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path: root/src/libcamera/v4l2_videodevice.cpp
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2019-08-13libcamera: v4l2_videodevice: Fix ordering of debug statementKieran Bingham
The "Opened device" statement occurs before the buffertype_ is set. This causes all devices to report that they are [out] devices at open() regardless of their type. As the message operates in the past-tense, move the statement to the end of the function when all work has been completed. Fixes: 04d5be7f76fe ("libcamera: v4l2_device: Inherit from Loggable to print device node name") Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-07-14libcamera: v4l2_videodevice: Signal buffer completion at streamoff timeLaurent Pinchart
When stopping the stream buffers have been queued, in which case their completion is never be notified to the user. This can lead to memory leaks. Fix it by notifying completion of all queued buffers with the status set to error. As a result the base PipelineHandler implementation can be simplified, as all requests complete as the result of stopping the stream. The stop() method that manually completes all queued requests isn't needed anymore. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: buffer: Split memory information to BufferMemoryLaurent Pinchart
The Buffer class is a large beast the stores information about the buffer memory, dynamic metadata related to the frame stored in the buffer, and buffer reference data (in the index). In order to implement buffer import we will need to extend this with dmabuf file descriptors, making usage of the class even more complex. Refactor the Buffer class by splitting the buffer memory information to a BufferMemory class, and repurposing the Buffer class to reference a buffer and to store dynamic metadata. The BufferMemory class becomes a long term storage, valid and stable from the time buffer memory is allocated to the time it is freed. The Buffer class, on the other hand, becomes transient, is created on demand when an application requires a buffer, is given to a request, and is deleted when the request completes. Buffer and BufferMemory don't need to be copied, so their copy constructor and assignment operators are deleted. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: v4l2_videodevice: Add helper to queue all buffersLaurent Pinchart
When starting the stream on a capture video device it is often needed to queue all the allocated buffers. Add a helper method to do so, and refactor the existing queueBuffer() method to make it clearer. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-04libcamera: v4l2_videodevice: Re-group operationsJacopo Mondi
Group together operations to enumerate formats and operations to handle memory handling, alternating public and private operations but respecting the ordering within each group. Cosmetic change only. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-06-19libcamera: v4l2_videodevice: Update documentationJacopo Mondi
Now that we have V4L2Device and V4L2VideoDevice update the documentation of the latter to use "video device" every time the term "device" was used in the V4L2 context. While at it clean up by removing a stale todo entry. Documentation only change, no functional changes intended. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-06-19libcamera: Introduce V4L2Device base classJacopo Mondi
The V4L2 devices and subdevices share a few common operations,like opening and closing a device node, and perform IOCTLs on the device. With the forthcoming introduction of support for V4L2 controls, the quantity of shared code will increase, as the control support implementation is identical for the two derived classes. To maximize code re-use and avoid duplications, provide a V4L2Device base class which groups the common operations and members. The newly introduced base class provides methods to open/close a device node, access the file descriptor, and perform IOCTLs on the device. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-06-19libcamera: Rename V4L2Device to V4L2VideoDeviceJacopo Mondi
In preparation of creating a new V4L2Device base class, rename V4L2Device to V4L2VideoDevice. This is a project wide rename without any intended functional change. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>