summaryrefslogtreecommitdiff
path: root/src/libcamera/include
AgeCommit message (Collapse)Author
2019-10-13libcamera: v4l2_controls: Remove V4L2ControlInfo type fieldLaurent Pinchart
The V4L2ControlInfo type field stores the V4L2 control type. It partly duplicates the V4L2ControlInfo id().type() that stores the corresponding libcamera control type. The two fields are not strictly identical, but having two types doesn't provide us with any extra value. As this is confusing, remove the V4L2ControlInfo type field. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-13libcamera: v4l2_controls: Add V4L2ControlIdLaurent Pinchart
Add a V4L2 specialisation of the ControlId class, in order to construct a ControlId from a v4l2_query_ext_ctrl. The V4L2ControlId is embedded in V4L2ControlInfo, and thus needs to be copyable to allow for V4L2ControlInfo to be passed to IPAs. The ControlId copy constructor and assignment operators are thus restored, but made protected to avoid the Control class being copyable. This is needed in order to use ControlList for V4L2 controls, as ControlList requires ControlId instances for all controls. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-10libcamera: pipeline: Move IPA from pipeline to camera dataNiklas Söderlund
The IPA acts on a camera and not on a pipeline which can expose more then one camera. Move the IPA reference to the CameraData. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-10-05libcamera: Add ControlValidator implementation for CameraLaurent Pinchart
Add a new CameraControlValidator class that implements the ControlValidator interface for a Camera object. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-05libcamera: Add ControlValidatorLaurent Pinchart
The new abstract ControlValidator class defines an interface that will be used by the ControlList class to validate controls. This will allow controls to the validated against different object types, such as Camera and V4L2Device. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-05libcamera: v4l2_controls: Use the ControlRange class for control infoLaurent Pinchart
Use the ControlRange class to express the range of a V4L2 control, replacing the open-coded minimum and maximum fields in the V4L2ControlInfo class. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-05libcamera: v4l2_controls: Use the ControlValue class for data storageLaurent Pinchart
Use the ControlValue class to replace the manually crafted data storage in V4L2Control. This will help sharing code when more data types will be supported. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-09-15libcamera: Move list of private headers to src/libcamera/include/meson.buildLaurent Pinchart
The libcamera private headers are listed in src/libcamera/meson.build, while they are located in src/libcamera/include/. The lack of a meson.build in src/libcamera/include/ increases the risk of forgetting to add new headers to the libcamera_headers array. Fix it by moving it to src/libcamera/include/meson.build, and add the missing v4l2_controls.h entry. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-09-15libcamera: Move ipa includes to the same level as libcameraLaurent Pinchart
The ipa includes are located in include/libcamera/ipa/. This gives an incorrect impression that they are a sub-part of the rest of the libcamera API, while they are the API towards the IPA the same way that include/libcamera/ contains the API towards applications. To clarify this, move them to include/ipa/. The IPA headers are however still part of libcamera, so installing them to ${prefix}/include/ipa/ would make little sense. To fix this, move the application facing API to ${prefix}/include/libcamera/libcamera/ when installed, and the IPA to ${prefix}/include/libcamera/ipa/. When major versions of libcamera will be released, they could then be installed side by side in ${prefix}/include/libcamera-${version}/. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-09-14libcamera: Switch to the std::chrono APILaurent Pinchart
Replace the clock_gettime()-based API with durations expressed as integers with the std::chrono API. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-09-14libcamera: utils: Add clock helpersLaurent Pinchart
In preparation for standardisation of the std::chrono::steady_clock as the libcamera default clock, define aliases for the clock, duration and time point, and add helper functions to convert a duration to a timespec and a time point to a string. More helpers will be added later as needed. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-09-13libcamera: device_enumerator_udev: Support entities sharing device nodesLaurent Pinchart
Some media devices, such as V4L2 M2M devices, share the same device node for multiple entities. The udev enumerator used to support this, but commit 6e620349009d ("libcamera: device_enumerator: fix udev media graph loading dependency") broke this. To fix the problem, rework the media device to V4L2 devices matching code. A new MediaDeviceDeps internal struct stores unmet device number dependencies for a media device, and is stored in a list of pending media devices. To avoid linear lookups, the dependencies are cached in a reverse map of device number to media device dependencies. Fixes: 6e620349009d ("libcamera: device_enumerator: fix udev media graph loading dependency") Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
2019-09-13libcamera: device_enumerator: Move lookupDeviceNode() to child classesLaurent Pinchart
The lookupDeviceNode() method is declared as pure virtual in the base DeviceEnumerator class, but is only called by derived classes. Move it to the DeviceEnumeratorSysfs and DeviceEnumeratorUdev. This allows changing the udev version to take a dev_t instead of separate major/minor, as that's what both the caller and the callee end up using. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
2019-09-08libcamera: device_enumerator: fix udev media graph loading dependencyPaul Elder
When a MediaDevice is enumerated and populated by the DeviceEnumeratorUdev, there is a possibility that the member device nodes of the media graph would not be ready (either not created, or without proper permissions set by udev yet). The MediaDevice is still passed up to the pipeline handler, where an attempt to access the device nodes will fail in EPERM. This whole issue is especially likely to happen when libcamera is run at system init time. To fix this, we first split DeviceEnumerator::addDevice() into three methods: - createDevice() to simply create the MediaDevice - populateMediaDevice() to populate the MediaDevice - addDevice() to pass the MediaDevice up to the pipeline handler DeviceEnumeratorSysfs calls these methods in succession, similar to what it did before when they were all together as addDevice(). DeviceEnumeratorUdev additionally keeps a map of MediaDevices to a list of pending device nodes (plus some other auxillary maps), and a simple list of orphan device nodes. If a v4l device node is ready and there does not exist any MediaDevice node for it, then it goes to the orphan list, otherwise it is initialized and removed from the pending list of the corresponding MediaDevice in the dependency map. When a MediaDevice is populated via DeviceEnumeratorUdev::populateMediaDevice(), it first checks the orphan list to see if the device nodes it needs are there, otherwise it tries to initialize the device nodes and if it fails, then it adds the device nodes it wants to its list in the dependency map. This allows MediaDevice instances to be created and initialized properly with udev when v4l device nodes in the media graph may not be ready when the MediaDevice is populated. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-08-21libcamera: v4l2_videodevice: Support MPLANE M2M devicesKieran Bingham
M2M devices using MPLANE API will set the V4L2_CAP_VIDEO_M2M_MPLANE capability flag. Ensure that this is matched when checking for Multiplanar capabilities. Fixes: 4f7625cca7ec ("libcamera: v4l2_videodevice: Support M2M devices") Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-08-17libcamera: object: Create parent-child relationshipsLaurent Pinchart
Add a parent Object to Object instances, and track the parent-children relationships. Children are bound to the same thread as their parent, and moving an Object to a thread automatically moves all its children. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-08-17libcamera: object: Notify objects of thread moveLaurent Pinchart
Send a synchronous message to objects just before they get moved to a new thread. This allows the object to perform any required processing. EventNotifier and Timer objects will use this mechanism to move themselves to the new thread's event disaptcher. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-08-17libcamera: object: Add an asynchronous method invocation methodLaurent Pinchart
Add a helper invokeMethod() to the Object class that allows asynchrnous invocation of any method of an Object instance. Asynchronous invocation occurs when control returns to the event dispatcher of the target object's thread, in the context of that thread. To support this, generalise the SignalMessage implementation to support automatic deletion of the associated BoundMethod, and rename the message to InvokeMessage to reflect the more generic purpose. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-08-17libcamera: signal: Split Slot implementation to reusable classesLaurent Pinchart
Move the Slot* classes to bound_method.{h,cpp} and rename them to Bound*Method*. They will be reused to implement asynchronous method invocation similar to cross-thread signal delivery. This is only a move and rename, no functional changes are included. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-08-17libcamera: thread: Support dispatching messages to main threadLaurent Pinchart
Threads contain message queues and dispatch queued messages in their event loop, in Thread::exec(). This mechanism prevents the main thread from dispatching messages as it doesn't run Thread::exec(). Fix this by moving message dispatching from Thread::exec() to EventDispatcher::processEvents(). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-08-13libcamera: v4l2_videodevice: Support M2M devicesKieran Bingham
V4L2 M2M devices represent a V4L2Device with two queues: One output, and one capture on a single device node. Represent this by instantiating a V4L2VideoDevice for each queue type, and preparing each device for its queue. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-08-13libcamera: v4l2_device: Add setFd()Kieran Bingham
Provide a means for V4L2 device instances to set the fd_ explicitly. This allows for V4L2Devices to operate when they must use an external open() call. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-07-17libcamera: logging: add syslog, stream, and nowhere logging targetsPaul Elder
Allow logging to syslog, or any given ostream, or to nowhere. The logging API is updated to accomodate these new logging destinations. LogMessage is modified to allow this. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-07-16libcamera: message: Add user message typesJacopo Mondi
Reserve identifiers for user-defined message types and add an operation to the Message class to register the type identifiers. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-07-14libcamera: v4l2_videodevice: Signal buffer completion at streamoff timeLaurent Pinchart
When stopping the stream buffers have been queued, in which case their completion is never be notified to the user. This can lead to memory leaks. Fix it by notifying completion of all queued buffers with the status set to error. As a result the base PipelineHandler implementation can be simplified, as all requests complete as the result of stopping the stream. The stop() method that manually completes all queued requests isn't needed anymore. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: buffer: Split memory information to BufferMemoryLaurent Pinchart
The Buffer class is a large beast the stores information about the buffer memory, dynamic metadata related to the frame stored in the buffer, and buffer reference data (in the index). In order to implement buffer import we will need to extend this with dmabuf file descriptors, making usage of the class even more complex. Refactor the Buffer class by splitting the buffer memory information to a BufferMemory class, and repurposing the Buffer class to reference a buffer and to store dynamic metadata. The BufferMemory class becomes a long term storage, valid and stable from the time buffer memory is allocated to the time it is freed. The Buffer class, on the other hand, becomes transient, is created on demand when an application requires a buffer, is given to a request, and is deleted when the request completes. Buffer and BufferMemory don't need to be copied, so their copy constructor and assignment operators are deleted. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: v4l2_videodevice: Add helper to queue all buffersLaurent Pinchart
When starting the stream on a capture video device it is often needed to queue all the allocated buffers. Add a helper method to do so, and refactor the existing queueBuffer() method to make it clearer. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-13libcamera: utils: Add clamp()Niklas Söderlund
C++11 does not support std::clamp(), add a custom implementation in utils. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-07-13libcamera: event_notifier_poll: Fix notifier unregistration during event ↵Laurent Pinchart
processing An event notifier may be unregistered from its activated signal. This can cause the notifiers set entry in notifiers_ to be deleted while processNotifiers() is looping over the notifiers_ map, leading to problems. To fix this, add a flag to the EventNotifierPoll class to indicate that event processing is in progress. If the flag is set, the notifiers_ entry is not deleted during notifier unregistration, but will be deleted by the event processing loop. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-12libcamera: add IPA proxyPaul Elder
Add an IPAProxy class whose implementations will act as a proxy between a pipeline handler and an isolated IPA interface. Also add an IPAProxyFactory that will construct the IPAProxy implementations as necessary. Update Doxygen to ignore the directory where IPAProxy implementations will reside. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-07-12libcamera: Add Process and ProcessManager classesPaul Elder
Add a Process class to abstract a process, and a ProcessManager singleton to monitor and manage the processes. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-07-12libcamera: ipa_module: add isOpenSourcePaul Elder
Add a method to IPAModule to check if the module is open source. This uses the license field of the member IPAModuleInfo. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-07-11libcamera: signal: Support cross-thread signalsLaurent Pinchart
Allow signals to cross thread boundaries by posting them to the recipient through messages instead of calling the slot directly when the recipient lives in a different thread. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-11libcamera: thread: Add a messaging passing APILaurent Pinchart
Create a new Message class to model a message that can be passed to an object living in another thread. Only an invalid message type is currently defined, more messages will be added in the future. The Thread class is extended with a messages queue, and the Object class with thread affinity. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-11libcamera: Add thread supportLaurent Pinchart
The new Thread class wraps std::thread in order to integrate it with the Object, Signal and EventDispatcher classes. By default new threads run an internal event loop, and their run() method can be overloaded to provide a custom thread loop. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-04libcamera: v4l2_videodevice: Re-group operationsJacopo Mondi
Group together operations to enumerate formats and operations to handle memory handling, alternating public and private operations but respecting the ordering within each group. Cosmetic change only. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-02libcamera: ipa_module: add path getterPaul Elder
Add a method to IPAModule to get the path of the IPA module shared object that the IPAModule was constructed from. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-07-02libcamera: camera: Provide a list of ControlInfoKieran Bingham
Extend the Camera class to expose the controls it supports. Each pipeline should generate a list of controls supported by each camera it creates. These are represented by a ControlInfoMap, and an associated ControlList of default values. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-02libcamera: v4l2_device: Add method to retrieve all supported controlsLaurent Pinchart
Add a new controls() method to the V4L2Device class to retrieve the map of all supported controls. This is needed in order to dynamically query the supported controls, for instance for drivers that support different sets of controls depending on the device model. To make the API easier to use, create a type alias for the control ID to ControlInfo and use it. Remove the getControlInfo() method that is not used externally, as it can now be replaced by accessing the full list of controls. Update the CameraSensor API accordingly. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-02libcamera: v4l2_controls: Add min and max to V4L2ControlInfoLaurent Pinchart
Add min() and max() methods to V4L2ControlInfo to report the control's minimum and maximum value respectively. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-02libcamera: ipc: unix: Make socket operation asynchronousLaurent Pinchart
Blocking socket operation when receiving messages may lead to long delays, and possibly a complete deadlock, if the remote side delays sending of the payload after the header, or doesn't send the payload at all. To avoid this, make the socket non-blocking and implement a simple state machine to receive the header synchronously with the socket read notification. The payload read is still synchronous with the receive() method to avoid data copies. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-02libcamera: ipc: unix: Add a IPC mechanism based on Unix socketsNiklas Söderlund
To be able to isolate an IPA component in a separate process an IPC mechanism is needed to communicate with it. Add an IPC mechanism based on Unix sockets which allows users to pass both data and file descriptors to and from the IPA process. The implementation allows users to send both data and file descriptors in the same message. This allows users to more easily implement serialization and deserialization of objects as all elements belonging to an object can be sent in one message. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-06-25libcamera: camera_sensor: Add V4L2 control operationsJacopo Mondi
Add operations to get and set control and to retrieve the informations on a V4L2 control. For simple camera sensors, the operations are directly called on the underlying V4L2 subdevice. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-06-25libcamera: v4l2_device: Implement get and set controlsJacopo Mondi
Implement getControls() and setControls() operations in V4L2Device class. Both operations take a V4L2Controls instance and read or write the V4L2 controls on the V4L2 device. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-06-25libcamera: v4l2_device: List valid controls at openJacopo Mondi
Enumerate all the valid controls a device supports at open() time. A control is valid only if its type is supported. Store the control information in a map inside the device to save querying the control when setting or getting its value from the device and provide an operation to retrieve information by control ID. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-06-25libcamera: Add V4L2ControlsJacopo Mondi
Add libcamera V4L2 control support, implemented using the V4L2 Extended Control APIs. This patch defines the types used to create and manage controls. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-06-19libcamera: Introduce V4L2Device base classJacopo Mondi
The V4L2 devices and subdevices share a few common operations,like opening and closing a device node, and perform IOCTLs on the device. With the forthcoming introduction of support for V4L2 controls, the quantity of shared code will increase, as the control support implementation is identical for the two derived classes. To maximize code re-use and avoid duplications, provide a V4L2Device base class which groups the common operations and members. The newly introduced base class provides methods to open/close a device node, access the file descriptor, and perform IOCTLs on the device. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-06-19libcamera: Rename V4L2Device to V4L2VideoDeviceJacopo Mondi
In preparation of creating a new V4L2Device base class, rename V4L2Device to V4L2VideoDevice. This is a project wide rename without any intended functional change. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-06-19libcamera: v4l2_device: Add enumeration of pixelformats and frame sizesNiklas Söderlund
Add methods to enumerate pixelformats and frame sizes from a V4L2 device. The interface is similar to how V4L2Subdevice enumerates mbus codes and frame sizes. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-06-19libcamera: v4l2_subdevice: Replace FormatEnum with ImageFormatsNiklas Söderlund
Replace all usage of FormatEnum with ImageFormats and completely remove FormatEnum which is no longer needed. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>