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path: root/src/qcam/main_window.cpp
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2020-04-27qcam: Don't crash if camera can't be openedLaurent Pinchart
If the camera specified on the command line can't be opened, the MainWindow constructor still proceeds to check the startStopAction_, which results in MainWindow::startCapture() being called and trying to use a null camera_ object. Fix this by returning from the constructor as soon as the error is detected. This also fixes a similar crash if the camera selection dialog box is closed without selecting a camera. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Umang Jain <email@uajain.com>
2020-03-26qcam: Print whole stream configuration when adjustedLaurent Pinchart
When the validate() function adjusts the stream configuration, we print the adjusted size for debugging purpose. Switch to printing the whole configuration, as the pixel format may be useful too. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: main_window: Prefer stream formats that don't require conversionLaurent Pinchart
Query the viewfinder for the formats it supports natively, and select one of them for the stream if possible. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: viewfinder: Avoid memory copy when conversion isn't neededLaurent Pinchart
If the frame buffer format is identical to the display format, the viewfinder still invokes the converter to perform what is essentially a slow memcpy(). Make it possible to skip that operation by creating a QImage referencing the buffer memory instead. A reference to the frame buffer is kept internally, and released when the next buffer is queued, pushing the current one out. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: viewfinder: Make the viewfinder hold a reference to a bufferLaurent Pinchart
The viewfinder is currently expected to render frames to the screen synchronously in the display() function, or at least to copy data so that the buffer can be queued in a new request when the function returns. This prevents optimisations when the capture format is identical to the display format. Make the viewfinder take ownership of the buffer, and notify of its release through a signal. The release is currently still synchronous, this will be addressed in a subsequent patch. Rename the ViewFinder::display() function to render() to better describe its purpose, as it's meant to start the rendering and not display the frame synchronously. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: viewfinder: Move multi-planar check into viewfinderLaurent Pinchart
The lack of support for multiplanar buffers comes from the viewfinder. Move the corresponding check from MainWindow. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: viewfinder: Add MappedBuffer to store memory mapping informationLaurent Pinchart
The new MappedBuffer structure replaces the std::pair<> used in the mapped buffers map, and allows passing data to the ViewFinder::display() function in a more structured way. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: Use Qt qInfo() and qWarning() logging facilitiesLaurent Pinchart
Replace manual usage of std::cout and std::cerr with the Qt logging facilities. This allows redirection log output if needed, and integrates better with Qt. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: main_window: Remove unneeded debug messageLaurent Pinchart
Printing the name of the selected camera to the log doesn't provide any value. Remove it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: main_window: Document functions and reorganize member dataLaurent Pinchart
The qcam application is our reference implementation of a libcamera GUI application. Document the code of the MainWindow class to make it easier to follow, and reorganize the member data in logical groups for clarity. No code change. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: main_window: Don't print message when saving a pictureLaurent Pinchart
When saving a picture, the application prints a message on cout. This isn't necessary and doesn't really help with debugging or diagnostics, remove it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: main_window: Add shortcuts for toolbar actionsLaurent Pinchart
Allow triggering toolbar actions with keyboard shortcuts. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: main_window: Use icons from system icon themeLaurent Pinchart
Use the system icon theme by default, falling back to custom icons if no theme is available. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: main_window: Replace start and stop actions with a toggle actionLaurent Pinchart
The main window toolbar contains a start button and a stop button. This allows starting an already started camera (which is currently not handled and results in an error) or stopping an already stopped camera. Replace the two actions with a single start/stop toggle action, preventing UI misuse and reducing confusion. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: main_window: Move capture event processing to main threadLaurent Pinchart
To avoid blocking the camera manager for a long amount of time, move capture event processing to the main thread. Captured buffers are added to a queue and an event is posted to the main window to signal availability of a buffer. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: main_window: Move request queuing to a separate functionLaurent Pinchart
Requests are requeued synchronously from the completion handler. To prepare for delayed requeuing, move the queuing to a separate function. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: Use QSize through the code baseLaurent Pinchart
Qt has a QSize class to store sizes. Use it to replace width and height where applicable. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24qcam: Ensure headers are self-containedLaurent Pinchart
Include the headers corresponding to each compile unit at the very first line to ensure they are self-contained. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-19qcam: saveImageAs: Set image quality explicitlyKieran Bingham
The QImageWriter defaults to an image quality value of 75 which can lead to perceivable visual artefacts. Improve the quality of the output by explicitly setting the image quality to 95. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-18libcamera: framebuffer_allocator: Lift camera restrictions on allocatorLaurent Pinchart
The Camera class currently requires the allocator to have no allocated buffer before the camera is reconfigured, and the allocator to be destroyed before the camera is released. There's no basis for these restrictions anymore, remove them. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-02-19qcam: Use standard PicturesLocation path for captureKieran Bingham
Utilise the QStandardPaths::PicturesLocation as a starting point for saving images from qcam. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-02-14qcam: Provide save image functionalityKieran Bingham
Implement a save image button on the toolbar which will take a current viewfinder image and present the user with a QFileDialog to allow them to choose where to save the image. Utilise the QImageWriter to perform the output task. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-02-14qcam: Provide initial icon buttons "Play/Stop"Kieran Bingham
Provide Quit, Play, Stop icons. Create a Qt resource to compile icons into the binary and present them on the toolbar. Update the Quit button with a 'cross', and implement Play/Stop buttons. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-02-14qcam: Introduce a toolbar and camera switchingKieran Bingham
Implement a quit button, and a list of cameras. Selecting a different camera from the Toolbar will stop the current stream, and start streaming the chosen camera device if it can be acquired. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-02-14qcam: Store CameraManager as class memberKieran Bingham
Intialise a local copy of the CameraManager instance to ease access to the CameraManager which is frequently utilised. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-02-14qcam: Move requestCompleted signal mappingKieran Bingham
The MainWindow connects a handler to the Camera requestCompleted signal when the camera is opened, but never disconnects it. Move the connection to the startCapture() function, and ensure that it is disconnected again when the stream is stopped. This ensures that we can successfully tear down the stream, and restart with a new camera. Introducing the error_disconnect cleanup path in start_capture identified that we left the camera in the start state, thus we also add a call to camera->stop() when disconnecting the signal connection. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-02-14qcam: Tie FrameBufferAllocator to stream lifeKieran Bingham
The FrameBufferAllocator must be deleted and reconstructed before performing any reconfiguration of the stream. Construct the allocator at startCapture, and destroy it during stopCapture so that we can successfully stop and restart the stream. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-02-11qcam: Switch default stream role to viewfinderNaushir Patuck
qcam currently only displays a standard viewfinder. As such set the StreamRole parameter to Viewfinder so that the pipeline handlers can setup the appropriate resolutions and formats. Signed-off-by: Naushir Patuck <naush@raspberrypi.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-20qcam: Support scaling of the viewfinderLaurent Pinchart
The viewfinder is drawn using a QLabel. This could support scaling through QLabel::setScaledContents(), but in a very inefficient way. To maintain reasonable efficiency, turn the viewfinder into a QWidget and draw the image directly using a QPainter. No performance change was noticed running on a fast x86 machine, and performance was 60% higher when scaling up to full screen compared to QLabel. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-01-12libcamera: camera: Remove the prepared stateNiklas Söderlund
With the FrameBuffer rework completed there is no reason to keep the camera prepared state around as buffer allocations are now decoupled from the camera state. Remove the camera state simplifying the API. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12qcam: Cache buffer memory mappingNiklas Söderlund
With the buffer allocator in use it's possible to cache the dmabuf memory mappings when starting the camera instead of mapping and unmapping them each time. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: Switch to FrameBuffer interfaceNiklas Söderlund
Switch to the FrameBuffer interface where all buffers are treated as external buffers and are allocated outside the camera. Applications allocating buffers using libcamera are switched to use the FrameBufferAllocator helper. Follow-up changes to this one will finalize the transition to the new FrameBuffer interface by removing code that is left unused after this change. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: buffer: Move captured metadata to FrameMetadataNiklas Söderlund
Move the metadata retrieved when dequeuing a V4L2 buffer into a FrameMetadata object. This is done as a step to migrate to the FrameBuffer interface as the functions added to Buffer around FrameMetadata match the ones in FrameBuffer. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: request: In addBuffer() do not fetch stream from BufferNiklas Söderlund
In the FrameBuffer interface the stream will not be available from the buffer object as the buffer might be allocated externally. The application needs to explicitly state which stream the buffer is being added for to the request. Extend the addBuffer() function to get this information explicitly from the caller. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: buffer: Switch from Plane to FrameBuffer::PlaneNiklas Söderlund
It is not libcamera's responsibility to handle memory mappings. Switch from the soon to be removed Plane class which deals with memory mappings to FrameBuffer::Plane which just describes it. This makes the transition to the full FrameBuffer easier. As the full FrameBuffer interface has not yet spread to all parts of libcamera core it is hard to create efficient caching of memory mappings in the qcam application. This will be fixed in a later patch, for now the dmabuf is mapped and unmapped each time it is seen by the application. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-12-16libcamera: Remove buffer index from loggingNiklas Söderlund
The buffer index is a V4L2 concept that will be hidden from users with the introduction of a new FrameBuffer class. In preparation for this, remove the index from log messages. Keep and move one debug log message where the index is available as the V4L2 buffer is being dequeued for the video device and it's useful when debugging. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-11-19libcamera: camera: Remove explicit stream to buffer map in requestCompleted ↵Niklas Söderlund
signal The stream to buffer map in the requestCompleted signal is taken directly from the request which is part of the same signal. Remove the map as it can be fetched directly from the request. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-10-25qcam: Don't ask for a camera when only one existsKieran Bingham
If there is only one camera exposed by libcamera, there is little value in asking the user to choose it. Automatically select it, and remove the need to ask the user to select 'ok' from a Dialog box. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Tested-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-08-19qcam: Pass camera manager to MainWindow classLaurent Pinchart
Pass the CameraManager instance from the main() function to the MainWindow class instead of accessing it through CameraManager::instance(). This prepares for the removal of the CameraManager::instance() method. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-08-19qcam: Remove double stop of the camera managerLaurent Pinchart
The camera manager is stopped both in the destructor of the MainWindow class and in the main() function. This double stop isn't needed, remove the former and keep the latter as the manager is started in the main() function. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-07-17libcamera: qcam: Allow specifying sizes on command lineJacopo Mondi
Add a '-s|--size' option to qcam to allow selecting the stream resolution using a command line option. If the sizes are not supported by the camera, they get automatically adjusted and the user notified via an output message. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: buffer: Add an accessor to the BufferMemoryLaurent Pinchart
Buffer instances reference memory, which is modelled internally by a BufferMemory instance. Store a pointer to the BufferMemory in the Buffer class, and populate it when the buffer is queued to the camera through a request. This is useful for applications to access the buffer memory in the buffer or request completion handler. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: stream: Shorten access to the bufferPoolJacopo Mondi
All interactions with the Stream's buffers currently go through the BufferPool. In order to shorten accessing the buffers array, and eventually restrict access to the Stream's internal buffer pool, provide operations to access, create and destroy buffers. It is still possible to access the pool for pipeline handlers to populate it by exporting buffers from a video device to Stream's pool. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: Stop using Stream::bufferPool to get the number of buffersLaurent Pinchart
The cam and qcam applications, as well as the camera capture test case, access the Stream::bufferPool in order to know how many requests to initially queue. As part of an effort to remove access to the buffer pool from applications, use the buffer count from the stream configuration instead. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: buffer: Split memory information to BufferMemoryLaurent Pinchart
The Buffer class is a large beast the stores information about the buffer memory, dynamic metadata related to the frame stored in the buffer, and buffer reference data (in the index). In order to implement buffer import we will need to extend this with dmabuf file descriptors, making usage of the class even more complex. Refactor the Buffer class by splitting the buffer memory information to a BufferMemory class, and repurposing the Buffer class to reference a buffer and to store dynamic metadata. The BufferMemory class becomes a long term storage, valid and stable from the time buffer memory is allocated to the time it is freed. The Buffer class, on the other hand, becomes transient, is created on demand when an application requires a buffer, is given to a request, and is deleted when the request completes. Buffer and BufferMemory don't need to be copied, so their copy constructor and assignment operators are deleted. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-09libcamera: Rework automatic version generation to avoid rebuildsLaurent Pinchart
Commit b817bcec6b53 ("libcamera: Auto generate version information") generates version information in order to automatically include it various locations (Sphinx and Doxygen documentation, libcamera::version variable available at runtime, and version.h available at compile time). Unfortunately this causes lots of unnecessary rebuilds when modifying the git tree state, which hinders development. The problem is caused by the generated version.h being listed as a dependency for the whole libcamera. This is required as meson (to the best of my knowledge) doesn't provide a way to explicitly specify the dependency of a single object file (camera_manager.o in this case, as camera_manager.cpp is the only consumer of the generated version string) on the custom target used to generate version.h. The dependency can't be automatically detected at build time, like dependencies on normal headers that are generated by parsing the source, because the version.h header may not exist yet. The build could then fail in a racy way. This change attempts at solving the issue by generating a version.cpp instead of a version.h to set the git-based version. This minimises the number of files that need to be rebuild when then git tree state changes, while retaining the main purpose of the original automatic version generation, the ability to access the git-based version string at runtime. We however lose the ability to access git-based version information at build time in an application building against libcamera, but there is no expected use case for this. The version string is moved from the libcamera namespace to the CameraManager class in order to avoid including version.h inside libcamera (in version.cpp and in camera_manager.cpp), which would create dependencies causing more rebuild steps, as described above. On the other hand, major, minor and patch level version numbers are useful at build time. This commit changes the generation of version.h in order to add three macros named LIBCAMERA_VERSION_MAJOR, LIBCAMERA_VERSION_MINOR and LIBCAMERA_VERSION_PATCH for this purpose. version.h is not included by any other libcamera header or source file, and thus doesn't force a rebuild of the library. The Sphinx and Doxygen documentation keep their git-based version information, which is set during the configuration of the build and then doesn't track git commits. We may want to investigate how to improve this, but given that git-based version for the documentation has very few use cases outside of tagging nightly builds, this isn't considered an issue at the moment. The documentation install directory now uses the base version string, in order to avoid increasing the number of documentation directories needlessly. This shouldn't cause any issue as the API should not change without a change to the version number. The version number generation and handling code now also standardises the version variables to not start with a 'v' prefix in meson, in order to simplify their handling. The prefix is added when generating the relevant files. Note that we go back to specifying the fallback version in the main meson.build, in the call to the project() function. For the time being I believe this should be a good compromise to avoid unnecessary recompilation, and moving the fallback version to a different file for tarball releases can be built on top of this. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-07-04qcam: Update window title with FPSKieran Bingham
Provide an average FPS in the QCam title bar to show the current rate of frame processing. The QCam compilation is updated to process the Qt MoC headers to support signals and slots accordingly. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-07-04qcam: Add the version string to the titleKieran Bingham
Provide the version string reported by the libcamera library on the qcam test utility. This helps confirm the exact version of the library that is being used while testing. The version string is stored in the MainWindow so that it can be reused without reconstructing. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-07-04qcam: Move static timestamp to MainWindowKieran Bingham
The 'last' buffer timestamp is stored as a static. Rename the variable to a more descritive 'lastBufferTime' and move it to the class instance. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-05-23libcamera: camera: Return a pointer from generateConfiguration()Laurent Pinchart
To prepare for specialising the CameraConfiguration class in pipeline handlers, return a pointer to a camera configuration instead of a reference from Camera::generateConfiguration(). The camera configuration always needs to be allocated from the pipeline handler, and its ownership is passed to the application. For symmetry, change Camera::configure() to take a CameraConfiguration pointer instead of a reference. This aligns with our coding practice of passing parameters that are modified by the callee by pointer. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>