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When one of the camera is selected and opened from the
"Select Cameras" items list, the entry of the combo-box
in the main-window doesn't update its item index to reflect
the camera which was earlier selected. Fix that.
Signed-off-by: Umang Jain <email@uajain.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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This commit introduces no functional changes.
This is required so that the combo-box list can be managed
conveniently from various private functions in subsequent
commit.
Signed-off-by: Umang Jain <email@uajain.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The sequence number of captured frames is logged to the console with
padding to 6 characters to increase readability. The output is however
incorrect, as 123 is printed as 00012300000. This is caused by the
auto-space feature of QDebug, which inserts a space after every field.
This doesn't play well with stream format manipulation, as it ends up
padding the automatically inserted space the same way as the previous
argument.
This is a bug in Qt, work around it by formatting the sequence number
manually.
Fixes: 494da4467ddf ("qcam: Use Qt qInfo() and qWarning() logging facilities")
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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If the camera specified on the command line can't be opened, the
MainWindow constructor still proceeds to check the startStopAction_,
which results in MainWindow::startCapture() being called and trying to
use a null camera_ object. Fix this by returning from the constructor as
soon as the error is detected.
This also fixes a similar crash if the camera selection dialog box is
closed without selecting a camera.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Umang Jain <email@uajain.com>
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When the validate() function adjusts the stream configuration, we print
the adjusted size for debugging purpose. Switch to printing the whole
configuration, as the pixel format may be useful too.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Query the viewfinder for the formats it supports natively, and select
one of them for the stream if possible.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Expose the pixel formats natively supported by the viewfinder, to allow
selection of stream formats that would minimize usage of software
conversion.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Print an info message when initializing the viewfinder to report if the
format converter is used or if zero-copy is enabled. This is useful to
notify of a possible impact on performances.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Qt supports more 24-bit and 32-bit RGB formats for native painting. If
the frame buffer pixel format matches any of them, disable the converter
and create a QImage in the appropriate format.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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When stopping capture, display an icon instead of the last frame. This
is required to be able to release the last buffer when the viewfinder
operators in zero-copy mode.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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If the frame buffer format is identical to the display format, the
viewfinder still invokes the converter to perform what is essentially a
slow memcpy(). Make it possible to skip that operation by creating a
QImage referencing the buffer memory instead. A reference to the frame
buffer is kept internally, and released when the next buffer is queued,
pushing the current one out.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Reorder the methods in viewfinder.cpp to match the order in
viewfinder.h. No code change.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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There's no need to initialize the PixelFormat stored in ViewFinder
explicitly, as PixelFormat is now a class with a default constructor.
Remove the initialization.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The QImage class is a thin wrapper that uses implicit sharing. We can
thus embed it in the ViewFinder class instead of allocating it
dynamically, and assign it at runtime. This simplifies the code.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The viewfinder is currently expected to render frames to the screen
synchronously in the display() function, or at least to copy data so
that the buffer can be queued in a new request when the function
returns. This prevents optimisations when the capture format is
identical to the display format.
Make the viewfinder take ownership of the buffer, and notify of its
release through a signal. The release is currently still synchronous,
this will be addressed in a subsequent patch.
Rename the ViewFinder::display() function to render() to better describe
its purpose, as it's meant to start the rendering and not display the
frame synchronously.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The lack of support for multiplanar buffers comes from the viewfinder.
Move the corresponding check from MainWindow.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The new MappedBuffer structure replaces the std::pair<> used in the
mapped buffers map, and allows passing data to the ViewFinder::display()
function in a more structured way.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Replace manual usage of std::cout and std::cerr with the Qt logging
facilities. This allows redirection log output if needed, and integrates
better with Qt.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Printing the name of the selected camera to the log doesn't provide any
value. Remove it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The qcam application is our reference implementation of a libcamera GUI
application. Document the code of the MainWindow class to make it easier
to follow, and reorganize the member data in logical groups for clarity.
No code change.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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When saving a picture, the application prints a message on cout. This
isn't necessary and doesn't really help with debugging or diagnostics,
remove it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Allow triggering toolbar actions with keyboard shortcuts.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Use the system icon theme by default, falling back to custom icons if no
theme is available.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The main window toolbar contains a start button and a stop button. This
allows starting an already started camera (which is currently not
handled and results in an error) or stopping an already stopped camera.
Replace the two actions with a single start/stop toggle action,
preventing UI misuse and reducing confusion.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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To avoid blocking the camera manager for a long amount of time, move
capture event processing to the main thread. Captured buffers are added
to a queue and an event is posted to the main window to signal
availability of a buffer.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Requests are requeued synchronously from the completion handler. To
prepare for delayed requeuing, move the queuing to a separate function.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Qt has a QSize class to store sizes. Use it to replace width and height
where applicable.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Include the headers corresponding to each compile unit at the very first
line to ensure they are self-contained.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The qcam application installs a custom event dispatcher based on the Qt
event loop. As the camera manager now creates an internal thread, it
doesn't use that event dispatcher of the application thread at all.
Furthermore, the custom event dispatcher is buggy, as it doesn't
dispatch messages posted to the main thread's event loop. This isn't an
issue as no messages are posted there in the first place, but would
cause incorrect behaviour if we were to use that feature (for instance
to deliver signals from the camera manager thread to the application
thread).
Fixing the event dispatcher requires a change in the libcamera public
API, as there's currently no way to dispatch messages using the public
API (Thread::dispatchMessages() is not exposed). This isn't worth it at
the moment, so just remove the custom event dispatcher. If qcam later
needs the libcamera request and buffer completion signals to be
delivered in the application thread, it will need to handle that
internally, using Qt's cross-thread signal delivery.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The QImageWriter defaults to an image quality value of 75 which can lead
to perceivable visual artefacts.
Improve the quality of the output by explicitly setting the image
quality to 95.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The Camera class currently requires the allocator to have no allocated
buffer before the camera is reconfigured, and the allocator to be
destroyed before the camera is released. There's no basis for these
restrictions anymore, remove them.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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const reference
PixelFormat was previously an alias for unsigned int but is now a
class. Make all functions taking PixelFormat do so as a const reference.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Instead of having to include linux/drm_fourcc.h everywhere a DRM FourCC
is used in conjunction with PixelFormat include the header directly in
pixelformats.h.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Use the PixelFormat instead of unsigned int where a pixel format is to
be used. PixelFormat is defined as an unsigned int but is about to be
turned into a class to add functionality.
There is no functional change in this patch.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add further support to the pixel format convertor to allow ARGB, RGBA,
and ABGR formats to be displayed in qcam.
Blank lines are added between the sections for NV, RGB, YUV, and MJPEG
configurations.
The implementation of the RGB conversions are highly inefficient, and
where possible should be extended to use hardware accelerations such as
OpenGL, or in the event that the input format is identical (or
compatible) with the output format - a more optimised memcpy should be
implemented.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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clang-10 has introduced the same deprecated-copy warning that appeared
in gcc-9 and caused build issues with Qt header files. However, the
clang version seems more sensitive, and detects issues that are not
fixed in Qt 5.13, unlike gcc-9.
Extend the logic that disables the warning for gcc-9 and Qt < 5.13 to
cover clang-10 and all Qt versions.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Utilise the QStandardPaths::PicturesLocation as a starting point for
saving images from qcam.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Implement a save image button on the toolbar which will take a current
viewfinder image and present the user with a QFileDialog to allow them
to choose where to save the image.
Utilise the QImageWriter to perform the output task.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Provide Quit, Play, Stop icons.
Create a Qt resource to compile icons into the binary and present them
on the toolbar.
Update the Quit button with a 'cross', and implement Play/Stop buttons.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Provide simple clean icons from https://feathericons.com/
(https://github.com/feathericons/feather)
These are provided under the MIT license.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Implement a quit button, and a list of cameras.
Selecting a different camera from the Toolbar will stop the current
stream, and start streaming the chosen camera device if it can be
acquired.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Intialise a local copy of the CameraManager instance to ease
access to the CameraManager which is frequently utilised.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The MainWindow connects a handler to the Camera requestCompleted signal
when the camera is opened, but never disconnects it.
Move the connection to the startCapture() function, and ensure that it
is disconnected again when the stream is stopped.
This ensures that we can successfully tear down the stream, and restart
with a new camera.
Introducing the error_disconnect cleanup path in start_capture
identified that we left the camera in the start state, thus we also add
a call to camera->stop() when disconnecting the signal connection.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The FrameBufferAllocator must be deleted and reconstructed before performing
any reconfiguration of the stream.
Construct the allocator at startCapture, and destroy it during stopCapture so
that we can successfully stop and restart the stream.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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qcam currently only displays a standard viewfinder. As such set the
StreamRole parameter to Viewfinder so that the pipeline handlers can
setup the appropriate resolutions and formats.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The viewfinder is drawn using a QLabel. This could support scaling
through QLabel::setScaledContents(), but in a very inefficient way. To
maintain reasonable efficiency, turn the viewfinder into a QWidget and
draw the image directly using a QPainter.
No performance change was noticed running on a fast x86 machine, and
performance was 60% higher when scaling up to full screen compared to
QLabel.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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With the FrameBuffer rework completed there is no reason to keep the
camera prepared state around as buffer allocations are now decoupled
from the camera state. Remove the camera state simplifying the API.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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With the buffer allocator in use it's possible to cache the dmabuf
memory mappings when starting the camera instead of mapping and
unmapping them each time.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Switch to the FrameBuffer interface where all buffers are treated as
external buffers and are allocated outside the camera. Applications
allocating buffers using libcamera are switched to use the
FrameBufferAllocator helper.
Follow-up changes to this one will finalize the transition to the new
FrameBuffer interface by removing code that is left unused after this
change.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Move the metadata retrieved when dequeuing a V4L2 buffer into a
FrameMetadata object. This is done as a step to migrate to the
FrameBuffer interface as the functions added to Buffer around
FrameMetadata match the ones in FrameBuffer.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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