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path: root/src/v4l2/v4l2_camera_proxy.h
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2020-06-08v4l2: v4l2_compat: Add eventfd signaling to support pollingPaul Elder
To support polling, we need to be able to signal when data is available to be read (POLLIN), as well as events (POLLPRI). Add the necessary calls to eventfd to allow signaling POLLIN. We signal POLLIN by writing writing to the eventfd, and clear it by reading from the eventfd, upon VIDIOC_DQBUF. Note that eventfd does not support signaling POLLPRI, so we don't yet support V4L2 events. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-05-28v4l2: Relicense V4L2 compatibility layer under LGPLLaurent Pinchart
The V4L2 compatibility layer is licensed under the GPL. It is compiled as a binary separate from libcamera.so, and is loaded into the address space of processes through LD_PRELOAD to intercept calls to the C library. It is our understanding and intent that the GPL license doesn't propagate to the binaries whose calls are intercepted, considering those binaries are not derivative work of the V4L2 compatibility layer and are not designed to be linked to the V4L2 compatibility layer. There is however a possibly grey area if binaries are packaged with a shell script wrapper that loads the V4L2 compatibility layer. This could lead to license-related issues if such packaging is performed by Linux distributions or system integrators. To clarify the intent and lift the doubts, relicense the V4L2 compatibility layer under the LGPL. The V4L2 compatibility layer code itself still benefits from the license protection, while its usage with third-party binaries is clearly allowed as intended. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Jacopo Mondi <jacopo@jmondi.org> Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Acked-by: Paul Elder <paul.elder@ideasonboard.com> Acked-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Acked-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
2020-03-18libcamera: PixelFormat: Mark all function arguments of type PixelFormat as ↵Niklas Söderlund
const reference PixelFormat was previously an alias for unsigned int but is now a class. Make all functions taking PixelFormat do so as a const reference. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12v4l2: camera: Handle memory mapping of buffers directlyNiklas Söderlund
In the upcoming FrameBuffer API the memory mapping of buffers will be left to the user of the FrameBuffer objects. Prepare the V4L2 compatibility layer to this upcoming change to ease conversion to the new API. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-08v4l2: camera_proxy: Break out try_fmtJacopo Mondi
Calling vidioc_s_fmt() calls vidioc_try_fmt() duplicating prinouts. Breakout try format procedure and call it from both functions. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2020-01-07v4l2: camera_proxy: Rationalize arguments to format helpersLaurent Pinchart
To clarify code, adopt the following rules for format helpers: - All variables representing V4L2 pixel formats shall use uint32_t - All variables representing DRM pixel formats shall use PixelFormat - Functions returning positive values only shall not have a signed return type Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-03v4l2: v4l2_compat: Add V4L2 compatibility layerPaul Elder
Add libcamera V4L2 compatibility layer. This initial implementation supports the minimal set of V4L2 operations, which allows getting, setting, and enumerating formats, and streaming frames from a video device. Some data about the wrapped V4L2 video device are hardcoded. Add a build option named 'v4l2' and adjust the build system to selectively compile the V4L2 compatibility layer. For now we match the V4L2 device node to a libcamera camera based on a devnum that a pipeline handler may optionally map to a libcamera camera. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>