Age | Commit message (Collapse) | Author | |
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2022-08-08 | cam: sdl_sink: Support multi-planar formats | Laurent Pinchart | |
In order to prepare for NV12 support, implement support for multi-planar formats in the SDL sink. This mainly consists in passing a vector of plane data to the SDLTexture::update() function instead of a single value. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Eric Curtin <ecurtin@redhat.com> Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com> | |||
2022-08-08 | cam: Rename sdl_texture_yuyv.{cpp,h} to sdl_texture_yuv.{cpp,h} | Laurent Pinchart | |
In preparation for the addition of NV12 support in the SDL sink, rename the sdl_texture_yuyv.{cpp,h} files to just "yuv". Separate sdl_texture_nv12.{cpp,h} files could be added instead, but given how short the implementation will be, grouping all YUV formats in a single file is better. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Eric Curtin <ecurtin@redhat.com> Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com> |