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path: root/src/v4l2/v4l2_camera_proxy.cpp
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2020-01-12libcamera: Switch to FrameBuffer interfaceNiklas Söderlund
Switch to the FrameBuffer interface where all buffers are treated as external buffers and are allocated outside the camera. Applications allocating buffers using libcamera are switched to use the FrameBufferAllocator helper. Follow-up changes to this one will finalize the transition to the new FrameBuffer interface by removing code that is left unused after this change. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: buffer: Move captured metadata to FrameMetadataNiklas Söderlund
Move the metadata retrieved when dequeuing a V4L2 buffer into a FrameMetadata object. This is done as a step to migrate to the FrameBuffer interface as the functions added to Buffer around FrameMetadata match the ones in FrameBuffer. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12v4l2: camera_proxy: Call V4L2Camera::getBufferFd() directlyLaurent Pinchart
The V4L2Camera::getBufferFd() method doesn't need to run in the camera thread. Call it directly. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-12v4l2: camera: Handle memory mapping of buffers directlyNiklas Söderlund
In the upcoming FrameBuffer API the memory mapping of buffers will be left to the user of the FrameBuffer objects. Prepare the V4L2 compatibility layer to this upcoming change to ease conversion to the new API. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12v4l2: Rename FrameMetadata to V4L2FrameMetadataNiklas Söderlund
With the upcoming FrameBuffer API a new library wide FrameMetadata object will be added which will replace the specific implementation in the V4L2 compatibility layer. Avoid name collisions while the new FrameBuffer API is added by renaming the V4L2 compatibility layer specific implementation until it can be replaced with the library wide implementation. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-09v4l2: camera_proxy: Fix compilation error use of undeclared identifier 'ret'Niklas Söderlund
Refactoring of the camera_proxy have left the 'ret' variable undeclared, declare it. ../../src/v4l2/v4l2_camera_proxy.cpp:273:2: error: use of undeclared identifier 'ret' ret = vcam_->invokeMethod(&V4L2Camera::configure, ^ ../../src/v4l2/v4l2_camera_proxy.cpp:278:6: error: use of undeclared identifier 'ret' if (ret < 0) Fixes: fce110c6d961c3bb ("v4l2: camera_proxy: Break out try_fmt") Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Acked-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-08v4l2: camera_proxy: Align trace message styleJacopo Mondi
Most of the ioctl handlers in the V4L2CameraProxy class have an empty line between the tracing printouts and the immediately following buffer type validation. Align the two occasions where such an empty line is missing with the others. Cosmetic change only. Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2020-01-08v4l2: camera_proxy: Break out try_fmtJacopo Mondi
Calling vidioc_s_fmt() calls vidioc_try_fmt() duplicating prinouts. Breakout try format procedure and call it from both functions. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2020-01-08v4l2: camera_proxy: Fix try_fmt format conversionJacopo Mondi
The set pixelformat field of struct v4l2_pix_format structure was wrongly converted to PixelFormat by calling v4l2ToDrm(), with an already converted 'format' argument. Fix this by calling the right drmToV4l2() conversion function. Fixes: 0ce8f2390b52 ("v4l2: v4l2_compat: Add V4L2 compatibility layer") Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2020-01-08v4l2: camera_proxy: Include <array>Laurent Pinchart
Commit 29c5508075c1 ("v4l2: camera_proxy: Create format info array") introduced usage of the std::array template class, but didn't include the corresponding header. This may cause a compilation breakage in the future if the indirect include of <array> disappears due to unrelated changes. Fix it. Fixed: 29c5508075c1 ("v4l2: camera_proxy: Create format info array") Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-07v4l2: camera_proxy: Create format info arrayLaurent Pinchart
Create a PixelFormatInfo structure to store information about a format, and add a global array of format info for all the formats currently supported. Move the format helpers to use the information from the array. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-01-07v4l2: camera_proxy: Rationalize arguments to format helpersLaurent Pinchart
To clarify code, adopt the following rules for format helpers: - All variables representing V4L2 pixel formats shall use uint32_t - All variables representing DRM pixel formats shall use PixelFormat - Functions returning positive values only shall not have a signed return type Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-07v4l2: Use Object::invokeMethod() return valueLaurent Pinchart
Now that Object::invokeMethod() supports returning a value, use it and drop the return value method argument. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-03v4l2: v4l2_compat: Add V4L2 compatibility layerPaul Elder
Add libcamera V4L2 compatibility layer. This initial implementation supports the minimal set of V4L2 operations, which allows getting, setting, and enumerating formats, and streaming frames from a video device. Some data about the wrapped V4L2 video device are hardcoded. Add a build option named 'v4l2' and adjust the build system to selectively compile the V4L2 compatibility layer. For now we match the V4L2 device node to a libcamera camera based on a devnum that a pipeline handler may optionally map to a libcamera camera. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>