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The libcamera internal headers are located in src/libcamera/include/.
The directory is added to the compiler headers search path with a meson
include_directories() directive, and internal headers are included with
(e.g. for the internal semaphore.h header)
#include "semaphore.h"
All was well, until libcxx decided to implement the C++20
synchronization library. The __threading_support header gained a
#include <semaphore.h>
to include the pthread's semaphore support. As include_directories()
adds src/libcamera/include/ to the compiler search path with -I, the
internal semaphore.h is included instead of the pthread version.
Needless to say, the compiler isn't happy.
Three options have been considered to fix this issue:
- Use -iquote instead of -I. The -iquote option instructs gcc to only
consider the header search path for headers included with the ""
version. Meson unfortunately doesn't support this option.
- Rename the internal semaphore.h header. This was deemed to be the
beginning of a long whack-a-mole game, where namespace clashes with
system libraries would appear over time (possibly dependent on
particular system configurations) and would need to be constantly
fixed.
- Move the internal headers to another directory to create a unique
namespace through path components. This causes lots of churn in all
the existing source files through the all project.
The first option would be best, but isn't available to us due to missing
support in meson. Even if -iquote support was added, we would need to
fix the problem before a new version of meson containing the required
support would be released.
The third option is thus the only practical solution available. Bite the
bullet, and do it, moving headers to include/libcamera/internal/.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
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Define the thread-safety attributes of the classes and methods that are
either thread-safe or thread-bound. The CameraManager, Camera and
PipelineHandler will be addressed separately.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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IPCUnixSocket::send() sends a IPCUnixSocket::Header allocated on the
stack. All the fields of the header are initialized, but the padding
bytes are not. This results in random data being sent over the UNIX
socket, potentially leaking information.
Fix this by initializing the whole header to 0.
Fixes: 13dd7a01ecbe ("libcamera: ipc: unix: Add a IPC mechanism based on Unix sockets")
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Blocking socket operation when receiving messages may lead to long
delays, and possibly a complete deadlock, if the remote side delays
sending of the payload after the header, or doesn't send the payload at
all. To avoid this, make the socket non-blocking and implement a simple
state machine to receive the header synchronously with the socket read
notification. The payload read is still synchronous with the receive()
method to avoid data copies.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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To be able to isolate an IPA component in a separate process an IPC
mechanism is needed to communicate with it. Add an IPC mechanism based
on Unix sockets which allows users to pass both data and file descriptors
to and from the IPA process.
The implementation allows users to send both data and file descriptors
in the same message. This allows users to more easily implement
serialization and deserialization of objects as all elements belonging
to an object can be sent in one message.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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