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Provide a pipeline handler for the virtual vimc driver.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Provide a CameraManager class which will handle listing, instancing,
destruction and lifetime management of cameras.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Provide a PipelineHandler which represents a handler for one or more
media devices and provides one or more cameras.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Document the intended use-case of the different elements of the device
enumerator.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Provide a factory for DeviceEnumerator objects. Depending on which
libraries are available there will be different ways to enumerate
information in the system. This factory hides this from the rest of the
library.
Currently udev enumeration is the only supported implementation, a sysfs
implementation is another method that surely will be added in the
future.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Provide a DeviceEnumeratorUdev class which is a specialization
of DeviceEnumerator which uses udev to enumerate information in the
system.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Provide a DeviceEnumerator base class which enumerates all media devices
in the system and information about them, resolving Media Controller
data structures to paths and a method to search in all the enumerated
information.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Provide a DeviceMatch class which represents all properties of a media
device a pipeline hander can specify when searching for a device to use
in its pipeline.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Provide a DeviceInfo class which holds all information from the initial
enumeration of a media device. Not all information available at a media
device is stored, only the information needed for a pipeline handler to
find a specific device.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The device enumeration will depend on libudev, add the dependency to the
build system. This should be turned into a optional dependency once a
device enumerator not using udev is supported.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Provide a Camera class which represents our main interface to handling
camera devices. This is a rework of Kieran's initial proposal and
Laurent's documentation of the file changed to fit the device
enumerators needs.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Many of the message logged by the library will be debug messages, we
thus need a debug log level.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Separate declaration of library internal inclusion path.
This will be used by tests, developed outside of library code, that need to
include parts of the library internal APIs and can re-use the here defined
variable.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Fix Doxygen build warnings by adding the missing documentation for the
LogMessage class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Now that the documentation can be compiled, Doxygen throws a few
warnings due to incorrect enum field naming. Fix it.
The \file block needs to be named after the header file in order for
Doxygen to document any global function, variable, typedef or enum
defined in the header (as documented in the Doxygen manual under the
\file command). We thus need to use log.h as the file name. No \file
block is needed for the .cpp file, as we don't want to generate
documentation for internal private globals.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The build system defines two variables, public_api and sources, that
store the names of the public headers and the source files respectively.
These files will need to be referenced when generating documentation
from source code, so let's make the variable names more descriptive:
- Rename public_api to libcamera_api and use the files() function
- Rename sources to libcamera_sources
- Add a libcamera_headers variable to hold the internal headers
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Those issues were pointed out during review.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The logger is based on the ostream API, allowing code to log messages in
a native way. It automatically logs the time stamp, severity level, file
name and line number.
Many important features are missing, such as logging to file, logging
classes, and log filtering based on the severity level, file name and
class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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In order to match the directory structure of traditional projects,
rename the top-level lib/ directory to src/libcamera/. Other libraries
developed as part of the project will later find a home in src/.
Split the libcamera header files in three categories: public headers
describing the public API in include/libcamera/, internal headers
describing the internal API in src/libcamera/include/, and private
headers local to one or a small number of compilation units along the
corresponding .cpp files. As no internal header exists yet the
src/libcamera/include/ directory is created empty as the build system
would fail otherwise.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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