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path: root/src/py/cam/cam.py
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2022-08-18py: cam.py: Remove todo commentTomi Valkeinen
The comment is no longer valid. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-08-18py: cam.py: Fix multi camera capture without -CTomi Valkeinen
-C flag is supposed to affect only the camera that was previously defined in the arguments. That's not the case, and, e.g.: cam.py -c2 -C -c3 causes camera 3 to start capturing, but it stops after the initial Requests have been completed. Fix the issue by filtering out camera contexts that do not have -C defined. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-06-04py: Merge read_event() and get_ready_requests()Tomi Valkeinen
We always call CameraManager.read_event() and CameraManager.get_ready_requests(), so to simplify the use merge the read_event() into the get_ready_requests(). This has the side effect that get_ready_requests() will now block if there is no event ready. If we ever need to call get_ready_requests() in a polling manner we will need a new function which behaves differently. However, afaics the only sensible way to manage the event loop is to use select/poll on the eventfd and then call get_ready_requests() once, which is the use case what the current merged function supports. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-06-01py: Add FrameMetadataPlaneTomi Valkeinen
Add FrameMetadataPlane class and adjust the methods and uses accordingly. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-27py: Re-structure the controls APITomi Valkeinen
Add ControlInfo class and change the controls related methods to resemble the C++ API (e.g. no more string based control methods). We don't implement ControlList or ControlInfoMap but just expose the same data via standard Python dict. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-27py: cam: Convert ctx and state to classesTomi Valkeinen
Convert ctx and state dicts to classes. No functional changes. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-27py: Move MappedFrameBuffer to libcamera.utilsTomi Valkeinen
Move MappedFrameBuffer to libcamera.utils, instead of extending FrameBuffer class with a new mmap() method. This keeps us more aligned to the C++ API. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-27py: Add CameraManager.read_event()Tomi Valkeinen
Add CameraManager.read_event() so that the user does not need to call os.read(). We use eventfd, and we must always read 8 bytes. Hiding that inside read_event() makes sense. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-27py: cam: CleanupsTomi Valkeinen
No functional changes. Drop unused variables, reduce typechecker warnings. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-18py: Use geometry classesTomi Valkeinen
Now that we have proper geometry classes in the Python bindings, change the existing bindings and the .py files accordingly. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-18py: Implement PixelFormat classTomi Valkeinen
Implement PixelFormat bindings properly with a PixelFormat class. Change the bindings to use the new class instead of a string. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-18py: cam.py: Exit on exceptionTomi Valkeinen
Catch exceptions in the event_handler, as they would get ignored otherwise. Print the exception and return False so that the main loop exits. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-10py: Add cam.pyTomi Valkeinen
Add cam.py, which mimics the 'cam' tool. Four rendering backends are added: * null - Do nothing * kms - Use KMS with dmabufs * qt - SW render on a Qt window * qtgl - OpenGL render on a Qt window All the renderers handle only a few pixel formats, and especially the GL renderer is just a prototype. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>