced by a list of global Control instances. Numerical
control IDs are turned into macros, and are still exposed as they are
required to communicate with IPAs (especially to deserialise control
lists). They should however not be used by applications.
Auto-generation of header and source files is removed for now to keep
the change simple. It will be added back in the future in a more
elaborate form.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Make the control API more explicit when dealing with integer controls by
specifying the size. We already do so for 64-bit integers, using int64_t
and ControlTypeInteger64, do the same for 32-bit integers.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The ControlValue get accessors are implemented with functions of
different names, whlie the set accessors use polymorphism to support
different control types. This isn't very consistent and intuitive. Make
the API clearer by using template methods. This will also have the added
advantage that support for the new types will only require adding
template specialisations, without adding new methods.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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