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2019-08-17libcamera: timer: Bind timers to threadsLaurent Pinchart
The Timer instances are registered with the event dispatcher instance of the CameraManager. This makes it impossible to use timers in other threads. Fix this by inheriting from Object, which allows binding instances to a thread, and register them with the event dispatcher for the thread they are bound to. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-08-17libcamera: event_notifier: Bind event notifiers to threadsLaurent Pinchart
The EventNotifier instances are registered with the event dispatcher instance of the CameraManager. This makes it impossible to use event notifiers in other threads. Fix this by inheriting from Object, which allows binding instances to a thread, and register them with the event dispatcher for the thread they are bound to. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-08-17libcamera: camera_manager: Bind CameraManager to threadsLaurent Pinchart
The CameraManager class uses the event dispatcher of the current thread. This makes the CameraManager::eventDispatcher() and CameraManager::setEventDispatcher() methods inconsistent, as they access different event dispatcher instances depending on the calling thread. Fix this by inheriting from the Object class, which binds the CameraManager to a thread, and use the event dispatcher of the bound thread. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-08-17libcamera: object: Notify objects of thread moveLaurent Pinchart
Send a synchronous message to objects just before they get moved to a new thread. This allows the object to perform any required processing. EventNotifier and Timer objects will use this mechanism to move themselves to the new thread's event disaptcher. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-08-17libcamera: object: Add an asynchronous method invocation methodLaurent Pinchart
Add a helper invokeMethod() to the Object class that allows asynchrnous invocation of any method of an Object instance. Asynchronous invocation occurs when control returns to the event dispatcher of the target object's thread, in the context of that thread. To support this, generalise the SignalMessage implementation to support automatic deletion of the associated BoundMethod, and rename the message to InvokeMessage to reflect the more generic purpose. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-08-17libcamera: bound_method: Decouple from Signal implementationLaurent Pinchart
To make the BoundMethod classes more generic, replace direct access to private member from Signal classes with accessors or helper functions. This allows removal of friend statements from the BoundMethod classes. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-08-17libcamera: signal: Split Slot implementation to reusable classesLaurent Pinchart
Move the Slot* classes to bound_method.{h,cpp} and rename them to Bound*Method*. They will be reused to implement asynchronous method invocation similar to cross-thread signal delivery. This is only a move and rename, no functional changes are included. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-08-17libcamera: thread: Support dispatching messages to main threadLaurent Pinchart
Threads contain message queues and dispatch queued messages in their event loop, in Thread::exec(). This mechanism prevents the main thread from dispatching messages as it doesn't run Thread::exec(). Fix this by moving message dispatching from Thread::exec() to EventDispatcher::processEvents(). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-08-17libcamera: thread: Wake up target thread when moving objectsLaurent Pinchart
When moving an object to a different thread, messages posted for the object are moved to the message queue of the new thread. Wake up the new thread to ensure it processes the moved messages. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-08-15hal: Fix comparison of unsigned integer < 0Laurent Pinchart
The CameraHalManager::getCameraInfo() validates the camera id it receives from the camera service, and in doing so generates a compiler error with gcc as the id is an unsigned integer and can never be negative: ../src/android/camera_hal_manager.cpp: In member function ‘CameraProxy* CameraHalManager::open(unsigned int, const hw_module_t*)’: ../src/android/camera_hal_manager.cpp:89:9: error: comparison of unsigned expression < 0 is always false [-Werror=type-limits] if (id < 0 || id >= numCameras()) { Fix it by removing the unneeded comparison. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-08-13libcamera: v4l2_videodevice: Support M2M devicesKieran Bingham
V4L2 M2M devices represent a V4L2Device with two queues: One output, and one capture on a single device node. Represent this by instantiating a V4L2VideoDevice for each queue type, and preparing each device for its queue. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-08-13libcamera: v4l2_videodevice: Fix ordering of debug statementKieran Bingham
The "Opened device" statement occurs before the buffertype_ is set. This causes all devices to report that they are [out] devices at open() regardless of their type. As the message operates in the past-tense, move the statement to the end of the function when all work has been completed. Fixes: 04d5be7f76fe ("libcamera: v4l2_device: Inherit from Loggable to print device node name") Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-08-13libcamera: v4l2_device: Add setFd()Kieran Bingham
Provide a means for V4L2 device instances to set the fd_ explicitly. This allows for V4L2Devices to operate when they must use an external open() call. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-08-12hal: Fix comparison of integers of different signsLaurent Pinchart
The CameraHalManager::getCameraInfo() validates the camera id it receives from the camera service, and in doing so compares it with an unsigned integer, generating a compiler error: src/android/camera_hal_manager.cpp:121:9: error: comparison of integers of different signs: 'int' and 'unsigned int' [-Werror,-Wsign-compare] if (id >= numCameras() || id < 0) { ~~ ^ ~~~~~~~~~~~~ Fix this by turning the id into an unsigned int, as camera ids can't be negative. If a negative id is received from the camera service it will be converted to a large unsigned integer that will fail the comparison with numCameras(). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-08-12android: hal: Add Camera3 HALJacopo Mondi
Add libcamera Android Camera HALv3 implementation. The initial camera HAL implementation supports the LIMITED hardware level and uses statically defined metadata and camera characteristics. Add a build option named 'android' and adjust the build system to selectively compile the Android camera HAL and link it against the required Android libraries. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-08-12android: metadata: Add SPDX tagJacopo Mondi
Add SPDX tag to the android metadata library files licensed under Apache-2.0. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-08-12android: Add camera metadata libraryJacopo Mondi
Import the Android camera metadata library from the ChromiumOS build system. The camera metadata library has been copied from https://chromium.googlesource.com/chromiumos/platform2 at revision 9e65ddd2c496e712f005ada9715decd2ff8e4a03 The original path in the Cros platform2/ repository is: camera/android/libcamera_metadata/src Create a new build target for the camera metadata library to create a static library to link against libcamera. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-08-11libcamera: pipeline: vimc: Switch to using the RGB/YUV Capture video nodeNiklas Söderlund
Linux commit 85ab1aa1fac17bcd ("media: vimc: deb: fix default sink bayer format") which is part of v5.2 changes the default media bus format for the debayer subdevices. This leads to a -EPIPE error when trying to use the raw capture video device nodes. Fix this by moving the vimc pipeline to use the RGB/YUV Capture capture video node. As a consequence of this change the scaler in the vimc pipeline is used and a hard coded upscale of 3 is present in the video pipeline. This limits the sizes exposed and accepted by libcamera to multiples of 3. Update the buffer import test case to match this new format constraint by setting the resolution to 1920x1080, a resolution which works with both vimc and vivid. With this new resolution the buffer import test takes a bit more time to complete 60 buffers and it's runtime also needs to be increased. The raw capture video node still needs to be handled by the pipeline as its format needs to be updated to allow the pipeline format validation to pass. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-08-11libcamera: pipeline: vimc: Initialize device pointersNiklas Söderlund
As the device pointers are deleted in the pipelines destructor it's not a good idea to have them uninitialized. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-08-09libcamera: pipeline: RKISP1 configure isp output padHelen Koike
ISP output pad should be set to YUYV8_2X8 for non-bayer output format. Bayer formats are not listed in RkISP1CameraConfiguration::validate(), only non-bayer are listed, so we can set YUYV8_2X8 directly. This will need to be changed if we add support for bayer output with libcamera. Signed-off-by: Helen Koike <helen.koike@collabora.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-08-01libcamera: ipa_module: prevent uninitialised accessKieran Bingham
The IPAModule::loadIPAModuleInfo() function includes a *data pointer which is used as a null-pointer comparison in the error path with a conditional statement of "if (ret || !data)". The data variable is not initialised, and a single error path evaluates this as "if (true || uninitialised)". Whilst this error path does not incorrectly utilise the uninitialised data, as the ret evaluates to true already, it does leave a statement which includes an uninitialised variable. Help the static analysers by initialising the data variable when it is defined. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-07-31libcamera: process: Fail loudly on isolateJacopo Mondi
Add an error debug message when disassociating part of a process execution context using unshare fails. As this is currently used to isolate a child process which is immediately terminated silently if unshare fails, add a debug printout and propagate up the error code to make the failure more visible. Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-07-30libcamera: pipeline: ipu3: Fix argument name mismatchLaurent Pinchart
Fix an argument name mismatch between method declaration and definition. Reported-by: Paul Elder <paul.elder@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-17libcamera: logging: add syslog, stream, and nowhere logging targetsPaul Elder
Allow logging to syslog, or any given ostream, or to nowhere. The logging API is updated to accomodate these new logging destinations. LogMessage is modified to allow this. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-07-17libcamera: ipu3: Do not re-queue cancelled buffersJacopo Mondi
When a video device is stopped all the buffers there queued are released and their state is set to BufferCancelled. Currently, on buffer completion, cancelled buffers are blindly re-queued to the ImgU input or CIO2 output devices, preventing them to be re-started succesfully in future capture sessions. Fix that by inspecting the buffers status and skip re-queueing if they're reported as cancelled. For the ImgU output buffer this is not required, as cancelled request should be reported to applications in order to report them failure of the capture operations. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-07-17libcamera: ipu3: Disable links at configure() timeJacopo Mondi
With the current IPU3 kernel driver implementation, a linked pipe shall be used (buffers should be queued on it) in order not to block all other pipes. Currently all links on the ImgU device are only disabled at match() time, implying that once an ImgU pipe gets linked, it should be used until the whole pipeline is not re-matched and links disabled again. This is a severe limitation for applications that wants to switch between cameras using different pipes going through a full library tear-down and reload. Perform link disabling at configure() time as well, so that a camera configuration operation always unlock the usage of the assigned pipe, regardless of the previously linked ones. Unfortunately this requires a camera start/stop sequence to always go through a configure step, a requirement that is not enforced by the Camera state machine. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-07-17libcamera: qcam: Allow specifying sizes on command lineJacopo Mondi
Add a '-s|--size' option to qcam to allow selecting the stream resolution using a command line option. If the sizes are not supported by the camera, they get automatically adjusted and the user notified via an output message. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-16libcamera: message: Add user message typesJacopo Mondi
Reserve identifiers for user-defined message types and add an operation to the Message class to register the type identifiers. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-07-16libcamera: message: Document Message::SignalMessageLaurent Pinchart
The SignalMessage type is undocumented. Fix it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-07-16libcamera: stream: Initialise pixelFormat in StreamConfiguration()Laurent Pinchart
To avoid depending on unitialised values, set the pixelFormat field of the StreamConfiguration class to 0 in the constructor. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-16libcamera: pipeline: ipu3: Free internal buffers after stopping streamingLaurent Pinchart
The internal buffers between the CIO2 and ImgU are freed by the CIO2Device::stop() method, which is called first when stopping streaming. The ImgUDevice::stop() method is then called, and attempts to report completion for all queued buffers, which we have just freed. The use-after-free corrupts memory, leading to crashes. Fix this by moving the vector of internal buffers to the IPU3CameraData where it belongs, and free the buffers after stopping both devices. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-16libcamera: pipeline: ipu3: Initialise pixel format to NV12 in new configLaurent Pinchart
To avoid printing debugging messages related to stream configuration adjustement when generating a new configuration, set the pixel format explicitly instead of relying on the internal validate() call to do so. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-15libcamera: Fix spellings and grammarKieran Bingham
Fix a number of spelling errors and word duplications throughout the comments within libcamera. These were picked up with spellintian. Also one capitalisation of the first word of a \return statement picked up by checkstyle.py while creating this patch. Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-07-14libcamera: pipeline: Support importing buffersJacopo Mondi
Add support for importing external buffers in all pipeline handlers. Use the stream memory type in the pipeline handlers during buffer allocation to import buffers to or export buffers from the video device. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: stream: Map external buffers to indexesJacopo Mondi
Add and use an operation to assign to Buffer representing external memory locations an index at queueRequest() time. The index is used to identify the memory buffer to be queued to the video device once the buffer will be queued in a Request. In order to minimize relocations in the V4L2 backend, this method provides a best-effort caching mechanisms that attempts to reuse BufferMemory previously mapped to the buffer's dmabuf file descriptors, if any. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: buffer: Add an accessor to the BufferMemoryLaurent Pinchart
Buffer instances reference memory, which is modelled internally by a BufferMemory instance. Store a pointer to the BufferMemory in the Buffer class, and populate it when the buffer is queued to the camera through a request. This is useful for applications to access the buffer memory in the buffer or request completion handler. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: buffer: Add dmabuf file descriptorsJacopo Mondi
In addition to referencing buffer memory by index, add support to referencing it using dmabuf file descriptors. This will be used to reference buffer memory allocated outside of libcamera and import it. The dmabuf file descriptors are stored in an array in the Buffer class, and a new Stream::createBuffer() overload is added to construct a buffer from dmabuf file descriptor. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: stream: Add Stream memory typeJacopo Mondi
Define the memory type a Stream uses and allow application to set it through the associated StreamConfiguration. A Stream can use either internal or external memory allocation methods, depending on where the data produced by the stream is actually saved. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-07-14libcamera: stream: Shorten access to the bufferPoolJacopo Mondi
All interactions with the Stream's buffers currently go through the BufferPool. In order to shorten accessing the buffers array, and eventually restrict access to the Stream's internal buffer pool, provide operations to access, create and destroy buffers. It is still possible to access the pool for pipeline handlers to populate it by exporting buffers from a video device to Stream's pool. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: Stop using Stream::bufferPool to get the number of buffersLaurent Pinchart
The cam and qcam applications, as well as the camera capture test case, access the Stream::bufferPool in order to know how many requests to initially queue. As part of an effort to remove access to the buffer pool from applications, use the buffer count from the stream configuration instead. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: pipeline: ipu3: Use stream configuration to get buffers countLaurent Pinchart
Access the number of allocated buffer for the streams through the stream configuration instead of the stream's buffers pool. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: v4l2_videodevice: Signal buffer completion at streamoff timeLaurent Pinchart
When stopping the stream buffers have been queued, in which case their completion is never be notified to the user. This can lead to memory leaks. Fix it by notifying completion of all queued buffers with the status set to error. As a result the base PipelineHandler implementation can be simplified, as all requests complete as the result of stopping the stream. The stop() method that manually completes all queued requests isn't needed anymore. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: buffer: Split memory information to BufferMemoryLaurent Pinchart
The Buffer class is a large beast the stores information about the buffer memory, dynamic metadata related to the frame stored in the buffer, and buffer reference data (in the index). In order to implement buffer import we will need to extend this with dmabuf file descriptors, making usage of the class even more complex. Refactor the Buffer class by splitting the buffer memory information to a BufferMemory class, and repurposing the Buffer class to reference a buffer and to store dynamic metadata. The BufferMemory class becomes a long term storage, valid and stable from the time buffer memory is allocated to the time it is freed. The Buffer class, on the other hand, becomes transient, is created on demand when an application requires a buffer, is given to a request, and is deleted when the request completes. Buffer and BufferMemory don't need to be copied, so their copy constructor and assignment operators are deleted. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: v4l2_videodevice: Add helper to queue all buffersLaurent Pinchart
When starting the stream on a capture video device it is often needed to queue all the allocated buffers. Add a helper method to do so, and refactor the existing queueBuffer() method to make it clearer. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: request: Add cookie to make request tracking easierLaurent Pinchart
Applications often have to map requests queued to a camera to external resources. To make this easy, add a 64-bit integer cookie to the Request class that is set when the request is created and can be retrieved at any time, especially in the request completion handler. The cookie is completely transparent for libcamera and is never modified. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: pipeline_handler: Simplify request completionLaurent Pinchart
libcamera guarantees that requests complete in sequence. This requirement is currently pushed down to pipeline handlers. Three out of four of our pipeline handlers implement that requirement based on the sole assumption that buffers will always complete in sequeuence, while the IPU3 pipeline handler implements a more complex logic. It turns out that the logic can be moved to the base PipelineHandler class with support from the Request class. Do so to simplify the pipeline handlers. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: camera: Don't check buffer count before freeing buffersLaurent Pinchart
There's no need to check if buffers have been allocated before freeing them as the BufferPool::destroyBuffers() method is a no-op when no buffers have been allocated. Document this fact explicitly, and remove the buffer count check. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: camera: Don't move buffers away from request at completionLaurent Pinchart
For a historical reason that isn't fully understood, the request completion handler in the Camera class moves all buffers away from the request's buffer map to a local variable before emitting the request completion signal. There's no reason to do so, and it makes it impossible for requests to access buffers in their destructor. Fix it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-13libcamera: utils: Add clamp()Niklas Söderlund
C++11 does not support std::clamp(), add a custom implementation in utils. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-07-13libcamera: event_notifier_poll: Fix notifier unregistration during event ↵Laurent Pinchart
processing An event notifier may be unregistered from its activated signal. This can cause the notifiers set entry in notifiers_ to be deleted while processNotifiers() is looping over the notifiers_ map, leading to problems. To fix this, add a flag to the EventNotifierPoll class to indicate that event processing is in progress. If the flag is set, the notifiers_ entry is not deleted during notifier unregistration, but will be deleted by the event processing loop. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>