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path: root/src/cam/camera_session.cpp
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2022-05-23cam: sdl_sink: Add SDL sink with initial YUYV supportEric Curtin
This adds more portability to existing cam sinks. You can pass a YUYV camera buffer and SDL will handle the pixel buffer conversion to the display. This allows cam reference implementation to display images on VMs, Mac M1, Raspberry Pi, etc. This also enables cam reference implementation, to run as a desktop application in Wayland or X11. SDL also has support for Android and ChromeOS which has not been tested. Also tested on simpledrm Raspberry Pi 4 framebuffer successfully where existing kms sink did not work. Can also be used as kmsdrm sink. Only supports one camera stream at present. Signed-off-by: Eric Curtin <ecurtin@redhat.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Tested-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-22cam: Use script parser to set controlsJacopo Mondi
Add a "--script" option to the cam test application to allow specify a capture script to be used to drive the capture session. Add to the CameraSession class a script parser instance, created conditionally to the OptCaptureScript option. If the script parser has been created, use it at queueRequest time to retrieve the list of controls that has to be associated with a Request, and populate Request::controls() with it before queueing it to the Camera. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-22cam: Queue requests through CameraSession::queueRequest()Jacopo Mondi
The CameraSession::processRequest() frame completion handler currently re-queues completed requests by calling Camera::queueRequests() explicitely. In order to maintain the CameraSession::queuedRequest_ counter up to date with the actual number of queued requests, call the CameraSession::queueRequest() instead of operating the Camera directly. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-04libcamera: Replace toString with operator<<() for format classesLaurent Pinchart
Now that format classes implement the stream formatting operator<<(), use it instead of the toString() function. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2022-05-04libcamera: Replace toString with operator<<() for geometry classesLaurent Pinchart
Now that geometry classes implement the stream formatting operator<<(), use it instead of the toString() function. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2022-02-21cam: Use structured bindings in range-based for loopsNejc Galof
Use structured bindings range-based for loops for better readability. Signed-off-by: Nejc Galof <galof.nejc@gmail.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-10-15cam: Drop frames once the capture limit is reachedLaurent Pinchart
The camera session keeps requeuing requests until the capture limit is reached. This causes more request than the limit to complete, as there's a queue of requests in flight. When capturing from multiple cameras concurrently, this results in the captureDone signal being emitted for every request completion after the limit is reached, instead of once per camera session when reaching the limit. Fix this by simply dropping any request that completes after the limit is reached. We could instead avoid requeuing more requests than needed to reach the limit, but that may cause request starvation in pipelines, which are currently not handled consistently (or correctly). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-10-15cam: Pass stream names to FileSinkLaurent Pinchart
The FileSink class constructs stream names internally the same way that the CameraSession does, except that it fails to add the camera name. This results in files being written without the camera name. This could be fixed in FileSink, but we would still duplicate code to construct stream names. Pass the stream names map from CameraSession to FileSink instead, and store it internally. Fixes: 02001fecb0f5 ("cam: Turn BufferWriter into a FrameSink") Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-10-15cam: Rename CameraSession::streamName_ to streamNames_Laurent Pinchart
The streamName_ map contains names for all streams, rename it to streamNames_ to make this more explicit. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-09-07libcamera: framebuffer: Prevent modifying the number of metadata planesLaurent Pinchart
The number of metadata planes should always match the number of frame buffer planes. Enforce this by making the vector private and providing accessor functions. As this changes the public API, update all in-tree users accordingly. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
2021-08-05cam: Add support for viewfinder through DRM/KMSLaurent Pinchart
Use the KMSSink class to display the viewfinder stream, if any, through DRM/KMS. The output connector is selected through the new -D/--display argument. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Umang Jain <umang.jain@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-08-05cam: Rename BufferWriter to FileSinkLaurent Pinchart
Rename the BufferWriter class to FileSink to establish a common naming scheme for all sinks. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
2021-08-05cam: Turn BufferWriter into a FrameSinkLaurent Pinchart
Make the BufferWriter class inherit from FrameSink, and use the FrameSink API to manage it. This makes the code more generic, and will allow usage of other sinks. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Umang Jain <umang.jain@ideasonboard.com> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
2021-07-22cam: Support using multiple cameras concurrentlyLaurent Pinchart
To allow testing capture from multiple cameras concurrently, turn the --camera option into an array option, and create one CameraSession per specified camera. The code is adapted to iterate over the sessions vector instead of handling a single session. Thanks to all the refactoring previously performed, changes are minimal. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-07-22cam: Add camera index to file name of capture framesLaurent Pinchart
To prepare for multi-camera support, extend the file naming scheme for captured frames to include the camera index in addition to the stream name and frame number. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-07-22cam: Make camera-related options sub-options of OptCameraLaurent Pinchart
Use the new hierarchical options feature of the option parser to turn camera-related option (--capture, --file, --stream, --strict-formats and --metadata) into children of the --camera option. As an added bonus, we don't need to check anymore if a camera has been specified when capture is requested, as that's now enforced by the option parser. This change prepares for support of multiple cameras. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-07-22cam: Move printing of camera information to CameraSession classLaurent Pinchart
The three CamApp functions listControls(), listProperties() and infoConfiguration() operate on a camera. They would thus be better placed in the CameraSession class. Move them there. As they now have no error to return anymore, make them void functions. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-07-22cam: Move camera acquire to the CameraSession classLaurent Pinchart
Continue moving towards making the CameraSession class the central point to handle a camera by moving the camera acquire operation. A new CameraSession::camera() function is needed to allow access to the camera from CamApp. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-07-22cam: Move CameraConfiguration creation to CameraSession classLaurent Pinchart
Creating a configuration for a camera is an operation that logically belongs to the CameraSession class. Move it there. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-07-22cam: Store camera session pointer in CamApp classLaurent Pinchart
Move the local CameraSession variable from the CamApp::run() function to a member variable of the CamApp class, created in CamApp::init(). This is a first step towards moving code to the CameraSession class. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-07-22cam: camera_session: Use std::unique_ptr<> to manage class membersLaurent Pinchart
Store the BufferWriter and FrameBufferAllocator pointers in std::unique_ptr<> instances to simplify memory management and avoid leaks. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-07-22cam: Move event loop execution from CameraSession to CamAppLaurent Pinchart
To prepare for multiple concurrent camera sessions, move the event loop exec() call from the CameraSession class to the CamApp class. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-07-22cam: Move event loop exit from CameraSession to CamAppLaurent Pinchart
Make exiting the event loop the responsibility of the application, not the camera session, to prepare for support of multiple camera sessions. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-07-22cam: camera_session: Access event loop through global instanceLaurent Pinchart
Don't pass the event loop to the CameraSession constructor, as passing this global object explicitly isn't a design that can scale. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-07-22cam: Rename Capture to CameraSessionLaurent Pinchart
Rename the Capture class to CameraSession, to prepare for multi-camera support that will gather more camera-related operations than capture in that class. While at it, remove an unneeded blank line. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>