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path: root/src/libcamera/camera.cpp
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2020-08-14libcamera: request: Make Stream pointer constNiklas Söderlund
The Stream pointer just acts as a key in the Request object. There is no good use-case to modify a stream from a pointer retrieved from the Request, make it const. This allows pipeline handlers to better express that the Stream pointer is retrieved in a Request should just be treated as a key. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-08-05libcamera: camera: Rename name() to id()Niklas Söderlund
Rename Camera::name() to camera::id() to better describe what it represents, a unique and stable ID for the camera. While at it improve the documentation for the camera ID to describe it needs to be stable for a camera between resets of the system. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-08-03libcamera: camera: Zero streams before validate()Jacopo Mondi
The current implementation of the Camera::configure() method zeroes the stream pointers assigned to the StreamConfiguration items before calling the pipeline handler configure() operation, just after the CameraConfiguration has been validated. This discards the stream assignment performed at pipeline hander validation time, requiring platforms that need to perform that early assignment to maintain the association in place with custom data structures. To allow pipeline handlers to use StreamConfiguration::setStream() at validate() time, zero the stream assignment before calling validate(). Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2020-07-31libcamera: camera: Ensure deletion via deleteLater()Umang Jain
Object::deleteLater() ensures that the deletion of the Object takes place in a thread it is bound to. Deleting the Object in a different thread is a violation according to the libcamera threading model. On hot-unplug of a currently streaming camera, the last reference of Camera when dropped from the application thread (for e.g. QCam's thread), the destructor is then called from this thread. This is not allowed by the libcamera threading model. Camera is meant to be deleted in the thread it is bound to - in this case the CameraManager's thread. Signed-off-by: Umang Jain <email@uajain.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-06-05libcamera: camera: Order parameter documentation correctlyMarvin Schmidt
Signed-off-by: Marvin Schmidt <marvin.schmidt1987@gmail.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-06-04libcamera: camera: Return -EINVAL if any stream is null while configure()Umang Jain
Fail and return the Camera::configure() operation if any of the stream turns out to be a nullptr even after the PipelineHandler handler seems to have configured the config successfully. This prevents a null-dereference below in the loop. Reported-by: Coverity CID=279069 Signed-off-by: Umang Jain <email@uajain.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-06-04libcamera: camera: Drop full stop from \returnJacopo Mondi
We don't use full stops at the end of \return directives in Doxygen documentation. Drop it. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2020-05-16libcamera: Move internal headers to include/libcamera/internal/Laurent Pinchart
The libcamera internal headers are located in src/libcamera/include/. The directory is added to the compiler headers search path with a meson include_directories() directive, and internal headers are included with (e.g. for the internal semaphore.h header) #include "semaphore.h" All was well, until libcxx decided to implement the C++20 synchronization library. The __threading_support header gained a #include <semaphore.h> to include the pthread's semaphore support. As include_directories() adds src/libcamera/include/ to the compiler search path with -I, the internal semaphore.h is included instead of the pthread version. Needless to say, the compiler isn't happy. Three options have been considered to fix this issue: - Use -iquote instead of -I. The -iquote option instructs gcc to only consider the header search path for headers included with the "" version. Meson unfortunately doesn't support this option. - Rename the internal semaphore.h header. This was deemed to be the beginning of a long whack-a-mole game, where namespace clashes with system libraries would appear over time (possibly dependent on particular system configurations) and would need to be constantly fixed. - Move the internal headers to another directory to create a unique namespace through path components. This causes lots of churn in all the existing source files through the all project. The first option would be best, but isn't available to us due to missing support in meson. Even if -iquote support was added, we would need to fix the problem before a new version of meson containing the required support would be released. The third option is thus the only practical solution available. Bite the bullet, and do it, moving headers to include/libcamera/internal/. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-18libcamera: framebuffer_allocator: Lift camera restrictions on allocatorLaurent Pinchart
The Camera class currently requires the allocator to have no allocated buffer before the camera is reconfigured, and the allocator to be destroyed before the camera is released. There's no basis for these restrictions anymore, remove them. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-18libcamera: pipeline_handler: Fold buffer management with start/stopLaurent Pinchart
There's no need anymore to have the Camera object control how and when pipeline handlers allocate and free the buffers for the application-facing video devices. Fold those operations, currently performed by importFrameBuffers() and freeFrameBuffers(), into the start() and stop() functions. This simplifies the pipeline handler API, its implementation, and the implementation of the Camera class. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-18libcamera: pipeline_handler: Decouple buffer import and exportLaurent Pinchart
Use the V4L2 buffer orphaning feature, exposed through V4L2VideoDevice::exportBuffers(), to decouple buffer import and export. The PipelineHandler::importFrameBuffers() function is now called for all streams regardless of whether exportFrameBuffers() has been called or not. This simplifies the Camera implementation slightly, and opens the door to additional simplifications. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-18libcamera: camera: Propagate error value from importFrameBufferLaurent Pinchart
The PipelineHandler::importFrameBuffer() function, called by Camera::start() may return an error, but its return value is ignored. Propagate it to the caller to fix this. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-02-14libcamera: camera: Add Camera propertiesJacopo Mondi
Add a method to the Camera class to retrieve the Camera properties registered by the pipeline handler. While at it, reword the Camera::controls() operation documentation to specify that the camera control information are constant during the camera lifetime not their value, while the camera properties value are the actually static information. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2020-02-13libcamera: camera: Implement the threading modelLaurent Pinchart
Document the threading model of the Camera class and implement it. Selected functions become thread-safe, and require a few functions of the PipelineHandler class to be called through cross-thread invocation as the pipeline handlers live in the camera manager thread, while the Camera class is mostly accessed from the application thread. The PipelineHandler is made to inherit from the Object class to support this. Disconnection is currently left out as it is not implemented in pipeline handlers, and isn't fully supported in the Camera class either. This will be revisited when implementing proper hotplug support. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-23libcamera: camera: Centralize state checks in Private classLaurent Pinchart
Move all accesses to the state_ and disconnected_ members to functions of the Private class. This will make it easier to implement synchronization, and simplifies the Camera class implementation. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-23libcamera: camera: Move private data members to private implementationLaurent Pinchart
Use the d-pointer idiom ([1], [2]) to hide the private data members from the Camera class interface. This will ease maintaining ABI compatibility, and prepares for the implementation of the Camera class threading model. The FrameBufferAllocator class accesses the Camera private data members directly. In order to hide them, this pattern is replaced with new private member functions in the Camera class, and the FrameBufferAllocator is updated accordingly. [1] https://wiki.qt.io/D-Pointer [2] https://en.cppreference.com/w/cpp/language/pimpl Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-01-12libcamera: camera: Remove the prepared stateNiklas Söderlund
With the FrameBuffer rework completed there is no reason to keep the camera prepared state around as buffer allocations are now decoupled from the camera state. Remove the camera state simplifying the API. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: pipeline: Remove explicit buffer handlingNiklas Söderlund
With the FrameBuffer interface in place there is no need for the Camera to call into the specific pipelines allocation and freeing of buffers as it no longer needs to be synchronized with buffer allocation by the application. Remove the function prototypes in the pipeline handler base class and fold the functionality in the pipelines start() and stop() functions where needed. A follow up patch will remove the now no-op Camera::allocateBuffers() and Camera::freeBuffers(). Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: Switch to FrameBuffer interfaceNiklas Söderlund
Switch to the FrameBuffer interface where all buffers are treated as external buffers and are allocated outside the camera. Applications allocating buffers using libcamera are switched to use the FrameBufferAllocator helper. Follow-up changes to this one will finalize the transition to the new FrameBuffer interface by removing code that is left unused after this change. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: allocator: Add FrameBufferAllocator to help applications allocate ↵Niklas Söderlund
buffers The FrameBuffer interface is based on the idea that all buffers are allocated externally to libcamera and are only used by it. This is meant to create a simpler API centered around usage of buffers, regardless of where they come from. Linux however lacks a centralized allocator at the moment, and not all users of libcamera are expected to use another device that could provide suitable buffers for the camera. This patch thus adds a helper class to allocate buffers internally in libcamera, in a way that matches the needs of the FrameBuffer-based API. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12libcamera: request: remove prepare()Niklas Söderlund
The association of buffers to a request can be done directly in addBuffer() instead of when the request is queued to the camera. Keep the check that a request contains buffers by moving it to Camera::queueRequest() where prepare() was previously called. As a bonus we can remove a friend statement in Request. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-11-19libcamera: camera: Remove explicit stream to buffer map in requestCompleted ↵Niklas Söderlund
signal The stream to buffer map in the requestCompleted signal is taken directly from the request which is part of the same signal. Remove the map as it can be fetched directly from the request. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-07-15libcamera: Fix spellings and grammarKieran Bingham
Fix a number of spelling errors and word duplications throughout the comments within libcamera. These were picked up with spellintian. Also one capitalisation of the first word of a \return statement picked up by checkstyle.py while creating this patch. Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-07-14libcamera: stream: Map external buffers to indexesJacopo Mondi
Add and use an operation to assign to Buffer representing external memory locations an index at queueRequest() time. The index is used to identify the memory buffer to be queued to the video device once the buffer will be queued in a Request. In order to minimize relocations in the V4L2 backend, this method provides a best-effort caching mechanisms that attempts to reuse BufferMemory previously mapped to the buffer's dmabuf file descriptors, if any. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: buffer: Add an accessor to the BufferMemoryLaurent Pinchart
Buffer instances reference memory, which is modelled internally by a BufferMemory instance. Store a pointer to the BufferMemory in the Buffer class, and populate it when the buffer is queued to the camera through a request. This is useful for applications to access the buffer memory in the buffer or request completion handler. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: stream: Add Stream memory typeJacopo Mondi
Define the memory type a Stream uses and allow application to set it through the associated StreamConfiguration. A Stream can use either internal or external memory allocation methods, depending on where the data produced by the stream is actually saved. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-07-14libcamera: stream: Shorten access to the bufferPoolJacopo Mondi
All interactions with the Stream's buffers currently go through the BufferPool. In order to shorten accessing the buffers array, and eventually restrict access to the Stream's internal buffer pool, provide operations to access, create and destroy buffers. It is still possible to access the pool for pipeline handlers to populate it by exporting buffers from a video device to Stream's pool. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: request: Add cookie to make request tracking easierLaurent Pinchart
Applications often have to map requests queued to a camera to external resources. To make this easy, add a 64-bit integer cookie to the Request class that is set when the request is created and can be retrieved at any time, especially in the request completion handler. The cookie is completely transparent for libcamera and is never modified. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: camera: Don't check buffer count before freeing buffersLaurent Pinchart
There's no need to check if buffers have been allocated before freeing them as the BufferPool::destroyBuffers() method is a no-op when no buffers have been allocated. Document this fact explicitly, and remove the buffer count check. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: camera: Don't move buffers away from request at completionLaurent Pinchart
For a historical reason that isn't fully understood, the request completion handler in the Camera class moves all buffers away from the request's buffer map to a local variable before emitting the request completion signal. There's no reason to do so, and it makes it impossible for requests to access buffers in their destructor. Fix it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-02libcamera: camera: Provide a list of ControlInfoKieran Bingham
Extend the Camera class to expose the controls it supports. Each pipeline should generate a list of controls supported by each camera it creates. These are represented by a ControlInfoMap, and an associated ControlList of default values. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-05-23libcamera: camera: Simplify create() implementationLaurent Pinchart
Now that the Camera class inherits from std::enable_shared_from_this, we don't need to use std::allocate_shared anymore and can simplify the Camera::create() implementation. This fixes compilation with recent versions of libc++ whose std::allocate_shared implementation isn't compatible with classes that are not publicly constructible. The custom allocator is removed, but a custom deleter is needed as the Camera destructor is private. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-05-23libcamera: camera: Add a validation API to the CameraConfiguration classLaurent Pinchart
The CameraConfiguration class implements a simple storage of StreamConfiguration with internal validation limited to verifying that the stream configurations are not empty. Extend this mechanism by implementing a smart validate() method backed by pipeline handlers. This new mechanism changes the semantic of the camera configuration. The Camera::generateConfiguration() operation still generates a default configuration based on roles, but now also supports generating empty configurations to be filled by applications. Applications can inspect the configuration, optionally modify it, and validate it. The validation implements "try" semantics and adjusts invalid configurations instead of rejecting them completely. Applications then decide whether to accept the modified configuration, or try again with a different set of parameters. Once the configuration is valid, it is passed to Camera::configure(), and pipeline handlers are guaranteed that the configuration they receive is valid. A reference to the Camera may need to be stored in the CameraConfiguration derived classes in order to access it from their validate() implementation. This must be stored as a std::shared_ptr<> as the CameraConfiguration instances belong to applications. In order to make this possible, make the Camera class inherit from std::shared_from_this<>. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-05-23libcamera: camera: Return a pointer from generateConfiguration()Laurent Pinchart
To prepare for specialising the CameraConfiguration class in pipeline handlers, return a pointer to a camera configuration instead of a reference from Camera::generateConfiguration(). The camera configuration always needs to be allocated from the pipeline handler, and its ownership is passed to the application. For symmetry, change Camera::configure() to take a CameraConfiguration pointer instead of a reference. This aligns with our coding practice of passing parameters that are modified by the callee by pointer. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-23libcamera: Refactor the camera configuration storage and APILaurent Pinchart
Refactor the CameraConfiguration structure to not rely on Stream instances. This is a step towards making the camera configuration object more powerful with configuration validation using "try" semantics. The CameraConfiguration now exposes a simple vector-like API to access the contained stream configurations. Both operator[]() and at() are provided to access elements. The isEmpty() method is renamed to empty() and the methods reordered to match the std::vector class. As applications need access to the Stream instances associated with the configuration entries in order to associate buffers with streams when creating requests, expose the stream selected by the pipeline handler through a new StreamConfiguration::stream(). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-23libcamera: Use stream roles directly instead of StreamUsageLaurent Pinchart
In order to prepare for an API overhall of the camera configuration generation, remove the StreamUsage class and replace its uses by stream roles. The size hints can't be specified anymore, and will be replaced with an API on the StreamConfiguration to negotiate configuration parameters with cameras. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-23libcamera: camera: Rename configureStreams() and streamConfiguration()Laurent Pinchart
Rename the configureStreams() and streamConfiguration() methods to configure() and generateConfiguration() respectively in order to clarify the API. Both methods deal with CameraConfiguration objects, and are thus not limited to streams, even if a CameraConfiguration currently contains streams only. While at it, remove the qcam MainWindow::configureStreams() method that is declared but never defined or used. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-05-18libcamera: camera: Fix std::ostringstream initialisationLaurent Pinchart
We use the std::ostringstream class to generate log messages in the Camera class. The stream is initialised with initial content, but is not opened without seeking to the end, which results in the content being overwritten immediately. Fix it by opening the stream with std::ios_base::ate. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-05-17libcamera: camera: Lock the pipeline handler in acquire()Niklas Söderlund
To allow more than one application using libcamera simultaneously there can be no overlap between which cameras are in use by which user. As a camera is part of a pipeline handler and there might be shared resources between all cameras exposed by that pipeline handler it's not enough to to only lock access to a single camera, all cameras from that pipeline need to be tied to the same process. Allow for this by locking the whole pipeline when one of its cameras is acquired by the user. Other processes can still enumerate and list all cameras in the system but can't acquire a camera from a locked pipeline handler. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-04-30libcamera: pipeline: Unify naming of configurations in pipeline handlersLaurent Pinchart
Name all instances of CameraConfiguration "config", and all instances of StreamConfiguration "cfg" accross all pipeline handlers. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-04-30libcamera: Use the Size class through libcameraLaurent Pinchart
Several of our structures include width and height fields that model a size while we have a Size class for that purpose. Use the Size class through libcamera, and give it a toString() method like other geometry and format classes. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-04-28libcamera: camera: Log proposed configuration in streamConfiguration()Laurent Pinchart
The IPU3 and RKISP1 pipeline handlers log the camera configuration they propose in their streamConfiguration() methods. Other pipeline handlers are expected to log similar information, move it to the Camera class. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-04-28libcamera: camera: Check requests before queueing themNiklas Söderlund
Make sure all requests queued to a camera only contain streams which have been configured and belong to the camera. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-04-19libcamera: camera: Reset basefield to decimalJacopo Mondi
When logging the camera configuration, the same ostringstream instance is used to assemble a message describing configuration of all the configured streams. After the first stream configuration has been assembled, the use of std::hex modifies the ostringstream basefield, causing all successive integers values inserted in the stream to be expressed as hexadecimals. Fix that by resetting the stream's basefield to decimal, before assembling a stream configuration description. Before this patch: INFO Camera camera.cpp:615 (0) 640x480-0x3231564e (1) 140xa0-0x3231564e After this patch: INFO Camera camera.cpp:616 (0) 640x480-0x3231564e (1) 320x160-0x3231564e Fixes: 9c9078133216 ("libcamera: camera: Log requested configuration in configureStreams()") Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-04-19libcamera: Include header related to source file firstLaurent Pinchart
Include the header file corresponding to the source file in the very first position. This complies with the Google C++ coding style guideliens, and helps ensuring that the headers are self-contained. Three bugs are already caught by this change (missing includes or forward declarations) in device_enumerator.h, event_dispatcher_poll.h and pipeline_handler.h. Fix them. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-04-19libcamera: stream: Add and use toString() method to StreamConfigurationLaurent Pinchart
Add a toString() method to the StreamConfiguration class, and replace all manually coded implementations through the source code. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-04-19libcamera: Document documentation style and update the code accordinglyLaurent Pinchart
The documentation style for the Doxygen comment blocks is inconsistent in the library. Document the expectations and update all existing comment blocks to match. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Jacopo Mondi <jacopo@jmondi.org>
2019-04-18libcamera: camera: Log requested configuration in configureStreams()Laurent Pinchart
The IPU3 pipeline handler logs the requested configuration in its configureStreams() handler. This is useful for other pipeline handlers as well, move it to the Camera class. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-04-18libcamera: camera: Validate Request before queueing itJacopo Mondi
Extend the Request::prepare() operation to validate the request before preparing it. Return an error if the request is invalid, which for now is limited to ensuring that the request contains at least one buffer. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-04-18libcamera: camera: Don't call freeBuffer() on allocateBuffer() errorJacopo Mondi
Do not assume the freeBuffer() function can handle allocateBuffer() method failures, as error handling and clean up should be performed by allocateBuffer() method itself. Perform clean-up on allocations failures in the IPU3 pipeline handler, now that freeBuffers() is not called anymore. Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>