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Now that we're using C++-14, drop utils::make_unique for
std::make_unique.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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We are preparing to integrate the V4L2 adaptation layer, which will
intercept open() calls (among others) via LD_PRELOAD. To prevent
libcamera's own open() calls from being intercepted, replace them with a
direct syscall.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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In preparation for serialization, index the ControlList by unsigned int.
This will allow deserializing a ControlList without requiring external
information.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The ControlInfoMap and V4L2ControlInfoMap classes are very similar, with
the latter adding convenience accessors based on numerical IDs for the
former, as well as a cached idmap. Both features can be useful for
ControlInfoMap in the context of serialisation, and merging the two
classes will further simplify the IPA API.
Import all the features of V4L2ControlInfoMap into ControlInfoMap,
turning the latter into a real class. A few new constructors and
assignment operators are added for completeness.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Replace the std::map<> used as the base type for V4L2ControlInfoMap by
ControlInfoMap, which is an alias for an std::unsorted_map<> with the
same key and value types. This shortens the code.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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V4L2ControlRange only offers a convenience constructor for a
ControlRange. Store the ControlRange instead of V4L2ControlRange in
V4L2ControlInfoMap to make the map less dependent on V4L2 types.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The V4L2ControlInfo class only stores a ControlRange. Make it inherit
from ControlRange to provide a convenience constructor from a struct
v4l2_query_ext_ctrl and rename it to V4L2ControlRange.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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To bring the libcamera and V4L2 control info maps closer, index the
latter by ControlId * like the former. As V4L2ControlInfoMap is widely
indexed by V4L2 numerical IDs, add accessors based on numerical IDs.
This allows complete removal of the ControId pointer from the
V4L2ControlInfo, as the ControId is accessible as the key when iterating
over the map. A handful of users have to be modified to adapt to the
change.
The controlInfo argument from V4L2Device::updateControls() can also be
removed as it itsn't used anymore.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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In order to reconcile the libcamera and V4L2 control info maps, we need
to move the V4L2ControlId embedded in V4L2ControlInfo map out of the
class. Store the V4L2ControlId instances in the V4L2Device that creates
them, and only reference them from V4L2ControlInfo.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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We don't support V4L2 compound controls, the size field is thus unused.
Remove it to ease merging of the libcamera and V4L2 control info
classes. Support for array controls can then be added later on top, and
would be useful for libcamera controls too.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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When the type of a control enumerated from a V4L2 device is not
supported, we log a debug message that mentions the control type. This
makes it hard to figure out which control is faulty. Print the control
ID instead.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The V4L2Device class uses V4L2ControlList as a controls container for
the getControls() and setControls() operations. Having a distinct
container from ControlList will makes the IPA API more complex, as it
needs to explicitly transport both types of lists. This will become even
more painful when implementing serialisation and deserialisation.
To simplify the IPA API and ease the implementation of serialisation and
deserialisation, replace usage of V4L2ControlList with ControlList in
the V4L2Device (and thus CameraSensor) API. The V4L2ControlList class
becomes a thin wrapper around ControlList that slightly simplifies the
creation of control lists for V4L2 controls, and may be removed in the
future.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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In preparation for extending V4L2ControlInfoMap with control idmap
support, turn it into a real class. Make it inherit from std::map<>
instead of wrapping it to keep the API simple.
V4L2ControlInfoMap is meant to be constructed with a set of control
info, and never modified afterwards. To ensure this, inherit from
std::map<> with private access specifier, and explicitly expose the
std::map<> methods that do not allow insertion or removal of elements. A
custom move assignment operator is implemented to allow efficient
construction of the V4L2ControlInfoMap.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The V4L2ControlInfo type field stores the V4L2 control type. It partly
duplicates the V4L2ControlInfo id().type() that stores the corresponding
libcamera control type. The two fields are not strictly identical, but
having two types doesn't provide us with any extra value. As this is
confusing, remove the V4L2ControlInfo type field.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add a V4L2 specialisation of the ControlId class, in order to construct
a ControlId from a v4l2_query_ext_ctrl. The V4L2ControlId is embedded in
V4L2ControlInfo, and thus needs to be copyable to allow for
V4L2ControlInfo to be passed to IPAs. The ControlId copy constructor and
assignment operators are thus restored, but made protected to avoid the
Control class being copyable.
This is needed in order to use ControlList for V4L2 controls, as
ControlList requires ControlId instances for all controls.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The V4L2Device::listControls() method creates an instance of
V4L2ControlInfo and then inserts it in the device's list of controls.
The insertion uses std::map::emplace(), but passes the V4L2ControlInfo,
resulting in a copy being performed (using the copy constructor of
V4L2ControlInfo).
Optimise this by really constructing the V4L2ControlInfo in-place. The
use of std::piecewise_construct is required for gcc-5 that seems to have
trouble with std::map::emplace() on non-copyable values in this case.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Use the ControlValue class to replace the manually crafted data storage
in V4L2Control. This will help sharing code when more data types will be
supported.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The error messages are copied from getControls() without being updated
for the set controls case, fix this.
Fixes: eb068f4e67eedacd ("libcamera: v4l2_device: Implement get and set controls")
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Provide a means for V4L2 device instances to set the fd_ explicitly.
This allows for V4L2Devices to operate when they must use an external
open() call.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Fix a number of spelling errors and word duplications throughout the comments
within libcamera.
These were picked up with spellintian.
Also one capitalisation of the first word of a \return statement picked
up by checkstyle.py while creating this patch.
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Add a new controls() method to the V4L2Device class to retrieve the map
of all supported controls. This is needed in order to dynamically query
the supported controls, for instance for drivers that support different
sets of controls depending on the device model.
To make the API easier to use, create a type alias for the control ID to
ControlInfo and use it.
Remove the getControlInfo() method that is not used externally, as it
can now be replaced by accessing the full list of controls.
Update the CameraSensor API accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Compiling with clang renders errors as a variable-sized arrays are not
allowed to be initialized. Solve this by using memset() for v4l2Ctrls
which is the only one of the two arrays that needs to be zeroed.
../../src/libcamera/v4l2_device.cpp:155:37: error: variable-sized object may not be initialized
const V4L2ControlInfo *controlInfo[count] = {};
^~~~~
../../src/libcamera/v4l2_device.cpp:156:36: error: variable-sized object may not be initialized
struct v4l2_ext_control v4l2Ctrls[count] = {};
^~~~~
../../src/libcamera/v4l2_device.cpp:227:37: error: variable-sized object may not be initialized
const V4L2ControlInfo *controlInfo[count] = {};
^~~~~
../../src/libcamera/v4l2_device.cpp:228:36: error: variable-sized object may not be initialized
struct v4l2_ext_control v4l2Ctrls[count] = {};
^~~~~
Fixes: eb068f4e67eedacd ("libcamera: v4l2_device: Implement get and set controls")
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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When enumerating the available V4L2 controls at video device open
time set the V4L2_CTRL_FLAG_NEXT_CTRL flag if an unsupported control
type is encountered to prevent infinite loops.
While at it, downgrade the message reporting the unsupported control
type to Debug, as it is not an error worth being reported unconditionally.
Fixes: 030ce6491ed3 ("libcamera: v4l2_device: List valid controls at open")
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Implement getControls() and setControls() operations in V4L2Device class.
Both operations take a V4L2Controls instance and read or write the V4L2
controls on the V4L2 device.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Enumerate all the valid controls a device supports at open() time.
A control is valid only if its type is supported.
Store the control information in a map inside the device to save
querying the control when setting or getting its value from the device
and provide an operation to retrieve information by control ID.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The V4L2 devices and subdevices share a few common operations,like
opening and closing a device node, and perform IOCTLs on the device.
With the forthcoming introduction of support for V4L2 controls, the
quantity of shared code will increase, as the control support
implementation is identical for the two derived classes.
To maximize code re-use and avoid duplications, provide a V4L2Device
base class which groups the common operations and members.
The newly introduced base class provides methods to open/close a device
node, access the file descriptor, and perform IOCTLs on the device.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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In preparation of creating a new V4L2Device base class, rename
V4L2Device to V4L2VideoDevice.
This is a project wide rename without any intended functional change.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add methods to enumerate pixelformats and frame sizes from a V4L2
device. The interface is similar to how V4L2Subdevice enumerates mbus
codes and frame sizes.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add two operations to set and get format on devices implementing the
V4L2 Metadata Interface, identified by the META_OUTPUT or META_CAPTURE
capabilities.
While at it, sort get/setFormat operations alphabetically and unify
their style (eg. no empty line before ioctl).
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add support for output devices that expose the META_OUTPUT capabilities.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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If a component tries to open an unsupported device type, no error is presented
unless debug is enabled.
Report an error if an unsupported device type is opened to ease pipeline
development.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Several of our structures include width and height fields that model a
size while we have a Size class for that purpose. Use the Size class
through libcamera, and give it a toString() method like other geometry
and format classes.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The V4L2Device will use the same deviceNode for two directions in the
case of an M2M device.
Add the direction to identify the queue direction on each instance.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Some \todo comments are outdated and refer to tasks that have been
completed. Remove them.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Buffer is a class, not a struct. Fix a variable declaration accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Include the header file corresponding to the source file in the very
first position. This complies with the Google C++ coding style
guideliens, and helps ensuring that the headers are self-contained.
Three bugs are already caught by this change (missing includes or
forward declarations) in device_enumerator.h, event_dispatcher_poll.h
and pipeline_handler.h. Fix them.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The documentation style for the Doxygen comment blocks is inconsistent
in the library. Document the expectations and update all existing
comment blocks to match.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
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The error code returned by requestBuffers(0) was not propagated to the
caller. Fix it.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Add a static method to V4L2Device class to create a V4L2Device instance
from a media entity name.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Add toString() helpers to pretty print out a V4L2Device or V4L2Subdevice
format.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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succcess -> success
categorized -> categorised
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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When constructing a Plane, the exported buffer provides a dmabuf handle which
is set to the Plane object.
This action duplicates the handle for internal storage, and the original fd is
not used and needs to be closed.
Close the handle, ensuring that the resources can be correctly managed.
Fixes: 771befc6dc0e ("libcamera: v4l2_device: Request buffers from the device")
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Cosmetic update of V4L2Device class: remove the return type from Doxygen
documentation of inline functions.
Cosmetic update, no functional changes intended.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Add support for devices that provide video meta-data to v4l2_device.cpp
and re-arrange bufferType handling in open() method.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Request complete by themselves when all the buffers they contain have
completed, connecting the buffer's completed signal to be notified of
buffer completion. While this works for now, it prevents pipelines from
delaying request completion until all metadata is available, and makes
it impossible to ensure that requests complete in the order they are
queued.
To fix this, make request completion handling explicit in pipeline
handlers. The base PipelineHandler class is extended with
implementations of the queueRequest() and stop() methods and gets new
completeBuffer() and completeRequest() methods to help pipeline handlers
tracking requests and buffers.
The three existing pipeline handlers connect the bufferReady signal of
their capture video node to a slot of their respective camera data
instance, where they use the PipelineHandler helpers to notify buffer
and request completion. Request completion is handled synchronously with
buffer completion as the pipeline handlers don't need to support more
advanced use cases, but this paves the road for future work.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add a new field to the Buffer class to report its completion status,
with a new cancel() method to mark the buffer as cancelled.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Provide a getter method to access the device node path. For video
devices it is usually the most informative description.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Rapid growth of the library have resulted in slightly different wording
to document that a function returns 0 on success or a negative error
code otherwise. Align all different variations.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Provide the ability to import a BufferPool into the V4L2Device allowing
external dmabuf backed buffers to be queued.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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