summaryrefslogtreecommitdiff
path: root/src/v4l2/v4l2_camera_proxy.h
AgeCommit message (Expand)Author
2020-08-25v4l2: camera_proxy: Store v4l2_pix_format instead of v4l2_formatLaurent Pinchart
2020-08-25v4l2: camera_proxy: Pass const reference to setFmtFromConfig()Laurent Pinchart
2020-07-10v4l2: v4l2_camera_proxy: Use stream config in tryFormatPaul Elder
2020-07-10v4l2: v4l2_camera_proxy: Get stride and frameSize from stream configPaul Elder
2020-06-25v4l2: v4l2_camera_proxy: Serialize accesses to the proxyPaul Elder
2020-06-25v4l2: v4l2_camera_proxy: Implement VIDIOC_ENUM_FRAMESIZESPaul Elder
2020-06-25v4l2: v4l2_camera_proxy: Implement VIDIOC_ENUMINPUT, VIDIOC_G/S_INPUTPaul Elder
2020-06-25v4l2: v4l2_camera_proxy: Implement VIDIOC_G/S_PRIORITYPaul Elder
2020-06-25v4l2: v4l2_camera_proxy: Check for null arg values in main ioctl handlerPaul Elder
2020-06-25v4l2: v4l2_compat: Support multiple openPaul Elder
2020-06-25v4l2: V4L2CameraProxy: Take V4L2CameraFile as argument for intercepted callsPaul Elder
2020-06-19v4l2: v4l2_compat: Intercept open64, openat64, and mmap64Paul Elder
2020-06-08v4l2: v4l2_compat: Add eventfd signaling to support pollingPaul Elder
2020-05-28v4l2: Relicense V4L2 compatibility layer under LGPLLaurent Pinchart
2020-03-18libcamera: PixelFormat: Mark all function arguments of type PixelFormat as co...Niklas Söderlund
2020-01-12v4l2: camera: Handle memory mapping of buffers directlyNiklas Söderlund
2020-01-08v4l2: camera_proxy: Break out try_fmtJacopo Mondi
2020-01-07v4l2: camera_proxy: Rationalize arguments to format helpersLaurent Pinchart
2020-01-03v4l2: v4l2_compat: Add V4L2 compatibility layerPaul Elder
a> 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317
/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
 * Copyright (C) 2019, Google Inc.
 *
 * signal.cpp - Signal test
 */

#include <iostream>
#include <string.h>

#include <libcamera/object.h>
#include <libcamera/signal.h>

#include "test.h"

using namespace std;
using namespace libcamera;

static int valueStatic_ = 0;

static void slotStatic(int value)
{
	valueStatic_ = value;
}

static int slotStaticReturn()
{
	return 0;
}

class SlotObject : public Object
{
public:
	void slot()
	{
		valueStatic_ = 1;
	}
};

class BaseClass
{
public:
	/*
	 * A virtual method is required in the base class, otherwise the compiler
	 * will always store Object before BaseClass in memory.
	 */
	virtual ~BaseClass()
	{
	}

	unsigned int data_[32];
};

class SlotMulti : public BaseClass, public Object
{
public:
	void slot()
	{
		valueStatic_ = 1;
	}
};

class SignalTest : public Test
{
protected:
	void slotVoid()
	{
		called_ = true;
	}

	void slotDisconnect()
	{
		called_ = true;
		signalVoid_.disconnect(this, &SignalTest::slotDisconnect);
	}

	void slotInteger1(int value)
	{
		values_[0] = value;
	}

	void slotInteger2(int value)
	{
		values_[1] = value;
	}

	void slotMultiArgs(int value, const std::string &name)
	{
		values_[2] = value;
		name_ = name;
	}

	int slotReturn()
	{
		return 0;
	}

	int init()
	{
		return 0;
	}

	int run()
	{
		/* ----------------- Signal -> !Object tests ---------------- */

		/* Test signal emission and reception. */
		called_ = false;
		signalVoid_.connect(this, &SignalTest::slotVoid);
		signalVoid_.emit();

		if (!called_) {
			cout << "Signal emission test failed" << endl;
			return TestFail;
		}

		/* Test signal with parameters. */
		values_[2] = 0;
		name_.clear();
		signalMultiArgs_.connect(this, &SignalTest::slotMultiArgs);
		signalMultiArgs_.emit(42, "H2G2");

		if (values_[2] != 42 || name_ != "H2G2") {
			cout << "Signal parameters test failed" << endl;
			return TestFail;
		}

		/* Test signal connected to multiple slots. */
		memset(values_, 0, sizeof(values_));
		valueStatic_ = 0;
		signalInt_.connect(this, &SignalTest::slotInteger1);
		signalInt_.connect(this, &SignalTest::slotInteger2);
		signalInt_.connect(&slotStatic);
		signalInt_.emit(42);

		if (values_[0] != 42 || values_[1] != 42 || values_[2] != 0 ||
		    valueStatic_ != 42) {
			cout << "Signal multi slot test failed" << endl;
			return TestFail;
		}

		/* Test disconnection of a single slot. */
		memset(values_, 0, sizeof(values_));
		signalInt_.disconnect(this, &SignalTest::slotInteger2);
		signalInt_.emit(42);

		if (values_[0] != 42 || values_[1] != 0 || values_[2] != 0) {
			cout << "Signal slot disconnection test failed" << endl;
			return TestFail;
		}

		/* Test disconnection of a whole object. */
		memset(values_, 0, sizeof(values_));
		signalInt_.disconnect(this);
		signalInt_.emit(42);

		if (values_[0] != 0 || values_[1] != 0 || values_[2] != 0) {
			cout << "Signal object disconnection test failed" << endl;
			return TestFail;
		}

		/* Test disconnection of a whole signal. */
		memset(values_, 0, sizeof(values_));
		signalInt_.connect(this, &SignalTest::slotInteger1);
		signalInt_.connect(this, &SignalTest::slotInteger2);
		signalInt_.disconnect();
		signalInt_.emit(42);

		if (values_[0] != 0 || values_[1] != 0 || values_[2] != 0) {
			cout << "Signal object disconnection test failed" << endl;
			return TestFail;
		}

		/* Test disconnection from slot. */
		signalVoid_.disconnect();
		signalVoid_.connect(this, &SignalTest::slotDisconnect);

		signalVoid_.emit();
		called_ = false;
		signalVoid_.emit();

		if (called_) {
			cout << "Signal disconnection from slot test failed" << endl;
			return TestFail;
		}

		/*
		 * Test connecting to slots that return a value. This targets
		 * compilation, there's no need to check runtime results.
		 */
		signalVoid_.connect(slotStaticReturn);
		signalVoid_.connect(this, &SignalTest::slotReturn);

		/* ----------------- Signal -> Object tests ----------------- */

		/*
		 * Test automatic disconnection on object deletion. Connect the
		 * slot twice to ensure all instances are disconnected.
		 */
		signalVoid_.disconnect();

		SlotObject *slotObject = new SlotObject();
		signalVoid_.connect(slotObject, &SlotObject::slot);
		signalVoid_.connect(slotObject, &SlotObject::slot);
		delete slotObject;
		valueStatic_ = 0;
		signalVoid_.emit();
		if (valueStatic_ != 0) {
			cout << "Signal disconnection on object deletion test failed" << endl;
			return TestFail;
		}

		/*
		 * Test that signal deletion disconnects objects. This shall
		 * not generate any valgrind warning.
		 */
		Signal<> *dynamicSignal = new Signal<>();
		slotObject = new SlotObject();
		dynamicSignal->connect(slotObject, &SlotObject::slot);
		delete dynamicSignal;
		delete slotObject;

		/*
		 * Test that signal manual disconnection from Object removes
		 * the signal for the object. This shall not generate any
		 * valgrind warning.
		 */
		dynamicSignal = new Signal<>();
		slotObject = new SlotObject();
		dynamicSignal->connect(slotObject, &SlotObject::slot);
		dynamicSignal->disconnect(slotObject);
		delete dynamicSignal;
		delete slotObject;

		/*
		 * Test that signal manual disconnection from all slots removes
		 * the signal for the object. This shall not generate any
		 * valgrind warning.
		 */
		dynamicSignal = new Signal<>();
		slotObject = new SlotObject();
		dynamicSignal->connect(slotObject, &SlotObject::slot);
		dynamicSignal->disconnect();
		delete dynamicSignal;
		delete slotObject;

		/* Exercise the Object slot code paths. */
		slotObject = new SlotObject();
		signalVoid_.connect(slotObject, &SlotObject::slot);
		valueStatic_ = 0;
		signalVoid_.emit();
		if (valueStatic_ == 0) {
			cout << "Signal delivery for Object test failed" << endl;
			return TestFail;
		}

		delete slotObject;

		/* --------- Signal -> Object (multiple inheritance) -------- */

		/*
		 * Test automatic disconnection on object deletion. Connect the
		 * slot twice to ensure all instances are disconnected.
		 */
		signalVoid_.disconnect();

		SlotMulti *slotMulti = new SlotMulti();
		signalVoid_.connect(slotMulti, &SlotMulti::slot);
		signalVoid_.connect(slotMulti, &SlotMulti::slot);
		delete slotMulti;
		valueStatic_ = 0;
		signalVoid_.emit();
		if (valueStatic_ != 0) {
			cout << "Signal disconnection on object deletion test failed" << endl;
			return TestFail;
		}

		/*
		 * Test that signal deletion disconnects objects. This shall
		 * not generate any valgrind warning.
		 */
		dynamicSignal = new Signal<>();
		slotMulti = new SlotMulti();
		dynamicSignal->connect(slotMulti, &SlotMulti::slot);
		delete dynamicSignal;
		delete slotMulti;

		/* Exercise the Object slot code paths. */
		slotMulti = new SlotMulti();
		signalVoid_.connect(slotMulti, &SlotMulti::slot);
		valueStatic_ = 0;
		signalVoid_.emit();
		if (valueStatic_ == 0) {
			cout << "Signal delivery for Object test failed" << endl;
			return TestFail;
		}

		delete slotMulti;

		return TestPass;
	}

	void cleanup()
	{
	}

private:
	Signal<> signalVoid_;
	Signal<int> signalInt_;
	Signal<int, const std::string &> signalMultiArgs_;

	bool called_;
	int values_[3];
	std::string name_;
};

TEST_REGISTER(SignalTest)