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The V4L2VideoDevice::toV4L2PixelFormat() function is incorrectly
implemented, as it will pick a multi-planar format if the device
supports the multi-planar API, even if only single-planar formats are
supported. This currently works because the implementation calls
V4L2PixelFormat::fromPixelFormat(), which ignores the multiplanar
argument and always returns a single-planar format.
Fixing this isn't trivial. As we don't need to support multi-planar V4L2
formats at this point, drop the function instead of pretending
everything is fine, and call V4L2PixelFormat::fromPixelFormat() directly
from pipeline handlers. As the single-planar case is the most common,
set the multiplanar argument to false by default to avoid long lines.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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The CameraData class isn't used anymore. Drop it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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As part of the effort to remove the CameraData class, migrate the
pipeline handler-specific camera data from CameraData to the
Camera::Private class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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In order to allow subclassing Camera::Private in pipeline handlers, pass
the pointer to the private data to the Camera constructor, and to the
Camera::createCamera() function.
The Camera::Private id_ and streams_ members now need to be initialized
by the Camera constructor instead of the Camera::Private constructor, to
allow storage of the streams in a pipeline handler-specific subclass of
Camera::Private.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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ControlInfoMap does not have a ControlId map associated, but rather
creates one with the generateIdMap() function at creation time.
As a consequence, when in the need to de-serialize a ControlInfoMap all
the ControlId it contains are created by the deserializer instance, not
being able to discern if the controls the ControlIdMap refers to are the
global libcamera controls (and properties) or instances local to the
V4L2 device that has first initialized the controls.
As a consequence the ControlId stored in a de-serialized map will always
be newly created entities, preventing lookup by ControlId reference on a
de-serialized ControlInfoMap.
In order to make it possible to use globally available ControlId
instances whenever possible, create ControlInfoMap with a reference to
an externally allocated ControlIdMap instead of generating one
internally.
As a consequence the class constructors take and additional argument,
which might be not pleasant to type in, but enforces the concepts that
ControlInfoMap should be created with controls part of the same id map.
As the ControlIdMap the ControlInfoMap refers to needs to be allocated
externally:
- Use the globally available controls::controls (or
properties::properties) id map when referring to libcamera controls
- The V4L2 device that creates ControlInfoMap by parsing the device's
controls has to allocate a ControlIdMap
- The ControlSerializer that de-serializes a ControlInfoMap has to
create and store the ControlIdMap the de-serialized info map refers to
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Move the functionality for the following components to the new
base support library:
- BoundMethod
- EventDispatcher
- EventDispatcherPoll
- Log
- Message
- Object
- Signal
- Semaphore
- Thread
- Timer
While it would be preferable to see these split to move one component
per commit, these components are all interdependent upon each other,
which leaves us with one big change performing the move for all of them.
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Move the utils functionality to the libcamera/base library.
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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v4l2_controls.h is included in some places in pipeline codes.
But V4l2Control classes are not used there. This removes the
redundant v4l2_controls.h includes.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Report the sensor's timestamp in the Request metadata using the
completed buffer timestamp.
The UVC driver reports timestamps of SOE event through metadata, for
which there is no support in the current pipeline implementation.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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A range-based for loop whose range expression is an array of char
pointers and range variable declaration is a const reference to a
std::string creates a temporary string from the char pointer and binds
the range variable reference to it. This creates a const reference to a
temporary, which is valid in C++, and extends the lifetime of the
temporary to the lifetime of the reference.
However, lifetime extension in range-based for loops is considered as a
sign of a potential issue, as a temporary is created for every
iteration, which can be costly, and the usage of a reference in the
range declaration doesn't make it obvious that the code isn't simply
binding a reference to an existing object. gcc 11, with the
-Wrange-loop-construct option, flags this:
uvcvideo.cpp:432:33: error: loop variable 'name' of type 'const string&' {aka 'const std::__cxx11::basic_string<cha
r>&'} binds to a temporary constructed from type 'const char* const' [-Werror=range-loop-construct]
| 432 | for (const std::string &name : { "idVendor", "idProduct" }) {
| | ^~~~
To please the compiler, make the range variable a const char *. This may
bring a tiny performance improvement, as the name is only used once, in
a location where the compiler can use
operator+(const std::string &, const char *)
instead of
operator+(const std::string &, const std::string &)
Signed-off-by: Khem Raj <raj.khem@gmail.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Use a const char * type instead of auto, and update the commit message
accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The ControlList passed to the Camera::start() function isn't modified.
Make it const.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Initialize the pixel array properties in the UVC pipeline handler as
they're now initialized in the CameraSensor class, which the UVC
pipeline handler does not use.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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There is no need to pass the Camera pointer to queueRequest(),
completeBuffer() and completeRequest() as the Request also passed
contains the same information. Remove the Camera argument to avoid
situations where the information in the Request and the argument differ.
There is no functional change and no public API change as the interface
is only used between the Camera and PipelineHandler.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Replace manual resource destruction with std::unique_ptr<> where
applicable. This removes the need for several destructors.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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Applications now have the ability to pass in controls that need to be
applied on startup, rather than doing it through Request where there might
be some frames of delay in getting the controls applied.
This commit adds the ability to pass in a set of libcamera controls into
the pipeline handlers through the pipeline_handler::start() method. These
controls are provided by the application through the camera::start()
public API.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: David Plowman <david.plowman@raspberrypi.com>
Tested-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The V4L2DeviceFormat class now has default initializers for all members,
explicit initialization isn't needed anymore.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Remove variable shadowing within the pipeline handler implementations.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The end semicolons with LOG_DEFINE_CATEGORY,
LOG_DECLARE_CATEGORY and REGISTER_PIPELINE_HANDLER are
unnecessary.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Set the sensor model property from the model reported in the media
graph.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The UVCCameraData::init() is the only consumer of the default entry in
the media graph, move the lookup of it into the init() function and pass
it the MediaDevice. This is done in preparation to extend the CameraData
initialization to consume more information from the MediaDevice.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Add a field to the CameraConfiguration (including the necessary
documentation) to represent a 2D transform requested by the
application. All pipeline handlers are amended to coerce this to the
Identity, marking the configuration as "adjusted" if something
different had been requested.
Pipeline handlers that support Transforms can be amended subsequently.
Signed-off-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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We currently have no way to identify if the UVC device is external
or internal(i.e. non-removable) to the system to set this property.
Until we have a starting point to resolve this, treat all UVC cameras.
Add a \todo explaining the situation for the same.
Signed-off-by: Umang Jain <email@uajain.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Generate camera names that are unique and persistent between system
resets. The name is constructed from the USB device information as well
as the USB controller on the host.
Before this change example of camera names:
Venus USB2.0 Camera: Venus USB2
Logitech Webcam C930e
After this change the same cameras are:
\_SB_.PCI0.RP05.PXSX-2.1.1:1.0-0ac8:3420
\_SB_.PCI0.RP05.PXSX-2.4:1.0-046d:0843
On OF-based system:
/base/soc/usb@7e980000/usb-port@1-1.2:1.0-0ac8:3420
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Define a using statement for the format maps returned by
V4L2Device::formats() and use it in all call sites. There is no
functional change in this patch.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Fill the stride and frameSize fields of the StreamConfiguration at
configuration validation time instead of at camera configuration time.
This allows applications to get the stride when trying a configuration
without modifying the active configuration of the camera.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Unsupported formats should not be added to the configuration when
generating the configuration. Filter them out.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The V4L2 compatibility layer uses devnum to match video device nodes to
libcamera Cameras. Some pipeline handlers don't report a devnum for
their camera, which prevents the V4L2 compatibility layer from matching
video device nodes to these cameras. To fix this, we first allow the
camera manager to map multiple devnums to a camera. Next, we walk the
media device and entity list and tell the camera manager to map every
one of these devnums that is a video capture node to the camera.
Since we decided that all video capture nodes that belong to a camera
can be opened via the V4L2 compatibility layer to map to that camera, it
would cause confusion for users if some pipeline handlers decided that
only specific device nodes would map to the camera. To prevent this
confusion, remove the ability for pipeline handlers to declare their own
devnum-to-camera mapping. The only pipeline handler that declares the
devnum mapping is the UVC pipeline handler, so remove the devnum there.
We considered walking the media entity list and taking the devnum from
just the one with the default flag set, but we found that some drivers
(eg. vimc) don't set this flag for any entity. Instead, we take all the
video capture nodes (entities with the sink pad flag set).
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The libcamera internal headers are located in src/libcamera/include/.
The directory is added to the compiler headers search path with a meson
include_directories() directive, and internal headers are included with
(e.g. for the internal semaphore.h header)
#include "semaphore.h"
All was well, until libcxx decided to implement the C++20
synchronization library. The __threading_support header gained a
#include <semaphore.h>
to include the pthread's semaphore support. As include_directories()
adds src/libcamera/include/ to the compiler search path with -I, the
internal semaphore.h is included instead of the pthread version.
Needless to say, the compiler isn't happy.
Three options have been considered to fix this issue:
- Use -iquote instead of -I. The -iquote option instructs gcc to only
consider the header search path for headers included with the ""
version. Meson unfortunately doesn't support this option.
- Rename the internal semaphore.h header. This was deemed to be the
beginning of a long whack-a-mole game, where namespace clashes with
system libraries would appear over time (possibly dependent on
particular system configurations) and would need to be constantly
fixed.
- Move the internal headers to another directory to create a unique
namespace through path components. This causes lots of churn in all
the existing source files through the all project.
The first option would be best, but isn't available to us due to missing
support in meson. Even if -iquote support was added, we would need to
fix the problem before a new version of meson containing the required
support would be released.
The third option is thus the only practical solution available. Bite the
bullet, and do it, moving headers to include/libcamera/internal/.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
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In an attempt to clarify the license terms of all files in the libcamera
project, the build system files deserve particular attention. While they
describe how the binaries are created, they are not themselves
transformed into any part of binary distributions of the software, and
thus don't influence the copyright on the binary packages. They are
however subject to copyright, and thus influence the distribution terms
of the source packages.
Most of the meson.build files would not meet the threshold of
originality criteria required for copyright protection. Some of the more
complex meson.build files may be eligible for copyright protection. To
avoid any ambiguity and uncertainty, state our intent to not assert
copyrights on the build system files by putting them in the public
domain with the CC0-1.0 license.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Acked-by: Giulio Benetti <giulio.benetti@micronovasrl.com>
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Acked-by: Naushir Patuck <naush@raspberrypi.com>
Acked-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Acked-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Acked-by: Paul Elder <paul.elder@ideasonboard.com>
Acked-by: Show Liu <show.liu@linaro.org>
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Expose the image stride which may be retrieved after a video device
has been configured. It may only be retrieved at that point as the
assignment of video devices takes place at this point.
In the future video devices should be assigned at configuration
validation time and the stride value retrieved at that point.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Move the DRM/V4L2 format conversion code from V4L2VideoDevice to
V4L2PixelFormat. This is a more natural home for the code.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Group AE, AWB, etc. controls together for accessibility.
Update descriptions for Contrast, Brightness, and Saturation controls.
Update the uvcvideo and vimc pipeline handlers to use the new
brightness, contrast and saturation units. UVC has no explicit units for
those controls, so map them with a best effort heuristic. For VIMC,
hardcode the control range based on knowledge of the driver
implementation for simplicity.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Rename:
ManualExposure -> ExposureTime
ManualGain -> AnalogueGain
Use micro-seconds units for ExposureTime. This is changed from milli-
seconds. The latter would not allow very low exposure times.
AnalogueGain switch to use a float to allow fractional gain adjustments.
Update the uvcvideo pipeline handler to use the new exposure and gain
units. For ExposureTime, UVC uses units of 100 micro-seconds, so map
the values before setting V4L2_CID_EXPOSURE_ABSOLUTE. For AnalogueGain,
UVC has no explicit gain units, so map the default gain value to 1.0
and linearly scale to the requested value.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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UVC devices support auto-exposure, expose the feature through the
AeEnable control.
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Move addition and processing of individual controls to separate
functions, to prepare for more complex mappings of control values.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Give a subdirectory to all pipeline handlers to make the structure of
the source tree more consistent. This will also simplify the
implementation of pipeline handlers selection at build time.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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