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2020-03-27libcamera: ipu3: Do not unconditionally queue buffers to CIO2Niklas Söderlund
Instead of unconditionally cycling buffers between the CIO2 and IMGU pick a buffer when a request is queued to the pipeline. This is needed if operations are to be applied to the buffer coming from CIO2 with parameters coming from a Request. The approach to pick a CIO2 buffer when a request is queued is similar to other pipelines, where parameters and statistic buffers are picked this way. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-27libcamera: FrameBuffer: Add a setRequest() interfaceNiklas Söderlund
Add the ability to set the Request a buffer is associated with. This is needed for buffers that live inside a pipeline handler and is temporarily associated with a request as it's being processed inside the pipeline. While we are at it delete a stray semicolon. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-27libcamera: FrameBuffer: Add a method to copy buffer contentNiklas Söderlund
This method may be used to memory copy a whole FrameBuffer content from another buffer. The operation is not fast and should not be used without great care by pipelines. The intended use-case is to have an option to copy out RAW buffers from the middle of a pipeline. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-27cam: Add option to capture StillCaptureRaw streamNiklas Söderlund
Add a role name 'stillraw' to request a StillCaptureRaw stream. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-27libcamera: stream: Add StillCaptureRaw roleNiklas Söderlund
Add a role for capturing high resolution, low frame rate, still images in RAW format. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-27libcamera: v4l2PixelFormat: Replace hex with fourCCKaaira Gupta
Print fourCC characters instead of the hex value in toString() as they are more informative. Also, write the tests for this in formats.cpp Signed-off-by: Kaaira Gupta <kgupta@es.iitr.ac.in> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-26qcam: Print whole stream configuration when adjustedLaurent Pinchart
When the validate() function adjusts the stream configuration, we print the adjusted size for debugging purpose. Switch to printing the whole configuration, as the pixel format may be useful too. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-25libcamera: Make pipeline handlers selectable at compile timeLaurent Pinchart
Add a 'pipelines' project option that specifies which pipeline handlers to compile in. The corresponding IPA modules are automatically selected. The default is to compile all pipeline handlers. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-25ipa: Move vimc to a subdirectoryLaurent Pinchart
Give a subdirectory to all IPA modules to make the structure of the source tree more consistent. This will also simplify the implementation of IPA module selection at build time. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-25libcamera: pipeline: Move uvcvideo and vimc to subdirectoriesLaurent Pinchart
Give a subdirectory to all pipeline handlers to make the structure of the source tree more consistent. This will also simplify the implementation of pipeline handlers selection at build time. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-24qcam: main_window: Prefer stream formats that don't require conversionLaurent Pinchart
Query the viewfinder for the formats it supports natively, and select one of them for the stream if possible. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: viewfinder: Report the natively supported pixel formatsLaurent Pinchart
Expose the pixel formats natively supported by the viewfinder, to allow selection of stream formats that would minimize usage of software conversion. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: viewfinder: Print message to report format converter usageLaurent Pinchart
Print an info message when initializing the viewfinder to report if the format converter is used or if zero-copy is enabled. This is useful to notify of a possible impact on performances. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: viewfinder: Add support for more native formatsLaurent Pinchart
Qt supports more 24-bit and 32-bit RGB formats for native painting. If the frame buffer pixel format matches any of them, disable the converter and create a QImage in the appropriate format. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: viewfinder: Display icon when stopping captureLaurent Pinchart
When stopping capture, display an icon instead of the last frame. This is required to be able to release the last buffer when the viewfinder operators in zero-copy mode. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: viewfinder: Avoid memory copy when conversion isn't neededLaurent Pinchart
If the frame buffer format is identical to the display format, the viewfinder still invokes the converter to perform what is essentially a slow memcpy(). Make it possible to skip that operation by creating a QImage referencing the buffer memory instead. A reference to the frame buffer is kept internally, and released when the next buffer is queued, pushing the current one out. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: viewfinder: Reorder methods to match header fileLaurent Pinchart
Reorder the methods in viewfinder.cpp to match the order in viewfinder.h. No code change. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: viewfinder: Use PixelFormat default constructorLaurent Pinchart
There's no need to initialize the PixelFormat stored in ViewFinder explicitly, as PixelFormat is now a class with a default constructor. Remove the initialization. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: viewfinder: Embed QImage in ViewFinderLaurent Pinchart
The QImage class is a thin wrapper that uses implicit sharing. We can thus embed it in the ViewFinder class instead of allocating it dynamically, and assign it at runtime. This simplifies the code. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: viewfinder: Make the viewfinder hold a reference to a bufferLaurent Pinchart
The viewfinder is currently expected to render frames to the screen synchronously in the display() function, or at least to copy data so that the buffer can be queued in a new request when the function returns. This prevents optimisations when the capture format is identical to the display format. Make the viewfinder take ownership of the buffer, and notify of its release through a signal. The release is currently still synchronous, this will be addressed in a subsequent patch. Rename the ViewFinder::display() function to render() to better describe its purpose, as it's meant to start the rendering and not display the frame synchronously. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: viewfinder: Move multi-planar check into viewfinderLaurent Pinchart
The lack of support for multiplanar buffers comes from the viewfinder. Move the corresponding check from MainWindow. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: viewfinder: Add MappedBuffer to store memory mapping informationLaurent Pinchart
The new MappedBuffer structure replaces the std::pair<> used in the mapped buffers map, and allows passing data to the ViewFinder::display() function in a more structured way. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: Use Qt qInfo() and qWarning() logging facilitiesLaurent Pinchart
Replace manual usage of std::cout and std::cerr with the Qt logging facilities. This allows redirection log output if needed, and integrates better with Qt. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: main_window: Remove unneeded debug messageLaurent Pinchart
Printing the name of the selected camera to the log doesn't provide any value. Remove it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: main_window: Document functions and reorganize member dataLaurent Pinchart
The qcam application is our reference implementation of a libcamera GUI application. Document the code of the MainWindow class to make it easier to follow, and reorganize the member data in logical groups for clarity. No code change. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: main_window: Don't print message when saving a pictureLaurent Pinchart
When saving a picture, the application prints a message on cout. This isn't necessary and doesn't really help with debugging or diagnostics, remove it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: main_window: Add shortcuts for toolbar actionsLaurent Pinchart
Allow triggering toolbar actions with keyboard shortcuts. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: main_window: Use icons from system icon themeLaurent Pinchart
Use the system icon theme by default, falling back to custom icons if no theme is available. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: main_window: Replace start and stop actions with a toggle actionLaurent Pinchart
The main window toolbar contains a start button and a stop button. This allows starting an already started camera (which is currently not handled and results in an error) or stopping an already stopped camera. Replace the two actions with a single start/stop toggle action, preventing UI misuse and reducing confusion. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: main_window: Move capture event processing to main threadLaurent Pinchart
To avoid blocking the camera manager for a long amount of time, move capture event processing to the main thread. Captured buffers are added to a queue and an event is posted to the main window to signal availability of a buffer. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: main_window: Move request queuing to a separate functionLaurent Pinchart
Requests are requeued synchronously from the completion handler. To prepare for delayed requeuing, move the queuing to a separate function. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: Use QSize through the code baseLaurent Pinchart
Qt has a QSize class to store sizes. Use it to replace width and height where applicable. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: Ensure headers are self-containedLaurent Pinchart
Include the headers corresponding to each compile unit at the very first line to ensure they are self-contained. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: Remove custom event dispatcherLaurent Pinchart
The qcam application installs a custom event dispatcher based on the Qt event loop. As the camera manager now creates an internal thread, it doesn't use that event dispatcher of the application thread at all. Furthermore, the custom event dispatcher is buggy, as it doesn't dispatch messages posted to the main thread's event loop. This isn't an issue as no messages are posted there in the first place, but would cause incorrect behaviour if we were to use that feature (for instance to deliver signals from the camera manager thread to the application thread). Fixing the event dispatcher requires a change in the libcamera public API, as there's currently no way to dispatch messages using the public API (Thread::dispatchMessages() is not exposed). This isn't worth it at the moment, so just remove the custom event dispatcher. If qcam later needs the libcamera request and buffer completion signals to be delivered in the application thread, it will need to handle that internally, using Qt's cross-thread signal delivery. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24libcamera: v4l2_videodevice: Add support for all 32-bit ARGB formatsLaurent Pinchart
The V4L2VideoDevice class implements conversion between PixelFormat and V4L2PixelFormat for a single flavour of the 32-bit ARGB formats. Add the three missing ones. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-24cam: main: Cache lookup of role propertyLaurent Pinchart
The code handling the stream role option retrieves the role property and converts it to a string in every branch. Cache it and use the cached value. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-23libcamera: v4l2_device: Enable enumeration of U8 controlsJacopo Mondi
Enable the enumeration of V4L2 array controls with V4L2_CTRL_TYPE_U8 type. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-23libcamera: v4l2_controls: Support U8 array controlsJacopo Mondi
Add support for array controls of type V4L2_CTRL_TYPE_U8. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-23libcamera: v4l2_device: Support reading U8 array controlsJacopo Mondi
Add support to retrieve the value of array controls of type V4L2_CTRL_TYPE_U8. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-23libcamera: v4l2_device: Support writing array U8 controlsJacopo Mondi
Add support to write array controls of type V4L2_CTRL_TYPE_U8. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-23libcamera: v4l2_controls: Cache query control informationJacopo Mondi
Cache the V4L2 control info retrieved with VIDIOC_QUERY_EXT_CTRL at control listing time for later use. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-23libcamera: controls: Add zero-copy set API for ControlValueLaurent Pinchart
Extend the ControlValue class with a reserve() function to set the value without actually copying data, and a non-const data() function that allows writing data directly to the ControlValue storage. This allows allocating memory directly in ControlValue, potentially removing a data copy. Note that this change was implemented before ByteStreamBuffer gained the zero-copy read() variant, and doesn't actually save a copy in the control serializer. It however still simplifies ControlSerializer::loadControlValue(). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-23libcamera: device_enumerator: Convey device ownership through unique_ptrLaurent Pinchart
Replace usage of shared_ptr with unique_ptr to convey media device ownership internally in the enumerators when creating the media device. Once a media device has all its dependencies met, it is converted to a shared_ptr to keep the external API unchanged. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-23libcamera: device_enumerator_udev: Update pending list in addUdevDeviceLaurent Pinchart
Media devices that have unmet dependencies are added to the pending list in populateMediaDevice(). Move the code to the caller, addUdevDevice(), as it logically belongs there. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-23libcamera: thread: Order headers alphabeticallyLaurent Pinchart
No code change. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-23libcamera: device_enumerator_udev: Don't add media device twiceLaurent Pinchart
Commit 68daa9302f90 ("libcamera: device_enumerator: Don't stop if one device fails") introduced a bug in device enumeration. Previously, a media device would only be added when all its dependencies were present, as indicated by populateMediaDevice() returning 0. The commit changed the logic to propagate the populateMediaDevice() return code up, but mistakenly added the media device to the enumerator even when dependencies were missing. This causes media devices enumerated with missing dependencies to be added twice, once when enumerating the media device itself, and a second time when all the dependencies are found. Fix it by deferring addition of the media device when dependencies are missing, and add debug messages to track this process. Fixes: 68daa9302f90 ("libcamera: device_enumerator: Don't stop if one device fails") Reported-by: Andrey Konovalov <andrey.konovalov@linaro.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-23Revert "libcamera: controls: Don't over-optimize ControlValue layout"Laurent Pinchart
This is a partial revert of commit 0028536d70c7, removing a change that was incorrectly squashed. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-21libcamera: device_enumerator: Remove '\todo' as it is completedKaaira Gupta
There is a todo written in the doxygen documentation of device_enumerator which is already completed, hence remove it from the documentation. Signed-off-by: Kaaira Gupta <kgupta@es.iitr.ac.in> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-20libcamera: controls: Don't over-optimize ControlValue layoutLaurent Pinchart
The ControlValue class size should be minimized to save space, as it can be instantiated in large numbers. The current implementation does so by specifying several members as bitfields, but does so too aggressively, resulting in fields being packed in an inefficient to access way on some platforms. For instance, on 32-bit x86, the numElements_ field is offset by 7 bits in a 32-bit word. This additionally causes a static assert that checks the size of the class to fail. Relax the constraints on the isArray_ and numElements_ fields to avoid inefficient access, and to ensure that the class size is identical across all platforms. This will need to be revisited anyway when stabilizing the ABI, so add a \todo comment as a reminder. Fixes: 1fa4b43402a0 ("libcamera: controls: Support array controls in ControlValue") Reported-by: Jan Engelhardt <jengelh@inai.de> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-20libcamera: controls: Move ControlValue size check to controls.cppLaurent Pinchart
The size of the ControlValue class is checked by a static_assert() to avoid accidental ABI breakages. There's no need to perform the check every time controls.h is included, move it to controls.cpp. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>