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path: root/src/libcamera/pipeline
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2019-04-09libcamera: Switch to CameraConfigurationNiklas Söderlund
Implement the camera configuration thru out the library, tests, cam and qcam tools. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-04-05libcamera: camera: Add support for stream usagesNiklas Söderlund
Instead of requesting the default configuration for a set of streams where the application has to figure out which streams provided by the camera is best suited for its intended usage, have the library figure this out by using stream usages. The application asks the library for a list of streams and a suggested default configuration for them by supplying a list of stream usages. Once the list is retrieved the application can fine-tune the returned configuration and then try to apply it to the camera. Currently no pipeline handler is prepared to handle stream usages but nor did it make use of the list of Stream IDs which was the previous interface. The main reason for this is that all cameras currently only provide one stream each. This will still be the case but the API will be prepared to expand both pipeline handlers and applications to support streams usages. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-04-03libcamera: ipu3: Catch return value when disabling linksKieran Bingham
Ensure that any error from the disableLinks() call during match() is propogated to the caller. Fixes: d698ed27494a ("libcamera: ipu3: Create ImgUDevice class") Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-04-03libcamera: ipu3: Enable ImgU media linksJacopo Mondi
As the lengthy comment reports, link enable/disable is not trivial, as links in one ImgU instance interfere with capture operations in the other one. As it is not yet clear if this behaviour is intended, as of now reset the media graph during pipeline's match() and enable the required links at streamConfiguration time. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-04-03libcamera: ipu3: Limit resolution to 2560x1920Jacopo Mondi
As the procedure to configure the intermediate sizes and the alignement requirements of the ImgU device have not been clarified yet, return as default configuration the (2560x1920) resolution that has been validated for both cameras. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-04-03libcamera: ipu3: Set stream configurationJacopo Mondi
Use the cached sensor maximum resolution and the pixel format generated by the ImgU output devices as default stream configuration. While at it, replace the hardcoded numerical value for the number of buffers with a named constexpr. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-04-03libcamera: ipu3: Connect CIO2 and ImgU bufferReady signalsJacopo Mondi
Connect the CIO2 output bufferRead signal to a slot that simply queue the received buffer to ImgU for processing, and connect the ImgU main output bufferReady signal to the cameraData slot that notifies to applications that a new image buffer is available. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-04-03libcamera: ipu3: Queue requests to ImgUJacopo Mondi
Implement queueRequest for the IPU3 pipeline manager. When a request is queued, a new buffer is queued to the ImgU output for capture. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-04-03libcamera: ipu3: Implement camera start/stopJacopo Mondi
Start and stop video devices in the pipeline. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-04-03libcamera: ipu3: Implement memory handlingJacopo Mondi
Implement buffer allocation and release in IPU3 pipeline handlers. As the pipeline handler currently supports a single stream, provide two internal buffer pools for 'viewfinder' and 'stat' video devices, and export the 'output' video device buffers to the stream's pool. This works around the fact that the ImgU requires buffers to be queued on all its outputs, even when they are not in use. Share buffers between the CIO2 output and the ImgU input video devices, as the output of the former should immediately be provided to the latter for further processing. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-04-03libcamera: ipu3: Apply image format to the pipelineJacopo Mondi
Apply the requested stream configuration to the CIO2 device, and propagate formats through the the ImgU subdevice and its input and output video devices. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-04-03libcamera: ipu3: Create ImgUDevice classJacopo Mondi
Group ImgU components in a class associated with a camera at camera registration time and provide an intialization method to create and open all video devices and subdevices of the ImgU. Statically assign imgu0 to the first camera and imgu1 to the second one and limit support to two cameras. This will have to be revised in the future. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-04-03libcamera: ipu3: Cache the sensor size and formatJacopo Mondi
Cache the sensor maximum size and the media bus code used to produce it. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-04-03libcamera: ipu3: Create CIO2Device classJacopo Mondi
Group CIO2 components (cio2, csi2 and image sensor) in a class associated with the CameraData, to ease management and initialization of CIO2 unit at camera registration time. A CIO2 unit will always be associated with a single Camera only. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-03-01libcamera: Handle request completion explicitly in pipeline handlersLaurent Pinchart
Request complete by themselves when all the buffers they contain have completed, connecting the buffer's completed signal to be notified of buffer completion. While this works for now, it prevents pipelines from delaying request completion until all metadata is available, and makes it impossible to ensure that requests complete in the order they are queued. To fix this, make request completion handling explicit in pipeline handlers. The base PipelineHandler class is extended with implementations of the queueRequest() and stop() methods and gets new completeBuffer() and completeRequest() methods to help pipeline handlers tracking requests and buffers. The three existing pipeline handlers connect the bufferReady signal of their capture video node to a slot of their respective camera data instance, where they use the PipelineHandler helpers to notify buffer and request completion. Request completion is handled synchronously with buffer completion as the pipeline handlers don't need to support more advanced use cases, but this paves the road for future work. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-03-01libcamera: pipeline_handler: Make pipeline-specific data mandatoryLaurent Pinchart
Mandate creationg of pipeline-specific data by pipeline handlers. This allows simplifying the API by passing the pipeline-specific data to the registerCamera() method and removing the separate setCameraData() method. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-03-01libcamera: pipeline_handler: Store pipe and camera in CameraDataLaurent Pinchart
Extend the CameraData class with two member variables pipe_ and camera_ that store pointers to the pipeline handler and camera that the CameraData instance is related to. This will be used by pipeline handlers to access the camera and the pipeline in member methods of their CameraData derived classes. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-03-01libcamera: pipeline_handler: Pass a non-const Camera to methodsLaurent Pinchart
The start(), stop() and queueRequest() methods receive a const pointer to the related Camera object. The stop() request will need to modify the state of the camera, in order to report completion of pending requests. Un-constify the Camera pointer to that method, and update the start() and queueRequest() methods similarly for coherency. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-03-01libcamera: pipeline: vimc: Create VimcCameraDataLaurent Pinchart
Subclassing CameraData will become mandatory for pipeline handlers. Create a new VimcCameraData class and instantiate it when creating cameras to prepare for that change. The video_ and stream_ fields of the VIMC pipeline handler belong to the camera data, move them there. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-03-01libcamera: pipeline: uvcvideo: Create UVCCameraDataLaurent Pinchart
Subclassing CameraData will become mandatory for pipeline handlers. Create a new UVCCameraData class and instantiate it when creating cameras to prepare for that change. The video_ and stream_ fields of the UVC pipeline handler belong to the camera data, move them there. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-03-01libcamera: pipeline: Fix double release of media devicesLaurent Pinchart
Media devices are acquired in the match() function of pipeline handlers, and explicitly released if no match is found. The pipeline handler is then deleted, which causes a second release of the media device in the destructor. Fix this by removing the explicit release in the match() function. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Acked-by: Jacopo Mondi <jacopo@jmondi.org>
2019-02-28libcamera: store stream pointers in sets instead of a vectorsNiklas Söderlund
The arrays that store Stream pointers shall always contain unique values. Storing them in vectors opens up for the same stream pointer appearing twice. Remove this possibility by storing them in a set which guarantees each element is unique. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-02-25libcamera: pipeline: vimc: enforce stream configurationNiklas Söderlund
The format requested by configureStreams() should exactly match what is programmed on the video device. If they do not match the call should fail as the application in that case will not know what configuration was actually programmed. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-02-25libcamera: pipeline: uvcvideo: enforce stream configurationNiklas Söderlund
The format requested by configureStreams() should exactly match what is programmed on the video device. If they do not match the call should fail as the application in that case will not know what configuration was actually programmed. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-02-14libcamera: device_enumerator: Remove move() on search() returnJacopo Mondi
Remove the std::move() call on the shared_ptr<MediaDevice *> returned by the search() method and remove the std::move() call on temporary return value in pipeline handlers that use the method. Thanks to copy elision, the regular constructor of the newly created object is called, avoiding un-necessary copies. Furthermore, the use of std::move() in the return and assignment statements prevents the compiler from performing copy elision, forcing it to generate two sequences of un-necessary calls to the class' move constructor and destructor. Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-02-13libcamera: v4l2_device: Simplify exportBuffers()Kieran Bingham
exportBuffers() can only operate on an existing BufferPool allocation. The pool identifies its size through its .count() method. Passing a count in to the exportBuffers() call is redundant and can be incorrect if the value is not the same as the BufferPool size. Simplify the function and remove the unnecessary argument, correcting all uses throughout the code base. While we're here, remove the createBuffers() helper from the V4L2DeviceTest which only served to obfuscate which pool the buffers were being allocated for. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-02-08libcamera: pipeline: vimc: Fix name of pipeline handler classNiklas Söderlund
Rename the VIMC pipeline handler to match the naming convention. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-02-06libcamera: pipeline: ipu3: Implement capture supportJacopo Mondi
Replace the buffer allocation, capture start/stop and request queue stubs with real implementations. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-02-06libcamera: pipeline: ipu3: Create video devices and subdevicesJacopo Mondi
Create the video devices and subdevices associated with an IPU3 camera. While at there, move the IPU3 pipeline handler class definition and the associated IPU3CameraData to a separate header as the class has now grown enough. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-02-06libcamera: pipeline: vimc: Implement capture supportNiklas Söderlund
Replace the buffer allocation, capture start/stop and request queue stubs with real implementations. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-02-06libcamera: pipeline: vimc: Set a default formatNiklas Söderlund
Pick a default format for the one stream in a vimc camera. This is just a starting point to define a good default format for the vimc camera, and is expected to evolve over time as the capabilities of the library grows. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-02-06libcamera: pipeline: uvcvideo: Implement capture supportKieran Bingham
Replace the buffer allocation, capture start/stop and request queue stubs with real implementations. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-02-06libcamera: pipeline_handler: Extend the interface to support captureNiklas Söderlund
In order to support capture, the pipeline handler needs methods to allocate and free buffers, to start and stop the capture and to queue requests. Define those interfaces in the PipelineHandler class and implement them as stubs in the existing pipeline handlers. This initial implementation only considers the allocation of new buffers. Future work would need to expand this to also cover importing buffers from an external source. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-02-05libcamera: v4l2_device: Construct from MediaEntity*Jacopo Mondi
The V4L2Device constructor wants a "const MediaEntity &", while entities are usually retrieved by pointer before being used to construct a V4L2Device. Change the constructor argument to "const MediaEntity *". Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-02-04libcamera: pipeline: uvcvideo: set a default formatNiklas Söderlund
Pick a default format for the UVC one stream in a UVC camera. This is just a starting point to define a good default format for the UVC camera it's expected to evolve over time as the capabilities of the library grows. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-02-04libcamera: pipeline: vimc: create camera for Sensor BNiklas Söderlund
Create a camera for Sensor B of the vimc pipeline. At this stage only Sensor B is exposed while the are in total two sensors in the graph. Going forward Sensor A should also be exposed as another camera. Sensor B was chosen since the graph is configured correctly for it out of the box. As we lack control over sub devices formats it's not really possible to use Sensor A yet with the library. Once both cameras are registered with the library they should be extended to provide two streams each, one for the raw output and one for the output which uses the shared scaler. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-02-01libcamera: pipeline: extend pipelines to support stream configurationNiklas Söderlund
All streams which are to be used for capture need to be configured at the same time. This allows the pipeline handler to take any dependencies between the different streams and their configuration into account when setting up the hardware. Extend the pipeline API and all pipeline implementations with two new functions, one to read a default configuration and one to set a new configuration. Both functions operate on a group of streams which the pipeline handler should consider when performing the operations. In the current implemented pipelines this is rather easy as they only have one stream each per camera. Furthermore as there is yet no way for the pipeline handlers to interact with the hardware all they do is return a null format, log that a default configuration has been requested and log that a new configuration has been set. Future work based on more components are needed to make the pipelines return a good default format and actually interact with the hardware. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-02-01libcamera: camera: extend camera object to support streamsNiklas Söderlund
A camera consists of one or more video streams originating from the same video source. The different streams could for example have access to different hardware blocks in the video pipeline and therefore be able to process the video source in different ways. All static information describing each stream need to be recorded at camera creation. After a camera is created an application can retrieve the static information about its streams at any time. Update all pipeline handlers to register one stream per camera, this will be extended in the future for some of the pipelines. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-01-30libcamera: pipeline: uvcvideo: add error if no default video device is foundNiklas Söderlund
If for any reason a default video device is not found in the media graph the creation of the UVC pipeline silently failed. This is not optimal when debugging problems with the pipeline, add an error to notify the user of the issue. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-01-29libcamera: ipu3: Re-work camera data registrationJacopo Mondi
Re-work camera data registration to create the cameraData pointer as unique_ptr<> and make clear its ownership model. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-01-29libcamera: ipu3: Add method to retrieve camera dataJacopo Mondi
Provide a method for the IPU3 pipeline handler that hides the downcast required to return an "IPU3CameraData *" reference from the PipelineHandler::cameraData() method. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-01-25libcamera: pipeline: uvcvideo: create a V4L2Device for the default video entityNiklas Söderlund
Add a V4L2Device for the default video entity in the media graph. The UVC pipeline needs to search for the entity marked with the MEDIA_ENT_FL_DEFAULT flag as the entity names in the media graph varies depending on which device is used. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-01-25libcamera: pipelines: rename MediaDevice member for UVC and VIMCNiklas Söderlund
The name dev_ does a poor job of representing that it holds a media device, rename it to media_. There is no functional change in this change just s/dev_/media_/. Suggested-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-01-25libcamera: ipu3: Create CIO2 V4L2 devicesJacopo Mondi
Create V4L2 devices for the CIO2 capture video nodes and associate them with the camera they are part of. Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-01-25libcamera: pipeline: uvc: Mark the media device as hotpluggableLaurent Pinchart
UVC devices can be hot-unplugged. Mark the corresponding media device as hotpluggable to ensure proper disconnection support. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-01-25libcamera: pipeline_handler: Add camera disconnection supportNiklas Söderlund
Pipeline handlers are responsible for creating camera instances, but also for destroying them when devices are unplugged. As camera objects are reference-counted this isn't a straightforward operation and involves the camera manager and camera object itself. Add two helper methods in the PipelineHandler base class to register a camera and to register a media device with the pipeline handler. When registering a camera, the registerCamera() helper method will add it to the camera manager. When registering a media device, the registerMediaDevice() helper method will listen to device disconnection events, and disconnect all cameras created by the pipeline handler as a response. Under the hood the PipelineHandler class needs to keep track of registered cameras in order to handle disconnection. They can't be stored as shared pointers as this would create a circular dependency (the Camera class owns a shared pointer to the pipeline handler). Store them as weak pointers instead. This is safe as a reference to the camera is stored in the camera manager, and doesn't get removed until the camera is unregistered from the manager by the PipelineHandler. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-01-24libcamera: device_enumerator: Reference-count MediaDevice instancesLaurent Pinchart
The MediaDevice class will be the entry point to hot-unplug, as it corresponds to the kernel devices that will report device removal events. The class will signal media device disconnection to pipeline handlers, which will clean up resources as a result. This can't be performed synchronously as references may exist to the related Camera objects in applications. The MediaDevice object thus needs to be reference-counted in order to support unplugging, as otherwise pipeline handlers would be required to drop all the references to the media device they have borrowed synchronously with the disconnection signal handler, which would be very error prone (if even possible at all in a sane way). Handle MedieDevice instances with std::shared_ptr<> to support this. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-01-24libcamera: camera: Associate cameras with their pipeline handlerNiklas Söderlund
The PipelineHandler which creates a Camera is responsible for serving any operation requested by the user. In order forward the public API calls, the camera needs to store a reference to its pipeline handler. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> --- Changes since v1: - Create pipeline handlers is shared pointers, make them inherit from std::enable_shared_from_this<> and stored them in shared pointers.
2019-01-24libcamera: pipeline_handler: Store the camera manager pointerLaurent Pinchart
Instead of passing the camera manager pointer to the match() function, and later to more PipelineHandler functions, store it in the PipelineHandler::manager_ member variable at construction time and access it from there. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-01-22libcamera: ipu3: Use log categoriesJacopo Mondi
Log the IPU3 pipeline using IPU3 log category Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>