Age | Commit message (Collapse) | Author |
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Previously, ControlList::get<T>() would use default constructed objects to
indicate that a ControlList does not have the requested Control. This has
several disadvantages: 1) It requires types to be default constructible,
2) it does not differentiate between a default constructed object and an
object that happens to have the same state as a default constructed object.
std::optional<T> additionally stores the information if the object is valid
or not, and therefore is more expressive than a default constructed object.
Signed-off-by: Christian Rauch <Rauch.Christian@gmx.de>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Replace usage of YamlObject::memberNames() with the more efficient
iterator API.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Han-Lin Chen <hanlinchen@chromium.org>
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THe FILE object isn't very user-friendly as it requires manual close.
Replace it with File to provide RAII-style resource management in the
YamlParser API.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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When a request completes, a debug message is generated to help
identify the request and the number of streams it contains.
The printed number of streams is however the number of output buffers
requested by the camera framework, not the number of streams generated
by libcamera. In facts, some output buffers are generated by
post-processing, and not directly from the camera.
As the debug message prints the libcamera identifier for the Request, it
is more logical to print the number of streams generated by the camera
instead of the total number of streams.
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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When creating the list of StreamConfiguration to be requested to the camera,
map NV12 streams of equal size and format together, so that they will be
generated by using the YUV post-processor.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Mapped streams are generated by post-processing and always require a
source buffer to process image data from.
In case a Mapped stream is requested but its source stream is not, it
is required to allocate a buffer on the fly and add it to the
libcamera::Request.
Make sure a source stream is available for all mapped streams, and if
that's not the case, add a dedicated buffer to the request for that
purpose.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Originally buffer allocation was only required for Internal streams
which are not backed by a frame buffer provided by the Android
framework.
Now that mapped streams can be generated without the corresponding
source stream being part of the Android's provided stream list, also
buffers of type Mapped can be required to allocate buffers on demand.
Create CameraStream::allocator_ and the associated mutex unconditionally
for all types of stream.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add a sourceStream field to the CameraStream class, meant to contain a
reference to the direct stream which produces actual image data for
streams of type CameraStream::Mapped.
The sourceStream of mapped streams will be used in later patches to make
sure for each Mapped stream at least one libcamera::Stream is queued to
the libcamera::Camera.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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libcamera uses double quotes for #include directives for internal
headers. A few <...> have found their way in the code base over time.
Fix them.
While at it, move an Android header include to the right location.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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Now that we have dropped gcc 7 support, remove the compatibility with
gcc versions older than 8 that implemented the filesystem API in the
std::experimental namespace.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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Use YamlParser to parse android HAL config files, instead of handling
YAML tokens directly, as a preparation for the further parameter extension.
Signed-off-by: Han-Lin Chen <hanlinchen@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Now that format classes implement the stream formatting operator<<(),
use it instead of the toString() function.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Now that geometry classes implement the stream formatting operator<<(),
use it instead of the toString() function.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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This commit provides a sketch regarding Camera3RequestDescriptor
which aids tracking each capture reuqest placed by the android
framework to libcamera HAL.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Specifically document:
- CameraDevice::sendCaptureResults()
- CameraDevice::completeDescriptor()
- CameraDevice::streamProcessingComplete()
- CameraStream::PostProcessorWorker class
- Camera3RequestDescriptor::StreamBuffer structure
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Increase the initial size of the result metadata, as we will be adding
more entries in the near future.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The type of elements of the capability vector that is set in the static
metadata must be uint8_t. The enum will not suffice, as it is int32_t.
Fix this.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Add setEntry() helper, that automatically detects if updateEntry() or
addEntry() should be used.
Note that updateEntry() will fail if the entry was not yet added, and
addEntry() will fail is the entry was already added. They are silent
failures that cause unexpected values to find their way into the android
metadata instance.
Previously this helper was not necessary, as (with respect to the
current use case) the preview template generator would always add a key
so the other template generators that used the preview template as
boilerplate could reliably use updateEntry(). The preview template
generator will soon decide based on capabilities whether or not to add
keys, so the other template generators need a helper to decide whether
to use updateEntry() or addEntry().
For now only implement it for enums and arithmetic values, as they will
mainly be used in populating templates.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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A libcamera camera that supports the manual sensor capability also
satisfies all the requirements for the read sensor settings capability.
Set it.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Print messages when some feature is missing that causes hardware level
FULL to not be supported.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The CameraWorker class purpose was to handle acquire fences for incoming
capture requests directed to libcamera.
Now that fences are handled by the core library, it is not required to
handle them in the HAL and the CameraWorker and CaptureRequest classes
can be dropped.
Update the core in CameraDevice class accordingly to queue Requests
directly to the libcamera::Camera and set the release_fence to the
value of the FrameBuffer::fence() for streams of type ::Direct.
While at it make CameraRequest::StreamBuffer::fence a UniqueFD to ease
the management of the fences file descriptor values.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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We have some stream resolution which can provide slightly better
frame duration than what we cap (i.e. 1/30 fps). The problem with
this is CTS complains if the camera goes faster during the test
than minFrameDuration reported for that resolution. For instance,
1080p minFrameDuration:
- Nautilus : 33282000ns
- Soraka : 33147000ns
Both are less than capped minFrameDuration 1/30 fps (33333333.33ns).
This patch considers this situation and doesn't cap the
minFrameDuration if the hardware can provide frame durations slightly
better. The tolerance considered is 1% only from the cap.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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CameraStream originally creates FrameBuffers by
FrameBufferAllocator and thus buffers are allocated in V4L2 API.
This replaces the allocator in CameraStream with
PlatformFrameBufferAllocator. It allocates a buffer in a platform
dependent graphic buffer allocation API.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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The existing FrameBufferAllocator is not allowed to allocate a
new buffer while Camera is running. This introduces
PlatformFrameBufferAllocator. It allocates FrameBuffer using
cros::CameraBufferManager on ChromeOS and gralloc on non ChromeOS
platform. The allocated FrameBuffer owns the underlying buffer
but must be destroyed before PlatformFrameBufferAllocator is
destroyed.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Now that we have a UniqueFD class, the name FileDescriptor is ambiguous.
Rename it to SharedFD.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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This applies clang thread safety annotation to
Camera3RequestDescriptor.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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This applies clang thread safety annotation to CameraDevice.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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This fixes the code accessing descriptors and
Camera3RequestDescriptor::pendingStreamsToProcess_ without holding
descriptorsMutex_ and Camera3RequestDescriptor::streamProcessMutex_
in CameraDevice.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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This applies clang thread safety annotation to CameraStream.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The initialization on buffers_ in CameraStrean::configure() is not
protected by mutex_. It is no problem because configure() is not
invoked simultaneously while other functions are called. This
protects it to keep the thread safety consistency for buffers access.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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This applies clang thread safety annotation to CameraHalManager.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Mutex classes are defined in mutex.h. This replaces thread.h
include for the Mutex classes with mutex.h.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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std::mutex and std::unique_lock are used in android directories,
mixing Mutex and MutexLocker. This consolidates them to Mutex
and MutexLocker.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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ConditionVariable is alias to std::condition_variable. This replaces
std::condition_variable with the ConditionVariable. It enables
replacing ConditionVariable implementation easily in the following
patches.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Provide a directionToString() helper to return a human-friendly name
for camera3_stream_t->stream_type. Replace the int value being printed
in configureStreams() INFO log with directionToString().
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Remove the verbose #ifndef/#define/#endif pattern for maintaining
header idempotency, and replace it with a simple #pragma once.
This simplifies the headers, and prevents redundant changes when
header files get moved.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
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Provide a constructor for StreamBuffer and use that while populating
Camera3RequestDescriptor::buffers_ vector. Also provide the default
move-constructor (required as StreamBuffer is stored in a vector in
Camera3RequestDescriptor) and destructor for the StreamBuffer struct.
Also declare a default move assignment operator and disable the
copy constructor and move operator explicitly with
LIBCAMERA_DISABLE_COPY().
While at it, initialize pointers members in the StreamBuffer struct
to nullptr, with StreamBuffer::status set to Status::Success by default.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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cros::CameraBufferManager can be nullptr if there is an error in
its creation. Place a null-check guard to check it.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Introduce a dedicated worker class derived from libcamera::Thread.
The worker class maintains a queue for post-processing requests
and waits for a post-processing request to become available.
It will process them as per FIFO before de-queuing it from the
queue.
The entire post-processing handling iteration is locked under
streamsProcessMutex_ which helps us to queue all the post-processing
request at once, before any of the post-processing completion slot
(streamProcessingComplete()) is allowed to run for post-processing
requests completing in parallel. This helps us to manage both
synchronous and asynchronous errors encountered during the entire
post processing operation. Since a post-processing operation can
even complete after CameraDevice::requestComplete() has returned,
we need to check and complete the descriptor from
streamProcessingComplete() running in the PostProcessorWorker's
thread.
This patch also implements a flush() for the PostProcessorWorker
class which is responsible to purge post-processing requests
queued up while a camera is stopping/flushing. It is hooked with
CameraStream::flush(), which isn't used currently but will be
used when we handle flush/stop scenarios in greater detail
subsequently (in a different patchset).
The libcamera request completion handler CameraDevice::requestComplete()
assumes that the request that has just completed is at the front of the
queue. Now that the post-processor runs asynchronously, this isn't true
anymore, a request being post-processed will stay in the queue and a new
libcamera request may complete. Remove that assumption, and use the
request cookie to obtain the Camera3RequestDescriptor.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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PostProcessor::process() is invoked by CameraStream class
in case any post-processing is required for the camera stream.
The failure or success is checked via the value returned by
CameraStream::process().
Now that the post-processor notifies about the post-processing
completion operation, we can drop the return value of
PostProcessor::process(). The status of post-processing is passed
to CameraDevice::streamProcessingComplete() by the
PostProcessor::processComplete signal's slot.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Notify that the post processing for a request has been completed,
via a signal. The signal is emitted with a context pointer along with
status of the buffer. The function CameraDevice::streamProcessingComplete()
will finally set the status on the request descriptor and complete the
descriptor if all the streams requiring post processing are completed.
If buffer status obtained is in error state, notify the status to the
framework and set the overall error status on the descriptor via
setBufferStatus().
We need to track the number of streams requiring post-processing
per Camera3RequestDescriptor (i.e. per capture request). Introduce
a std::map to track the post-processing of streams. The nodes
are dropped from the map when a particular stream post processing
is completed (or on error paths). A std::map is selected for tracking
post-processing requests, since we will move post-processing to be
asynchronous in subsequent commits. A vector or queue will not be
suitable as the sequential order of post-processing completion
of various requests won't be guaranteed then.
A streamsProcessMutex_ has been introduced here as well, which will be
applicable to guard access to descriptor's pendingStreamsToProcess_ when
post-processing is moved to be asynchronous in subsequent commits.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Save and provide the context for post-processor of a camera stream
via Camera3RequestDescriptor::StreamBuffer. We extend the structure
to include source and destination buffers for the post processor, along
with CameraStream::Type::Internal buffer pointer (if any). In addition
to that, a back pointer to Camera3RequestDescriptor is convenient to
get access to overall descriptor (status, metadata settings etc.).
Also, migrate CameraStream::process() and PostProcessor::process()
signature to use Camera3RequestDescriptor::StreamBuffer only. This
will be helpful when we move to async post-processing in subsequent
commits.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Currently, we use Camera3RequestDescriptor::Status to determine:
- When the descriptor has been completely processed by HAL
- Whether any errors were encountered, during its processing
Both of these are essential to know whether the descriptor is eligible
to call process_capture_results() through sendCaptureResults().
When a status(Success/Error) is set on the descriptor, it is ready to
be sent back via sendCaptureResults(). However, this might lead to
undesired results especially when sendCaptureResults() runs in a
different thread (for e.g. stream's post-processor async completion
slot).
This patch decouples the descriptor status (Success/Error) from the
descriptor's completion status (pending or complete). The advantage
of this is we can set the completion status when the descriptor has
been processed fully by the layer and we can set the error status on
the descriptor wherever an error is encountered, throughout the
lifetime of the descriptor in the HAL layer.
While at it, introduce a wrapper completeDescriptor() around
sendCaptureResults(). completeDescriptor() as the name suggests will
mark the descriptor as complete, so it is ready to be sent back.
The locking mechanism is moved from sendCaptureResults() to this wrapper
since the intention is to use completeDescriptor() in place of existing
sendCaptureResults() calls.
Also make sure the sequence of abortRequest() call happens in the same
order at all places i.e. after its added to the descriptors_ queue. Fix
one of the abortRequest() call accordingly.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Instead of simply returning if encoder_ is nullptr, fail hard
via an assertion. It is quite unlikely that encoder_ could only
be null as a result of a fatal bug in the code, so be loud about
the failure.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Instead of checking postProcessor for nullptr, replace this
check with an assertion that checks if the camera stream's
type is not Type::Direct. Since it makes no sense to call
CameraStream::process() on a Type::Direct camera stream.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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camera_device.cpp doesn't use the PostProcessor class, the
post_processor.h header shouldn't be included. Removing it causes a
compilation failure as the CameraBuffer class is not defined anymore,
include camera_buffer.h instead.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Rename CameraMetadata::get() to CameraMetadata::getMetadata()
to avoid confusion with std::unique_ptr::get() when CameraMetadata
is used with a std::unique_ptr.
No functional changes intended in this patch.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
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There's no need for the move constructor and the destructor to be
inline. Define them explicitly, with default implementations. This
allows usage of the CameraStream class without a complete definition of
the PostProcessor class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
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The camera HAL APIs requires that any acquire fence that hasn't been
waited on to be sent back to the framework as a release fence. The
CameraDevice already copies the acquire fence to the release fence when
signaling request completion, but the CameraStream incorrectly closes
the fence when a wait fails and sets it to -1. Fix it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
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The camera3_stream_buffer_t structure is meant to communicate between
the camera service and the HAL. They are short-live structures that
don't outlive the .process_capture_request() operation (when queuing
requests) or the .process_capture_result() callback.
We currently store copies of the camera3_stream_buffer_t passed to
.process_capture_request() in Camera3RequestDescriptor::StreamBuffer to
store the structure members that the HAL need, and reuse them when
calling the .process_capture_result() callback. This is conceptually not
right, as the camera3_stream_buffer_t pass to the callback are not the
same objects as the ones received in .process_capture_request().
Store individual fields of the camera3_stream_buffer_t in StreamBuffer
instead of copying the whole structure. This gives the HAL full control
of how data is stored, and properly decouples request queueing from
result reporting.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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