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path: root/src/qcam/main_window.cpp
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2020-01-12libcamera: camera: Remove the prepared stateNiklas Söderlund
With the FrameBuffer rework completed there is no reason to keep the camera prepared state around as buffer allocations are now decoupled from the camera state. Remove the camera state simplifying the API. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12qcam: Cache buffer memory mappingNiklas Söderlund
With the buffer allocator in use it's possible to cache the dmabuf memory mappings when starting the camera instead of mapping and unmapping them each time. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: Switch to FrameBuffer interfaceNiklas Söderlund
Switch to the FrameBuffer interface where all buffers are treated as external buffers and are allocated outside the camera. Applications allocating buffers using libcamera are switched to use the FrameBufferAllocator helper. Follow-up changes to this one will finalize the transition to the new FrameBuffer interface by removing code that is left unused after this change. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: buffer: Move captured metadata to FrameMetadataNiklas Söderlund
Move the metadata retrieved when dequeuing a V4L2 buffer into a FrameMetadata object. This is done as a step to migrate to the FrameBuffer interface as the functions added to Buffer around FrameMetadata match the ones in FrameBuffer. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: request: In addBuffer() do not fetch stream from BufferNiklas Söderlund
In the FrameBuffer interface the stream will not be available from the buffer object as the buffer might be allocated externally. The application needs to explicitly state which stream the buffer is being added for to the request. Extend the addBuffer() function to get this information explicitly from the caller. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: buffer: Switch from Plane to FrameBuffer::PlaneNiklas Söderlund
It is not libcamera's responsibility to handle memory mappings. Switch from the soon to be removed Plane class which deals with memory mappings to FrameBuffer::Plane which just describes it. This makes the transition to the full FrameBuffer easier. As the full FrameBuffer interface has not yet spread to all parts of libcamera core it is hard to create efficient caching of memory mappings in the qcam application. This will be fixed in a later patch, for now the dmabuf is mapped and unmapped each time it is seen by the application. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-12-16libcamera: Remove buffer index from loggingNiklas Söderlund
The buffer index is a V4L2 concept that will be hidden from users with the introduction of a new FrameBuffer class. In preparation for this, remove the index from log messages. Keep and move one debug log message where the index is available as the V4L2 buffer is being dequeued for the video device and it's useful when debugging. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-11-19libcamera: camera: Remove explicit stream to buffer map in requestCompleted ↵Niklas Söderlund
signal The stream to buffer map in the requestCompleted signal is taken directly from the request which is part of the same signal. Remove the map as it can be fetched directly from the request. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-10-25qcam: Don't ask for a camera when only one existsKieran Bingham
If there is only one camera exposed by libcamera, there is little value in asking the user to choose it. Automatically select it, and remove the need to ask the user to select 'ok' from a Dialog box. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Tested-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-08-19qcam: Pass camera manager to MainWindow classLaurent Pinchart
Pass the CameraManager instance from the main() function to the MainWindow class instead of accessing it through CameraManager::instance(). This prepares for the removal of the CameraManager::instance() method. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-08-19qcam: Remove double stop of the camera managerLaurent Pinchart
The camera manager is stopped both in the destructor of the MainWindow class and in the main() function. This double stop isn't needed, remove the former and keep the latter as the manager is started in the main() function. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-07-17libcamera: qcam: Allow specifying sizes on command lineJacopo Mondi
Add a '-s|--size' option to qcam to allow selecting the stream resolution using a command line option. If the sizes are not supported by the camera, they get automatically adjusted and the user notified via an output message. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: buffer: Add an accessor to the BufferMemoryLaurent Pinchart
Buffer instances reference memory, which is modelled internally by a BufferMemory instance. Store a pointer to the BufferMemory in the Buffer class, and populate it when the buffer is queued to the camera through a request. This is useful for applications to access the buffer memory in the buffer or request completion handler. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: stream: Shorten access to the bufferPoolJacopo Mondi
All interactions with the Stream's buffers currently go through the BufferPool. In order to shorten accessing the buffers array, and eventually restrict access to the Stream's internal buffer pool, provide operations to access, create and destroy buffers. It is still possible to access the pool for pipeline handlers to populate it by exporting buffers from a video device to Stream's pool. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: Stop using Stream::bufferPool to get the number of buffersLaurent Pinchart
The cam and qcam applications, as well as the camera capture test case, access the Stream::bufferPool in order to know how many requests to initially queue. As part of an effort to remove access to the buffer pool from applications, use the buffer count from the stream configuration instead. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: buffer: Split memory information to BufferMemoryLaurent Pinchart
The Buffer class is a large beast the stores information about the buffer memory, dynamic metadata related to the frame stored in the buffer, and buffer reference data (in the index). In order to implement buffer import we will need to extend this with dmabuf file descriptors, making usage of the class even more complex. Refactor the Buffer class by splitting the buffer memory information to a BufferMemory class, and repurposing the Buffer class to reference a buffer and to store dynamic metadata. The BufferMemory class becomes a long term storage, valid and stable from the time buffer memory is allocated to the time it is freed. The Buffer class, on the other hand, becomes transient, is created on demand when an application requires a buffer, is given to a request, and is deleted when the request completes. Buffer and BufferMemory don't need to be copied, so their copy constructor and assignment operators are deleted. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-09libcamera: Rework automatic version generation to avoid rebuildsLaurent Pinchart
Commit b817bcec6b53 ("libcamera: Auto generate version information") generates version information in order to automatically include it various locations (Sphinx and Doxygen documentation, libcamera::version variable available at runtime, and version.h available at compile time). Unfortunately this causes lots of unnecessary rebuilds when modifying the git tree state, which hinders development. The problem is caused by the generated version.h being listed as a dependency for the whole libcamera. This is required as meson (to the best of my knowledge) doesn't provide a way to explicitly specify the dependency of a single object file (camera_manager.o in this case, as camera_manager.cpp is the only consumer of the generated version string) on the custom target used to generate version.h. The dependency can't be automatically detected at build time, like dependencies on normal headers that are generated by parsing the source, because the version.h header may not exist yet. The build could then fail in a racy way. This change attempts at solving the issue by generating a version.cpp instead of a version.h to set the git-based version. This minimises the number of files that need to be rebuild when then git tree state changes, while retaining the main purpose of the original automatic version generation, the ability to access the git-based version string at runtime. We however lose the ability to access git-based version information at build time in an application building against libcamera, but there is no expected use case for this. The version string is moved from the libcamera namespace to the CameraManager class in order to avoid including version.h inside libcamera (in version.cpp and in camera_manager.cpp), which would create dependencies causing more rebuild steps, as described above. On the other hand, major, minor and patch level version numbers are useful at build time. This commit changes the generation of version.h in order to add three macros named LIBCAMERA_VERSION_MAJOR, LIBCAMERA_VERSION_MINOR and LIBCAMERA_VERSION_PATCH for this purpose. version.h is not included by any other libcamera header or source file, and thus doesn't force a rebuild of the library. The Sphinx and Doxygen documentation keep their git-based version information, which is set during the configuration of the build and then doesn't track git commits. We may want to investigate how to improve this, but given that git-based version for the documentation has very few use cases outside of tagging nightly builds, this isn't considered an issue at the moment. The documentation install directory now uses the base version string, in order to avoid increasing the number of documentation directories needlessly. This shouldn't cause any issue as the API should not change without a change to the version number. The version number generation and handling code now also standardises the version variables to not start with a 'v' prefix in meson, in order to simplify their handling. The prefix is added when generating the relevant files. Note that we go back to specifying the fallback version in the main meson.build, in the call to the project() function. For the time being I believe this should be a good compromise to avoid unnecessary recompilation, and moving the fallback version to a different file for tarball releases can be built on top of this. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-07-04qcam: Update window title with FPSKieran Bingham
Provide an average FPS in the QCam title bar to show the current rate of frame processing. The QCam compilation is updated to process the Qt MoC headers to support signals and slots accordingly. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-07-04qcam: Add the version string to the titleKieran Bingham
Provide the version string reported by the libcamera library on the qcam test utility. This helps confirm the exact version of the library that is being used while testing. The version string is stored in the MainWindow so that it can be reused without reconstructing. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-07-04qcam: Move static timestamp to MainWindowKieran Bingham
The 'last' buffer timestamp is stored as a static. Rename the variable to a more descritive 'lastBufferTime' and move it to the class instance. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-05-23libcamera: camera: Return a pointer from generateConfiguration()Laurent Pinchart
To prepare for specialising the CameraConfiguration class in pipeline handlers, return a pointer to a camera configuration instead of a reference from Camera::generateConfiguration(). The camera configuration always needs to be allocated from the pipeline handler, and its ownership is passed to the application. For symmetry, change Camera::configure() to take a CameraConfiguration pointer instead of a reference. This aligns with our coding practice of passing parameters that are modified by the callee by pointer. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-23libcamera: Refactor the camera configuration storage and APILaurent Pinchart
Refactor the CameraConfiguration structure to not rely on Stream instances. This is a step towards making the camera configuration object more powerful with configuration validation using "try" semantics. The CameraConfiguration now exposes a simple vector-like API to access the contained stream configurations. Both operator[]() and at() are provided to access elements. The isEmpty() method is renamed to empty() and the methods reordered to match the std::vector class. As applications need access to the Stream instances associated with the configuration entries in order to associate buffers with streams when creating requests, expose the stream selected by the pipeline handler through a new StreamConfiguration::stream(). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-23libcamera: Use stream roles directly instead of StreamUsageLaurent Pinchart
In order to prepare for an API overhall of the camera configuration generation, remove the StreamUsage class and replace its uses by stream roles. The size hints can't be specified anymore, and will be replaced with an API on the StreamConfiguration to negotiate configuration parameters with cameras. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-23libcamera: camera: Rename configureStreams() and streamConfiguration()Laurent Pinchart
Rename the configureStreams() and streamConfiguration() methods to configure() and generateConfiguration() respectively in order to clarify the API. Both methods deal with CameraConfiguration objects, and are thus not limited to streams, even if a CameraConfiguration currently contains streams only. While at it, remove the qcam MainWindow::configureStreams() method that is declared but never defined or used. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-04-30(q)cam: Unify naming of configurations in applicationsLaurent Pinchart
Name all instances of CameraConfiguration "config", and all instances of StreamConfiguration "cfg" accross the cam and qcam applications. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-04-30libcamera: Use the Size class through libcameraLaurent Pinchart
Several of our structures include width and height fields that model a size while we have a Size class for that purpose. Use the Size class through libcamera, and give it a toString() method like other geometry and format classes. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-04-09libcamera: Switch to CameraConfigurationNiklas Söderlund
Implement the camera configuration thru out the library, tests, cam and qcam tools. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-04-05libcamera: camera: Add support for stream usagesNiklas Söderlund
Instead of requesting the default configuration for a set of streams where the application has to figure out which streams provided by the camera is best suited for its intended usage, have the library figure this out by using stream usages. The application asks the library for a list of streams and a suggested default configuration for them by supplying a list of stream usages. Once the list is retrieved the application can fine-tune the returned configuration and then try to apply it to the camera. Currently no pipeline handler is prepared to handle stream usages but nor did it make use of the list of Stream IDs which was the previous interface. The main reason for this is that all cameras currently only provide one stream each. This will still be the case but the API will be prepared to expand both pipeline handlers and applications to support streams usages. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-04-02qcam: Add JPEG format supportLaurent Pinchart
When the camera provides MJPEG, use the QImage JPEG decompression code to convert that to RGB. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-03-29qcam: Add Qt-based GUI applicationLaurent Pinchart
qcam is a sample camera GUI application based on Qt. It demonstrates integration of the Qt event loop with libcamera. The application lets the user select a camera through the GUI, and then captures a single stream from the camera and displays it in a window. Only streams in YUYV formats are supported for now. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com>